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-rw-r--r--gfx/angle/checkout/src/libGLESv2/entry_points_gles_1_0_autogen.cpp2116
1 files changed, 2116 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libGLESv2/entry_points_gles_1_0_autogen.cpp b/gfx/angle/checkout/src/libGLESv2/entry_points_gles_1_0_autogen.cpp
new file mode 100644
index 0000000000..243d630881
--- /dev/null
+++ b/gfx/angle/checkout/src/libGLESv2/entry_points_gles_1_0_autogen.cpp
@@ -0,0 +1,2116 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by generate_entry_points.py using data from gl.xml.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// entry_points_gles_1_0_autogen.cpp:
+// Defines the GLES 1.0 entry points.
+
+#include "libGLESv2/entry_points_gles_1_0_autogen.h"
+
+#include "common/entry_points_enum_autogen.h"
+#include "libANGLE/Context.h"
+#include "libANGLE/Context.inl.h"
+#include "libANGLE/capture/capture_gles_1_0_autogen.h"
+#include "libANGLE/capture/gl_enum_utils.h"
+#include "libANGLE/entry_points_utils.h"
+#include "libANGLE/validationES1.h"
+#include "libGLESv2/global_state.h"
+
+using namespace gl;
+
+extern "C" {
+void GL_APIENTRY GL_AlphaFunc(GLenum func, GLfloat ref)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLAlphaFunc, "context = %d, func = %s, ref = %f", CID(context),
+ GLenumToString(GLESEnum::AlphaFunction, func), ref);
+
+ if (context)
+ {
+ AlphaTestFunc funcPacked = PackParam<AlphaTestFunc>(func);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateAlphaFunc(context, angle::EntryPoint::GLAlphaFunc, funcPacked, ref));
+ if (isCallValid)
+ {
+ context->alphaFunc(funcPacked, ref);
+ }
+ ANGLE_CAPTURE_GL(AlphaFunc, isCallValid, context, funcPacked, ref);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_AlphaFuncx(GLenum func, GLfixed ref)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLAlphaFuncx, "context = %d, func = %s, ref = 0x%X", CID(context),
+ GLenumToString(GLESEnum::AlphaFunction, func), ref);
+
+ if (context)
+ {
+ AlphaTestFunc funcPacked = PackParam<AlphaTestFunc>(func);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateAlphaFuncx(context, angle::EntryPoint::GLAlphaFuncx, funcPacked, ref));
+ if (isCallValid)
+ {
+ context->alphaFuncx(funcPacked, ref);
+ }
+ ANGLE_CAPTURE_GL(AlphaFuncx, isCallValid, context, funcPacked, ref);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_ClearColorx(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLClearColorx,
+ "context = %d, red = 0x%X, green = 0x%X, blue = 0x%X, alpha = 0x%X", CID(context), red,
+ green, blue, alpha);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateClearColorx(context, angle::EntryPoint::GLClearColorx, red,
+ green, blue, alpha));
+ if (isCallValid)
+ {
+ context->clearColorx(red, green, blue, alpha);
+ }
+ ANGLE_CAPTURE_GL(ClearColorx, isCallValid, context, red, green, blue, alpha);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_ClearDepthx(GLfixed depth)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLClearDepthx, "context = %d, depth = 0x%X", CID(context), depth);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateClearDepthx(context, angle::EntryPoint::GLClearDepthx, depth));
+ if (isCallValid)
+ {
+ context->clearDepthx(depth);
+ }
+ ANGLE_CAPTURE_GL(ClearDepthx, isCallValid, context, depth);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_ClientActiveTexture(GLenum texture)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLClientActiveTexture, "context = %d, texture = %s", CID(context),
+ GLenumToString(GLESEnum::TextureUnit, texture));
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateClientActiveTexture(
+ context, angle::EntryPoint::GLClientActiveTexture, texture));
+ if (isCallValid)
+ {
+ context->clientActiveTexture(texture);
+ }
+ ANGLE_CAPTURE_GL(ClientActiveTexture, isCallValid, context, texture);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_ClipPlanef(GLenum p, const GLfloat *eqn)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLClipPlanef, "context = %d, p = %s, eqn = 0x%016" PRIxPTR "", CID(context),
+ GLenumToString(GLESEnum::ClipPlaneName, p), (uintptr_t)eqn);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateClipPlanef(context, angle::EntryPoint::GLClipPlanef, p, eqn));
+ if (isCallValid)
