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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef DOM_SVG_SVGANIMATEDLENGTH_H_
+#define DOM_SVG_SVGANIMATEDLENGTH_H_
+
+#include "mozilla/Attributes.h"
+#include "mozilla/SMILAttr.h"
+#include "mozilla/SVGContentUtils.h"
+#include "mozilla/UniquePtr.h"
+#include "mozilla/dom/SVGLengthBinding.h"
+#include "mozilla/dom/SVGElement.h"
+#include "mozilla/gfx/Rect.h"
+#include "nsCoord.h"
+#include "nsCycleCollectionParticipant.h"
+#include "nsError.h"
+#include "nsMathUtils.h"
+
+struct GeckoFontMetrics;
+class nsPresContext;
+class nsFontMetrics;
+class mozAutoDocUpdate;
+class nsIFrame;
+
+namespace mozilla {
+
+class AutoChangeLengthNotifier;
+class SMILValue;
+
+namespace dom {
+class DOMSVGAnimatedLength;
+class DOMSVGLength;
+class SVGAnimationElement;
+class SVGViewportElement;
+
+class UserSpaceMetrics {
+ public:
+ enum class Type : uint32_t { This, Root };
+ static GeckoFontMetrics DefaultFontMetrics();
+ static GeckoFontMetrics GetFontMetrics(const Element* aElement);
+ static WritingMode GetWritingMode(const Element* aElement);
+ static CSSSize GetCSSViewportSizeFromContext(const nsPresContext* aContext);
+
+ virtual ~UserSpaceMetrics() = default;
+
+ virtual float GetEmLength(Type aType) const = 0;
+ float GetExLength(Type aType) const;
+ float GetChSize(Type aType) const;
+ float GetIcWidth(Type aType) const;
+ float GetCapHeight(Type aType) const;
+ virtual float GetAxisLength(uint8_t aCtxType) const = 0;
+ virtual CSSSize GetCSSViewportSize() const = 0;
+
+ protected:
+ virtual GeckoFontMetrics GetFontMetricsForType(Type aType) const = 0;
+ virtual WritingMode GetWritingModeForType(Type aType) const = 0;
+};
+
+class UserSpaceMetricsWithSize : public UserSpaceMetrics {
+ public:
+ virtual gfx::Size GetSize() const = 0;
+ float GetAxisLength(uint8_t aCtxType) const override;
+};
+
+class SVGElementMetrics : public UserSpaceMetrics {
+ public:
+ explicit SVGElementMetrics(const SVGElement* aSVGElement,
+ const SVGViewportElement* aCtx = nullptr);
+
+ float GetEmLength(Type aType) const override {
+ return SVGContentUtils::GetFontSize(GetElementForType(aType));
+ }
+ float GetAxisLength(uint8_t aCtxType) const override;
+ CSSSize GetCSSViewportSize() const override;
+
+ private:
+ bool EnsureCtx() const;
+ const Element* GetElementForType(Type aType) const;
+ GeckoFontMetrics GetFontMetricsForType(Type aType) const override;
+ WritingMode GetWritingModeForType(Type aType) const override;
+
+ const SVGElement* mSVGElement;
+ mutable const SVGViewportElement* mCtx;
+};
+
+class NonSVGFrameUserSpaceMetrics : public UserSpaceMetricsWithSize {
+ public:
+ explicit NonSVGFrameUserSpaceMetrics(nsIFrame* aFrame);
+
+ float GetEmLength(Type aType) const override;
+ gfx::Size GetSize() const override;
+ CSSSize GetCSSViewportSize() const override;
+
+ private:
+ GeckoFontMetrics GetFontMetricsForType(Type aType) const override;
+ WritingMode GetWritingModeForType(Type aType) const override;
+ nsIFrame* mFrame;
+};
+
+} // namespace dom
+
+class SVGAnimatedLength {
+ friend class AutoChangeLengthNotifier;
+ friend class dom::DOMSVGAnimatedLength;
+ friend class dom::DOMSVGLength;
+ using DOMSVGLength = dom::DOMSVGLength;
+ using SVGElement = dom::SVGElement;
+ using SVGViewportElement = dom::SVGViewportElement;
+ using UserSpaceMetrics = dom::UserSpaceMetrics;
+
+ public:
+ void Init(uint8_t aCtxType = SVGContentUtils::XY, uint8_t aAttrEnum = 0xff,
+ float aValue = 0,
