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-rw-r--r--dom/media/gtest/TestAudioRingBuffer.cpp1287
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diff --git a/dom/media/gtest/TestAudioRingBuffer.cpp b/dom/media/gtest/TestAudioRingBuffer.cpp
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+++ b/dom/media/gtest/TestAudioRingBuffer.cpp
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "AudioRingBuffer.h"
+
+#include "gmock/gmock.h"
+#include "gtest/gtest.h"
+#include "mozilla/PodOperations.h"
+
+using namespace mozilla;
+using testing::ElementsAre;
+
+TEST(TestAudioRingBuffer, BasicFloat)
+{
+ AudioRingBuffer ringBuffer(11 * sizeof(float));
+ ringBuffer.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
+
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+
+ uint32_t rv = ringBuffer.WriteSilence(4);
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
+
+ float in[4] = {.1, .2, .3, .4};
+ rv = ringBuffer.Write(Span(in, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 2u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 8u);
+
+ rv = ringBuffer.WriteSilence(4);
+ EXPECT_EQ(rv, 2u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 0u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 10u);
+
+ rv = ringBuffer.Write(Span(in, 4));
+ EXPECT_EQ(rv, 0u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 0u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 10u);
+
+ float out[4] = {};
+ rv = ringBuffer.Read(Span(out, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 4u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 6u);
+ for (float f : out) {
+ EXPECT_FLOAT_EQ(f, 0.0);
+ }
+
+ rv = ringBuffer.Read(Span(out, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 8u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 2u);
+ for (uint32_t i = 0; i < 4; ++i) {
+ EXPECT_FLOAT_EQ(in[i], out[i]);
+ }
+
+ rv = ringBuffer.Read(Span(out, 4));
+ EXPECT_EQ(rv, 2u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+ for (uint32_t i = 0; i < 2; ++i) {
+ EXPECT_FLOAT_EQ(out[i], 0.0);
+ }
+
+ rv = ringBuffer.Clear();
+ EXPECT_EQ(rv, 0u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+}
+
+TEST(TestAudioRingBuffer, BasicShort)
+{
+ AudioRingBuffer ringBuffer(11 * sizeof(short));
+ ringBuffer.SetSampleFormat(AUDIO_FORMAT_S16);
+
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+
+ uint32_t rv = ringBuffer.WriteSilence(4);
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
+
+ short in[4] = {1, 2, 3, 4};
+ rv = ringBuffer.Write(Span(in, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 2u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 8u);
+
+ rv = ringBuffer.WriteSilence(4);
+ EXPECT_EQ(rv, 2u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 0u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 10u);
+
+ rv = ringBuffer.Write(Span(in, 4));
+ EXPECT_EQ(rv, 0u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 0u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 10u);
+
+ short out[4] = {};
+ rv = ringBuffer.Read(Span(out, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 4u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 6u);
+ for (float f : out) {
+ EXPECT_EQ(f, 0);
+ }
+
+ rv = ringBuffer.Read(Span(out, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 8u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 2u);
+ for (uint32_t i = 0; i < 4; ++i) {
+ EXPECT_EQ(in[i], out[i]);
+ }
+
+ rv = ringBuffer.Read(Span(out, 4));
+ EXPECT_EQ(rv, 2u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+ for (uint32_t i = 0; i < 2; ++i) {
+ EXPECT_EQ(out[i], 0);
+ }
+
+ rv = ringBuffer.Clear();
+ EXPECT_EQ(rv, 0u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+}
+
+TEST(TestAudioRingBuffer, BasicFloat2)
+{
+ AudioRingBuffer ringBuffer(11 * sizeof(float));
+ ringBuffer.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
+
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+
+ float in[4] = {.1, .2, .3, .4};
+ uint32_t rv = ringBuffer.Write(Span(in, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
+
+ rv = ringBuffer.Write(Span(in, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 2u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 8u);
+
+ float out[4] = {};
+ rv = ringBuffer.Read(Span(out, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
+ for (uint32_t i = 0; i < 4; ++i) {
+ EXPECT_FLOAT_EQ(in[i], out[i]);
+ }
+
+ // WriteIndex = 12
+ rv = ringBuffer.Write(Span(in, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 2u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 8u);
