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Diffstat (limited to 'dom/media/TimeUnits.h')
-rw-r--r-- | dom/media/TimeUnits.h | 364 |
1 files changed, 364 insertions, 0 deletions
diff --git a/dom/media/TimeUnits.h b/dom/media/TimeUnits.h new file mode 100644 index 0000000000..32ce3a9587 --- /dev/null +++ b/dom/media/TimeUnits.h @@ -0,0 +1,364 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef TIME_UNITS_H +#define TIME_UNITS_H + +#include <limits> +#include <type_traits> + +#include "Intervals.h" +#include "mozilla/CheckedInt.h" +#include "mozilla/FloatingPoint.h" +#include "mozilla/Maybe.h" +#include "mozilla/TimeStamp.h" +#include "mozilla/IntegerPrintfMacros.h" +#include "nsPrintfCString.h" + +namespace mozilla::media { +class TimeIntervals; +} // namespace mozilla::media +// CopyChooser specialization for nsTArray +template <> +struct nsTArray_RelocationStrategy<mozilla::media::TimeIntervals> { + using Type = + nsTArray_RelocateUsingMoveConstructor<mozilla::media::TimeIntervals>; +}; + +namespace mozilla { + +// Number of milliseconds per second. 1e3. +static const int64_t MSECS_PER_S = 1000; + +// Number of microseconds per second. 1e6. +static const int64_t USECS_PER_S = 1000000; + +// Number of nanoseconds per second. 1e9. +static const int64_t NSECS_PER_S = 1000000000; + +namespace media { + +#ifndef PROCESS_DECODE_LOG +# define PROCESS_DECODE_LOG(sample) \ + MOZ_LOG(sPDMLog, mozilla::LogLevel::Verbose, \ + ("ProcessDecode: mDuration=%" PRIu64 "µs ; mTime=%" PRIu64 \ + "µs ; mTimecode=%" PRIu64 "µs", \ + (sample)->mDuration.ToMicroseconds(), \ + (sample)->mTime.ToMicroseconds(), \ + (sample)->mTimecode.ToMicroseconds())) +#endif // PROCESS_DECODE_LOG + +// TimeUnit is a class that represents a time value, that can be negative or +// positive. +// +// Internally, it works by storing a numerator (the tick numbers), that uses +// checked arithmetics, and a denominator (the base), that is a regular integer +// on which arithmetics is never performed, and is only set at construction, or +// replaced. +// +// Dividing the tick count by the base always yields a value in seconds, +// but it's very useful to have a base that is dependant on the context: it can +// be the sample-rate of an audio stream, the time base of an mp4, that's often +// 90000 because it's divisible by 24, 25 and 30. +// +// Keeping time like this allows performing calculations on time values with +// maximum precision, without having to have to care about rounding errors or +// precision loss. +// +// If not specified, the base is 1e6, representing microseconds, for historical +// reasons. Users can gradually move to more precise representations when +// needed. +// +// INT64_MAX has the special meaning of being +∞, and INT64_MIN means -∞. Any +// other value corresponds to a valid time. +// +// If an overflow or other problem occurs, the underlying CheckedInt<int64_t> is +// invalid and a crash is triggered. +class TimeUnit final { + public: + constexpr TimeUnit(CheckedInt64 aTicks, int64_t aBase) + : mTicks(aTicks), mBase(aBase) { + MOZ_RELEASE_ASSERT(mBase > 0); + } + + explicit constexpr TimeUnit(CheckedInt64 aTicks) + : mTicks(aTicks), mBase(USECS_PER_S) {} + + // Return the maximum number of ticks that a TimeUnit can contain. + static constexpr int64_t MaxTicks() { + return std::numeric_limits<int64_t>::max() - 1; + } + + // This is only precise up to a point, which is aValue * aBase <= 2^53 - 1 + static TimeUnit FromSeconds(double aValue, int64_t aBase = USECS_PER_S); + static constexpr TimeUnit FromMicroseconds(int64_t aValue) { + return TimeUnit(aValue, USECS_PER_S); + } + static TimeUnit FromHns(int64_t aValue, int64_t aBase) { + // Truncating here would mean a loss of precision. + return TimeUnit::FromNanoseconds(aValue * 100).ToBase<RoundPolicy>(aBase); + } + static constexpr TimeUnit FromNanoseconds(int64_t aValue) { + return TimeUnit(aValue, NSECS_PER_S); + } + static TimeUnit FromInfinity(); + static TimeUnit FromNegativeInfinity(); + static TimeUnit FromTimeDuration(const TimeDuration& aDuration); + static constexpr TimeUnit Zero(int64_t aBase = USECS_PER_S) { + return TimeUnit(0, aBase); + } + static