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Diffstat (limited to 'dom/media/mediasink/VideoSink.cpp')
-rw-r--r-- | dom/media/mediasink/VideoSink.cpp | 704 |
1 files changed, 704 insertions, 0 deletions
diff --git a/dom/media/mediasink/VideoSink.cpp b/dom/media/mediasink/VideoSink.cpp new file mode 100644 index 0000000000..a1ddd103c5 --- /dev/null +++ b/dom/media/mediasink/VideoSink.cpp @@ -0,0 +1,704 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifdef XP_WIN +// Include Windows headers required for enabling high precision timers. +# include <windows.h> +# include <mmsystem.h> +#endif + +#include "VideoSink.h" + +#include "AudioDeviceInfo.h" +#include "MediaQueue.h" +#include "VideoUtils.h" + +#include "mozilla/IntegerPrintfMacros.h" +#include "mozilla/ProfilerLabels.h" +#include "mozilla/ProfilerMarkerTypes.h" +#include "mozilla/StaticPrefs_browser.h" +#include "mozilla/StaticPrefs_media.h" + +namespace mozilla { +extern LazyLogModule gMediaDecoderLog; +} + +#undef FMT + +#define FMT(x, ...) "VideoSink=%p " x, this, ##__VA_ARGS__ +#define VSINK_LOG(x, ...) \ + MOZ_LOG(gMediaDecoderLog, LogLevel::Debug, (FMT(x, ##__VA_ARGS__))) +#define VSINK_LOG_V(x, ...) \ + MOZ_LOG(gMediaDecoderLog, LogLevel::Verbose, (FMT(x, ##__VA_ARGS__))) + +namespace mozilla { + +using namespace mozilla::layers; + +// Minimum update frequency is 1/120th of a second, i.e. half the +// duration of a 60-fps frame. +static const int64_t MIN_UPDATE_INTERVAL_US = 1000000 / (60 * 2); + +static void SetImageToGreenPixel(PlanarYCbCrImage* aImage) { + static uint8_t greenPixel[] = {0x00, 0x00, 0x00}; + PlanarYCbCrData data; + data.mYChannel = greenPixel; + data.mCbChannel = greenPixel + 1; + data.mCrChannel = greenPixel + 2; + data.mYStride = data.mCbCrStride = 1; + data.mPictureRect = gfx::IntRect(0, 0, 1, 1); + data.mYUVColorSpace = gfx::YUVColorSpace::BT601; + aImage->CopyData(data); +} + +VideoSink::VideoSink(AbstractThread* aThread, MediaSink* aAudioSink, + MediaQueue<VideoData>& aVideoQueue, + VideoFrameContainer* aContainer, + FrameStatistics& aFrameStats, + uint32_t aVQueueSentToCompositerSize) + : mOwnerThread(aThread), + mAudioSink(aAudioSink), + mVideoQueue(aVideoQueue), + mContainer(aContainer), + mProducerID(ImageContainer::AllocateProducerID()), + mFrameStats(aFrameStats), + mOldCompositorDroppedCount(mContainer ? mContainer->GetDroppedImageCount() + : 0), + mPendingDroppedCount(0), + mHasVideo(false), + mUpdateScheduler(aThread), + mVideoQueueSendToCompositorSize(aVQueueSentToCompositerSize), + mMinVideoQueueSize(StaticPrefs::media_ruin_av_sync_enabled() ? 1 : 0) +#ifdef XP_WIN + , + mHiResTimersRequested(false) +#endif +{ + MOZ_ASSERT(mAudioSink, "AudioSink should exist."); + + if (StaticPrefs::browser_measurement_render_anims_and_video_solid() && + mContainer) { + InitializeBlankImage(); + MOZ_ASSERT(mBlankImage, "Blank image should exist."); + } +} + +VideoSink::~VideoSink() { +#ifdef XP_WIN + MOZ_ASSERT(!mHiResTimersRequested); +#endif +} + +RefPtr<VideoSink::EndedPromise> VideoSink::OnEnded(TrackType aType) { + AssertOwnerThread(); + MOZ_ASSERT(mAudioSink->IsStarted(), "Must be called after playback starts."); + + if (aType == TrackInfo::kAudioTrack) { + return mAudioSink->OnEnded(aType); + } else if (aType == TrackInfo::kVideoTrack) { + return mEndPromise; + } + return nullptr; +} + +media::TimeUnit VideoSink::GetEndTime(TrackType aType) const { + AssertOwnerThread(); + MOZ_ASSERT(mAudioSink->IsStarted(), "Must be called after playback starts."); + + if (aType == TrackInfo::kVideoTrack) { + return mVideoFrameEndTime; + } else if (aType == TrackInfo::kAudioTrack) { + return mAudioSink->GetEndTime(aType); + } + return media::TimeUnit::Zero(); +} + +media::TimeUnit VideoSink::GetPosition(TimeStamp* aTimeStamp) { + AssertOwnerThread(); + return mAudioSink->GetPosition(aTimeStamp); +} + +bool VideoSink::HasUnplayedFrames(TrackType aType) const { + AssertOwnerThread(); + MOZ_ASSERT(aType == TrackInfo::kAudioTrack, + "Not implemented for non audio tracks."); + + return mAudioSink->HasUnplayedFrames(aType); +} + +media::TimeUnit VideoSink::UnplayedDuration(TrackType aType) const { + AssertOwnerThread(); + MOZ_ASSERT(aType == TrackInfo::kAudioTrack, + "Not implemented for non audio tracks."); + + return mAudioSink->UnplayedDuration(aType); +} + +void VideoSink::SetPlaybackRate(double aPlaybackRate) { + AssertOwnerThread(); + + mAudioSink->SetPlaybackRate(aPlaybackRate); +} + +void VideoSink::SetVolume(double aVolume) { + AssertOwnerThread(); + + mAudioSink->SetVolume(aVolume); +} + +void VideoSink::SetStreamName(const nsAString& aStreamName) { + AssertOwnerThread(); + + mAudioSink->SetStreamName(aStreamName); +} + +void VideoSink::SetPreservesPitch(bool aPreservesPitch) { + AssertOwnerThread(); + + mAudioSink->SetPreservesPitch(aPreservesPitch); +} + +RefPtr<GenericPromise> VideoSink::SetAudioDevice( + RefPtr<AudioDeviceInfo> aDevice) { + return mAudioSink->SetAudioDevice(std::move(aDevice)); +} + +double VideoSink::PlaybackRate() const { + AssertOwnerThread(); + + return mAudioSink->PlaybackRate(); +} + +void VideoSink::EnsureHighResTimersOnOnlyIfPlaying() { +#ifdef XP_WIN + const bool needed = IsPlaying(); + if (needed == mHiResTimersRequested) { + return; + } + if (needed) { + // Ensure high precision timers are enabled on Windows, otherwise the + // VideoSink isn't woken up at reliable intervals to set the next frame, and + // we drop frames while painting. Note that each call must be matched by a + // corresponding timeEndPeriod() call. Enabling high precision timers causes + // the CPU to wake up more frequently on Windows 7 and earlier, which causes + // more CPU load and battery use. So we only enable high precision timers + // when we're actually playing. + timeBeginPeriod(1); + } else { + timeEndPeriod(1); + } + mHiResTimersRequested = needed; +#endif +} + +void VideoSink::SetPlaying(bool aPlaying) { + AssertOwnerThread(); + VSINK_LOG_V(" playing (%d) -> (%d)", mAudioSink->IsPlaying(), aPlaying); + + if (!aPlaying) { + // Reset any update timer if paused. + mUpdateScheduler.Reset(); + // Since playback is paused, tell compositor to render only current frame. + TimeStamp nowTime; + const auto clockTime = mAudioSink->GetPosition(&nowTime); + RenderVideoFrames(1, clockTime.ToMicroseconds(), nowTime); + if (mContainer) { + mContainer->ClearCachedResources(); + } + if (mSecondaryContainer) { + mSecondaryContainer->ClearCachedResources(); + } + } + + mAudioSink->SetPlaying(aPlaying); + + if (mHasVideo && aPlaying) { + // There's no thread in VideoSink for pulling video frames, need to trigger + // rendering while becoming playing status. because the VideoQueue may be + // full already. + TryUpdateRenderedVideoFrames(); + } + + EnsureHighResTimersOnOnlyIfPlaying(); +} + +nsresult VideoSink::Start(const media::TimeUnit& aStartTime, + const MediaInfo& aInfo) { + AssertOwnerThread(); + VSINK_LOG("[%s]", __func__); + + nsresult rv = mAudioSink->Start(aStartTime, aInfo); + + mHasVideo = aInfo.HasVideo(); + + if (mHasVideo) { + mEndPromise = mEndPromiseHolder.Ensure(__func__); + + // If the underlying MediaSink has an end promise for the video track (which + // happens when mAudioSink refers to a DecodedStream), we must wait for it + // to complete before resolving our own end promise. Otherwise, MDSM might + // stop playback before DecodedStream plays to the end and cause + // test_streams_element_capture.html to time out. + RefPtr<EndedPromise> p = mAudioSink->OnEnded(TrackInfo::kVideoTrack); + if (p) { + RefPtr<VideoSink> self = this; + p->Then( + mOwnerThread, __func__, + [self]() { + self->mVideoSinkEndRequest.Complete(); + self->TryUpdateRenderedVideoFrames(); + // It is possible the video queue size is 0 and we have no + // frames to render. However, we need to call + // MaybeResolveEndPromise() to ensure mEndPromiseHolder is + // resolved. + self->MaybeResolveEndPromise(); + }, + [self]() { + self->mVideoSinkEndRequest.Complete(); + self->TryUpdateRenderedVideoFrames(); + self->MaybeResolveEndPromise(); + }) + ->Track(mVideoSinkEndRequest); + } + + ConnectListener(); + // Run the render loop at least once so we can resolve the end promise + // when video duration is 0. + UpdateRenderedVideoFrames(); + } + return rv; +} + +void VideoSink::Stop() { + AssertOwnerThread(); + MOZ_ASSERT(mAudioSink->IsStarted(), "playback not started."); + VSINK_LOG("[%s]", __func__); + + mAudioSink->Stop(); + + mUpdateScheduler.Reset(); + if (mHasVideo) { + DisconnectListener(); + mVideoSinkEndRequest.DisconnectIfExists(); + mEndPromiseHolder.ResolveIfExists(true, __func__); + mEndPromise = nullptr; + } + mVideoFrameEndTime = media::TimeUnit::Zero(); + + EnsureHighResTimersOnOnlyIfPlaying(); +} + +bool VideoSink::IsStarted() const { + AssertOwnerThread(); + + return mAudioSink->IsStarted(); +} + +bool VideoSink::IsPlaying() const { + AssertOwnerThread(); + + return mAudioSink->IsPlaying(); +} + +void VideoSink::Shutdown() { + AssertOwnerThread(); + MOZ_ASSERT(!mAudioSink->IsStarted(), "must be called after playback stops."); + VSINK_LOG("[%s]", __func__); + + mAudioSink->Shutdown(); +} + +void VideoSink::OnVideoQueuePushed(RefPtr<VideoData>&& aSample) { + AssertOwnerThread(); + // Listen to push event, VideoSink should try rendering ASAP if first frame + // arrives but update scheduler is not triggered yet. + if (!aSample->IsSentToCompositor()) { + // Since we push rendered frames back to the queue, we will receive + // push events for them. We only need to trigger render loop + // when this frame is not rendered yet. + TryUpdateRenderedVideoFrames(); + } +} + +void VideoSink::OnVideoQueueFinished() { + AssertOwnerThread(); + // Run render loop if the end promise is not resolved yet. + if (!mUpdateScheduler.IsScheduled() && mAudioSink->IsPlaying() && + !mEndPromiseHolder.IsEmpty()) { + UpdateRenderedVideoFrames(); + } +} + +void VideoSink::Redraw(const VideoInfo& aInfo) { + AUTO_PROFILER_LABEL("VideoSink::Redraw", MEDIA_PLAYBACK); + AssertOwnerThread(); + + // No video track, nothing to draw. + if (!aInfo.IsValid() || !mContainer) { + return; + } + + auto now = TimeStamp::Now(); + + RefPtr<VideoData> video = VideoQueue().PeekFront(); + if (video) { + if (mBlankImage) { + video->mImage = mBlankImage; + } + video->MarkSentToCompositor(); + mContainer->SetCurrentFrame(video->mDisplay, video->mImage, now); + if (mSecondaryContainer) { + mSecondaryContainer->SetCurrentFrame(video->mDisplay, video->mImage, now); + } + return; + } + + // When we reach here, it means there are no frames in this video track. + // Draw a blank frame to ensure there is something in the image container + // to fire 'loadeddata'. + + RefPtr<Image> blank = + mContainer->GetImageContainer()->CreatePlanarYCbCrImage(); + mContainer->SetCurrentFrame(aInfo.mDisplay, blank, now); + + if (mSecondaryContainer) { + mSecondaryContainer->SetCurrentFrame(aInfo.mDisplay, blank, now); + } +} + +void VideoSink::TryUpdateRenderedVideoFrames() { + AUTO_PROFILER_LABEL("VideoSink::TryUpdateRenderedVideoFrames", + MEDIA_PLAYBACK); + AssertOwnerThread(); + if (mUpdateScheduler.IsScheduled() || !mAudioSink->IsPlaying()) { + return; + } + RefPtr<VideoData> v = VideoQueue().PeekFront(); + if (!v) { + // No frames to render. + return; + } + + TimeStamp nowTime; + const media::TimeUnit clockTime = mAudioSink->GetPosition(&nowTime); + if (clockTime >= v->mTime) { + // Time to render this frame. + UpdateRenderedVideoFrames(); + return; + } + + // If we send this future frame to the compositor now, it will be rendered + // immediately and break A/V sync. Instead, we schedule a timer to send it + // later. + int64_t delta = + (v->mTime - clockTime).ToMicroseconds() / mAudioSink->PlaybackRate(); + TimeStamp target = nowTime + TimeDuration::FromMicroseconds(delta); + RefPtr<VideoSink> self = this; + mUpdateScheduler.Ensure( + target, [self]() { self->UpdateRenderedVideoFramesByTimer(); }, + [self]() { self->UpdateRenderedVideoFramesByTimer(); }); +} + +void VideoSink::UpdateRenderedVideoFramesByTimer() { + AssertOwnerThread(); + mUpdateScheduler.CompleteRequest(); + UpdateRenderedVideoFrames(); +} + +void VideoSink::ConnectListener() { + AssertOwnerThread(); + mPushListener = VideoQueue().PushEvent().Connect( + mOwnerThread, this, &VideoSink::OnVideoQueuePushed); + mFinishListener = VideoQueue().FinishEvent().Connect( + mOwnerThread, this, &VideoSink::OnVideoQueueFinished); +} + +void VideoSink::DisconnectListener() { + AssertOwnerThread(); + mPushListener.Disconnect(); + mFinishListener.Disconnect(); +} + +void VideoSink::RenderVideoFrames(int32_t aMaxFrames, int64_t aClockTime, + const TimeStamp& aClockTimeStamp) { + AUTO_PROFILER_LABEL("VideoSink::RenderVideoFrames", MEDIA_PLAYBACK); + AssertOwnerThread(); + + AutoTArray<RefPtr<VideoData>, 16> frames; + VideoQueue().GetFirstElements(aMaxFrames, &frames); + if (frames.IsEmpty() || !mContainer) { + return; + } + + AutoTArray<ImageContainer::NonOwningImage, 16> images; + TimeStamp lastFrameTime; + double playbackRate = mAudioSink->PlaybackRate(); + for (uint32_t i = 0; i < frames.Length(); ++i) { + VideoData* frame = frames[i]; + bool wasSent = frame->IsSentToCompositor(); + frame->MarkSentToCompositor(); + + if (!frame->mImage || !frame->mImage->IsValid() || + !frame->mImage->GetSize().width || !frame->mImage->GetSize().height) { + continue; + } + + if (frame->mTime.IsNegative()) { + // Frame times before the start time are invalid; drop such frames + continue; + } + + MOZ_ASSERT(!aClockTimeStamp.IsNull()); + int64_t delta = frame->mTime.ToMicroseconds() - aClockTime; + TimeStamp t = + aClockTimeStamp + TimeDuration::FromMicroseconds(delta / playbackRate); + if (!lastFrameTime.IsNull() && t <= lastFrameTime) { + // Timestamps out of order; drop the new frame. In theory we should + // probably replace the previous frame with the new frame if the + // timestamps are equal, but this is a corrupt video file already so + // never mind. + continue; + } + MOZ_ASSERT(!t.IsNull()); + lastFrameTime = t; + + ImageContainer::NonOwningImage* img = images.AppendElement(); + img->mTimeStamp = t; + img->mImage = frame->mImage; + if (mBlankImage) { + img->mImage = mBlankImage; + } + img->mFrameID = frame->mFrameID; + img->mProducerID = mProducerID; + + VSINK_LOG_V("playing video frame %" PRId64 + " (id=%x, vq-queued=%zu, clock=%" PRId64 ")", + frame->mTime.ToMicroseconds(), frame->mFrameID, + VideoQueue().GetSize(), aClockTime); + if (!wasSent) { + PROFILER_MARKER("PlayVideo", MEDIA_PLAYBACK, {}, MediaSampleMarker, + frame->mTime.ToMicroseconds(), + frame->GetEndTime().ToMicroseconds(), + VideoQueue().GetSize()); + } + } + + if (images.Length() > 0) { + mContainer->SetCurrentFrames(frames[0]->mDisplay, images); + + if (mSecondaryContainer) { + mSecondaryContainer->SetCurrentFrames(frames[0]->mDisplay, images); + } + } +} + +void VideoSink::UpdateRenderedVideoFrames() { + AUTO_PROFILER_LABEL("VideoSink::UpdateRenderedVideoFrames", MEDIA_PLAYBACK); + AssertOwnerThread(); + MOZ_ASSERT(mAudioSink->IsPlaying(), "should be called while playing."); + + // Get the current playback position. + TimeStamp nowTime; + const auto clockTime = mAudioSink->GetPosition(&nowTime); + MOZ_ASSERT(!clockTime.IsNegative(), "Should have positive clock time."); + + uint32_t sentToCompositorCount = 0; + uint32_t droppedInSink = 0; + + // Skip frames up to the playback position. + media::TimeUnit lastFrameEndTime; + while (VideoQueue().GetSize() > mMinVideoQueueSize && + clockTime >= VideoQueue().PeekFront()->GetEndTime()) { + RefPtr<VideoData> frame = VideoQueue().PopFront(); + lastFrameEndTime = frame->GetEndTime(); + if (frame->IsSentToCompositor()) { + sentToCompositorCount++; + } else { + droppedInSink++; + VSINK_LOG_V("discarding video frame mTime=%" PRId64 + " clock_time=%" PRId64, + frame->mTime.ToMicroseconds(), clockTime.ToMicroseconds()); + + struct VideoSinkDroppedFrameMarker { + static constexpr Span<const char> MarkerTypeName() { + return MakeStringSpan("VideoSinkDroppedFrame"); + } + static void StreamJSONMarkerData( + baseprofiler::SpliceableJSONWriter& aWriter, + int64_t aSampleStartTimeUs, int64_t aSampleEndTimeUs, + int64_t aClockTimeUs) { + aWriter.IntProperty("sampleStartTimeUs", aSampleStartTimeUs); + aWriter.IntProperty("sampleEndTimeUs", aSampleEndTimeUs); + aWriter.IntProperty("clockTimeUs", aClockTimeUs); + } + static