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-rw-r--r--dom/canvas/WebGLTransformFeedback.h63
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef WEBGL_TRANSFORM_FEEDBACK_H_
+#define WEBGL_TRANSFORM_FEEDBACK_H_
+
+#include "WebGLObjectModel.h"
+#include "WebGLTypes.h"
+
+namespace mozilla {
+namespace webgl {
+struct CachedDrawFetchLimits;
+}
+
+class WebGLTransformFeedback final : public WebGLContextBoundObject {
+ friend class ScopedDrawWithTransformFeedback;
+ friend class WebGLContext;
+ friend class WebGL2Context;
+ friend class WebGLProgram;
+
+ MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(WebGLTransformFeedback, override)
+
+ friend const webgl::CachedDrawFetchLimits* ValidateDraw(WebGLContext*, GLenum,
+ uint32_t);
+
+ public:
+ const GLuint mGLName;
+ bool mHasBeenBound = false;
+
+ private:
+ // GLES 3.0.4 p267, Table 6.24 "Transform Feedback State"
+ // It's not yet in the ES3 spec, but the generic TF buffer bind point has been
+ // moved to context state, instead of TFO state.
+ std::vector<IndexedBufferBinding> mIndexedBindings;
+ bool mIsPaused;
+ bool mIsActive;
+ // Not in state tables:
+ RefPtr<WebGLProgram> mActive_Program;
+ MOZ_INIT_OUTSIDE_CTOR GLenum mActive_PrimMode;
+ MOZ_INIT_OUTSIDE_CTOR size_t mActive_VertPosition;
+ MOZ_INIT_OUTSIDE_CTOR size_t mActive_VertCapacity;
+
+ public:
+ WebGLTransformFeedback(WebGLContext* webgl, GLuint tf);
+
+ private:
+ ~WebGLTransformFeedback() override;
+
+ public:
+ bool IsActiveAndNotPaused() const { return mIsActive && !mIsPaused; }
+
+ // GL Funcs
+ void BeginTransformFeedback(GLenum primMode);
+ void EndTransformFeedback();
+ void PauseTransformFeedback();
+ void ResumeTransformFeedback();
+};
+
+} // namespace mozilla
+
+#endif // WEBGL_TRANSFORM_FEEDBACK_H_