+
+ rv = ringBuffer.Read(Span(out, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
+ for (uint32_t i = 0; i < 4; ++i) {
+ EXPECT_FLOAT_EQ(in[i], out[i]);
+ }
+
+ rv = ringBuffer.Read(Span(out, 8));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+ for (uint32_t i = 0; i < 4; ++i) {
+ EXPECT_FLOAT_EQ(in[i], out[i]);
+ }
+
+ rv = ringBuffer.Read(Span(out, 8));
+ EXPECT_EQ(rv, 0u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+ for (uint32_t i = 0; i < 4; ++i) {
+ EXPECT_FLOAT_EQ(in[i], out[i]);
+ }
+
+ // WriteIndex = 16
+ rv = ringBuffer.Write(Span(in, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
+
+ rv = ringBuffer.Write(Span(in, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 2u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 8u);
+
+ rv = ringBuffer.Write(Span(in, 4));
+ EXPECT_EQ(rv, 2u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 0u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 10u);
+
+ rv = ringBuffer.Write(Span(in, 4));
+ EXPECT_EQ(rv, 0u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 0u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 10u);
+}
+
+TEST(TestAudioRingBuffer, BasicShort2)
+{
+ AudioRingBuffer ringBuffer(11 * sizeof(int16_t));
+ ringBuffer.SetSampleFormat(AUDIO_FORMAT_S16);
+
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+
+ int16_t in[4] = {1, 2, 3, 4};
+ uint32_t rv = ringBuffer.Write(Span(in, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
+
+ rv = ringBuffer.Write(Span(in, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 2u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 8u);
+
+ int16_t out[4] = {};
+ rv = ringBuffer.Read(Span(out, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
+ for (uint32_t i = 0; i < 4; ++i) {
+ EXPECT_EQ(in[i], out[i]);
+ }
+
+ // WriteIndex = 12
+ rv = ringBuffer.Write(Span(in, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 2u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 8u);
+
+ rv = ringBuffer.Read(Span(out, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
+ for (uint32_t i = 0; i < 4; ++i) {
+ EXPECT_EQ(in[i], out[i]);
+ }
+
+ rv = ringBuffer.Read(Span(out, 8));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+ for (uint32_t i = 0; i < 4; ++i) {
+ EXPECT_EQ(in[i], out[i]);
+ }
+
+ rv = ringBuffer.Read(Span(out, 8));
+ EXPECT_EQ(rv, 0u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+ for (uint32_t i = 0; i < 4; ++i) {
+ EXPECT_EQ(in[i], out[i]);
+ }
+
+ // WriteIndex = 16
+ rv = ringBuffer.Write(Span(in, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 6u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 4u);
+
+ rv = ringBuffer.Write(Span(in, 4));
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 2u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 8u);
+
+ rv = ringBuffer.Write(Span(in, 4));
+ EXPECT_EQ(rv, 2u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 0u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 10u);
+
+ rv = ringBuffer.Write(Span(in, 4));
+ EXPECT_EQ(rv, 0u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 0u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 10u);
+}
+
+TEST(TestAudioRingBuffer, NoCopyFloat)
+{
+ AudioRingBuffer ringBuffer(11 * sizeof(float));
+ ringBuffer.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
+
+ float in[8] = {.0, .1, .2, .3, .4, .5, .6, .7};
+ ringBuffer.Write(Span(in, 6));
+ // v ReadIndex
+ // [x0: .0, x1: .1, x2: .2, x3: .3, x4: .4,
+ // x5: .5, x6: .0, x7: .0, x8: .0, x9: .0, x10: .0]
+
+ float out[10] = {};
+ float* out_ptr = out;
+
+ uint32_t rv =
+ ringBuffer.ReadNoCopy([&out_ptr](const Span<const float> aInBuffer) {
+ PodMove(out_ptr, aInBuffer.data(), aInBuffer.Length());
+ out_ptr += aInBuffer.Length();
+ return aInBuffer.Length();
+ });
+ EXPECT_EQ(rv, 6u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_FLOAT_EQ(out[i], in[i]);
+ }
+
+ ringBuffer.Write(Span(in, 8));
+ // Now the buffer contains:
+ // [x0: .5, x1: .6, x2: .2, x3: .3, x4: .4,
+ // x5: .5, x6: .0, x7: .1, x8: .2, x9: .3, x10: .4
+ // ^ ReadIndex
+ out_ptr = out; // reset the pointer before lambdas reuse
+ rv = ringBuffer.ReadNoCopy([&out_ptr](const Span<const float> aInBuffer) {
+ PodMove(out_ptr, aInBuffer.data(), aInBuffer.Length());
+ out_ptr += aInBuffer.Length();
+ return aInBuffer.Length();
+ });
+ EXPECT_EQ(rv, 8u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_FLOAT_EQ(out[i], in[i]);
+ }
+}
+
+TEST(TestAudioRingBuffer, NoCopyShort)
+{
