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-rw-r--r--dom/html/TextControlState.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/dom/html/TextControlState.cpp b/dom/html/TextControlState.cpp
index 11f7619699..cbc10452ca 100644
--- a/dom/html/TextControlState.cpp
+++ b/dom/html/TextControlState.cpp
@@ -2877,8 +2877,7 @@ bool TextControlState::SetValueWithoutTextEditor(
// We can't just early-return here, because OnValueChanged below still need to
// be called.
- if (!mValue.Equals(aHandlingSetValue.GetSettingValue()) ||
- !StaticPrefs::dom_input_skip_cursor_move_for_same_value_set()) {
+ if (!mValue.Equals(aHandlingSetValue.GetSettingValue())) {
bool handleSettingValue = true;
// If `SetValue()` call is nested, `GetSettingValue()` result will be
// modified. So, we need to store input event data value before