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-rw-r--r-- | gfx/angle/checkout/src/compiler/translator/tree_ops/d3d/RecordUniformBlocksWithLargeArrayMember.h | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/compiler/translator/tree_ops/d3d/RecordUniformBlocksWithLargeArrayMember.h b/gfx/angle/checkout/src/compiler/translator/tree_ops/d3d/RecordUniformBlocksWithLargeArrayMember.h new file mode 100644 index 0000000000..d7825c28cb --- /dev/null +++ b/gfx/angle/checkout/src/compiler/translator/tree_ops/d3d/RecordUniformBlocksWithLargeArrayMember.h @@ -0,0 +1,28 @@ +// +// Copyright 2020 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// RecordUniformBlocksWithLargeArrayMember.h: +// Collect all uniform blocks which have one or more large array members, +// and the array sizes are greater than or equal to 50. If some of them +// satify some conditions, we will translate them to StructuredBuffers +// on Direct3D backend. +// + +#ifndef COMPILER_TRANSLATOR_TREEOPS_D3D_RECORDUNIFORMBLOCKSWITHLARGEARRAYMEMBER_H_ +#define COMPILER_TRANSLATOR_TREEOPS_D3D_RECORDUNIFORMBLOCKSWITHLARGEARRAYMEMBER_H_ + +#include "compiler/translator/IntermNode.h" + +namespace sh +{ +class TIntermNode; + +[[nodiscard]] bool RecordUniformBlocksWithLargeArrayMember( + TIntermNode *root, + std::map<int, const TInterfaceBlock *> &uniformBlockOptimizedMap, + std::set<std::string> &slowCompilingUniformBlockSet); +} // namespace sh + +#endif // COMPILER_TRANSLATOR_TREEOPS_D3D_RECORDUNIFORMBLOCKSWITHLARGEARRAYMEMBER_H_ |