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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef DOM_SVG_SVGPATHSEGUTILS_H_
+#define DOM_SVG_SVGPATHSEGUTILS_H_
+
+#include "mozilla/ArrayUtils.h"
+#include "mozilla/dom/SVGPathSegBinding.h"
+#include "mozilla/gfx/Point.h"
+#include "mozilla/gfx/Rect.h"
+#include "nsDebug.h"
+
+namespace mozilla {
+
+struct StylePathCommand;
+
+#define NS_SVG_PATH_SEG_MAX_ARGS 7
+#define NS_SVG_PATH_SEG_FIRST_VALID_TYPE \
+ dom::SVGPathSeg_Binding::PATHSEG_CLOSEPATH
+#define NS_SVG_PATH_SEG_LAST_VALID_TYPE \
+ dom::SVGPathSeg_Binding::PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL
+#define NS_SVG_PATH_SEG_TYPE_COUNT (NS_SVG_PATH_SEG_LAST_VALID_TYPE + 1)
+
+/**
+ * Code that works with path segments can use an instance of this class to
+ * store/provide information about the start of the current subpath and the
+ * last path segment (if any).
+ */
+struct SVGPathTraversalState {
+ using Point = gfx::Point;
+
+ enum TraversalMode { eUpdateAll, eUpdateOnlyStartAndCurrentPos };
+
+ SVGPathTraversalState()
+ : start(0.0, 0.0),
+ pos(0.0, 0.0),
+ cp1(0.0, 0.0),
+ cp2(0.0, 0.0),
+ length(0.0),
+ mode(eUpdateAll) {}
+
+ bool ShouldUpdateLengthAndControlPoints() { return mode == eUpdateAll; }
+
+ Point start; // start point of current sub path (reset each moveto)
+
+ Point pos; // current position (end point of previous segment)
+
+ Point cp1; // quadratic control point - if the previous segment was a
+ // quadratic bezier curve then this is set to the absolute
+ // position of its control point, otherwise its set to pos
+
+ Point cp2; // cubic control point - if the previous segment was a cubic
+ // bezier curve then this is set to the absolute position of
+ // its second control point, otherwise it's set to pos
+
+ float length; // accumulated path length
+
+ TraversalMode mode; // indicates what to track while traversing a path
+};
+
+/**
+ * This class is just a collection of static methods - it doesn't have any data
+ * members, and it's not possible to create instances of this class. This class
+ * exists purely as a convenient place to gather together a bunch of methods
+ * related to manipulating and answering questions about path segments.
+ * Internally we represent path segments purely as an array of floats. See the
+ * comment documenting SVGPathData for more info on that.
+ *
+ * The DOM wrapper classes for encoded path segments (data contained in
+ * instances of SVGPathData) is DOMSVGPathSeg and its sub-classes. Note that
+ * there are multiple different DOM classes for path segs - one for each of the
+ * 19 SVG 1.1 segment types.
+ */
+class SVGPathSegUtils {
+ private:
+ SVGPathSegUtils() = default; // private to prevent instances
+
+ public:
+ static void GetValueAsString(const float* aSeg, nsAString& aValue);
+
+ /**
+ * Encode a segment type enum to a float.
+ *
+ * At some point in the future we will likely want to encode other
+ * information into the float, such as whether the command was explicit or
+ * not. For now all this method does is save on int to float runtime
+ * conversion by requiring uint32_t and float to be of the same size so we
+ * can simply do a bitwise uint32_t<->float copy.