+ uint8_t aUnitType = dom::SVGLength_Binding::SVG_LENGTHTYPE_NUMBER) {
+ mAnimVal = mBaseVal = aValue;
+ mBaseUnitType = mAnimUnitType = aUnitType;
+ mAttrEnum = aAttrEnum;
+ mCtxType = aCtxType;
+ mIsAnimated = false;
+ mIsBaseSet = false;
+ }
+
+ SVGAnimatedLength& operator=(const SVGAnimatedLength& aLength) {
+ mBaseVal = aLength.mBaseVal;
+ mAnimVal = aLength.mAnimVal;
+ mBaseUnitType = aLength.mBaseUnitType;
+ mAnimUnitType = aLength.mAnimUnitType;
+ mIsAnimated = aLength.mIsAnimated;
+ mIsBaseSet = aLength.mIsBaseSet;
+ return *this;
+ }
+
+ nsresult SetBaseValueString(const nsAString& aValue, SVGElement* aSVGElement,
+ bool aDoSetAttr);
+ void GetBaseValueString(nsAString& aValue) const;
+ void GetAnimValueString(nsAString& aValue) const;
+
+ float GetBaseValue(const SVGElement* aSVGElement) const {
+ return mBaseVal * GetPixelsPerUnit(aSVGElement, mBaseUnitType);
+ }
+
+ float GetAnimValue(const SVGElement* aSVGElement) const {
+ return mAnimVal * GetPixelsPerUnit(aSVGElement, mAnimUnitType);
+ }
+ float GetAnimValue(nsIFrame* aFrame) const {
+ return mAnimVal * GetPixelsPerUnit(aFrame, mAnimUnitType);
+ }
+ float GetAnimValue(const SVGViewportElement* aCtx) const {
+ return mAnimVal * GetPixelsPerUnit(aCtx, mAnimUnitType);
+ }
+ float GetAnimValue(const UserSpaceMetrics& aMetrics) const {
+ return mAnimVal * GetPixelsPerUnit(aMetrics, mAnimUnitType);
+ }
+
+ uint8_t GetCtxType() const { return mCtxType; }
+ uint8_t GetBaseUnitType() const { return mBaseUnitType; }
+ uint8_t GetAnimUnitType() const { return mAnimUnitType; }
+ bool IsPercentage() const {
+ return mAnimUnitType == dom::SVGLength_Binding::SVG_LENGTHTYPE_PERCENTAGE;
+ }
+ float GetAnimValInSpecifiedUnits() const { return mAnimVal; }
+ float GetBaseValInSpecifiedUnits() const { return mBaseVal; }
+
+ bool HasBaseVal() const { return mIsBaseSet; }
+ // Returns true if the animated value of this length has been explicitly
+ // set (either by animation, or by taking on the base value which has been
+ // explicitly set by markup or a DOM call), false otherwise.
+ // If this returns false, the animated value is still valid, that is,
+ // usable, and represents the default base value of the attribute.
+ bool IsExplicitlySet() const { return mIsAnimated || mIsBaseSet; }
+
+ bool IsAnimated() const { return mIsAnimated; }
+
+ already_AddRefed<dom::DOMSVGAnimatedLength> ToDOMAnimatedLength(
+ SVGElement* aSVGElement);
+
+ UniquePtr<SMILAttr> ToSMILAttr(SVGElement* aSVGElement);
+
+ private:
+ float mAnimVal;
+ float mBaseVal;
+ uint8_t mBaseUnitType;
+ uint8_t mAnimUnitType;
+ uint8_t mAttrEnum : 6; // element specified tracking for attribute
+ uint8_t mCtxType : 2; // X, Y or Unspecified
+ bool mIsAnimated : 1;
+ bool mIsBaseSet : 1;
+
+ // These APIs returns the number of user-unit pixels per unit of the
+ // given type, in a given context (frame/element/etc).
+ float GetPixelsPerUnit(nsIFrame* aFrame, uint8_t aUnitType) const;
+ float GetPixelsPerUnit(const UserSpaceMetrics& aMetrics,
+ uint8_t aUnitType) const;
+ float GetPixelsPerUnit(const SVGElement* aSVGElement,
+ uint8_t aUnitType) const;
+ float GetPixelsPerUnit(const SVGViewportElement* aCtx,
+ uint8_t aUnitType) const;
+
+ // SetBaseValue and SetAnimValue set the value in user units. This may fail
+ // if unit conversion fails e.g. conversion to ex or em units where the
+ // font-size is 0.
+ // SetBaseValueInSpecifiedUnits and SetAnimValueInSpecifiedUnits do not
+ // perform unit conversion and are therefore infallible.