constexpr TimeUnit Zero(const TimeUnit& aOther) { + return TimeUnit(0, aOther.mBase); + } + static TimeUnit Invalid(); + int64_t ToMilliseconds() const; + int64_t ToMicroseconds() const; + int64_t ToNanoseconds() const; + int64_t ToTicksAtRate(int64_t aRate) const; + // Only to be used in release assertions or unit testing, returns true if this + // TimeUnit has base aBase + bool IsBase(int64_t aBase) const; + double ToSeconds() const; + nsCString ToString() const; + TimeDuration ToTimeDuration() const; + bool IsInfinite() const; + bool IsPositive() const; + bool IsPositiveOrZero() const; + bool IsZero() const; + bool IsNegative() const; + + // Returns true if the fractions are equal when converted to the smallest + // base. + bool EqualsAtLowestResolution(const TimeUnit& aOther) const; + // Strict equality -- the fractions must be exactly equal + bool operator==(const TimeUnit& aOther) const; + bool operator!=(const TimeUnit& aOther) const; + bool operator>=(const TimeUnit& aOther) const; + bool operator>(const TimeUnit& aOther) const; + bool operator<=(const TimeUnit& aOther) const; + bool operator<(const TimeUnit& aOther) const; + TimeUnit operator%(const TimeUnit& aOther) const; + TimeUnit operator+(const TimeUnit& aOther) const; + TimeUnit operator-(const TimeUnit& aOther) const; + TimeUnit& operator+=(const TimeUnit& aOther); + TimeUnit& operator-=(const TimeUnit& aOther); + template <typename T> + TimeUnit operator*(T aVal) const { + // See bug 853398 for the reason to block double multiplier. + // If required, use MultDouble below and with caution. + static_assert(std::is_integral_v<T>, "Must be an integral type"); + return TimeUnit(mTicks * aVal, mBase); + } + TimeUnit MultDouble(double aVal) const; + friend TimeUnit operator/(const TimeUnit& aUnit, int64_t aVal) { + MOZ_DIAGNOSTIC_ASSERT(0 <= aVal && aVal <= UINT32_MAX); + return TimeUnit(aUnit.mTicks / aVal, aUnit.mBase); + } + friend TimeUnit operator%(const TimeUnit& aUnit, int64_t aVal) { + MOZ_DIAGNOSTIC_ASSERT(0 <= aVal && aVal <= UINT32_MAX); + return TimeUnit(aUnit.mTicks % aVal, aUnit.mBase); + } + + struct TruncatePolicy { + template <typename T> + static T policy(T& aValue) { + return static_cast<T>(aValue); + } + }; + + struct RoundPolicy { + template <typename T> + static T policy(T& aValue) { + return std::round(aValue); + } + }; + + struct CeilingPolicy { + template <typename T> + static T policy(T& aValue) { + return std::ceil(aValue); + } + }; + + template <class RoundingPolicy = TruncatePolicy> + TimeUnit ToBase(int64_t aTargetBase) const { + double dummy = 0.0; + return ToBase<RoundingPolicy>(aTargetBase, dummy); + } + + template <class RoundingPolicy = TruncatePolicy> + TimeUnit ToBase(const TimeUnit& aTimeUnit) const { + double dummy = 0.0; + return ToBase<RoundingPolicy>(aTimeUnit, dummy); + } + + // Allow returning the same value, in a base that matches another TimeUnit. + template <class RoundingPolicy = TruncatePolicy> + TimeUnit ToBase(const TimeUnit& aTimeUnit, double& aOutError) const { + int64_t targetBase = aTimeUnit.mBase; + return ToBase<RoundingPolicy>(targetBase, aOutError); + } + + template <class RoundingPolicy = TruncatePolicy> + TimeUnit ToBase(int64_t aTargetBase, double& aOutError) const { + aOutError = 0.0; + CheckedInt<int64_t> ticks = mTicks * aTargetBase; + if (ticks.isValid()) { + imaxdiv_t rv = imaxdiv(ticks.value(), mBase); + if (!rv.rem) { + return TimeUnit(rv.quot, aTargetBase); + } + } + double approx = static_cast<double>(mTicks.value()) * + static_cast<double>(aTargetBase) / + static_cast<double>(mBase); + double integer; + aOutError = modf(approx, &integer); + return TimeUnit(AssertedCast<int64_t>(RoundingPolicy::policy(approx)), + aTargetBase); + } + + bool IsValid() const; + + constexpr TimeUnit() = default; + + TimeUnit(const TimeUnit&) = default; + + TimeUnit& operator=(const TimeUnit&) = default; + + bool IsPosInf() const; + bool IsNegInf() const; + + // Allow serializing a TimeUnit via IPC + friend IPC::ParamTraits<mozilla::media::TimeUnit>; + +#ifndef VISIBLE_TIMEUNIT_INTERNALS + private: +#endif + int64_t ToCommonUnit(int64_t aRatio) const; + // Reduce a TimeUnit