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Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance2/textures/misc/copy-texture-cube-map-bug.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance2/textures/misc/copy-texture-cube-map-bug.html | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance2/textures/misc/copy-texture-cube-map-bug.html b/dom/canvas/test/webgl-conf/checkout/conformance2/textures/misc/copy-texture-cube-map-bug.html new file mode 100644 index 0000000000..77a811cdaa --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance2/textures/misc/copy-texture-cube-map-bug.html @@ -0,0 +1,49 @@ +<!-- +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +--> + +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<title>WebGL copy into cube map texture bug conformance test</title> +<link rel="stylesheet" href="../../../resources/js-test-style.css"/> +<script src="../../../js/js-test-pre.js"></script> +<script src="../../../js/webgl-test-utils.js"></script> +</head> +<body> +<div id="description"></div> +<div id="console"></div> +<canvas id="canvas" width="1024" height="1024"></canvas> +<script> +"use strict"; +var wtu = WebGLTestUtils; +var gl; + +function runTest() { + var buffer = gl.createBuffer(); + gl.bindBuffer(gl.PIXEL_UNPACK_BUFFER, buffer); + gl.pixelStorei(gl.UNPACK_ROW_LENGTH,5); + + var texture = gl.createTexture(); + gl.bindTexture(gl.TEXTURE_CUBE_MAP, texture); + gl.copyTexImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 5, gl.RGBA, 75, 10, 2, 2, 0); + // Note that this bug only manifest with Chrome ASAN build on MacOSX with Intel drivers. + // At this point ASAN build will crash inside Intel driver code. + testPassed("Chrome ASAN build on MacOSX with Intel driver should have crashed at this point with this bug"); +} + +description(); +debug("This is a regression test for <a href='https://bugs.chromium.org/p/chromium/issues/detail?id=892282'>Chromium Issue 892282</a>"); + +var canvas = document.getElementById("canvas"); +shouldBeNonNull("gl = wtu.create3DContext(canvas, undefined, 2)"); + +runTest(); +var successfullyParsed = true; +</script> +<script src="../../../js/js-test-post.js"></script> +</body> +</html> |