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diff --git a/dom/gamepad/ipc/PGamepadEventChannel.ipdl b/dom/gamepad/ipc/PGamepadEventChannel.ipdl
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+include protocol PBackground;
+include "mozilla/dom/GamepadMessageUtils.h";
+include GamepadEventTypes;
+
+using mozilla::dom::GamepadHandle from "mozilla/dom/GamepadHandle.h";
+
+namespace mozilla {
+namespace dom {
+
+protocol PGamepadEventChannel {
+ manager PBackground;
+ parent:
+ async __delete__();
+
+ [Tainted] async VibrateHaptic(GamepadHandle aHandle, uint32_t aHapticIndex,
+ double aIntensity, double aDuration, [NoTaint=passback] uint32_t aPromiseID);
+ [Tainted] async StopVibrateHaptic(GamepadHandle aHandle);
+ [Tainted] async LightIndicatorColor(GamepadHandle aHandle, uint32_t aLightColorIndex,
+ [NoTaint=allvalid] uint8_t aRed, [NoTaint=allvalid] uint8_t aGreen,
+ [NoTaint=allvalid] uint8_t aBlue, [NoTaint=passback] uint32_t aPromiseID);
+
+ child:
+ async GamepadUpdate(GamepadChangeEvent aGamepadEvent);
+ async ReplyGamepadPromise(uint32_t aPromiseID);
+};
+
+}
+}