diff options
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance2/glsl3/00_test_list.txt')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance2/glsl3/00_test_list.txt | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance2/glsl3/00_test_list.txt b/dom/canvas/test/webgl-conf/checkout/conformance2/glsl3/00_test_list.txt new file mode 100644 index 0000000000..5a47d470f9 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance2/glsl3/00_test_list.txt @@ -0,0 +1,59 @@ +array-as-return-value.html +array-assign.html +array-assign-constructor.html +array-complex-indexing.html +array-element-increment.html +array-equality.html +array-in-complex-expression.html +--min-version 2.0.1 array-initialize-with-same-name-array.html +--min-version 2.0.1 array-length-side-effects.html +attrib-location-length-limits.html +bool-type-cast-bug-uint-ivec-uvec.html +compare-structs-containing-arrays.html +compound-assignment-type-combination.html +const-array-init.html +--min-version 2.0.1 const-struct-from-array-as-function-parameter.html +--min-version 2.0.1 float-parsing.html +forbidden-operators.html +--min-version 2.0.1 forward-declaration.html +frag-depth.html +--min-version 2.0.1 fragment-shader-loop-crash.html +--min-version 2.0.1 gradient-in-discontinuous-loop.html +--min-version 2.0.1 input-with-interpotaion-as-lvalue.html +invalid-default-precision.html +invalid-invariant.html +loops-with-side-effects.html +--min-version 2.0.1 matrix-row-major.html +--min-version 2.0.1 matrix-row-major-dynamic-indexing.html +misplaced-version-directive.html +--min-version 2.0.1 no-attribute-vertex-shader.html +--min-version 2.0.1 precision-side-effects-bug.html +--min-version 2.0.1 reciprocal-sqrt-of-sum-of-squares-crash.html +sampler-no-precision.html +--min-version 2.0.1 sampler-array-indexing.html +sequence-operator-returns-non-constant.html +shader-linking.html +shader-with-1024-character-define.html +shader-with-1024-character-identifier.frag.html +shader-with-1025-character-define.html +shader-with-1025-character-identifier.frag.html +shader-with-invalid-characters.html +shader-with-mis-matching-uniform-block.html +short-circuiting-in-loop-condition.html +--min-version 2.0.1 switch-case.html +--min-version 2.0.1 texture-offset-non-constant-offset.html +texture-offset-out-of-range.html +--min-version 2.0.1 texture-offset-uniform-texture-coordinate.html +--min-version 2.0.1 tricky-loop-conditions.html +--min-version 2.0.1 uint-int-shift-bug.html +--min-version 2.0.1 unary-minus-operator-in-dynamic-loop.html +uniform-block-layouts.html +uniform-block-layout-match.html +uniform-location-length-limits.html +--min-version 2.0.1 uniform-struct-with-non-square-matrix.html +--min-version 2.0.1 uninitialized-local-global-variables.html +valid-invariant.html +--min-version 2.0.1 varying-struct-inline-definition.html +vector-dynamic-indexing.html +--min-version 2.0.1 vector-dynamic-indexing-nv-driver-bug.html +--min-version 2.0.1 vector-dynamic-indexing-swizzled-lvalue.html |