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Diffstat (limited to 'dom/webgpu/CommandBuffer.h')
-rw-r--r-- | dom/webgpu/CommandBuffer.h | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/dom/webgpu/CommandBuffer.h b/dom/webgpu/CommandBuffer.h new file mode 100644 index 0000000000..b9c2495fb7 --- /dev/null +++ b/dom/webgpu/CommandBuffer.h @@ -0,0 +1,46 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GPU_CommandBuffer_H_ +#define GPU_CommandBuffer_H_ + +#include "mozilla/WeakPtr.h" +#include "mozilla/webgpu/WebGPUTypes.h" +#include "nsWrapperCache.h" +#include "ObjectModel.h" + +namespace mozilla::webgpu { + +class CanvasContext; +class Device; + +class CommandBuffer final : public ObjectBase, public ChildOf<Device> { + public: + GPU_DECL_CYCLE_COLLECTION(CommandBuffer) + GPU_DECL_JS_WRAP(CommandBuffer) + + CommandBuffer(Device* const aParent, RawId aId, + nsTArray<WeakPtr<CanvasContext>>&& aTargetContexts, + RefPtr<CommandEncoder>&& aEncoder); + + Maybe<RawId> Commit(); + + private: + CommandBuffer() = delete; + ~CommandBuffer(); + void Cleanup(); + + const RawId mId; + const nsTArray<WeakPtr<CanvasContext>> mTargetContexts; + // Command buffers and encoders share the same identity (this is a + // simplifcation currently made by wgpu). To avoid dropping the same ID twice, + // the wgpu resource lifetime is tied to the encoder which is held alive by + // the command buffer. + RefPtr<CommandEncoder> mEncoder; +}; + +} // namespace mozilla::webgpu + +#endif // GPU_CommandBuffer_H_ |