MarkerSchema MarkerTypeDisplay() { + using MS = MarkerSchema; + MS schema{MS::Location::MarkerChart, MS::Location::MarkerTable}; + schema.AddKeyLabelFormat("sampleStartTimeUs", "Sample start time", + MS::Format::Microseconds); + schema.AddKeyLabelFormat("sampleEndTimeUs", "Sample end time", + MS::Format::Microseconds); + schema.AddKeyLabelFormat("clockTimeUs", "Audio clock time", + MS::Format::Microseconds); + return schema; + } + }; + profiler_add_marker( + "VideoSinkDroppedFrame", geckoprofiler::category::MEDIA_PLAYBACK, {}, + VideoSinkDroppedFrameMarker{}, frame->mTime.ToMicroseconds(), + frame->GetEndTime().ToMicroseconds(), clockTime.ToMicroseconds()); + } + } + + if (droppedInSink || sentToCompositorCount) { + uint32_t totalCompositorDroppedCount = mContainer->GetDroppedImageCount(); + uint32_t droppedInCompositor = + totalCompositorDroppedCount - mOldCompositorDroppedCount; + if (droppedInCompositor > 0) { + mOldCompositorDroppedCount = totalCompositorDroppedCount; + VSINK_LOG_V("%u video frame previously discarded by compositor", + droppedInCompositor); + } + mPendingDroppedCount += droppedInCompositor; + uint32_t droppedReported = mPendingDroppedCount > sentToCompositorCount + ? sentToCompositorCount + : mPendingDroppedCount; + mPendingDroppedCount -= droppedReported; + + mFrameStats.Accumulate({0, 0, sentToCompositorCount - droppedReported, 0, + droppedInSink, droppedInCompositor}); + } + + // The presentation end time of the last video frame displayed is either + // the end time of the current frame, or if we dropped all frames in the + // queue, the end time of the last frame we removed from the queue. + RefPtr<VideoData> currentFrame = VideoQueue().PeekFront(); + mVideoFrameEndTime = + std::max(mVideoFrameEndTime, + currentFrame ? currentFrame->GetEndTime() : lastFrameEndTime); + + RenderVideoFrames(mVideoQueueSendToCompositorSize, clockTime.ToMicroseconds(), + nowTime); + + MaybeResolveEndPromise(); + + // Get the timestamp of the next frame. Schedule the next update at + // the start time of the next frame. If we don't have a next frame, + // we will run render loops again upon incoming frames. + nsTArray<RefPtr<VideoData>> frames; + VideoQueue().GetFirstElements(2, &frames); + if (frames.Length() < 2) { + return; + } + + int64_t nextFrameTime = frames[1]->mTime.ToMicroseconds(); + int64_t delta = std::max(nextFrameTime - clockTime.ToMicroseconds(), + MIN_UPDATE_INTERVAL_US); + TimeStamp target = nowTime + TimeDuration::FromMicroseconds( + delta / mAudioSink->PlaybackRate()); + + RefPtr<VideoSink> self = this; + mUpdateScheduler.Ensure( + target, [self]() { self->UpdateRenderedVideoFramesByTimer(); }, + [self]() { self->UpdateRenderedVideoFramesByTimer(); }); +} + +void VideoSink::MaybeResolveEndPromise() { + AssertOwnerThread(); + // All frames are rendered, Let's resolve the promise. + if (VideoQueue().IsFinished() && VideoQueue().GetSize() <= 1 && + !mVideoSinkEndRequest.Exists()) { + if (VideoQueue().GetSize() == 1) { + // Remove the last frame since we have sent it to compositor. + RefPtr<VideoData> frame = VideoQueue().PopFront(); + if (mPendingDroppedCount > 0) { + mFrameStats.Accumulate({0, 0, 0, 0, 0, 