+ AudioRingBuffer ringBuffer(11 * sizeof(short));
+ ringBuffer.SetSampleFormat(AUDIO_FORMAT_S16);
+
+ short in[8] = {0, 1, 2, 3, 4, 5, 6, 7};
+ ringBuffer.Write(Span(in, 6));
+ // v ReadIndex
+ // [x0: 0, x1: 1, x2: 2, x3: 3, x4: 4,
+ // x5: 5, x6: 0, x7: 0, x8: 0, x9: 0, x10: 0]
+
+ short out[10] = {};
+ short* out_ptr = out;
+
+ uint32_t rv =
+ ringBuffer.ReadNoCopy([&out_ptr](const Span<const short> aInBuffer) {
+ PodMove(out_ptr, aInBuffer.data(), aInBuffer.Length());
+ out_ptr += aInBuffer.Length();
+ return aInBuffer.Length();
+ });
+ EXPECT_EQ(rv, 6u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_EQ(out[i], in[i]);
+ }
+
+ ringBuffer.Write(Span(in, 8));
+ // Now the buffer contains:
+ // [x0: 5, x1: 6, x2: 2, x3: 3, x4: 4,
+ // x5: 5, x6: 0, x7: 1, x8: 2, x9: 3, x10: 4
+ // ^ ReadIndex
+ out_ptr = out; // reset the pointer before lambdas reuse
+ rv = ringBuffer.ReadNoCopy([&out_ptr](const Span<const short> aInBuffer) {
+ PodMove(out_ptr, aInBuffer.data(), aInBuffer.Length());
+ out_ptr += aInBuffer.Length();
+ return aInBuffer.Length();
+ });
+ EXPECT_EQ(rv, 8u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_EQ(out[i], in[i]);
+ }
+}
+
+TEST(TestAudioRingBuffer, NoCopyFloat2)
+{
+ AudioRingBuffer ringBuffer(11 * sizeof(float));
+ ringBuffer.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
+
+ float in[8] = {.0, .1, .2, .3, .4, .5, .6, .7};
+ ringBuffer.Write(Span(in, 6));
+ // v ReadIndex
+ // [x0: .0, x1: .1, x2: .2, x3: .3, x4: .4,
+ // x5: .5, x6: .0, x7: .0, x8: .0, x9: .0, x10: .0]
+
+ float out[10] = {};
+ float* out_ptr = out;
+ uint32_t total_frames = 3;
+
+ uint32_t rv = ringBuffer.ReadNoCopy(
+ [&out_ptr, &total_frames](const Span<const float>& aInBuffer) {
+ uint32_t inFramesUsed =
+ std::min<uint32_t>(total_frames, aInBuffer.Length());
+ PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
+ out_ptr += inFramesUsed;
+ total_frames -= inFramesUsed;
+ return inFramesUsed;
+ });
+ // v ReadIndex
+ // [x0: .0, x1: .1, x2: .2, x3: .3, x4: .4,
+ // x5: .5, x6: .0, x7: .0, x8: .0, x9: .0, x10: .0]
+ EXPECT_EQ(rv, 3u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 7u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 3u);
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_FLOAT_EQ(out[i], in[i]);
+ }
+
+ total_frames = 3;
+ rv = ringBuffer.ReadNoCopy(
+ [&out_ptr, &total_frames](const Span<const float>& aInBuffer) {
+ uint32_t inFramesUsed =
+ std::min<uint32_t>(total_frames, aInBuffer.Length());
+ PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
+ out_ptr += inFramesUsed;
+ total_frames -= inFramesUsed;
+ return inFramesUsed;
+ });
+ // [x0: .0, x1: .1, x2: .2, x3: .3, x4: .4,
+ // x5: .5, x6: .0, x7: .0, x8: .0, x9: .0, x10: .0]
+ // ^ ReadIndex
+ EXPECT_EQ(rv, 3u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_FLOAT_EQ(out[i + 3], in[i + 3]);
+ }
+
+ ringBuffer.Write(Span(in, 8));
+ // Now the buffer contains:
+ // [x0: .5, x1: .6, x2: .7, x3: .3, x4: .4,
+ // x5: .5, x6: .0, x7: .1, x8: .2, x9: .3, x10: .4
+ // ^ ReadIndex
+
+ // reset the pointer before lambdas reuse
+ out_ptr = out;
+ total_frames = 3;
+ rv = ringBuffer.ReadNoCopy(
+ [&out_ptr, &total_frames](const Span<const float>& aInBuffer) {
+ uint32_t inFramesUsed =
+ std::min<uint32_t>(total_frames, aInBuffer.Length());
+ PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
+ out_ptr += inFramesUsed;
+ total_frames -= inFramesUsed;
+ return inFramesUsed;
+ });
+ // Now the buffer contains:
+ // [x0: .5, x1: .6, x2: .2, x3: .3, x4: .4,
+ // x5: .5, x6: .0, x7: .1, x8: .2, x9: .3, x10: .4
+ // ^ ReadIndex
+ EXPECT_EQ(rv, 3u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 5u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 5u);
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_FLOAT_EQ(out[i], in[i]);
+ }
+
+ total_frames = 3;
+ rv = ringBuffer.ReadNoCopy(
+ [&out_ptr, &total_frames](const Span<const float>& aInBuffer) {
+ uint32_t inFramesUsed =
+ std::min<uint32_t>(total_frames, aInBuffer.Length());
+ PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
+ out_ptr += inFramesUsed;
+ total_frames -= inFramesUsed;
+ return inFramesUsed;
+ });
+ // Now the buffer contains:
+ // v ReadIndex
+ // [x0: .5, x1: .6, x2: .7, x3: .3, x4: .4,
+ // x5: .5, x6: .0, x7: .1, x8: .2, x9: .3, x10: .4
+ EXPECT_EQ(rv, 3u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 8u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 2u);
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_FLOAT_EQ(out[i + 3], in[i + 3]);
