summaryrefslogtreecommitdiffstats
path: root/dom/media/driftcontrol/gtest/TestAudioResampler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'dom/media/driftcontrol/gtest/TestAudioResampler.cpp')
-rw-r--r--dom/media/driftcontrol/gtest/TestAudioResampler.cpp50
1 files changed, 20 insertions, 30 deletions
diff --git a/dom/media/driftcontrol/gtest/TestAudioResampler.cpp b/dom/media/driftcontrol/gtest/TestAudioResampler.cpp
index f04bc87314..7122b60a1a 100644
--- a/dom/media/driftcontrol/gtest/TestAudioResampler.cpp
+++ b/dom/media/driftcontrol/gtest/TestAudioResampler.cpp
@@ -64,8 +64,7 @@ TEST(TestAudioResampler, OutAudioSegment_Float)
uint32_t pre_buffer = 21;
- AudioResampler dr(in_rate, out_rate, media::TimeUnit(pre_buffer, in_rate),
- testPrincipal);
+ AudioResampler dr(in_rate, out_rate, pre_buffer, testPrincipal);
AudioSegment inSegment =
CreateAudioSegment<float>(in_frames, channels, AUDIO_FORMAT_FLOAT32);
@@ -91,9 +90,9 @@ TEST(TestAudioResampler, OutAudioSegment_Float)
}
}
- // Update out rate
- out_rate = 44100;
- dr.UpdateOutRate(out_rate);
+ // Update in rate
+ in_rate = 26122;
+ dr.UpdateInRate(in_rate);
out_frames = in_frames * out_rate / in_rate;
EXPECT_EQ(out_frames, 18u);
// Even if we provide no input if we have enough buffered input, we can create
@@ -121,8 +120,7 @@ TEST(TestAudioResampler, OutAudioSegment_Short)
uint32_t pre_buffer = 21;
- AudioResampler dr(in_rate, out_rate, media::TimeUnit(pre_buffer, in_rate),
- testPrincipal);
+ AudioResampler dr(in_rate, out_rate, pre_buffer, testPrincipal);
AudioSegment inSegment =
CreateAudioSegment<short>(in_frames, channels, AUDIO_FORMAT_S16);
@@ -148,9 +146,9 @@ TEST(TestAudioResampler, OutAudioSegment_Short)
}
}
- // Update out rate
- out_rate = 44100;
- dr.UpdateOutRate(out_rate);
+ // Update in rate
+ in_rate = 26122;
+ dr.UpdateInRate(out_rate);
out_frames = in_frames * out_rate / in_rate;
EXPECT_EQ(out_frames, 18u);
// Even if we provide no input if we have enough buffered input, we can create
@@ -175,8 +173,7 @@ TEST(TestAudioResampler, OutAudioSegmentLargerThanResampledInput_Float)
uint32_t pre_buffer = 5;
- AudioResampler dr(in_rate, out_rate, media::TimeUnit(pre_buffer, in_rate),
- PRINCIPAL_HANDLE_NONE);
+ AudioResampler dr(in_rate, out_rate, pre_buffer, PRINCIPAL_HANDLE_NONE);
AudioSegment inSegment =
CreateAudioSegment<float>(in_frames, channels, AUDIO_FORMAT_FLOAT32);
@@ -209,8 +206,7 @@ TEST(TestAudioResampler, InAudioSegment_Float)
uint32_t out_rate = 48000;
uint32_t pre_buffer = 10;
- AudioResampler dr(in_rate, out_rate, media::TimeUnit(pre_buffer, in_rate),
- testPrincipal);
+ AudioResampler dr(in_rate, out_rate, pre_buffer, testPrincipal);
AudioSegment inSegment;
@@ -275,8 +271,7 @@ TEST(TestAudioResampler, InAudioSegment_Short)
uint32_t out_rate = 48000;
uint32_t pre_buffer = 10;
- AudioResampler dr(in_rate, out_rate, media::TimeUnit(pre_buffer, in_rate),
- testPrincipal);
+ AudioResampler dr(in_rate, out_rate, pre_buffer, testPrincipal);
AudioSegment inSegment;
@@ -342,8 +337,7 @@ TEST(TestAudioResampler, ChannelChange_MonoToStereo)