to the smallest possible ticks and base. This is useful + // to comparison with big time values that can otherwise overflow. + TimeUnit Reduced() const; + + CheckedInt64 mTicks{0}; + // Default base is microseconds. + int64_t mBase{USECS_PER_S}; +}; + +using NullableTimeUnit = Maybe<TimeUnit>; + +using TimeInterval = Interval<TimeUnit>; + +// A set of intervals, containing TimeUnit. +class TimeIntervals : public IntervalSet<TimeUnit> { + public: + using BaseType = IntervalSet<TimeUnit>; + using InnerType = TimeUnit; + + // We can't use inherited constructors yet. So we have to duplicate all the + // constructors found in IntervalSet base class. + // all this could be later replaced with: + // using IntervalSet<TimeUnit>::IntervalSet; + + // MOZ_IMPLICIT as we want to enable initialization in the form: + // TimeIntervals i = ... like we would do with IntervalSet<T> i = ... + MOZ_IMPLICIT TimeIntervals(const BaseType& aOther) : BaseType(aOther) {} + MOZ_IMPLICIT TimeIntervals(BaseType&& aOther) : BaseType(std::move(aOther)) {} + explicit TimeIntervals(const BaseType::ElemType& aOther) : BaseType(aOther) {} + explicit TimeIntervals(BaseType::ElemType&& aOther) + : BaseType(std::move(aOther)) {} + + static TimeIntervals Invalid() { + return TimeIntervals(TimeInterval(TimeUnit::FromNegativeInfinity(), + TimeUnit::FromNegativeInfinity())); + } + bool IsInvalid() const { + return Length() == 1 && Start(0).IsNegInf() && End(0).IsNegInf(); + } + + // Returns the same interval, with a given base resolution. + TimeIntervals ToBase(const TimeUnit& aBase) const { + TimeIntervals output; + for (const auto& interval : mIntervals) { + TimeInterval convertedInterval{interval.mStart.ToBase(aBase), + interval.mEnd.ToBase(aBase), + interval.mFuzz.ToBase(aBase)}; + output += convertedInterval; + } + return output; + } + + // Returns the same interval, with a microsecond resolution. This is used to + // compare TimeUnits internal to demuxers (that use a base from the container) + // to floating point numbers in seconds from content. + TimeIntervals ToMicrosecondResolution() const { + TimeIntervals output; + + for (const auto& interval : mIntervals) { + TimeInterval reducedPrecision{interval.mStart.ToBase(USECS_PER_S), + interval.mEnd.ToBase(USECS_PER_S), + interval.mFuzz.ToBase(USECS_PER_S)}; + output += reducedPrecision; + } + return output; + } + + nsCString ToString() const { + nsCString dump; + for (const auto& interval : mIntervals) { + dump += nsPrintfCString("[%s],", interval.ToString().get()); + } + return dump; + } + + TimeIntervals() = default; +}; + +using TimeRange = Interval<double>; + +// A set of intervals, containing doubles that are seconds. +class TimeRanges : public IntervalSet<double> { + public: + using BaseType = IntervalSet<double>; + using InnerType = double; + using nld = std::numeric_limits<double>; + + // We can't use inherited constructors yet. So we have to duplicate all the + // constructors found in IntervalSet base class. + // all this could be later replaced with: + // using IntervalSet<TimeUnit>::IntervalSet; + + // MOZ_IMPLICIT as we want to enable initialization in the form: + // TimeIntervals i = ... like we would do with IntervalSet<T> i = ... + MOZ_IMPLICIT TimeRanges(const BaseType& aOther) : BaseType(aOther) {} + MOZ_IMPLICIT TimeRanges(BaseType&& aOther) : BaseType(std::move(aOther)) {} + explicit TimeRanges(const BaseType::ElemType& aOther) : BaseType(aOther) {} + explicit TimeRanges(BaseType::ElemType&& aOther) + : BaseType(std::move(aOther)) {} + + static TimeRanges Invalid() { + return TimeRanges(TimeRange(-nld::infinity(), nld::infinity())); + } + bool IsInvalid() const { + return Length() == 1 && Start(0) == -nld::infinity() && + End(0) == nld::infinity(); + } + // Convert from TimeUnit-based intervals to second-based TimeRanges. + explicit TimeRanges(const TimeIntervals& aIntervals) { + for (const auto& interval : aIntervals) { + Add(TimeRange(interval.mStart.ToSeconds(), interval.mEnd.ToSeconds())); + } + } + + TimeRanges ToMicrosecondResolution() const; + + TimeRanges() = default; +}; + +} // namespace media +} // namespace mozilla + +#endif // TIME_UNITS_H |