+ }
+
+ total_frames = 3;
+ rv = ringBuffer.ReadNoCopy(
+ [&out_ptr, &total_frames](const Span<const float>& aInBuffer) {
+ uint32_t inFramesUsed =
+ std::min<uint32_t>(total_frames, aInBuffer.Length());
+ PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
+ out_ptr += inFramesUsed;
+ total_frames -= inFramesUsed;
+ return inFramesUsed;
+ });
+ // Now the buffer contains:
+ // v ReadIndex
+ // [x0: .5, x1: .6, x2: .7, x3: .3, x4: .4,
+ // x5: .5, x6: .0, x7: .1, x8: .2, x9: .3, x10: .4
+ EXPECT_EQ(rv, 2u);
+ EXPECT_EQ(total_frames, 1u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_FLOAT_EQ(out[i + 6], in[i + 6]);
+ }
+}
+
+TEST(TestAudioRingBuffer, NoCopyShort2)
+{
+ AudioRingBuffer ringBuffer(11 * sizeof(short));
+ ringBuffer.SetSampleFormat(AUDIO_FORMAT_S16);
+
+ short in[8] = {0, 1, 2, 3, 4, 5, 6, 7};
+ ringBuffer.Write(Span(in, 6));
+ // v ReadIndex
+ // [x0: 0, x1: 1, x2: 2, x3: 3, x4: 4,
+ // x5: 5, x6: 0, x7: 0, x8: 0, x9: 0, x10: 0]
+
+ short out[10] = {};
+ short* out_ptr = out;
+ uint32_t total_frames = 3;
+
+ uint32_t rv = ringBuffer.ReadNoCopy(
+ [&out_ptr, &total_frames](const Span<const short>& aInBuffer) {
+ uint32_t inFramesUsed =
+ std::min<uint32_t>(total_frames, aInBuffer.Length());
+ PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
+ out_ptr += inFramesUsed;
+ total_frames -= inFramesUsed;
+ return inFramesUsed;
+ });
+ // v ReadIndex
+ // [x0: 0, x1: 1, x2: 2, x3: 3, x4: 4,
+ // x5: 5, x6: 0, x7: 0, x8: 0, x9: 0, x10: 0]
+ EXPECT_EQ(rv, 3u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 7u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 3u);
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_EQ(out[i], in[i]);
+ }
+
+ total_frames = 3;
+ rv = ringBuffer.ReadNoCopy(
+ [&out_ptr, &total_frames](const Span<const short>& aInBuffer) {
+ uint32_t inFramesUsed =
+ std::min<uint32_t>(total_frames, aInBuffer.Length());
+ PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
+ out_ptr += inFramesUsed;
+ total_frames -= inFramesUsed;
+ return inFramesUsed;
+ });
+ // [x0: 0, x1: 1, x2: 2, x3: 3, x4: 4,
+ // x5: 5, x6: 0, x7: 0, x8: 0, x9: 0, x10: .0]
+ // ^ ReadIndex
+ EXPECT_EQ(rv, 3u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_EQ(out[i + 3], in[i + 3]);
+ }
+
+ ringBuffer.Write(Span(in, 8));
+ // Now the buffer contains:
+ // [x0: 5, x1: 6, x2: 7, x3: 3, x4: 4,
+ // x5: 5, x6: 0, x7: 1, x8: 2, x9: 3, x10: 4
+ // ^ ReadIndex
+
+ // reset the pointer before lambdas reuse
+ out_ptr = out;
+ total_frames = 3;
+ rv = ringBuffer.ReadNoCopy(
+ [&out_ptr, &total_frames](const Span<const short>& aInBuffer) {
+ uint32_t inFramesUsed =
+ std::min<uint32_t>(total_frames, aInBuffer.Length());
+ PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
+ out_ptr += inFramesUsed;
+ total_frames -= inFramesUsed;
+ return inFramesUsed;
+ });
+ // Now the buffer contains:
+ // [x0: 5, x1: 6, x2: 2, x3: 3, x4: 4,
+ // x5: 5, x6: 0, x7: 1, x8: 2, x9: 3, x10: 4
+ // ^ ReadIndex
+ EXPECT_EQ(rv, 3u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 5u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 5u);
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_EQ(out[i], in[i]);
+ }
+
+ total_frames = 3;
+ rv = ringBuffer.ReadNoCopy(
+ [&out_ptr, &total_frames](const Span<const short>& aInBuffer) {
+ uint32_t inFramesUsed =
+ std::min<uint32_t>(total_frames, aInBuffer.Length());
+ PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
+ out_ptr += inFramesUsed;
+ total_frames -= inFramesUsed;
+ return inFramesUsed;
+ });
+ // Now the buffer contains:
+ // v ReadIndex
+ // [x0: 5, x1: 6, x2: 7, x3: 3, x4: 4,
+ // x5: 5, x6: 0, x7: 1, x8: 2, x9: 3, x10: 4
+ EXPECT_EQ(rv, 3u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 8u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 2u);
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_EQ(out[i + 3], in[i + 3]);
+ }
+
+ total_frames = 3;
+ rv = ringBuffer.ReadNoCopy(
+ [&out_ptr, &total_frames](const Span<const short>& aInBuffer) {
+ uint32_t inFramesUsed =
+ std::min<uint32_t>(total_frames, aInBuffer.Length());
+ PodMove(out_ptr, aInBuffer.data(), inFramesUsed);
+ out_ptr += inFramesUsed;
+ total_frames -= inFramesUsed;
+ return inFramesUsed;
+ });
+ // Now the buffer contains:
+ // v ReadIndex
+ // [x0: 5, x1: 6, x2: 7, x3: 3, x4: 4,
+ // x5: 5, x6: 0, x7: 1, x8: 2, x9: 3, x10: 4
+ EXPECT_EQ(rv, 2u);
+ EXPECT_EQ(total_frames, 1u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_EQ(out[i + 6], in[i + 6]);
+ }
+}
+
