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-rw-r--r--dom/canvas/WebGLTextureUpload.h47
1 files changed, 47 insertions, 0 deletions
diff --git a/dom/canvas/WebGLTextureUpload.h b/dom/canvas/WebGLTextureUpload.h
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+++ b/dom/canvas/WebGLTextureUpload.h
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef WEBGLTEXTUREUPLOAD_H_
+#define WEBGLTEXTUREUPLOAD_H_
+
+#include "WebGLTypes.h"
+
+namespace mozilla {
+struct SurfaceFromElementResult;
+
+namespace dom {
+class Element;
+class OffscreenCanvas;
+} // namespace dom
+
+namespace webgl {
+
+Maybe<TexUnpackBlobDesc> FromImageBitmap(GLenum target, Maybe<uvec3> size,
+ const dom::ImageBitmap& imageBitmap,
+ ErrorResult* const out_rv);
+
+Maybe<TexUnpackBlobDesc> FromOffscreenCanvas(const ClientWebGLContext& webgl,
+ GLenum target, Maybe<uvec3> size,
+ const dom::OffscreenCanvas& canvas,
+ ErrorResult* const out_error);
+
+Maybe<TexUnpackBlobDesc> FromVideoFrame(const ClientWebGLContext& webgl,
+ GLenum target, Maybe<uvec3> size,
+ const dom::VideoFrame& videoFrame,
+ ErrorResult* const out_error);
+
+Maybe<TexUnpackBlobDesc> FromDomElem(const ClientWebGLContext& webgl,
+ GLenum target, Maybe<uvec3> size,
+ const dom::Element& elem,
+ ErrorResult* const out_error);
+
+Maybe<TexUnpackBlobDesc> FromSurfaceFromElementResult(
+ const ClientWebGLContext& webgl, GLenum target, Maybe<uvec3> size,
+ SurfaceFromElementResult& sfer, ErrorResult* const out_error);
+
+} // namespace webgl
+} // namespace mozilla
+
+#endif