+ nsresult SetBaseValue(float aValue, SVGElement* aSVGElement, bool aDoSetAttr);
+ void SetBaseValueInSpecifiedUnits(float aValue, SVGElement* aSVGElement,
+ bool aDoSetAttr);
+ void SetAnimValue(float aValue, uint16_t aUnitType, SVGElement* aSVGElement);
+ void SetAnimValueInSpecifiedUnits(float aValue, SVGElement* aSVGElement);
+ nsresult NewValueSpecifiedUnits(uint16_t aUnitType,
+ float aValueInSpecifiedUnits,
+ SVGElement* aSVGElement);
+ nsresult ConvertToSpecifiedUnits(uint16_t aUnitType, SVGElement* aSVGElement);
+ already_AddRefed<DOMSVGLength> ToDOMBaseVal(SVGElement* aSVGElement);
+ already_AddRefed<DOMSVGLength> ToDOMAnimVal(SVGElement* aSVGElement);
+
+ public:
+ struct SMILLength : public SMILAttr {
+ public:
+ SMILLength(SVGAnimatedLength* aVal, SVGElement* aSVGElement)
+ : mVal(aVal), mSVGElement(aSVGElement) {}
+
+ // These will stay alive because a SMILAttr only lives as long
+ // as the Compositing step, and DOM elements don't get a chance to
+ // die during that.
+ SVGAnimatedLength* mVal;
+ SVGElement* mSVGElement;
+
+ // SMILAttr methods
+ nsresult ValueFromString(const nsAString& aStr,
+ const dom::SVGAnimationElement* aSrcElement,
+ SMILValue& aValue,
+ bool& aPreventCachingOfSandwich) const override;
+ SMILValue GetBaseValue() const override;
+ void ClearAnimValue() override;
+ nsresult SetAnimValue(const SMILValue& aValue) override;
+ };
+};
+
+/**
+ * This class is used by the SMIL code when a length is to be stored in a
+ * SMILValue instance. Since SMILValue objects may be cached, it is necessary
+ * for us to hold a strong reference to our element so that it doesn't
+ * disappear out from under us if, say, the element is removed from the DOM
+ * tree.
+ */
+class SVGLengthAndInfo {
+ public:
+ SVGLengthAndInfo() = default;
+
+ explicit SVGLengthAndInfo(dom::SVGElement* aElement)
+ : mElement(do_GetWeakReference(aElement->AsNode())) {}
+
+ void SetInfo(dom::SVGElement* aElement) {
+ mElement = do_GetWeakReference(aElement->AsNode());
+ }
+
+ dom::SVGElement* Element() const {
+ nsCOMPtr<nsIContent> e = do_QueryReferent(mElement);
+ return static_cast<dom::SVGElement*>(e.get());
+ }
+
+ bool operator==(const SVGLengthAndInfo& rhs) const {
+ return mValue == rhs.mValue && mUnitType == rhs.mUnitType &&
+ mCtxType == rhs.mCtxType;
+ }
+
+ float Value() const { return mValue; }
+
+ uint8_t UnitType() const { return mUnitType; }
+
+ void CopyFrom(const SVGLengthAndInfo& rhs) {
+ mElement = rhs.mElement;
+ mValue = rhs.mValue;
+ mUnitType = rhs.mUnitType;
+ mCtxType = rhs.mCtxType;
+ }
+
+ float ConvertUnits(const SVGLengthAndInfo& aTo) const;
+
+ float ValueInPixels(const dom::UserSpaceMetrics& aMetrics) const;
+
+ void Add(const SVGLengthAndInfo& aValueToAdd, uint32_t aCount);
+
+ static void Interpolate(const SVGLengthAndInfo& aStart,
+ const SVGLengthAndInfo& aEnd, double aUnitDistance,
+ SVGLengthAndInfo& aResult);
+
+ /**
+ * Enables SVGAnimatedLength values to be copied into SVGLengthAndInfo
+ * objects. Note that callers should also call SetInfo() when using this
+ * method!
+ */
+ void CopyBaseFrom(const SVGAnimatedLength& rhs) {
+ mValue = rhs.GetBaseValInSpecifiedUnits();
+ mUnitType = rhs.GetBaseUnitType();
+ mCtxType = rhs.GetCtxType();
+ }
+
+ void Set(float aValue, uint8_t aUnitType, uint8_t aCtxType) {
+ mValue = aValue;
+ mUnitType = aUnitType;
+ mCtxType = aCtxType;
+ }
+
+ private:
+ // We must keep a weak reference to our element because we may belong to a
+ // cached baseVal SMILValue. See the comments starting at:
+ // https://bugzilla.mozilla.org/show_bug.cgi?id=515116#c15
+ // See also https://bugzilla.mozilla.org/show_bug.cgi?id=653497
+ nsWeakPtr mElement;
+ float mValue = 0.0f;
+ uint8_t mUnitType = dom::SVGLength_Binding::SVG_LENGTHTYPE_NUMBER;
+ uint8_t mCtxType = SVGContentUtils::XY;
+};
+
+} // namespace mozilla
+
+#endif // DOM_SVG_SVGANIMATEDLENGTH_H_