diff options
Diffstat (limited to 'dom/webgpu/tests/cts/checkout/src/webgpu/shader/validation/expression/call/builtin/textureStore.spec.ts')
-rw-r--r-- | dom/webgpu/tests/cts/checkout/src/webgpu/shader/validation/expression/call/builtin/textureStore.spec.ts | 168 |
1 files changed, 168 insertions, 0 deletions
diff --git a/dom/webgpu/tests/cts/checkout/src/webgpu/shader/validation/expression/call/builtin/textureStore.spec.ts b/dom/webgpu/tests/cts/checkout/src/webgpu/shader/validation/expression/call/builtin/textureStore.spec.ts new file mode 100644 index 0000000000..6613377732 --- /dev/null +++ b/dom/webgpu/tests/cts/checkout/src/webgpu/shader/validation/expression/call/builtin/textureStore.spec.ts @@ -0,0 +1,168 @@ +const builtin = 'textureStore'; +export const description = ` +Validation tests for the ${builtin}() builtin. + +* test textureStore coords parameter must be correct type +* test textureStore array_index parameter must be correct type +* test textureStore value parameter must be correct type +`; + +import { makeTestGroup } from '../../../../../../common/framework/test_group.js'; +import { keysOf, objectsToRecord } from '../../../../../../common/util/data_tables.js'; +import { kAllTextureFormats, kTextureFormatInfo } from '../../../../../format_info.js'; +import { + Type, + kAllScalarsAndVectors, + isConvertible, + ScalarType, + VectorType, + isUnsignedType, +} from '../../../../../util/conversion.js'; +import { ShaderValidationTest } from '../../../shader_validation_test.js'; + +const kTextureColorTypeToType = { + sint: Type.vec4i, + uint: Type.vec4u, + float: Type.vec4f, + 'unfilterable-float': Type.vec4f, +}; + +type TextureStoreArguments = { + coordsArgTypes: readonly [ScalarType | VectorType, ScalarType | VectorType]; + hasArrayIndexArg?: boolean; +}; + +const kValidTextureStoreParameterTypes: { [n: string]: TextureStoreArguments } = { + texture_storage_1d: { coordsArgTypes: [Type.i32, Type.u32] }, + texture_storage_2d: { coordsArgTypes: [Type.vec2i, Type.vec2u] }, + texture_storage_2d_array: { + coordsArgTypes: [Type.vec2i, Type.vec2u], + hasArrayIndexArg: true, + }, + texture_storage_3d: { coordsArgTypes: [Type.vec3i, Type.vec3u] }, +} as const; + +const kTextureTypes = keysOf(kValidTextureStoreParameterTypes); +const kValuesTypes = objectsToRecord(kAllScalarsAndVectors); + +export const g = makeTestGroup(ShaderValidationTest); + +g.test('coords_argument') + .specURL('https://gpuweb.github.io/gpuweb/wgsl/#texturestore') + .desc( + ` +Validates that only incorrect coords arguments are rejected by ${builtin} +` + ) + .params(u => + u + .combine('textureType', keysOf(kValidTextureStoreParameterTypes)) + .combine('coordType', keysOf(kValuesTypes)) + .beginSubcases() + .combine('value', [-1, 0, 1] as const) + // filter out unsigned types with negative values + .filter(t => !isUnsignedType(kValuesTypes[t.coordType]) || t.value >= 0) + ) + .fn(t => { + const { textureType, coordType, value } = t.params; + const coordArgType = kValuesTypes[coordType]; + const { coordsArgTypes, hasArrayIndexArg } = kValidTextureStoreParameterTypes[textureType]; + + const coordWGSL = coordArgType.create(value).wgsl(); + const arrayWGSL = hasArrayIndexArg ? ', 0' : ''; + const format = 'rgba8unorm'; + const valueWGSL = 'vec4f(0)'; + + const code = ` +@group(0) @binding(0) var t: ${textureType}<${format},write>; +@fragment fn fs() -> @location(0) vec4f { + textureStore(t, ${coordWGSL}${arrayWGSL}, ${valueWGSL}); + return vec4f(0); +} +`; + const expectSuccess = + isConvertible(coordArgType, coordsArgTypes[0]) || + isConvertible(coordArgType, coordsArgTypes[1]); + t.expectCompileResult(expectSuccess, code); + }); + +g.test('array_index_argument') + .specURL('https://gpuweb.github.io/gpuweb/wgsl/#texturestore') + .desc( + ` +Validates that only incorrect array_index arguments are rejected by ${builtin} +` + ) + .params(u => + u + .combine('textureType', kTextureTypes) + // filter out types with no array_index + .filter(t => !!kValidTextureStoreParameterTypes[t.textureType].hasArrayIndexArg) + .combine('arrayIndexType', keysOf(kValuesTypes)) + .beginSubcases() + .combine('value', [-9, -8, 0, 7, 8]) + // filter out unsigned types with negative values + .filter(t => !isUnsignedType(kValuesTypes[t.arrayIndexType]) || t.value >= 0) + ) + .fn(t => { + const { textureType, arrayIndexType, value } = t.params; + const arrayIndexArgType = kValuesTypes[arrayIndexType]; + const args = [arrayIndexArgType.create(value)]; + const { coordsArgTypes } = kValidTextureStoreParameterTypes[textureType]; + + const coordWGSL = coordsArgTypes[0].create(0).wgsl(); + const arrayWGSL = args.map(arg => arg.wgsl()).join(', '); + const format = 'rgba8unorm'; + const valueWGSL = 'vec4f(0)'; + + const code = ` +@group(0) @binding(0) var t: ${textureType}<${format}, write>; +@fragment fn fs() -> @location(0) vec4f { + textureStore(t, ${coordWGSL}, ${arrayWGSL}, ${valueWGSL}); + return vec4f(0); +} +`; + const expectSuccess = + isConvertible(arrayIndexArgType, Type.i32) || isConvertible(arrayIndexArgType, Type.u32); + t.expectCompileResult(expectSuccess, code); + }); + +g.test('value_argument') + .specURL('https://gpuweb.github.io/gpuweb/wgsl/#texturestore') + .desc( + ` +Validates that only incorrect value arguments are rejected by ${builtin} +` + ) + .params(u => + u + .combine('textureType', kTextureTypes) + .combine('valueType', keysOf(kValuesTypes)) + .beginSubcases() + .combine('format', kAllTextureFormats) + // filter to only storage texture formats. + .filter(t => !!kTextureFormatInfo[t.format].color?.storage) + .combine('value', [0, 1, 2]) + ) + .fn(t => { + const { textureType, valueType, format, value } = t.params; + const valueArgType = kValuesTypes[valueType]; + const args = [valueArgType.create(value)]; + const { coordsArgTypes, hasArrayIndexArg } = kValidTextureStoreParameterTypes[textureType]; + + const coordWGSL = coordsArgTypes[0].create(0).wgsl(); + const arrayWGSL = hasArrayIndexArg ? ', 0' : ''; + const valueWGSL = args.map(arg => arg.wgsl()).join(', '); + + const code = ` +@group(0) @binding(0) var t: ${textureType}<${format}, write>; +@fragment fn fs() -> @location(0) vec4f { + textureStore(t, ${coordWGSL}${arrayWGSL}, ${valueWGSL}); + return vec4f(0); +} +`; + const colorType = kTextureFormatInfo[format].color?.type; + const requiredValueType = kTextureColorTypeToType[colorType!]; + const expectSuccess = isConvertible(valueArgType, requiredValueType); + t.expectCompileResult(expectSuccess, code); + }); |