+ {
+ context->clipPlanef(p, eqn);
+ }
+ ANGLE_CAPTURE_GL(ClipPlanef, isCallValid, context, p, eqn);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_ClipPlanex(GLenum plane, const GLfixed *equation)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLClipPlanex, "context = %d, plane = %s, equation = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::ClipPlaneName, plane), (uintptr_t)equation);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateClipPlanex(context, angle::EntryPoint::GLClipPlanex, plane, equation));
+ if (isCallValid)
+ {
+ context->clipPlanex(plane, equation);
+ }
+ ANGLE_CAPTURE_GL(ClipPlanex, isCallValid, context, plane, equation);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLColor4f, "context = %d, red = %f, green = %f, blue = %f, alpha = %f",
+ CID(context), red, green, blue, alpha);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateColor4f(context, angle::EntryPoint::GLColor4f, red, green, blue, alpha));
+ if (isCallValid)
+ {
+ context->color4f(red, green, blue, alpha);
+ }
+ ANGLE_CAPTURE_GL(Color4f, isCallValid, context, red, green, blue, alpha);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Color4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLColor4ub, "context = %d, red = %d, green = %d, blue = %d, alpha = %d",
+ CID(context), red, green, blue, alpha);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateColor4ub(context, angle::EntryPoint::GLColor4ub, red, green, blue, alpha));
+ if (isCallValid)
+ {
+ context->color4ub(red, green, blue, alpha);
+ }
+ ANGLE_CAPTURE_GL(Color4ub, isCallValid, context, red, green, blue, alpha);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Color4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLColor4x, "context = %d, red = 0x%X, green = 0x%X, blue = 0x%X, alpha = 0x%X",
+ CID(context), red, green, blue, alpha);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateColor4x(context, angle::EntryPoint::GLColor4x, red, green, blue, alpha));
+ if (isCallValid)
+ {
+ context->color4x(red, green, blue, alpha);
+ }
+ ANGLE_CAPTURE_GL(Color4x, isCallValid, context, red, green, blue, alpha);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_ColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLColorPointer,
+ "context = %d, size = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "",
+ CID(context), size, GLenumToString(GLESEnum::ColorPointerType, type), stride,
+ (uintptr_t)pointer);
+
+ if (context)
+ {
+ VertexAttribType typePacked = PackParam<VertexAttribType>(type);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateColorPointer(context, angle::EntryPoint::GLColorPointer, size,
+ typePacked, stride, pointer));
+ if (isCallValid)
+ {
+ context->colorPointer(size, typePacked, stride, pointer);
+ }
+ ANGLE_CAPTURE_GL(ColorPointer, isCallValid, context, size, typePacked, stride, pointer);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_DepthRangex(GLfixed n, GLfixed f)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLDepthRangex, "context = %d, n = 0x%X, f = 0x%X", CID(context), n, f);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateDepthRangex(context, angle::EntryPoint::GLDepthRangex, n, f));
+ if (isCallValid)
+ {
+ context->depthRangex(n, f);
+ }
+ ANGLE_CAPTURE_GL(DepthRangex, isCallValid, context, n, f);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_DisableClientState(GLenum array)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLDisableClientState, "context = %d, array = %s", CID(context),
+ GLenumToString(GLESEnum::EnableCap, array));
+
+ if (context)
+ {
+ ClientVertexArrayType arrayPacked = PackParam<ClientVertexArrayType>(array);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateDisableClientState(
+ context, angle::EntryPoint::GLDisableClientState, arrayPacked));
+ if (isCallValid)
+ {
+ context->disableClientState(arrayPacked);
+ }
+ ANGLE_CAPTURE_GL(DisableClientState, isCallValid, context, arrayPacked);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_EnableClientState(GLenum array)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLEnableClientState, "context = %d, array = %s", CID(context),
+ GLenumToString(GLESEnum::EnableCap, array));
+
+ if (context)
+ {