+TEST(TestAudioRingBuffer, DiscardFloat)
+{
+ AudioRingBuffer ringBuffer(11 * sizeof(float));
+ ringBuffer.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
+
+ float in[8] = {.0, .1, .2, .3, .4, .5, .6, .7};
+ ringBuffer.Write(Span(in, 8));
+
+ uint32_t rv = ringBuffer.Discard(3);
+ EXPECT_EQ(rv, 3u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 5u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 5u);
+
+ float out[8] = {};
+ rv = ringBuffer.Read(Span(out, 3));
+ EXPECT_EQ(rv, 3u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 8u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 2u);
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_FLOAT_EQ(out[i], in[i + 3]);
+ }
+
+ rv = ringBuffer.Discard(3);
+ EXPECT_EQ(rv, 2u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+
+ ringBuffer.WriteSilence(4);
+ rv = ringBuffer.Discard(6);
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+}
+
+TEST(TestAudioRingBuffer, DiscardShort)
+{
+ AudioRingBuffer ringBuffer(11 * sizeof(short));
+ ringBuffer.SetSampleFormat(AUDIO_FORMAT_S16);
+
+ short in[8] = {0, 1, 2, 3, 4, 5, 6, 7};
+ ringBuffer.Write(Span(in, 8));
+
+ uint32_t rv = ringBuffer.Discard(3);
+ EXPECT_EQ(rv, 3u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 5u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 5u);
+
+ short out[8] = {};
+ rv = ringBuffer.Read(Span(out, 3));
+ EXPECT_EQ(rv, 3u);
+ EXPECT_TRUE(!ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 8u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 2u);
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_EQ(out[i], in[i + 3]);
+ }
+
+ rv = ringBuffer.Discard(3);
+ EXPECT_EQ(rv, 2u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+
+ ringBuffer.WriteSilence(4);
+ rv = ringBuffer.Discard(6);
+ EXPECT_EQ(rv, 4u);
+ EXPECT_TRUE(ringBuffer.IsEmpty());
+ EXPECT_TRUE(!ringBuffer.IsFull());
+ EXPECT_EQ(ringBuffer.AvailableWrite(), 10u);
+ EXPECT_EQ(ringBuffer.AvailableRead(), 0u);
+}
+
+TEST(TestRingBuffer, WriteFromRing1)
+{
+ AudioRingBuffer ringBuffer1(11 * sizeof(float));
+ ringBuffer1.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
+ AudioRingBuffer ringBuffer2(11 * sizeof(float));
+ ringBuffer2.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
+
+ float in[4] = {.1, .2, .3, .4};
+ uint32_t rv = ringBuffer1.Write(Span<const float>(in, 4));
+ EXPECT_EQ(rv, 4u);
+
+ EXPECT_EQ(ringBuffer2.AvailableRead(), 0u);
+ rv = ringBuffer2.Write(ringBuffer1, 4);
+ EXPECT_EQ(rv, 4u);
+ EXPECT_EQ(ringBuffer2.AvailableRead(), 4u);
+
+ float out[4] = {};
+ rv = ringBuffer2.Read(Span<float>(out, 4));
+ EXPECT_EQ(rv, 4u);
+ for (uint32_t i = 0; i < 4; ++i) {
+ EXPECT_FLOAT_EQ(in[i], out[i]);
+ }
+}
+
+TEST(TestRingBuffer, WriteFromRing2)
+{
+ AudioRingBuffer ringBuffer1(11 * sizeof(float));
+ ringBuffer1.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
+ AudioRingBuffer ringBuffer2(11 * sizeof(float));
+ ringBuffer2.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
+
+ // Advance the index
+ ringBuffer2.WriteSilence(8);
+ ringBuffer2.Clear();
+
+ float in[4] = {.1, .2, .3, .4};
+ uint32_t rv = ringBuffer1.Write(Span<const float>(in, 4));
+ EXPECT_EQ(rv, 4u);
+ rv = ringBuffer2.Write(ringBuffer1, 4);
+ EXPECT_EQ(rv, 4u);
+ EXPECT_EQ(ringBuffer2.AvailableRead(), 4u);
+
+ float out[4] = {};
+ rv = ringBuffer2.Read(Span<float>(out, 4));
+ EXPECT_EQ(rv, 4u);
+ for (uint32_t i = 0; i < 4; ++i) {
+ EXPECT_FLOAT_EQ(in[i], out[i]);
+ }
+}
+
+TEST(TestRingBuffer, WriteFromRing3)
+{
+ AudioRingBuffer ringBuffer1(11 * sizeof(float));
+ ringBuffer1.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
+ AudioRingBuffer ringBuffer2(11 * sizeof(float));
+ ringBuffer2.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
+
+ // Advance the index
+ ringBuffer2.WriteSilence(8);
+ ringBuffer2.Clear();
+ ringBuffer2.WriteSilence(4);
+ ringBuffer2.Clear();
+
+ float in[4] = {.1, .2, .3, .4};
+ uint32_t rv = ringBuffer1.Write(Span<const float>(in, 4));
+ EXPECT_EQ(rv, 4u);
+ rv = ringBuffer2.Write(ringBuffer1, 4);
+ EXPECT_EQ(rv, 4u);
+ EXPECT_EQ(ringBuffer2.AvailableRead(), 4u);
+
+ float out[4] = {};
+ rv = ringBuffer2.Read(Span<float>(out, 4));
+ EXPECT_EQ(rv, 4u);
+ for (uint32_t i = 0; i < 4; ++i) {
+ EXPECT_FLOAT_EQ(in[i], out[i]);
+ }
+}
+
+TEST(TestAudioRingBuffer, WriteFromRingShort)
+{
+ AudioRingBuffer ringBuffer1(11 * sizeof(short));
+ ringBuffer1.SetSampleFormat(AUDIO_FORMAT_S16);
+
+ short in[8] = {0, 1, 2, 3, 4, 5, 6, 7};
+ uint32_t rv = ringBuffer1.Write(Span(in, 8));
+ EXPECT_EQ(rv, 8u);