uint32_t pre_buffer = 0;
- AudioResampler dr(in_rate, out_rate, media::TimeUnit(pre_buffer, in_rate),
- testPrincipal);
+ AudioResampler dr(in_rate, out_rate, pre_buffer, testPrincipal);
AudioChunk monoChunk =
CreateAudioChunk<float>(in_frames, 1, AUDIO_FORMAT_FLOAT32);
@@ -378,8 +372,7 @@ TEST(TestAudioResampler, ChannelChange_StereoToMono)
uint32_t pre_buffer = 0;
- AudioResampler dr(in_rate, out_rate, media::TimeUnit(pre_buffer, in_rate),
- testPrincipal);
+ AudioResampler dr(in_rate, out_rate, pre_buffer, testPrincipal);
AudioChunk monoChunk =
CreateAudioChunk<float>(in_frames, 1, AUDIO_FORMAT_FLOAT32);
@@ -414,8 +407,7 @@ TEST(TestAudioResampler, ChannelChange_StereoToQuad)
uint32_t pre_buffer = 0;
- AudioResampler dr(in_rate, out_rate, media::TimeUnit(pre_buffer, in_rate),
- testPrincipal);
+ AudioResampler dr(in_rate, out_rate, pre_buffer, testPrincipal);
AudioChunk stereoChunk =
CreateAudioChunk<float>(in_frames, 2, AUDIO_FORMAT_FLOAT32);
@@ -452,7 +444,7 @@ TEST(TestAudioResampler, ChannelChange_QuadToStereo)
uint32_t in_rate = 24000;
uint32_t out_rate = 48000;
- AudioResampler dr(in_rate, out_rate, media::TimeUnit::Zero(), testPrincipal);
+ AudioResampler dr(in_rate, out_rate, 0, testPrincipal);
AudioChunk stereoChunk =
CreateAudioChunk<float>(in_frames, 2, AUDIO_FORMAT_FLOAT32);
@@ -497,7 +489,7 @@ TEST(TestAudioResampler, ChannelChange_Discontinuity)
uint32_t in_frames = in_rate / 100;
uint32_t out_frames = out_rate / 100;
- AudioResampler dr(in_rate, out_rate, media::TimeUnit::Zero(), testPrincipal);
+ AudioResampler dr(in_rate, out_rate, 0, testPrincipal);
AudioChunk monoChunk =
CreateAudioChunk<float>(in_frames, 1, AUDIO_FORMAT_FLOAT32);
@@ -560,8 +552,7 @@ TEST(TestAudioResampler, ChannelChange_Discontinuity2)
uint32_t in_frames = in_rate / 100;
uint32_t out_frames = out_rate / 100;
- AudioResampler dr(in_rate, out_rate, media::TimeUnit(10, in_rate),
- testPrincipal);
+ AudioResampler dr(in_rate, out_rate, 10, testPrincipal);
AudioChunk monoChunk =
CreateAudioChunk<float>(in_frames / 2, 1, AUDIO_FORMAT_FLOAT32);
@@ -630,8 +621,7 @@ TEST(TestAudioResampler, ChannelChange_Discontinuity3)
uint32_t in_frames = in_rate / 100;
uint32_t out_frames = out_rate / 100;
- AudioResampler dr(in_rate, out_rate, media::TimeUnit(10, in_rate),
- testPrincipal);
+ AudioResampler dr(in_rate, out_rate, 10, testPrincipal);
AudioChunk stereoChunk =
CreateAudioChunk<float>(in_frames, 2, AUDIO_FORMAT_FLOAT32);
@@ -660,9 +650,9 @@ TEST(TestAudioResampler, ChannelChange_Discontinuity3)
// The resampler here is updated due to the rate change. This is because the
// in and out rate was the same so a pass through logic was used. By updating
- // the out rate to something different than the in rate, the resampler will
+ // the in rate to something different than the out rate, the resampler will
// start being used and discontinuity will exist.
- dr.UpdateOutRate(out_rate + 400);
+ dr.UpdateInRate(in_rate - 400);
dr.AppendInput(inSegment);
AudioSegment s2 = dr.Resample(out_frames, &hasUnderrun);
EXPECT_FALSE(hasUnderrun);