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-rw-r--r--gfx/angle/checkout/src/compiler/translator/SymbolUniqueId.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/compiler/translator/SymbolUniqueId.h b/gfx/angle/checkout/src/compiler/translator/SymbolUniqueId.h
new file mode 100644
index 0000000000..7e0312d054
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+++ b/gfx/angle/checkout/src/compiler/translator/SymbolUniqueId.h
@@ -0,0 +1,58 @@
+//
+// Copyright 2017 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// SymbolUniqueId.h: Encapsulates a unique id for a symbol.
+
+#ifndef COMPILER_TRANSLATOR_SYMBOLUNIQUEID_H_
+#define COMPILER_TRANSLATOR_SYMBOLUNIQUEID_H_
+
+#include "compiler/translator/Common.h"
+
+namespace sh
+{
+
+class TSymbolTable;
+class TSymbol;
+
+class TSymbolUniqueId
+{
+ public:
+ POOL_ALLOCATOR_NEW_DELETE
+ explicit TSymbolUniqueId(const TSymbol &symbol);
+ constexpr TSymbolUniqueId(const TSymbolUniqueId &) = default;
+ TSymbolUniqueId &operator =(const TSymbolUniqueId &);
+ bool operator==(const TSymbolUniqueId &) const;
+
+ constexpr int get() const { return mId; }
+
+ private:
+ friend class TSymbolTable;
+ explicit TSymbolUniqueId(TSymbolTable *symbolTable);
+
+ friend class BuiltInId;
+ constexpr TSymbolUniqueId(int staticId) : mId(staticId) {}
+
+ int mId;
+};
+
+enum class SymbolType : uint8_t
+{
+ BuiltIn,
+ UserDefined,
+ AngleInternal,
+ Empty // Meaning symbol without a name.
+};
+
+enum class SymbolClass : uint8_t
+{
+ Function,
+ Variable,
+ Struct,
+ InterfaceBlock
+};
+
+} // namespace sh
+
+#endif // COMPILER_TRANSLATOR_SYMBOLUNIQUEID_H_