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-rw-r--r--dom/canvas/test/reftest/reftest.list12
1 files changed, 2 insertions, 10 deletions
diff --git a/dom/canvas/test/reftest/reftest.list b/dom/canvas/test/reftest/reftest.list
index 0eef0b3daf..26f373b32c 100644
--- a/dom/canvas/test/reftest/reftest.list
+++ b/dom/canvas/test/reftest/reftest.list
@@ -1,4 +1,5 @@
# Canvas Filter Reftests
+include colors/_generated_reftest.list
include filters/reftest.list
include color_quads.list
@@ -26,15 +27,6 @@ skip-if(Android) == webgl-resize-test.html wrapper.html?green.png
# Check that captureStream() displays in a local video element
skip-if(Android) == webgl-capturestream-test.html?preserve wrapper.html?green.png
-# Some of the failure conditions are a little weird. I'm (jgilbert) setting these based on
-# failures encountered when running on Try, and then targetting the Try config by
-# differences in the `sandbox` contents. That is, I'm labeling based on symptoms rather
-# than cause.
-# WinXP R: winWidget && layersGPUAccelerated && !d3d11
-# Win7+ R: winWidget && layersGPUAccelerated && d3d11
-# Win7+ Ru: winWidget && !layersGPUAccelerated && d3d11
-# (Note that we have to remove spaces when used below)
-
# IMPORTANT: Expected outcomes are evaluated left-to-right, and they replace eachother.
# That means that if an unconditional status (`fuzzy()`) is to the right of another status
# (such as fails-if), it will overwrite the old status.
@@ -233,7 +225,7 @@ fuzzy(0-1,0-150) == clip-multiple-move-2.html clip-multiple-move-2-ref.html
== stroketext-shadow.html stroketext-shadow-ref.html
# focus rings
-fuzzy(0-1,0-2) skip-if(cocoaWidget||winWidget||gtkWidget) needs-focus == drawFocusIfNeeded.html drawFocusIfNeeded-ref.html
+fuzzy(0-1,0-2) skip-if(cocoaWidget||gtkWidget||winWidget) needs-focus == drawFocusIfNeeded.html drawFocusIfNeeded-ref.html
# Check that captureStream() displays in a local video element
== capturestream.html wrapper.html?green.png