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-rw-r--r--dom/svg/SVGFEPointLightElement.cpp74
1 files changed, 74 insertions, 0 deletions
diff --git a/dom/svg/SVGFEPointLightElement.cpp b/dom/svg/SVGFEPointLightElement.cpp
new file mode 100644
index 0000000000..3d2ac7494d
--- /dev/null
+++ b/dom/svg/SVGFEPointLightElement.cpp
@@ -0,0 +1,74 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "mozilla/dom/SVGFEPointLightElement.h"
+#include "mozilla/dom/SVGFEPointLightElementBinding.h"
+#include "mozilla/SVGFilterInstance.h"
+
+NS_IMPL_NS_NEW_SVG_ELEMENT(FEPointLight)
+
+using namespace mozilla::gfx;
+
+namespace mozilla::dom {
+
+JSObject* SVGFEPointLightElement::WrapNode(JSContext* aCx,
+ JS::Handle<JSObject*> aGivenProto) {
+ return SVGFEPointLightElement_Binding::Wrap(aCx, this, aGivenProto);
+}
+
+SVGElement::NumberInfo SVGFEPointLightElement::sNumberInfo[3] = {
+ {nsGkAtoms::x, 0}, {nsGkAtoms::y, 0}, {nsGkAtoms::z, 0}};
+
+//----------------------------------------------------------------------
+// nsINode methods
+
+NS_IMPL_ELEMENT_CLONE_WITH_INIT(SVGFEPointLightElement)
+
+//----------------------------------------------------------------------
+// SVGFilterPrimitiveChildElement methods
+
+bool SVGFEPointLightElement::AttributeAffectsRendering(
+ int32_t aNameSpaceID, nsAtom* aAttribute) const {
+ return aNameSpaceID == kNameSpaceID_None &&
+ (aAttribute == nsGkAtoms::x || aAttribute == nsGkAtoms::y ||
+ aAttribute == nsGkAtoms::z);
+}
+
+//----------------------------------------------------------------------
+
+LightType SVGFEPointLightElement::ComputeLightAttributes(
+ SVGFilterInstance* aInstance, nsTArray<float>& aFloatAttributes) {
+ Point3D lightPos;
+ GetAnimatedNumberValues(&lightPos.x, &lightPos.y, &lightPos.z, nullptr);
+ lightPos = aInstance->ConvertLocation(lightPos);
+ aFloatAttributes.SetLength(kPointLightNumAttributes);
+ aFloatAttributes[kPointLightPositionXIndex] = lightPos.x;
+ aFloatAttributes[kPointLightPositionYIndex] = lightPos.y;
+ aFloatAttributes[kPointLightPositionZIndex] = lightPos.z;
+ return LightType::Point;
+}
+
+already_AddRefed<DOMSVGAnimatedNumber> SVGFEPointLightElement::X() {
+ return mNumberAttributes[ATTR_X].ToDOMAnimatedNumber(this);
+}
+
+already_AddRefed<DOMSVGAnimatedNumber> SVGFEPointLightElement::Y() {
+ return mNumberAttributes[ATTR_Y].ToDOMAnimatedNumber(this);
+}
+
+already_AddRefed<DOMSVGAnimatedNumber> SVGFEPointLightElement::Z() {
+ return mNumberAttributes[ATTR_Z].ToDOMAnimatedNumber(this);
+}
+
+//----------------------------------------------------------------------
+// SVGElement methods
+
+SVGElement::NumberAttributesInfo SVGFEPointLightElement::GetNumberInfo() {
+ return NumberAttributesInfo(mNumberAttributes, sNumberInfo,
+ ArrayLength(sNumberInfo));
+}
+
+} // namespace mozilla::dom