diff options
Diffstat (limited to 'dom/canvas/WebGLContextLossHandler.cpp')
-rw-r--r-- | dom/canvas/WebGLContextLossHandler.cpp | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/dom/canvas/WebGLContextLossHandler.cpp b/dom/canvas/WebGLContextLossHandler.cpp new file mode 100644 index 0000000000..b21f59c1b7 --- /dev/null +++ b/dom/canvas/WebGLContextLossHandler.cpp @@ -0,0 +1,41 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "WebGLContextLossHandler.h" +#include "WebGLContext.h" + +#include "base/message_loop.h" + +namespace mozilla { + +WebGLContextLossHandler::WebGLContextLossHandler(WebGLContext* const webgl) + : mTimerIsScheduled(false) { + const auto weak = WeakPtr<WebGLContext>(webgl); + mRunnable = NS_NewRunnableFunction("WebGLContextLossHandler", [weak]() { + const auto strong = RefPtr<WebGLContext>(weak); + if (!strong) { + return; + } + strong->CheckForContextLoss(); + }); +} + +WebGLContextLossHandler::~WebGLContextLossHandler() = default; + +//////////////////// + +void WebGLContextLossHandler::RunTimer() { + const uint32_t kDelayMS = 1000; + MOZ_ASSERT(GetCurrentSerialEventTarget()); + // Only create a new task if one isn't already queued. + if (mTimerIsScheduled.compareExchange(false, true)) { + GetCurrentSerialEventTarget()->DelayedDispatch(do_AddRef(mRunnable), + kDelayMS); + } +} + +void WebGLContextLossHandler::ClearTimer() { mTimerIsScheduled = false; } + +} // namespace mozilla |