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Diffstat (limited to '')
-rw-r--r-- | dom/system/windows/location/WindowsLocationProvider.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/dom/system/windows/location/WindowsLocationProvider.h b/dom/system/windows/location/WindowsLocationProvider.h new file mode 100644 index 0000000000..d1e4dfa936 --- /dev/null +++ b/dom/system/windows/location/WindowsLocationProvider.h @@ -0,0 +1,78 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_dom_WindowsLocationProvider_h__ +#define mozilla_dom_WindowsLocationProvider_h__ + +#include "nsCOMPtr.h" +#include "nsIGeolocationProvider.h" +#include "mozilla/MozPromise.h" + +class MLSFallback; + +namespace mozilla::dom { + +class WindowsLocationParent; + +// Uses a PWindowsLocation actor to subscribe to geolocation updates from the +// Windows utility process and falls back to MLS when it is not available or +// fails. +class WindowsLocationProvider final : public nsIGeolocationProvider { + public: + NS_DECL_ISUPPORTS + NS_DECL_NSIGEOLOCATIONPROVIDER + + WindowsLocationProvider(); + + private: + friend WindowsLocationParent; + + ~WindowsLocationProvider(); + + nsresult CreateAndWatchMLSProvider(nsIGeolocationUpdate* aCallback); + void CancelMLSProvider(); + + void MaybeCreateLocationActor(); + void ReleaseUtilityProcess(); + + // These methods either send the message on the existing actor or queue + // the messages to be sent (in order) once the actor exists. + bool SendStartup(); + bool SendRegisterForReport(nsIGeolocationUpdate* aCallback); + bool SendUnregisterForReport(); + bool SendSetHighAccuracy(bool aEnable); + bool Send__delete__(); + + void RecvUpdate(RefPtr<nsIDOMGeoPosition> aGeoPosition); + // See bug 1539864 for MOZ_CAN_RUN_SCRIPT_BOUNDARY justification. + MOZ_CAN_RUN_SCRIPT_BOUNDARY void RecvFailed(uint16_t err); + + // The utility process actor has ended its connection, either successfully + // or with an error. + void ActorStopped(); + + // Run fn once actor is ready to send messages, which may be immediately. + template <typename Fn> + bool WhenActorIsReady(Fn&& fn); + + RefPtr<MLSFallback> mMLSProvider; + + nsCOMPtr<nsIGeolocationUpdate> mCallback; + + using WindowsLocationPromise = + MozPromise<RefPtr<WindowsLocationParent>, bool, false>; + + // Before the utility process exists, we have a promise that we will get our + // location actor. mActor and mActorPromise are never both set. + RefPtr<WindowsLocationPromise> mActorPromise; + RefPtr<WindowsLocationParent> mActor; + + bool mWatching = false; +}; + +} // namespace mozilla::dom + +#endif // mozilla_dom_WindowsLocationProvider_h__ |