+
+ AudioRingBuffer ringBuffer2(11 * sizeof(short));
+ ringBuffer2.SetSampleFormat(AUDIO_FORMAT_S16);
+
+ rv = ringBuffer2.Write(ringBuffer1, 4);
+ EXPECT_EQ(rv, 4u);
+ EXPECT_EQ(ringBuffer2.AvailableRead(), 4u);
+ EXPECT_EQ(ringBuffer1.AvailableRead(), 8u);
+
+ short out[4] = {};
+ rv = ringBuffer2.Read(Span(out, 4));
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_EQ(out[i], in[i]);
+ }
+
+ rv = ringBuffer2.Write(ringBuffer1, 4);
+ EXPECT_EQ(rv, 4u);
+ EXPECT_EQ(ringBuffer2.AvailableRead(), 4u);
+ EXPECT_EQ(ringBuffer1.AvailableRead(), 8u);
+
+ ringBuffer1.Discard(4);
+ rv = ringBuffer2.Write(ringBuffer1, 4);
+ EXPECT_EQ(rv, 4u);
+ EXPECT_EQ(ringBuffer2.AvailableRead(), 8u);
+ EXPECT_EQ(ringBuffer1.AvailableRead(), 4u);
+
+ short out2[8] = {};
+ rv = ringBuffer2.Read(Span(out2, 8));
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_EQ(out2[i], in[i]);
+ }
+}
+
+TEST(TestAudioRingBuffer, WriteFromRingFloat)
+{
+ AudioRingBuffer ringBuffer1(11 * sizeof(float));
+ ringBuffer1.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
+
+ float in[8] = {.0, .1, .2, .3, .4, .5, .6, .7};
+ uint32_t rv = ringBuffer1.Write(Span(in, 8));
+ EXPECT_EQ(rv, 8u);
+
+ AudioRingBuffer ringBuffer2(11 * sizeof(float));
+ ringBuffer2.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
+
+ rv = ringBuffer2.Write(ringBuffer1, 4);
+ EXPECT_EQ(rv, 4u);
+ EXPECT_EQ(ringBuffer2.AvailableRead(), 4u);
+ EXPECT_EQ(ringBuffer1.AvailableRead(), 8u);
+
+ float out[4] = {};
+ rv = ringBuffer2.Read(Span(out, 4));
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_FLOAT_EQ(out[i], in[i]);
+ }
+
+ rv = ringBuffer2.Write(ringBuffer1, 4);
+ EXPECT_EQ(rv, 4u);
+ EXPECT_EQ(ringBuffer2.AvailableRead(), 4u);
+ EXPECT_EQ(ringBuffer1.AvailableRead(), 8u);
+
+ ringBuffer1.Discard(4);
+ rv = ringBuffer2.Write(ringBuffer1, 4);
+ EXPECT_EQ(rv, 4u);
+ EXPECT_EQ(ringBuffer2.AvailableRead(), 8u);
+ EXPECT_EQ(ringBuffer1.AvailableRead(), 4u);
+
+ float out2[8] = {};
+ rv = ringBuffer2.Read(Span(out2, 8));
+ for (uint32_t i = 0; i < rv; ++i) {
+ EXPECT_FLOAT_EQ(out2[i], in[i]);
+ }
+}
+
+TEST(TestAudioRingBuffer, PrependSilenceWrapsFloat)
+{
+ AudioRingBuffer rb(9 * sizeof(float));
+ rb.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
+
+ float in[6] = {.2, .3, .4, .5, .6, .7};
+ uint32_t rv = rb.Write(Span(in, 6));
+ EXPECT_EQ(rv, 6u);
+
+ float out[8] = {};
+ auto outSpan = Span(out, 8);
+ rv = rb.Read(outSpan.Subspan(0, 1));
+ EXPECT_EQ(rv, 1u);
+
+ // PrependSilence will have to wrap around the start and put the silent
+ // samples at indices 0 and 8 of the ring buffer.
+ rv = rb.PrependSilence(2);
+ EXPECT_EQ(rv, 2u);
+
+ rv = rb.Read(outSpan.Subspan(1, 7));
+ EXPECT_EQ(rv, 7u);
+
+ EXPECT_THAT(out, ElementsAre(.2, 0, 0, .3, .4, .5, .6, .7));
+}
+
+TEST(TestAudioRingBuffer, PrependSilenceWrapsShort)
+{
+ AudioRingBuffer rb(9 * sizeof(short));
+ rb.SetSampleFormat(AUDIO_FORMAT_S16);
+
+ short in[6] = {2, 3, 4, 5, 6, 7};
+ uint32_t rv = rb.Write(Span(in, 6));
+ EXPECT_EQ(rv, 6u);
+
+ short out[8] = {};
+ auto outSpan = Span(out, 8);
+ rv = rb.Read(outSpan.Subspan(0, 1));
+ EXPECT_EQ(rv, 1u);
+
+ // PrependSilence will have to wrap around the start and put the silent
+ // samples at indices 0 and 8 of the ring buffer.
+ rv = rb.PrependSilence(2);
+ EXPECT_EQ(rv, 2u);
+
+ rv = rb.Read(outSpan.Subspan(1, 7));
+ EXPECT_EQ(rv, 7u);
+
+ EXPECT_THAT(out, ElementsAre(2, 0, 0, 3, 4, 5, 6, 7));
+}
+
+TEST(TestAudioRingBuffer, PrependSilenceNoWrapFloat)
+{
+ AudioRingBuffer rb(9 * sizeof(float));
+ rb.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
+
+ float in[6] = {.2, .3, .4, .5, .6, .7};
+ uint32_t rv = rb.Write(Span(in, 6));
+ EXPECT_EQ(rv, 6u);
+
+ float out[8] = {};
+ auto outSpan = Span(out, 8);
+ rv = rb.Read(outSpan.To(4));
+ EXPECT_EQ(rv, 4u);
+
+ // PrependSilence will put the silent samples at indices 2 and 3 of the ring
+ // buffer.
+ rv = rb.PrependSilence(2);
+ EXPECT_EQ(rv, 2u);
+
+ rv = rb.Read(outSpan.Subspan(4, 4));
+ EXPECT_EQ(rv, 4u);
+
+ EXPECT_THAT(out, ElementsAre(.2, .3, .4, .5, 0, 0, .6, .7));
+}
+
+TEST(TestAudioRingBuffer, PrependSilenceNoWrapShort)
+{
+ AudioRingBuffer rb(9 * sizeof(short));
+ rb.SetSampleFormat(AUDIO_FORMAT_S16);
+
+ short in[6] = {2, 3, 4, 5, 6, 7};
+ uint32_t rv = rb.Write(Span(in, 6));
+ EXPECT_EQ(rv, 6u);
+
+ short out[8] = {};
+ auto outSpan = Span(out, 8);
+ rv = rb.Read(outSpan.To(4));
+ EXPECT_EQ(rv, 4u);
+
+ // PrependSilence will put the silent samples at indices 2 and 3 of the ring
+ // buffer.