+ ClientVertexArrayType arrayPacked = PackParam<ClientVertexArrayType>(array);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateEnableClientState(
+ context, angle::EntryPoint::GLEnableClientState, arrayPacked));
+ if (isCallValid)
+ {
+ context->enableClientState(arrayPacked);
+ }
+ ANGLE_CAPTURE_GL(EnableClientState, isCallValid, context, arrayPacked);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Fogf(GLenum pname, GLfloat param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLFogf, "context = %d, pname = %s, param = %f", CID(context),
+ GLenumToString(GLESEnum::FogParameter, pname), param);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateFogf(context, angle::EntryPoint::GLFogf, pname, param));
+ if (isCallValid)
+ {
+ context->fogf(pname, param);
+ }
+ ANGLE_CAPTURE_GL(Fogf, isCallValid, context, pname, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Fogfv(GLenum pname, const GLfloat *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLFogfv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
+ GLenumToString(GLESEnum::FogParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateFogfv(context, angle::EntryPoint::GLFogfv, pname, params));
+ if (isCallValid)
+ {
+ context->fogfv(pname, params);
+ }
+ ANGLE_CAPTURE_GL(Fogfv, isCallValid, context, pname, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Fogx(GLenum pname, GLfixed param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLFogx, "context = %d, pname = %s, param = 0x%X", CID(context),
+ GLenumToString(GLESEnum::FogPName, pname), param);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateFogx(context, angle::EntryPoint::GLFogx, pname, param));
+ if (isCallValid)
+ {
+ context->fogx(pname, param);
+ }
+ ANGLE_CAPTURE_GL(Fogx, isCallValid, context, pname, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Fogxv(GLenum pname, const GLfixed *param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLFogxv, "context = %d, pname = %s, param = 0x%016" PRIxPTR "", CID(context),
+ GLenumToString(GLESEnum::FogPName, pname), (uintptr_t)param);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateFogxv(context, angle::EntryPoint::GLFogxv, pname, param));
+ if (isCallValid)
+ {
+ context->fogxv(pname, param);
+ }
+ ANGLE_CAPTURE_GL(Fogxv, isCallValid, context, pname, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Frustumf(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLFrustumf, "context = %d, l = %f, r = %f, b = %f, t = %f, n = %f, f = %f",
+ CID(context), l, r, b, t, n, f);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateFrustumf(context, angle::EntryPoint::GLFrustumf, l, r, b, t, n, f));
+ if (isCallValid)
+ {
+ context->frustumf(l, r, b, t, n, f);
+ }
+ ANGLE_CAPTURE_GL(Frustumf, isCallValid, context, l, r, b, t, n, f);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Frustumx(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLFrustumx,
+ "context = %d, l = 0x%X, r = 0x%X, b = 0x%X, t = 0x%X, n = 0x%X, f = 0x%X", CID(context),
+ l, r, b, t, n, f);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateFrustumx(context, angle::EntryPoint::GLFrustumx, l, r, b, t, n, f));
+ if (isCallValid)
+ {
+ context->frustumx(l, r, b, t, n, f);
+ }
+ ANGLE_CAPTURE_GL(Frustumx, isCallValid, context, l, r, b, t, n, f);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetClipPlanef(GLenum plane, GLfloat *equation)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetClipPlanef, "context = %d, plane = %s, equation = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::ClipPlaneName, plane), (uintptr_t)equation);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateGetClipPlanef(context, angle::EntryPoint::GLGetClipPlanef, plane, equation));
+ if (isCallValid)
+ {
+ context->getClipPlanef(plane, equation);
+ }
+ ANGLE_CAPTURE_GL(GetClipPlanef, isCallValid, context, plane, equation);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetClipPlanex(GLenum plane, GLfixed *equation)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetClipPlanex, "context = %d, plane = %s, equation = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::ClipPlaneName, plane), (uintptr_t)equation);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateGetClipPlanex(context, angle::EntryPoint::GLGetClipPlanex, plane, equation));
+ if (isCallValid)
