diff options
Diffstat (limited to 'dom/webgpu/CommandBuffer.h')
-rw-r--r-- | dom/webgpu/CommandBuffer.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/dom/webgpu/CommandBuffer.h b/dom/webgpu/CommandBuffer.h index b9c2495fb7..dff3e14d75 100644 --- a/dom/webgpu/CommandBuffer.h +++ b/dom/webgpu/CommandBuffer.h @@ -22,7 +22,7 @@ class CommandBuffer final : public ObjectBase, public ChildOf<Device> { GPU_DECL_JS_WRAP(CommandBuffer) CommandBuffer(Device* const aParent, RawId aId, - nsTArray<WeakPtr<CanvasContext>>&& aTargetContexts, + nsTArray<WeakPtr<CanvasContext>>&& aPresentationContexts, RefPtr<CommandEncoder>&& aEncoder); Maybe<RawId> Commit(); @@ -33,7 +33,7 @@ class CommandBuffer final : public ObjectBase, public ChildOf<Device> { void Cleanup(); const RawId mId; - const nsTArray<WeakPtr<CanvasContext>> mTargetContexts; + const nsTArray<WeakPtr<CanvasContext>> mPresentationContexts; // Command buffers and encoders share the same identity (this is a // simplifcation currently made by wgpu). To avoid dropping the same ID twice, // the wgpu resource lifetime is tied to the encoder which is held alive by |