diff options
Diffstat (limited to 'dom/base/Element.h')
-rw-r--r-- | dom/base/Element.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/dom/base/Element.h b/dom/base/Element.h index 40a8052aef..fb88274a88 100644 --- a/dom/base/Element.h +++ b/dom/base/Element.h @@ -257,7 +257,8 @@ class Element : public FragmentOrElement { #ifdef MOZILLA_INTERNAL_API explicit Element(already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo) : FragmentOrElement(std::move(aNodeInfo)), - mState(ElementState::READONLY | ElementState::DEFINED) { + mState(ElementState::READONLY | ElementState::DEFINED | + ElementState::LTR) { MOZ_ASSERT(mNodeInfo->NodeType() == ELEMENT_NODE, "Bad NodeType in aNodeInfo"); SetIsElement(); @@ -1352,10 +1353,8 @@ class Element : public FragmentOrElement { enum class ShadowRootDeclarative : bool { No, Yes }; MOZ_CAN_RUN_SCRIPT_BOUNDARY - already_AddRefed<ShadowRoot> AttachShadow( - const ShadowRootInit& aInit, ErrorResult& aError, - ShadowRootDeclarative aNewShadowIsDeclarative = - ShadowRootDeclarative::No); + already_AddRefed<ShadowRoot> AttachShadow(const ShadowRootInit& aInit, + ErrorResult& aError); bool CanAttachShadowDOM() const; enum class DelegatesFocus : bool { No, Yes }; @@ -1364,8 +1363,7 @@ class Element : public FragmentOrElement { already_AddRefed<ShadowRoot> AttachShadowWithoutNameChecks( ShadowRootMode aMode, DelegatesFocus = DelegatesFocus::No, SlotAssignmentMode aSlotAssignmentMode = SlotAssignmentMode::Named, - ShadowRootClonable aClonable = ShadowRootClonable::No, - ShadowRootDeclarative aDeclarative = ShadowRootDeclarative::No); + ShadowRootClonable aClonable = ShadowRootClonable::No); // Attach UA Shadow Root if it is not attached. enum class NotifyUAWidgetSetup : bool { No, Yes }; @@ -1499,6 +1497,8 @@ class Element : public FragmentOrElement { return CSSPixel::FromAppUnits(GetClientAreaRect().Width()); } + MOZ_CAN_RUN_SCRIPT double CurrentCSSZoom(); + // This function will return the block size of first line box, no matter if // the box is 'block' or 'inline'. The return unit is pixel. If the element // can't get a primary frame, we will return be zero. |