diff options
Diffstat (limited to 'dom/canvas/WebGLContextUtils.h')
-rw-r--r-- | dom/canvas/WebGLContextUtils.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/dom/canvas/WebGLContextUtils.h b/dom/canvas/WebGLContextUtils.h new file mode 100644 index 0000000000..2f746be9cb --- /dev/null +++ b/dom/canvas/WebGLContextUtils.h @@ -0,0 +1,57 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef WEBGL_CONTEXT_UTILS_H_ +#define WEBGL_CONTEXT_UTILS_H_ + +#include "WebGLStrongTypes.h" +#include "WebGLTypes.h" + +namespace mozilla { + +// For use with the different texture calls, i.e. +// TexImage2D, CopyTex[Sub]Image2D, ... +// that take a "target" parameter. This parameter is not always the same as +// the texture binding location, like GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP. +// For example, cube maps would pass GL_TEXTURE_CUBE_MAP_[POS|NEG]_[X|Y|Z] +// instead of just GL_TEXTURE_CUBE_MAP. +// +// This function converts the texture image target to the texture target a.k.a. +// binding location. The returned binding location can be used to check that +// the currently bound texture is appropriate for this texImageTarget. +// +// Returns GL_NONE if passed an invalid texture image target +TexTarget TexImageTargetToTexTarget(TexImageTarget texImageTarget); + +struct GLComponents { + unsigned char mComponents; + + enum Components { + Red = (1 << 0), + Green = (1 << 1), + Blue = (1 << 2), + Alpha = (1 << 3), + Stencil = (1 << 4), + Depth = (1 << 5), + }; + + GLComponents() : mComponents(0) {} + + explicit GLComponents(TexInternalFormat format); + + // Returns true iff other has all (or more) of + // the components present in this GLComponents + bool IsSubsetOf(const GLComponents& other) const; +}; + +/** + * Return the displayable name for the texture function that is the + * source for validation. + */ +const char* InfoFrom(WebGLTexImageFunc func, WebGLTexDimensions dims); + +} // namespace mozilla + +#endif // WEBGL_CONTEXT_UTILS_H_ |