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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_dom_MPSCQueue_h
+#define mozilla_dom_MPSCQueue_h
+
+namespace mozilla {
+
+// This class implements a lock-free multiple producer single consumer queue of
+// fixed size log messages, with the following characteristics:
+// - Unbounded (uses a intrinsic linked list)
+// - Allocates on Push. Push can be called on any thread.
+// - Deallocates on Pop. Pop MUST always be called on the same thread for the
+// life-time of the queue.
+//
+// In our scenario, the producer threads are real-time, they can't block. The
+// consummer thread runs every now and then and empties the queue to a log
+// file, on disk.
+const size_t MPSC_MSG_RESERVED = sizeof(std::atomic<void*>);
+
+template <typename T>
+class MPSCQueue {
+ public:
+ struct Message {
+ Message() { mNext.store(nullptr, std::memory_order_relaxed); }
+ Message(const Message& aMessage) = delete;
+ void operator=(const Message& aMessage) = delete;
+
+ std::atomic<Message*> mNext;
+ T data;
+ };
+
+ // Creates a new MPSCQueue. Initially, the queue has a single sentinel node,
+ // pointed to by both mHead and mTail.
+ MPSCQueue()
+ // At construction, the initial message points to nullptr (it has no
+ // successor). It is a sentinel node, that does not contain meaningful
+ // data.
+ : mHead(new Message()), mTail(mHead.load(std::memory_order_relaxed)) {}
+
+ ~MPSCQueue() {
+ Message dummy;
+ while (Pop(&dummy.data)) {
+ }
+ Message* front = mHead.load(std::memory_order_relaxed);
+ delete front;
+ }
+
+ void Push(MPSCQueue<T>::Message* aMessage) {
+ // The next two non-commented line are called A and B in this paragraph.
+ // Producer threads i, i-1, etc. are numbered in the order they reached
+ // A in time, thread i being the thread that has reached A first.
+ // Atomically, on line A the new `mHead` is set to be the node that was
+ // just allocated, with strong memory order. From now on, any thread
+ // that reaches A will see that the node just allocated is
+ // effectively the head of the list, and will make itself the new head
+ // of the list.
+ // In a bad case (when thread i executes A and then
+ // is not scheduled for a long time), it is possible that thread i-1 and
+ // subsequent threads create a seemingly disconnected set of nodes, but
+ // they all have the correct value for the next node to set as their
+ // mNext member on their respective stacks (in `prev`), and this is
+ // always correct. When the scheduler resumes, and line B is executed,
+ // the correct linkage is resumed.
+ // Before line B, since mNext for the node was the last element of
+ // the queue still has an mNext of nullptr, Pop will not see the node
+ // added.
+ // For line A, it's critical to have strong ordering both ways (since
+ // it's going to possibly be read and write repeatidly by multiple
+ // threads)
+ // Line B can have weaker guarantees, it's only going to be written by a
+ // single thread, and we just need to ensure it's read properly by a
+ // single other one.
+ Message* prev = mHead.exchange(aMessage, std::memory_order_acq_rel);
+ prev->mNext.store(aMessage, std::memory_order_release);
+ }
+
+ // Copy the content of the first message of the queue to aOutput, and
+ // frees the message. Returns true if there was a message, in which case
+ // `aOutput` contains a valid value. If the queue was empty, returns false,
+ // in which case `aOutput` is left untouched.
+ bool Pop(T* aOutput) {
+ // Similarly, in this paragraph, the two following lines are called A
+ // and B, and threads are called thread i, i-1, etc. in order of
+ // execution of line A.
+ // On line A, the first element of the queue is acquired. It is simply a
+ // sentinel node.
+ // On line B, we acquire the node that has the data we want. If B is
+ // null, then only the sentinel node was present in the queue, we can
+ // safely return false.
+ // mTail can be loaded with relaxed ordering, since it's not written nor
+ // read by any other thread (this queue is single consumer).
+ // mNext can be written to by one of the producer, so it's necessary to
+ // ensure those writes are seen, hence the stricter ordering.
+ Message* tail = mTail.load(std::memory_order_relaxed);
+ Message* next = tail->mNext.load(std::memory_order_acquire);
+
+ if (next == nullptr) {
+ return false;
+ }
+
+ *aOutput = next->data;
+
+ // Simply shift the queue one node further, so that the sentinel node is
+ // now pointing to the correct most ancient node. It contains stale data,
+ // but this data will never be read again.
+ // It's only necessary to ensure the previous load on this thread is not
+ // reordered past this line, so release ordering is sufficient here.
+ mTail.store(next, std::memory_order_release);
+
+ // This thread is now the only thing that points to `tail`, it can be
+ // safely deleted.
+ delete tail;
+
+ return true;
+ }
+
+ private:
+ // An atomic pointer to the most recent message in the queue.
+ std::atomic<Message*> mHead;
+ // An atomic pointer to a sentinel node, that points to the oldest message
+ // in the queue.
+ std::atomic<Message*> mTail;
+
+ MPSCQueue(const MPSCQueue&) = delete;
+ void operator=(const MPSCQueue&) = delete;
+};
+
+} // namespace mozilla
+
+#endif // mozilla_dom_MPSCQueue_h