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diff --git a/dom/webgpu/mochitest/test_buffer_mapping_invalid_device.html b/dom/webgpu/mochitest/test_buffer_mapping_invalid_device.html
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+++ b/dom/webgpu/mochitest/test_buffer_mapping_invalid_device.html
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+<!DOCTYPE html>
+<html>
+ <head>
+ <meta charset="utf-8" />
+ <script src="/tests/SimpleTest/SimpleTest.js"></script>
+ <link rel="stylesheet" href="/tests/SimpleTest/test.css" />
+ </head>
+ <body>
+ <script>
+ ok(
+ SpecialPowers.getBoolPref("dom.webgpu.enabled"),
+ "Pref should be enabled."
+ );
+
+ async function testBody() {
+ const adapter = await navigator.gpu.requestAdapter({});
+ const device = await adapter.requestDevice({});
+ const bindGroupLayout = device.createBindGroupLayout({
+ entries: [
+ {
+ binding: 256,
+ storageTexture: { format: "bc1-rgba-unorm-srgb" },
+ visibility: GPUShaderStage.FRAGMENT,
+ },
+ ],
+ });
+ const buffer1 = device.createBuffer({
+ size: 32,
+ usage: GPUBufferUsage.MAP_READ,
+ });
+
+ // Call device.destroy, which makes the device invalid. Further object creation
+ // on device will create objects that are also invalid.
+ device.destroy();
+
+ // Create an invalid buffer2.
+ const buffer2 = device.createBuffer({
+ size: 32,
+ usage: GPUBufferUsage.MAP_WRITE,
+ });
+
+ // Create an invalid bind group, referencing invalid buffer2.
+ const bindGroup = device.createBindGroup({
+ layout: bindGroupLayout,
+ entries: [
+ { binding: 1, resource: { buffer: buffer1 } },
+ { binding: 2, resource: { buffer: buffer2 } },
+ ],
+ });
+
+ ok(bindGroup, "Created a bind group referencing an invalid buffer.");
+ }
+
+ SimpleTest.waitForExplicitFinish();
+ testBody()
+ .catch(e => ok(false, "Unhandled exception " + e))
+ .finally(() => SimpleTest.finish());
+ </script>
+ </body>
+</html>