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Diffstat (limited to 'dom/bindings/CallbackObject.h')
-rw-r--r-- | dom/bindings/CallbackObject.h | 664 |
1 files changed, 664 insertions, 0 deletions
diff --git a/dom/bindings/CallbackObject.h b/dom/bindings/CallbackObject.h new file mode 100644 index 0000000000..74d27886a9 --- /dev/null +++ b/dom/bindings/CallbackObject.h @@ -0,0 +1,664 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/** + * A common base class for representing WebIDL callback function and + * callback interface types in C++. + * + * This class implements common functionality like lifetime + * management, initialization with the JS object, and setup of the + * call environment. Subclasses are responsible for providing methods + * that do the call into JS as needed. + */ + +#ifndef mozilla_dom_CallbackObject_h +#define mozilla_dom_CallbackObject_h + +#include <cstddef> +#include <cstdint> +#include <utility> +#include "js/Exception.h" +#include "js/RootingAPI.h" +#include "js/Wrapper.h" +#include "jsapi.h" +#include "mozilla/AlreadyAddRefed.h" +#include "mozilla/Assertions.h" +#include "mozilla/Attributes.h" +#include "mozilla/HoldDropJSObjects.h" +#include "mozilla/Maybe.h" +#include "mozilla/MemoryReporting.h" +#include "mozilla/RefPtr.h" +#include "mozilla/dom/AutoEntryScript.h" +#include "mozilla/dom/BindingCallContext.h" +#include "mozilla/dom/ScriptSettings.h" +#include "nsCOMPtr.h" +#include "nsCycleCollectionParticipant.h" +#include "nsID.h" +#include "nsIGlobalObject.h" +#include "nsISupports.h" +#include "nsISupportsUtils.h" +#include "nsStringFwd.h" + +class JSAutoRealm; +class JSObject; +class JSTracer; +class nsCycleCollectionTraversalCallback; +struct JSContext; + +namespace JS { +class AutoSetAsyncStackForNewCalls; +class Realm; +class Value; +} // namespace JS + +namespace mozilla { + +class ErrorResult; +class PromiseJobRunnable; +template <class T> +class OwningNonNull; + +namespace dom { + +#define DOM_CALLBACKOBJECT_IID \ + { \ + 0xbe74c190, 0x6d76, 0x4991, { \ + 0x84, 0xb9, 0x65, 0x06, 0x99, 0xe6, 0x93, 0x2b \ + } \ + } + +class CallbackObject : public nsISupports { + public: + NS_DECLARE_STATIC_IID_ACCESSOR(DOM_CALLBACKOBJECT_IID) + + NS_DECL_CYCLE_COLLECTING_ISUPPORTS + NS_DECL_CYCLE_COLLECTION_SKIPPABLE_SCRIPT_HOLDER_CLASS(CallbackObject) + + // The caller may pass a global object which will act as an override for the + // incumbent script settings object when the callback is invoked (overriding + // the entry point computed from aCallback). If no override is required, the + // caller should pass null. |aCx| is used to capture the current + // stack, which is later used as an async parent when the callback + // is invoked. aCx can be nullptr, in which case no stack is + // captured. + explicit CallbackObject(JSContext* aCx, JS::Handle<JSObject*> aCallback, + JS::Handle<JSObject*> aCallbackGlobal, + nsIGlobalObject* aIncumbentGlobal) { + if (aCx && JS::IsAsyncStackCaptureEnabledForRealm(aCx)) { + JS::Rooted<JSObject*> stack(aCx); + if (!JS::CaptureCurrentStack(aCx, &stack)) { + JS_ClearPendingException(aCx); + } + Init(aCallback, aCallbackGlobal, stack, aIncumbentGlobal); + } else { + Init(aCallback, aCallbackGlobal, nullptr, aIncumbentGlobal); + } + } + + // Instead of capturing the current stack to use as an async parent when the + // callback is invoked, the caller can use this overload to pass in a stack + // for that purpose. + explicit CallbackObject(JSObject* aCallback, JSObject* aCallbackGlobal, + JSObject* aAsyncStack, + nsIGlobalObject* aIncumbentGlobal) { + Init(aCallback, aCallbackGlobal, aAsyncStack, aIncumbentGlobal); + } + + // This is guaranteed to be non-null from the time the CallbackObject is + // created until JavaScript has had a chance to run. It will only return null + // after a JavaScript caller has called nukeSandbox on a Sandbox object and + // the cycle collector has had a chance to run, unless Reset() is explicitly + // called (see below). + // + // This means that any native callee which receives a CallbackObject as an + // argument can safely rely on the callback being non-null so long as it + // doesn't trigger any scripts before it accesses it. + JSObject* CallbackOrNull() const { + mCallback.exposeToActiveJS(); + return CallbackPreserveColor(); + } + + JSObject* CallbackGlobalOrNull() const { + mCallbackGlobal.exposeToActiveJS(); + return mCallbackGlobal; + } + + // Like CallbackOrNull(), but will return a new dead proxy object in the + // caller's realm if the callback is null. + JSObject* Callback(JSContext* aCx); + + JSObject* GetCreationStack() const { return mCreationStack; } + + void MarkForCC() { + mCallback.exposeToActiveJS(); + mCallbackGlobal.exposeToActiveJS(); + mCreationStack.exposeToActiveJS(); + } + + /* + * This getter does not change the color of the JSObject meaning that the + * object returned is not guaranteed to be kept alive past the next CC. + */ + JSObject* CallbackPreserveColor() const { return mCallback.unbarrieredGet(); } + JSObject* CallbackGlobalPreserveColor() const { + return mCallbackGlobal.unbarrieredGet(); + } + + /* + * If the callback is known to be non-gray, then this method can be + * used instead of CallbackOrNull() to avoid the overhead of + * ExposeObjectToActiveJS(). + */ + JSObject* CallbackKnownNotGray() const { + JS::AssertObjectIsNotGray(mCallback); + return CallbackPreserveColor(); + } + + nsIGlobalObject* IncumbentGlobalOrNull() const { return mIncumbentGlobal; } + + enum ExceptionHandling { + // Report any exception and don't throw it to the caller code. + eReportExceptions, + // Throw any exception to the caller code and don't report it. + eRethrowExceptions, + // Throw an exception to the caller code if the thrown exception is a + // binding object for a DOMException from the caller's scope, otherwise + // report it. + eRethrowContentExceptions + }; + + // Append a UTF-8 string to aOutString that describes the callback function, + // for use in logging or profiler markers. + // The string contains the function name and its source location, if + // available, in the following format: + // "<functionName> (<sourceURL>:<lineNumber>)" + void GetDescription(nsACString& aOutString); + + size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const { + return aMallocSizeOf(this); + } + + // Used for cycle collection optimization. Should return true only if all our + // outgoing edges are to known-live objects. In that case, there's no point + // traversing our edges to them, because we know they can't be collected + // anyway. + bool IsBlackForCC() const { + // Play it safe in case this gets called after unlink. + return (!mCallback || !JS::ObjectIsMarkedGray(mCallback)) && + (!mCallbackGlobal || !JS::ObjectIsMarkedGray(mCallbackGlobal)) && + (!mCreationStack || !JS::ObjectIsMarkedGray(mCreationStack)) && + (!mIncumbentJSGlobal || + !JS::ObjectIsMarkedGray(mIncumbentJSGlobal)) && + // mIncumbentGlobal is known-live if we have a known-live + // mIncumbentJSGlobal, since mIncumbentJSGlobal will keep a ref to + // it. At this point if mIncumbentJSGlobal is not null, it's + // known-live. + (!mIncumbentGlobal || mIncumbentJSGlobal); + } + + protected: + virtual ~CallbackObject() { mozilla::DropJSObjects(this); } + + explicit CallbackObject(CallbackObject* aCallbackObject) { + Init(aCallbackObject->mCallback, aCallbackObject->mCallbackGlobal, + aCallbackObject->mCreationStack, aCallbackObject->mIncumbentGlobal); + } + + bool operator==(const CallbackObject& aOther) const { + JSObject* wrappedThis = CallbackPreserveColor(); + JSObject* wrappedOther = aOther.CallbackPreserveColor(); + if (!wrappedThis || !wrappedOther) { + return this == &aOther; + } + + JSObject* thisObj = js::UncheckedUnwrap(wrappedThis); + JSObject* otherObj = js::UncheckedUnwrap(wrappedOther); + return thisObj == otherObj; + } + + class JSObjectsDropper final { + public: + explicit JSObjectsDropper(CallbackObject* aHolder) : mHolder(aHolder) {} + + ~JSObjectsDropper() { mHolder->ClearJSObjects(); } + + private: + RefPtr<CallbackObject> mHolder; + }; + + private: + inline void InitNoHold(JSObject* aCallback, JSObject* aCallbackGlobal, + JSObject* aCreationStack, + nsIGlobalObject* aIncumbentGlobal) { + MOZ_ASSERT(aCallback && !mCallback); + MOZ_ASSERT(aCallbackGlobal); + MOZ_DIAGNOSTIC_ASSERT(JS::GetCompartment(aCallback) == + JS::GetCompartment(aCallbackGlobal)); + MOZ_ASSERT(JS_IsGlobalObject(aCallbackGlobal)); + mCallback = aCallback; + mCallbackGlobal = aCallbackGlobal; + mCreationStack = aCreationStack; + if (aIncumbentGlobal) { + mIncumbentGlobal = aIncumbentGlobal; + // We don't want to expose to JS here (change the color). If someone ever + // reads mIncumbentJSGlobal, that will expose. If not, no need to expose + // here. + mIncumbentJSGlobal = aIncumbentGlobal->GetGlobalJSObjectPreserveColor(); + } + } + + inline void Init(JSObject* aCallback, JSObject* aCallbackGlobal, + JSObject* aCreationStack, + nsIGlobalObject* aIncumbentGlobal) { + // Set script objects before we hold, on the off chance that a GC could + // somehow happen in there... (which would be pretty odd, granted). + InitNoHold(aCallback, aCallbackGlobal, aCreationStack, aIncumbentGlobal); + mozilla::HoldJSObjects(this); + } + + // Provide a way to clear this object's pointers to GC things after the + // callback has been run. Note that CallbackOrNull() will return null after + // this point. This should only be called if the object is known not to be + // used again, and no handles (e.g. those returned by CallbackPreserveColor) + // are in use. + void Reset() { ClearJSReferences(); } + friend class mozilla::PromiseJobRunnable; + + inline void ClearJSReferences() { + mCallback = nullptr; + mCallbackGlobal = nullptr; + mCreationStack = nullptr; + mIncumbentJSGlobal = nullptr; + } + + CallbackObject(const CallbackObject&) = delete; + CallbackObject& operator=(const CallbackObject&) = delete; + + protected: + void ClearJSObjects() { + MOZ_ASSERT_IF(mIncumbentJSGlobal, mCallback); + if (mCallback) { + ClearJSReferences(); + } + } + + // For use from subclasses that want to be usable with Rooted. + void Trace(JSTracer* aTracer); + + // For use from subclasses that want to be traced for a bit then possibly + // switch to HoldJSObjects and do other slow JS-related init work we might do. + // If we have more than one owner, this will HoldJSObjects and do said slow + // init work; otherwise it will just forget all our JS references. + void FinishSlowJSInitIfMoreThanOneOwner(JSContext* aCx); + + // Struct used as a way to force a CallbackObject constructor to not call + // HoldJSObjects. We're putting it here so that CallbackObject subclasses will + // have access to it, but outside code will not. + // + // Places that use this need to ensure that the callback is traced (e.g. via a + // Rooted) until the HoldJSObjects call happens. + struct FastCallbackConstructor {}; + + // Just like the public version without the FastCallbackConstructor argument, + // except for not calling HoldJSObjects and not capturing async stacks (on the + // assumption that we will do that last whenever we decide to actually + // HoldJSObjects; see FinishSlowJSInitIfMoreThanOneOwner). If you use this, + // you MUST ensure that the object is traced until the HoldJSObjects happens! + CallbackObject(JSObject* aCallback, JSObject* aCallbackGlobal, + const FastCallbackConstructor&) { + InitNoHold(aCallback, aCallbackGlobal, nullptr, nullptr); + } + + // mCallback is not unwrapped, so it can be a cross-compartment-wrapper. + // This is done to ensure that, if JS code can't call a callback f(), or get + // its