+ {
+ context->getClipPlanex(plane, equation);
+ }
+ ANGLE_CAPTURE_GL(GetClipPlanex, isCallValid, context, plane, equation);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetFixedv(GLenum pname, GLfixed *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetFixedv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::GetPName, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateGetFixedv(context, angle::EntryPoint::GLGetFixedv, pname, params));
+ if (isCallValid)
+ {
+ context->getFixedv(pname, params);
+ }
+ ANGLE_CAPTURE_GL(GetFixedv, isCallValid, context, pname, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetLightfv(GLenum light, GLenum pname, GLfloat *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetLightfv, "context = %d, light = %s, pname = %s, params = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::LightName, light),
+ GLenumToString(GLESEnum::LightParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ LightParameter pnamePacked = PackParam<LightParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateGetLightfv(context, angle::EntryPoint::GLGetLightfv, light,
+ pnamePacked, params));
+ if (isCallValid)
+ {
+ context->getLightfv(light, pnamePacked, params);
+ }
+ ANGLE_CAPTURE_GL(GetLightfv, isCallValid, context, light, pnamePacked, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetLightxv(GLenum light, GLenum pname, GLfixed *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetLightxv, "context = %d, light = %s, pname = %s, params = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::LightName, light),
+ GLenumToString(GLESEnum::LightParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ LightParameter pnamePacked = PackParam<LightParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateGetLightxv(context, angle::EntryPoint::GLGetLightxv, light,
+ pnamePacked, params));
+ if (isCallValid)
+ {
+ context->getLightxv(light, pnamePacked, params);
+ }
+ ANGLE_CAPTURE_GL(GetLightxv, isCallValid, context, light, pnamePacked, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetMaterialfv,
+ "context = %d, face = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
+ GLenumToString(GLESEnum::TriangleFace, face),
+ GLenumToString(GLESEnum::MaterialParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ MaterialParameter pnamePacked = PackParam<MaterialParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateGetMaterialfv(context, angle::EntryPoint::GLGetMaterialfv, face,
+ pnamePacked, params));
+ if (isCallValid)
+ {
+ context->getMaterialfv(face, pnamePacked, params);
+ }
+ ANGLE_CAPTURE_GL(GetMaterialfv, isCallValid, context, face, pnamePacked, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetMaterialxv(GLenum face, GLenum pname, GLfixed *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetMaterialxv,
+ "context = %d, face = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
+ GLenumToString(GLESEnum::TriangleFace, face),
+ GLenumToString(GLESEnum::MaterialParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ MaterialParameter pnamePacked = PackParam<MaterialParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateGetMaterialxv(context, angle::EntryPoint::GLGetMaterialxv, face,
+ pnamePacked, params));
+ if (isCallValid)
+ {
+ context->getMaterialxv(face, pnamePacked, params);
+ }
+ ANGLE_CAPTURE_GL(GetMaterialxv, isCallValid, context, face, pnamePacked, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetTexEnvfv,
+ "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
+ GLenumToString(GLESEnum::TextureEnvTarget, target),
+ GLenumToString(GLESEnum::TextureEnvParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ TextureEnvTarget targetPacked = PackParam<TextureEnvTarget>(target);
+ TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateGetTexEnvfv(context, angle::EntryPoint::GLGetTexEnvfv,
+ targetPacked, pnamePacked, params));
+ if (isCallValid)
+ {
+ context->getTexEnvfv(targetPacked, pnamePacked, params);
+ }
+ ANGLE_CAPTURE_GL(GetTexEnvfv, isCallValid, context, targetPacked, pnamePacked, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetTexEnviv(GLenum target, GLenum pname, GLint *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetTexEnviv,
+ "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