+ */
+ static float EncodeType(uint32_t aType) {
+ static_assert(sizeof(uint32_t) == sizeof(float),
+ "sizeof uint32_t and float must be the same");
+ MOZ_ASSERT(IsValidType(aType), "Seg type not recognized");
+ return *(reinterpret_cast<float*>(&aType));
+ }
+
+ static uint32_t DecodeType(float aType) {
+ static_assert(sizeof(uint32_t) == sizeof(float),
+ "sizeof uint32_t and float must be the same");
+ uint32_t type = *(reinterpret_cast<uint32_t*>(&aType));
+ MOZ_ASSERT(IsValidType(type), "Seg type not recognized");
+ return type;
+ }
+
+ static char16_t GetPathSegTypeAsLetter(uint32_t aType) {
+ MOZ_ASSERT(IsValidType(aType), "Seg type not recognized");
+
+ static const char16_t table[] = {
+ char16_t('x'), // 0 == PATHSEG_UNKNOWN
+ char16_t('z'), // 1 == PATHSEG_CLOSEPATH
+ char16_t('M'), // 2 == PATHSEG_MOVETO_ABS
+ char16_t('m'), // 3 == PATHSEG_MOVETO_REL
+ char16_t('L'), // 4 == PATHSEG_LINETO_ABS
+ char16_t('l'), // 5 == PATHSEG_LINETO_REL
+ char16_t('C'), // 6 == PATHSEG_CURVETO_CUBIC_ABS
+ char16_t('c'), // 7 == PATHSEG_CURVETO_CUBIC_REL
+ char16_t('Q'), // 8 == PATHSEG_CURVETO_QUADRATIC_ABS
+ char16_t('q'), // 9 == PATHSEG_CURVETO_QUADRATIC_REL
+ char16_t('A'), // 10 == PATHSEG_ARC_ABS
+ char16_t('a'), // 11 == PATHSEG_ARC_REL
+ char16_t('H'), // 12 == PATHSEG_LINETO_HORIZONTAL_ABS
+ char16_t('h'), // 13 == PATHSEG_LINETO_HORIZONTAL_REL
+ char16_t('V'), // 14 == PATHSEG_LINETO_VERTICAL_ABS
+ char16_t('v'), // 15 == PATHSEG_LINETO_VERTICAL_REL
+ char16_t('S'), // 16 == PATHSEG_CURVETO_CUBIC_SMOOTH_ABS
+ char16_t('s'), // 17 == PATHSEG_CURVETO_CUBIC_SMOOTH_REL
+ char16_t('T'), // 18 == PATHSEG_CURVETO_QUADRATIC_SMOOTH_ABS
+ char16_t('t') // 19 == PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL
+ };
+ static_assert(MOZ_ARRAY_LENGTH(table) == NS_SVG_PATH_SEG_TYPE_COUNT,
+ "Unexpected table size");
+
+ return table[aType];
+ }
+
+ static uint32_t ArgCountForType(uint32_t aType) {
+ MOZ_ASSERT(IsValidType(aType), "Seg type not recognized");
+
+ static const uint8_t table[] = {
+ 0, // 0 == PATHSEG_UNKNOWN
+ 0, // 1 == PATHSEG_CLOSEPATH
+ 2, // 2 == PATHSEG_MOVETO_ABS
+ 2, // 3 == PATHSEG_MOVETO_REL
+ 2, // 4 == PATHSEG_LINETO_ABS
+ 2, // 5 == PATHSEG_LINETO_REL
+ 6, // 6 == PATHSEG_CURVETO_CUBIC_ABS
+ 6, // 7 == PATHSEG_CURVETO_CUBIC_REL
+ 4, // 8 == PATHSEG_CURVETO_QUADRATIC_ABS
+ 4, // 9 == PATHSEG_CURVETO_QUADRATIC_REL
+ 7, // 10 == PATHSEG_ARC_ABS
+ 7, // 11 == PATHSEG_ARC_REL
+ 1, // 12 == PATHSEG_LINETO_HORIZONTAL_ABS
+ 1, // 13 == PATHSEG_LINETO_HORIZONTAL_REL
+ 1, // 14 == PATHSEG_LINETO_VERTICAL_ABS
+ 1, // 15 == PATHSEG_LINETO_VERTICAL_REL
+ 4, // 16 == PATHSEG_CURVETO_CUBIC_SMOOTH_ABS
+ 4, // 17 == PATHSEG_CURVETO_CUBIC_SMOOTH_REL
+ 2, // 18 == PATHSEG_CURVETO_QUADRATIC_SMOOTH_ABS
+ 2 // 19 == PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL
+ };
+ static_assert(MOZ_ARRAY_LENGTH(table) == NS_SVG_PATH_SEG_TYPE_COUNT,
+ "Unexpected table size");
+
+ return table[aType];
+ }
+
+ /**
+ * Convenience so that callers can pass a float containing an encoded type
+ * and have it decoded implicitly.