members, directly itself, this code won't call f(), or get its members, + // on the code's behalf. + JS::Heap<JSObject*> mCallback; + // mCallbackGlobal is the global that we were in when we created the + // callback. In particular, it is guaranteed to be same-compartment with + // aCallback. We store it separately, because we have no way to recover the + // global if mCallback is a cross-compartment wrapper. + JS::Heap<JSObject*> mCallbackGlobal; + JS::Heap<JSObject*> mCreationStack; + // Ideally, we'd just hold a reference to the nsIGlobalObject, since that's + // what we need to pass to AutoIncumbentScript. Unfortunately, that doesn't + // hold the actual JS global alive. So we maintain an additional pointer to + // the JS global itself so that we can trace it. + // + // At some point we should consider trying to make native globals hold their + // scripted global alive, at which point we can get rid of the duplication + // here. + nsCOMPtr<nsIGlobalObject> mIncumbentGlobal; + JS::TenuredHeap<JSObject*> mIncumbentJSGlobal; + + class MOZ_STACK_CLASS CallSetup { + /** + * A class that performs whatever setup we need to safely make a + * call while this class is on the stack, After the constructor + * returns, the call is safe to make if GetContext() returns + * non-null. + */ + public: + // If aExceptionHandling == eRethrowContentExceptions then aRealm + // needs to be set to the realm in which exceptions will be rethrown. + // + // If aExceptionHandling == eRethrowExceptions then aRealm may be set + // to the realm in which exceptions will be rethrown. In that case + // they will only be rethrown if that realm's principal subsumes the + // principal of our (unwrapped) callback. + CallSetup(CallbackObject* aCallback, ErrorResult& aRv, + const char* aExecutionReason, + ExceptionHandling aExceptionHandling, JS::Realm* aRealm = nullptr, + bool aIsJSImplementedWebIDL = false); + MOZ_CAN_RUN_SCRIPT ~CallSetup(); + + JSContext* GetContext() const { return mCx; } + + // Safe to call this after the constructor has run without throwing on the + // ErrorResult it was handed. + BindingCallContext& GetCallContext() { return *mCallContext; } + + private: + // We better not get copy-constructed + CallSetup(const CallSetup&) = delete; + + bool ShouldRethrowException(JS::Handle<JS::Value> aException); + + // Members which can go away whenever + JSContext* mCx; + + // Caller's realm. This will only have a sensible value if + // mExceptionHandling == eRethrowContentExceptions. + JS::Realm* mRealm; + + // And now members whose construction/destruction order we need to control. + Maybe<AutoEntryScript> mAutoEntryScript; + Maybe<AutoIncumbentScript> mAutoIncumbentScript; + + Maybe<JS::Rooted<JSObject*>> mRootedCallable; + // The global of mRootedCallable. + Maybe<JS::Rooted<JSObject*>> mRootedCallableGlobal; + + // Members which are used to set the async stack. + Maybe<JS::Rooted<JSObject*>> mAsyncStack; + Maybe<JS::AutoSetAsyncStackForNewCalls> mAsyncStackSetter; + + // Can't construct a JSAutoRealm without a JSContext either. Also, + // Put mAr after mAutoEntryScript so that we exit the realm before we + // pop the script settings stack. Though in practice we'll often manually + // order those two things. + Maybe<JSAutoRealm> mAr; + + // Our BindingCallContext. This is a Maybe so we can avoid constructing it + // until after we have a JSContext to construct it with. + Maybe<BindingCallContext> mCallContext; + + // An ErrorResult to possibly re-throw exceptions on and whether + // we should re-throw them. + ErrorResult& mErrorResult; + const ExceptionHandling mExceptionHandling; + const bool mIsMainThread; + }; +}; + +template <class WebIDLCallbackT, class XPCOMCallbackT> +class CallbackObjectHolder; + +template <class T, class U> +void ImplCycleCollectionUnlink(CallbackObjectHolder<T, U>& aField); + +class CallbackObjectHolderBase { + protected: + // Returns null on all failures + already_AddRefed<nsISupports> ToXPCOMCallback(CallbackObject* aCallback, + const nsIID& aIID) const; +}; + +template <class WebIDLCallbackT, class XPCOMCallbackT> +class CallbackObjectHolder : CallbackObjectHolderBase { + /** + * A class which stores either a WebIDLCallbackT* or an XPCOMCallbackT*. Both + * types must inherit from nsISupports. The pointer that's stored can be + * null. + * + * When storing a WebIDLCallbackT*, mPtrBits is set to the pointer value. + * When storing an XPCOMCallbackT*, mPtrBits is the pointer value with low bit + * set. + */ + public: + explicit CallbackObjectHolder(WebIDLCallbackT* aCallback) + : mPtrBits(reinterpret_cast<uintptr_t>(aCallback)) { + NS_IF_ADDREF(aCallback); + } + + explicit CallbackObjectHolder(XPCOMCallbackT* aCallback) + : mPtrBits(reinterpret_cast<uintptr_t>(aCallback) | XPCOMCallbackFlag) { + NS_IF_ADDREF(aCallback); + } + + CallbackObjectHolder(CallbackObjectHolder&& aOther) + : mPtrBits(aOther.mPtrBits) { + aOther.mPtrBits = 0; + static_assert(sizeof(CallbackObjectHolder) == sizeof(void*), + "This object is expected to be as small as a pointer, and it " + "is currently passed by value in various places. If it is " + "bloating, we may want to pass it by reference then."); + } + + CallbackObjectHolder(const CallbackObjectHolder& aOther) = delete; + + CallbackObjectHolder() : mPtrBits(0) {} + + ~CallbackObjectHolder() { UnlinkSelf(); } + + void operator=(WebIDLCallbackT* aCallback) { + UnlinkSelf(); + mPtrBits = reinterpret_cast<uintptr_t>(aCallback); + NS_IF_ADDREF(aCallback); + } + + void operator=(XPCOMCallbackT* aCallback) { + UnlinkSelf(); + mPtrBits = reinterpret_cast<uintptr_t>(aCallback) | XPCOMCallbackFlag; + NS_IF_ADDREF(aCallback); + } + + void operator=(CallbackObjectHolder&& aOther) { + UnlinkSelf(); + mPtrBits = aOther.mPtrBits; + aOther.mPtrBits = 0; + } + + void operator=(const CallbackObjectHolder& aOther) = delete; + + void Reset() { UnlinkSelf(); } + + nsISupports* GetISupports() const { + return reinterpret_cast<nsISupports*>(mPtrBits & ~XPCOMCallbackFlag); + } + + already_AddRefed<nsISupports> Forget() { + // This can be called from random threads. Make sure to not refcount things + // in here! + nsISupports* supp = GetISupports(); + mPtrBits = 0; + return dont_AddRef(supp); + } + + // Boolean conversion operator so people can use this in boolean tests + explicit operator bool() const { return GetISupports(); } + + CallbackObjectHolder Clone() const { + CallbackObjectHolder result; + result.mPtrBits = mPtrBits; + NS_IF_ADDREF(GetISupports()); + return result; + } + + // Even if HasWebIDLCallback returns true, GetWebIDLCallback() might still + // return null. + bool HasWebIDLCallback() const { return !(mPtrBits & XPCOMCallbackFlag); } + + WebIDLCallbackT* GetWebIDLCallback() const { + MOZ_ASSERT(HasWebIDLCallback()); + return reinterpret_cast<WebIDLCallbackT*>(mPtrBits); + } + + XPCOMCallbackT* GetXPCOMCallback() const { + MOZ_ASSERT(!HasWebIDLCallback()); + return reinterpret_cast<XPCOMCallbackT*>(mPtrBits & ~XPCOMCallbackFlag); + } + + bool operator==(WebIDLCallbackT* aOtherCallback) const { + if (!aOtherCallback) { + // If other is null, then we must be null to be equal. + return !GetISupports(); + } + + if (!HasWebIDLCallback() || !GetWebIDLCallback()) { + // If other is non-null, then we can't be equal if we have a + // non-WebIDL callback or a null callback. + return false; + } + + return *GetWebIDLCallback() == *aOtherCallback; + } + + bool operator==(XPCOMCallbackT* aOtherCallback) const { + return (!aOtherCallback && !GetISupports()) || + (!HasWebIDLCallback() && GetXPCOMCallback() == aOtherCallback); + } + + bool operator==(const CallbackObjectHolder& aOtherCallback) const { + if (aOtherCallback.HasWebIDLCallback()) { + return *this == aOtherCallback.GetWebIDLCallback(); + } + + return *this == aOtherCallback.GetXPCOMCallback(); + } + + // Try to return an XPCOMCallbackT version of this object. + already_AddRefed<XPCOMCallbackT> ToXPCOMCallback() const { + if (!HasWebIDLCallback()) { + RefPtr<XPCOMCallbackT> callback = GetXPCOMCallback(); + return callback.forget(); + } + + nsCOMPtr<nsISupports> supp = CallbackObjectHolderBase::ToXPCOMCallback( + GetWebIDLCallback(), NS_GET_TEMPLATE_IID(XPCOMCallbackT)); + if (supp) { + // ToXPCOMCallback already did the right QI for us. + return supp.forget().downcast<XPCOMCallbackT>(); + } + return nullptr; + } + + // Try to return a WebIDLCallbackT version of this object. + already_AddRefed<WebIDLCallbackT> ToWebIDLCallback() const { + if (HasWebIDLCallback()) { + RefPtr<WebIDLCallbackT> callback = GetWebIDLCallback(); + return callback.forget(); + } + return nullptr; + } + + private: + static const uintptr_t XPCOMCallbackFlag = 1u; + + friend void ImplCycleCollectionUnlink<WebIDLCallbackT, XPCOMCallbackT>( + CallbackObjectHolder& aField); + + void UnlinkSelf() { + // NS_IF_RELEASE because we might have been unlinked before + nsISupports* ptr = GetISupports(); + // Clear mPtrBits before the release to prevent reentrance. + mPtrBits = 0; + NS_IF_RELEASE(ptr); + } + + uintptr_t mPtrBits; +}; + +NS_DEFINE_STATIC_IID_ACCESSOR(CallbackObject, DOM_CALLBACKOBJECT_IID) + +template <class T, class U> +inline void ImplCycleCollectionTraverse( + nsCycleCollectionTraversalCallback& aCallback, + CallbackObjectHolder<T, U>& aField, const char* aName, + uint32_t aFlags = 0) { + if (aField) { + CycleCollectionNoteChild(aCallback, aField.GetISupports(), aName, aFlags); + } +} + +template <class T, class U> +void ImplCycleCollectionUnlink(CallbackObjectHolder<T, U>& aField) { + aField.UnlinkSelf(); +} + +// T is expected to be a RefPtr or OwningNonNull around a CallbackObject +// subclass. This class is used in bindings to safely handle Fast* callbacks; +// it ensures that the callback is traced, and that if something is holding onto +// the callback when we're done with it HoldJSObjects is called. +// +// Since we effectively hold a ref to a refcounted thing (like RefPtr or +// OwningNonNull), we are also MOZ_IS_SMARTPTR_TO_REFCOUNTED for static analysis +// purposes. +template <typename T> +class MOZ_RAII MOZ_IS_SMARTPTR_TO_REFCOUNTED RootedCallback + : public JS::Rooted<T> { + public: + explicit RootedCallback(JSContext* cx) : JS::Rooted<T>(cx), mCx(cx) {} + + // We need a way to make assignment from pointers (how we're normally used) + // work. + template <typename S> + void operator=(S* arg) { + this->get().operator=(arg); + } + + // But nullptr can't use the above template, because it doesn't know which S + // to select. So we need a special overload for nullptr. + void operator=(decltype(nullptr) arg) { this->get().operator=(arg); } + + // Codegen relies on being able to do CallbackOrNull() and Callback() on us. + JSObject* CallbackOrNull() const { return this->get()->CallbackOrNull(); } + + JSObject* Callback(JSContext* aCx) const { + return this->get()->Callback(aCx); + } + + ~RootedCallback() { + // Ensure that our callback starts holding on to its own JS objects as + // needed. We really do need to check that things are initialized even when + // T is OwningNonNull, because we might be running before the OwningNonNull + // ever got assigned to! + if (IsInitialized(this->get())) { + this->get()->FinishSlowJSInitIfMoreThanOneOwner(mCx); + } + } + + private: + template <typename U> + static bool IsInitialized(U& aArg); // Not implemented + + template <typename U> + static bool IsInitialized(RefPtr<U>& aRefPtr) { + return aRefPtr; + } + + template <typename U> + static bool IsInitialized(OwningNonNull<U>& aOwningNonNull) { + return aOwningNonNull.isInitialized(); + } + + JSContext* mCx; +}; + +} // namespace dom +} // namespace mozilla + +#endif // mozilla_dom_CallbackObject_h |