+ GLenumToString(GLESEnum::TextureEnvTarget, target),
+ GLenumToString(GLESEnum::TextureEnvParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ TextureEnvTarget targetPacked = PackParam<TextureEnvTarget>(target);
+ TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateGetTexEnviv(context, angle::EntryPoint::GLGetTexEnviv,
+ targetPacked, pnamePacked, params));
+ if (isCallValid)
+ {
+ context->getTexEnviv(targetPacked, pnamePacked, params);
+ }
+ ANGLE_CAPTURE_GL(GetTexEnviv, isCallValid, context, targetPacked, pnamePacked, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetTexEnvxv(GLenum target, GLenum pname, GLfixed *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetTexEnvxv,
+ "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
+ GLenumToString(GLESEnum::TextureEnvTarget, target),
+ GLenumToString(GLESEnum::TextureEnvParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ TextureEnvTarget targetPacked = PackParam<TextureEnvTarget>(target);
+ TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateGetTexEnvxv(context, angle::EntryPoint::GLGetTexEnvxv,
+ targetPacked, pnamePacked, params));
+ if (isCallValid)
+ {
+ context->getTexEnvxv(targetPacked, pnamePacked, params);
+ }
+ ANGLE_CAPTURE_GL(GetTexEnvxv, isCallValid, context, targetPacked, pnamePacked, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetTexParameterxv(GLenum target, GLenum pname, GLfixed *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetTexParameterxv,
+ "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
+ GLenumToString(GLESEnum::TextureTarget, target),
+ GLenumToString(GLESEnum::GetTextureParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ TextureType targetPacked = PackParam<TextureType>(target);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateGetTexParameterxv(context, angle::EntryPoint::GLGetTexParameterxv,
+ targetPacked, pname, params));
+ if (isCallValid)
+ {
+ context->getTexParameterxv(targetPacked, pname, params);
+ }
+ ANGLE_CAPTURE_GL(GetTexParameterxv, isCallValid, context, targetPacked, pname, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_LightModelf(GLenum pname, GLfloat param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLLightModelf, "context = %d, pname = %s, param = %f", CID(context),
+ GLenumToString(GLESEnum::LightModelParameter, pname), param);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateLightModelf(context, angle::EntryPoint::GLLightModelf, pname, param));
+ if (isCallValid)
+ {
+ context->lightModelf(pname, param);
+ }
+ ANGLE_CAPTURE_GL(LightModelf, isCallValid, context, pname, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_LightModelfv(GLenum pname, const GLfloat *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLLightModelfv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::LightModelParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateLightModelfv(context, angle::EntryPoint::GLLightModelfv, pname, params));
+ if (isCallValid)
+ {
+ context->lightModelfv(pname, params);
+ }
+ ANGLE_CAPTURE_GL(LightModelfv, isCallValid, context, pname, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_LightModelx(GLenum pname, GLfixed param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLLightModelx, "context = %d, pname = %s, param = 0x%X", CID(context),
+ GLenumToString(GLESEnum::LightModelParameter, pname), param);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateLightModelx(context, angle::EntryPoint::GLLightModelx, pname, param));
+ if (isCallValid)
+ {
+ context->lightModelx(pname, param);
+ }
+ ANGLE_CAPTURE_GL(LightModelx, isCallValid, context, pname, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_LightModelxv(GLenum pname, const GLfixed *param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLLightModelxv, "context = %d, pname = %s, param = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::LightModelParameter, pname), (uintptr_t)param);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateLightModelxv(context, angle::EntryPoint::GLLightModelxv, pname, param));
+ if (isCallValid)
+ {
+ context->lightModelxv(pname, param);
+ }