+ rv = rb.PrependSilence(2);
+ EXPECT_EQ(rv, 2u);
+
+ rv = rb.Read(outSpan.Subspan(4, 4));
+ EXPECT_EQ(rv, 4u);
+
+ EXPECT_THAT(out, ElementsAre(2, 3, 4, 5, 0, 0, 6, 7));
+}
+
+TEST(TestAudioRingBuffer, SetLengthBytesNoWrapFloat)
+{
+ AudioRingBuffer rb(6 * sizeof(float));
+ rb.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
+
+ float in[5] = {.1, .2, .3, .4, .5};
+ uint32_t rv = rb.Write(Span(in, 5));
+ EXPECT_EQ(rv, 5u);
+ EXPECT_EQ(rb.AvailableRead(), 5u);
+ EXPECT_EQ(rb.AvailableWrite(), 0u);
+ EXPECT_EQ(rb.Capacity(), 6u);
+
+ EXPECT_TRUE(rb.SetLengthBytes(11 * sizeof(float)));
+ float out[10] = {};
+ rv = rb.Read(Span(out, 10));
+ EXPECT_EQ(rv, 5u);
+ EXPECT_EQ(rb.AvailableRead(), 0u);
+ EXPECT_EQ(rb.AvailableWrite(), 10u);
+ EXPECT_EQ(rb.Capacity(), 11u);
+ EXPECT_THAT(out, ElementsAre(.1, .2, .3, .4, .5, 0, 0, 0, 0, 0));
+}
+
+TEST(TestAudioRingBuffer, SetLengthBytesNoWrapShort)
+{
+ AudioRingBuffer rb(6 * sizeof(short));
+ rb.SetSampleFormat(AUDIO_FORMAT_S16);
+
+ short in[5] = {1, 2, 3, 4, 5};
+ uint32_t rv = rb.Write(Span(in, 5));
+ EXPECT_EQ(rv, 5u);
+ EXPECT_EQ(rb.AvailableRead(), 5u);
+ EXPECT_EQ(rb.AvailableWrite(), 0u);
+ EXPECT_EQ(rb.Capacity(), 6u);
+
+ EXPECT_TRUE(rb.SetLengthBytes(11 * sizeof(short)));
+ short out[10] = {};
+ rv = rb.Read(Span(out, 10));
+ EXPECT_EQ(rv, 5u);
+ EXPECT_EQ(rb.AvailableRead(), 0u);
+ EXPECT_EQ(rb.AvailableWrite(), 10u);
+ EXPECT_EQ(rb.Capacity(), 11u);
+ EXPECT_THAT(out, ElementsAre(1, 2, 3, 4, 5, 0, 0, 0, 0, 0));
+}
+
+TEST(TestAudioRingBuffer, SetLengthBytesWrap1PartFloat)
+{
+ AudioRingBuffer rb(6 * sizeof(float));
+ rb.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
+
+ EXPECT_EQ(rb.WriteSilence(3), 3u);
+ EXPECT_EQ(rb.AvailableRead(), 3u);
+ EXPECT_EQ(rb.AvailableWrite(), 2u);
+ EXPECT_EQ(rb.Capacity(), 6u);
+
+ float outSilence[3] = {};
+ EXPECT_EQ(rb.Read(Span(outSilence, 3)), 3u);
+ EXPECT_EQ(rb.AvailableRead(), 0u);
+ EXPECT_EQ(rb.AvailableWrite(), 5u);
+
+ float in[5] = {.1, .2, .3, .4, .5};
+ EXPECT_EQ(rb.Write(Span(in, 5)), 5u);
+ EXPECT_EQ(rb.AvailableRead(), 5u);
+ EXPECT_EQ(rb.AvailableWrite(), 0u);
+
+ EXPECT_TRUE(rb.SetLengthBytes(11 * sizeof(float)));
+ EXPECT_EQ(rb.AvailableRead(), 5u);
+ EXPECT_EQ(rb.AvailableWrite(), 5u);
+
+ float in2[2] = {.6, .7};
+ EXPECT_EQ(rb.Write(Span(in2, 2)), 2u);
+ EXPECT_EQ(rb.AvailableRead(), 7u);
+ EXPECT_EQ(rb.AvailableWrite(), 3u);
+
+ float out[10] = {};
+ EXPECT_EQ(rb.Read(Span(out, 10)), 7u);
+ EXPECT_EQ(rb.AvailableRead(), 0u);
+ EXPECT_EQ(rb.AvailableWrite(), 10u);
+ EXPECT_EQ(rb.Capacity(), 11u);
+ EXPECT_THAT(out, ElementsAre(.1, .2, .3, .4, .5, .6, .7, 0, 0, 0));
+}
+
+TEST(TestAudioRingBuffer, SetLengthBytesWrap1PartShort)
+{
+ AudioRingBuffer rb(6 * sizeof(short));
+ rb.SetSampleFormat(AUDIO_FORMAT_S16);
+
+ EXPECT_EQ(rb.WriteSilence(3), 3u);
+ EXPECT_EQ(rb.AvailableRead(), 3u);
+ EXPECT_EQ(rb.AvailableWrite(), 2u);
+ EXPECT_EQ(rb.Capacity(), 6u);
+
+ short outSilence[3] = {};