1}); + mPendingDroppedCount--; + } else { + mFrameStats.NotifyPresentedFrame(); + } + } + + TimeStamp nowTime; + const auto clockTime = mAudioSink->GetPosition(&nowTime); + + // Clear future frames from the compositor, in case the playback position + // unexpectedly jumped to the end, and all frames between the previous + // playback position and the end were discarded. Old frames based on the + // previous playback position might still be queued in the compositor. See + // bug 1598143 for when this can happen. + mContainer->ClearFutureFrames(nowTime); + if (mSecondaryContainer) { + mSecondaryContainer->ClearFutureFrames(nowTime); + } + + if (clockTime < mVideoFrameEndTime) { + VSINK_LOG_V( + "Not reach video end time yet, reschedule timer to resolve " + "end promise. clockTime=%" PRId64 ", endTime=%" PRId64, + clockTime.ToMicroseconds(), mVideoFrameEndTime.ToMicroseconds()); + int64_t delta = (mVideoFrameEndTime - clockTime).ToMicroseconds() / + mAudioSink->PlaybackRate(); + TimeStamp target = nowTime + TimeDuration::FromMicroseconds(delta); + auto resolveEndPromise = [self = RefPtr<VideoSink>(this)]() { + self->mEndPromiseHolder.ResolveIfExists(true, __func__); + self->mUpdateScheduler.CompleteRequest(); + }; + mUpdateScheduler.Ensure(target, std::move(resolveEndPromise), + std::move(resolveEndPromise)); + } else { + mEndPromiseHolder.ResolveIfExists(true, __func__); + } + } +} + +void VideoSink::SetSecondaryVideoContainer(VideoFrameContainer* aSecondary) { + AssertOwnerThread(); + mSecondaryContainer = aSecondary; + if (!IsPlaying() && mSecondaryContainer) { + ImageContainer* mainImageContainer = mContainer->GetImageContainer(); + ImageContainer* secondaryImageContainer = + mSecondaryContainer->GetImageContainer(); + MOZ_DIAGNOSTIC_ASSERT(mainImageContainer); + MOZ_DIAGNOSTIC_ASSERT(secondaryImageContainer); + + // If the video isn't currently playing, get the current frame and display + // that in the secondary container as well. + AutoLockImage lockImage(mainImageContainer); + TimeStamp now = TimeStamp::Now(); + if (RefPtr<Image> image = lockImage.GetImage(now)) { + AutoTArray<ImageContainer::NonOwningImage, 1> currentFrame; + currentFrame.AppendElement(ImageContainer::NonOwningImage( + image, now, /* frameID */ 1, + /* producerId */ ImageContainer::AllocateProducerID())); + secondaryImageContainer->SetCurrentImages(currentFrame); + } + } +} + +void VideoSink::GetDebugInfo(dom::MediaSinkDebugInfo& aInfo) { + AssertOwnerThread(); + aInfo.mVideoSink.mIsStarted = IsStarted(); + aInfo.mVideoSink.mIsPlaying = IsPlaying(); + aInfo.mVideoSink.mFinished = VideoQueue().IsFinished(); + aInfo.mVideoSink.mSize = VideoQueue().GetSize(); + aInfo.mVideoSink.mVideoFrameEndTime = mVideoFrameEndTime.ToMicroseconds(); + aInfo.mVideoSink.mHasVideo = mHasVideo; + aInfo.mVideoSink.mVideoSinkEndRequestExists = mVideoSinkEndRequest.Exists(); + aInfo.mVideoSink.mEndPromiseHolderIsEmpty = mEndPromiseHolder.IsEmpty(); + mAudioSink->GetDebugInfo(aInfo); +} + +bool VideoSink::InitializeBlankImage() { + mBlankImage = mContainer->GetImageContainer()->CreatePlanarYCbCrImage(); + if (mBlankImage == nullptr) { + return false; + } + SetImageToGreenPixel(mBlankImage->AsPlanarYCbCrImage()); + return true; +} + +} // namespace mozilla |