+ */
+ static uint32_t ArgCountForType(float aType) {
+ return ArgCountForType(DecodeType(aType));
+ }
+
+ static bool IsValidType(uint32_t aType) {
+ return aType >= NS_SVG_PATH_SEG_FIRST_VALID_TYPE &&
+ aType <= NS_SVG_PATH_SEG_LAST_VALID_TYPE;
+ }
+
+ static bool IsCubicType(uint32_t aType) {
+ return aType == dom::SVGPathSeg_Binding::PATHSEG_CURVETO_CUBIC_REL ||
+ aType == dom::SVGPathSeg_Binding::PATHSEG_CURVETO_CUBIC_ABS ||
+ aType == dom::SVGPathSeg_Binding::PATHSEG_CURVETO_CUBIC_SMOOTH_REL ||
+ aType == dom::SVGPathSeg_Binding::PATHSEG_CURVETO_CUBIC_SMOOTH_ABS;
+ }
+
+ static bool IsQuadraticType(uint32_t aType) {
+ return aType == dom::SVGPathSeg_Binding::PATHSEG_CURVETO_QUADRATIC_REL ||
+ aType == dom::SVGPathSeg_Binding::PATHSEG_CURVETO_QUADRATIC_ABS ||
+ aType ==
+ dom::SVGPathSeg_Binding::PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL ||
+ aType ==
+ dom::SVGPathSeg_Binding::PATHSEG_CURVETO_QUADRATIC_SMOOTH_ABS;
+ }
+
+ static bool IsArcType(uint32_t aType) {
+ return aType == dom::SVGPathSeg_Binding::PATHSEG_ARC_ABS ||
+ aType == dom::SVGPathSeg_Binding::PATHSEG_ARC_REL;
+ }
+
+ static bool IsRelativeOrAbsoluteType(uint32_t aType) {
+ MOZ_ASSERT(IsValidType(aType), "Seg type not recognized");
+
+ // When adding a new path segment type, ensure that the returned condition
+ // below is still correct.
+ static_assert(
+ NS_SVG_PATH_SEG_LAST_VALID_TYPE ==
+ dom::SVGPathSeg_Binding::PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL,
+ "Unexpected type");
+
+ return aType >= dom::SVGPathSeg_Binding::PATHSEG_MOVETO_ABS;
+ }
+
+ static bool IsRelativeType(uint32_t aType) {
+ MOZ_ASSERT(IsRelativeOrAbsoluteType(aType),
+ "IsRelativeType called with segment type that does not come in "
+ "relative and absolute forms");
+
+ // When adding a new path segment type, ensure that the returned condition
+ // below is still correct.
+ static_assert(
+ NS_SVG_PATH_SEG_LAST_VALID_TYPE ==
+ dom::SVGPathSeg_Binding::PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL,
+ "Unexpected type");
+
+ return aType & 1;
+ }
+
+ static uint32_t RelativeVersionOfType(uint32_t aType) {
+ MOZ_ASSERT(IsRelativeOrAbsoluteType(aType),
+ "RelativeVersionOfType called with segment type that does not "
+ "come in relative and absolute forms");
+
+ // When adding a new path segment type, ensure that the returned condition
+ // below is still correct.
+ static_assert(
+ NS_SVG_PATH_SEG_LAST_VALID_TYPE ==
+ dom::SVGPathSeg_Binding::PATHSEG_CURVETO_QUADRATIC_SMOOTH_REL,
+ "Unexpected type");
+
+ return aType | 1;
+ }
+
+ static bool SameTypeModuloRelativeness(uint32_t aType1, uint32_t aType2) {
+ if (!IsRelativeOrAbsoluteType(aType1) ||
+ !IsRelativeOrAbsoluteType(aType2)) {
+ return aType1 == aType2;
+ }
+
+ return RelativeVersionOfType(aType1) == RelativeVersionOfType(aType2);
+ }
+
+ /**
+ * Traverse the given path segment and update the SVGPathTraversalState
+ * object.
+ */
+ static void TraversePathSegment(const float* aData,
+ SVGPathTraversalState& aState);
+
+ /**
+ * Traverse the given path segment and update the SVGPathTraversalState
+ * object. This is identical to the above one but accepts StylePathCommand.
+ */
+ static void TraversePathSegment(const StylePathCommand& aCommand,
+ SVGPathTraversalState& aState);
+};
+
+/// Detect whether the path represents a rectangle (for both filling AND
+/// stroking) and if so returns it.
+///
+/// This is typically useful for google slides which has many of these rectangle
+/// shaped paths. It handles the same scenarios as skia's
+/// SkPathPriv::IsRectContour which it is inspried from, including zero-length
+/// edges and multiple points on edges of the rectangle, and doesn't attempt to
+/// detect flat curves (that could easily be added but the expectation is that
+/// since skia doesn't fast path it we're not likely to run into it in
+/// practice).
+///
+/// We could implement something similar for polygons.
+Maybe<gfx::Rect> SVGPathToAxisAlignedRect(Span<const StylePathCommand> aPath);
+
+} // namespace mozilla
+
+#endif // DOM_SVG_SVGPATHSEGUTILS_H_