+ EXPECT_EQ(rb.Read(Span(outSilence, 3)), 3u);
+ EXPECT_EQ(rb.AvailableRead(), 0u);
+ EXPECT_EQ(rb.AvailableWrite(), 5u);
+
+ short in[5] = {1, 2, 3, 4, 5};
+ EXPECT_EQ(rb.Write(Span(in, 5)), 5u);
+ EXPECT_EQ(rb.AvailableRead(), 5u);
+ EXPECT_EQ(rb.AvailableWrite(), 0u);
+
+ EXPECT_TRUE(rb.SetLengthBytes(11 * sizeof(short)));
+ EXPECT_EQ(rb.AvailableRead(), 5u);
+ EXPECT_EQ(rb.AvailableWrite(), 5u);
+
+ short in2[2] = {6, 7};
+ EXPECT_EQ(rb.Write(Span(in2, 2)), 2u);
+ EXPECT_EQ(rb.AvailableRead(), 7u);
+ EXPECT_EQ(rb.AvailableWrite(), 3u);
+
+ short out[10] = {};
+ EXPECT_EQ(rb.Read(Span(out, 10)), 7u);
+ EXPECT_EQ(rb.AvailableRead(), 0u);
+ EXPECT_EQ(rb.AvailableWrite(), 10u);
+ EXPECT_EQ(rb.Capacity(), 11u);
+ EXPECT_THAT(out, ElementsAre(1, 2, 3, 4, 5, 6, 7, 0, 0, 0));
+}
+
+TEST(TestAudioRingBuffer, SetLengthBytesWrap2PartsFloat)
+{
+ AudioRingBuffer rb(6 * sizeof(float));
+ rb.SetSampleFormat(AUDIO_FORMAT_FLOAT32);
+
+ EXPECT_EQ(rb.WriteSilence(3), 3u);
+ EXPECT_EQ(rb.AvailableRead(), 3u);
+ EXPECT_EQ(rb.AvailableWrite(), 2u);
+ EXPECT_EQ(rb.Capacity(), 6u);
+
+ float outSilence[3] = {};
+ EXPECT_EQ(rb.Read(Span(outSilence, 3)), 3u);
+ EXPECT_EQ(rb.AvailableRead(), 0u);
+ EXPECT_EQ(rb.AvailableWrite(), 5u);
+
+ float in[5] = {.1, .2, .3, .4, .5};
+ EXPECT_EQ(rb.Write(Span(in, 5)), 5u);
+ EXPECT_EQ(rb.AvailableRead(), 5u);
+ EXPECT_EQ(rb.AvailableWrite(), 0u);
+
+ EXPECT_TRUE(rb.SetLengthBytes(8 * sizeof(float)));
+ EXPECT_EQ(rb.AvailableRead(), 5u);
+ EXPECT_EQ(rb.AvailableWrite(), 2u);
+
+ float in2[2] = {.6, .7};
+ EXPECT_EQ(rb.Write(Span(in2, 2)), 2u);
+ EXPECT_EQ(rb.AvailableRead(), 7u);
+ EXPECT_EQ(rb.AvailableWrite(), 0u);
+
+ float out[8] = {};
+ EXPECT_EQ(rb.Read(Span(out, 8)), 7u);
+ EXPECT_EQ(rb.AvailableRead(), 0u);
+ EXPECT_EQ(rb.AvailableWrite(), 7u);
+ EXPECT_EQ(rb.Capacity(), 8u);
+ EXPECT_THAT(out, ElementsAre(.1, .2, .3, .4, .5, .6, .7, 0));
+}
+
+TEST(TestAudioRingBuffer, SetLengthBytesWrap2PartsShort)
+{
+ AudioRingBuffer rb(6 * sizeof(short));
+ rb.SetSampleFormat(AUDIO_FORMAT_S16);
+
+ EXPECT_EQ(rb.WriteSilence(3), 3u);
+ EXPECT_EQ(rb.AvailableRead(), 3u);
+ EXPECT_EQ(rb.AvailableWrite(), 2u);
+ EXPECT_EQ(rb.Capacity(), 6u);
+
+ short outSilence[3] = {};
+ EXPECT_EQ(rb.Read(Span(outSilence, 3)), 3u);
+ EXPECT_EQ(rb.AvailableRead(), 0u);
+ EXPECT_EQ(rb.AvailableWrite(), 5u);
+
+ short in[5] = {1, 2, 3, 4, 5};
+ EXPECT_EQ(rb.Write(Span(in, 5)), 5u);
+ EXPECT_EQ(rb.AvailableRead(), 5u);
+ EXPECT_EQ(rb.AvailableWrite(), 0u);
+
+ EXPECT_TRUE(rb.SetLengthBytes(8 * sizeof(short)));
+ EXPECT_EQ(rb.AvailableRead(), 5u);
+ EXPECT_EQ(rb.AvailableWrite(), 2u);
+
+ short in2[2] = {6, 7};
+ EXPECT_EQ(rb.Write(Span(in2, 2)), 2u);
+ EXPECT_EQ(rb.AvailableRead(), 7u);
+ EXPECT_EQ(rb.AvailableWrite(), 0u);
+
+ short out[8] = {};
+ EXPECT_EQ(rb.Read(Span(out, 8)), 7u);
+ EXPECT_EQ(rb.AvailableRead(), 0u);
+ EXPECT_EQ(rb.AvailableWrite(), 7u);
+ EXPECT_EQ(rb.Capacity(), 8u);
+ EXPECT_THAT(out, ElementsAre(1, 2, 3, 4, 5, 6, 7, 0));
+}