+ ANGLE_CAPTURE_GL(LightModelxv, isCallValid, context, pname, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Lightf(GLenum light, GLenum pname, GLfloat param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLLightf, "context = %d, light = %s, pname = %s, param = %f", CID(context),
+ GLenumToString(GLESEnum::LightName, light),
+ GLenumToString(GLESEnum::LightParameter, pname), param);
+
+ if (context)
+ {
+ LightParameter pnamePacked = PackParam<LightParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateLightf(context, angle::EntryPoint::GLLightf, light, pnamePacked, param));
+ if (isCallValid)
+ {
+ context->lightf(light, pnamePacked, param);
+ }
+ ANGLE_CAPTURE_GL(Lightf, isCallValid, context, light, pnamePacked, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Lightfv(GLenum light, GLenum pname, const GLfloat *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLLightfv, "context = %d, light = %s, pname = %s, params = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::LightName, light),
+ GLenumToString(GLESEnum::LightParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ LightParameter pnamePacked = PackParam<LightParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateLightfv(context, angle::EntryPoint::GLLightfv, light, pnamePacked, params));
+ if (isCallValid)
+ {
+ context->lightfv(light, pnamePacked, params);
+ }
+ ANGLE_CAPTURE_GL(Lightfv, isCallValid, context, light, pnamePacked, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Lightx(GLenum light, GLenum pname, GLfixed param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLLightx, "context = %d, light = %s, pname = %s, param = 0x%X", CID(context),
+ GLenumToString(GLESEnum::LightName, light),
+ GLenumToString(GLESEnum::LightParameter, pname), param);
+
+ if (context)
+ {
+ LightParameter pnamePacked = PackParam<LightParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateLightx(context, angle::EntryPoint::GLLightx, light, pnamePacked, param));
+ if (isCallValid)
+ {
+ context->lightx(light, pnamePacked, param);
+ }
+ ANGLE_CAPTURE_GL(Lightx, isCallValid, context, light, pnamePacked, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Lightxv(GLenum light, GLenum pname, const GLfixed *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLLightxv, "context = %d, light = %s, pname = %s, params = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::LightName, light),
+ GLenumToString(GLESEnum::LightParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ LightParameter pnamePacked = PackParam<LightParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateLightxv(context, angle::EntryPoint::GLLightxv, light, pnamePacked, params));
+ if (isCallValid)
+ {
+ context->lightxv(light, pnamePacked, params);
+ }
+ ANGLE_CAPTURE_GL(Lightxv, isCallValid, context, light, pnamePacked, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_LineWidthx(GLfixed width)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLLineWidthx, "context = %d, width = 0x%X", CID(context), width);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateLineWidthx(context, angle::EntryPoint::GLLineWidthx, width));
+ if (isCallValid)
+ {
+ context->lineWidthx(width);
+ }
+ ANGLE_CAPTURE_GL(LineWidthx, isCallValid, context, width);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_LoadIdentity()
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLLoadIdentity, "context = %d", CID(context));
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateLoadIdentity(context, angle::EntryPoint::GLLoadIdentity));
+ if (isCallValid)
+ {
+ context->loadIdentity();
+ }
+ ANGLE_CAPTURE_GL(LoadIdentity, isCallValid, context);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_LoadMatrixf(const GLfloat *m)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLLoadMatrixf, "context = %d, m = 0x%016" PRIxPTR "", CID(context),
+ (uintptr_t)m);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateLoadMatrixf(context, angle::EntryPoint::GLLoadMatrixf, m));
+ if (isCallValid)
+ {
+ context->loadMatrixf(m);
+ }
+ ANGLE_CAPTURE_GL(LoadMatrixf, isCallValid, context, m);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_LoadMatrixx(const GLfixed *m)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLLoadMatrixx, "context = %d, m = 0x%016" PRIxPTR "", CID(context),
+ (uintptr_t)m);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateLoadMatrixx(context, angle::EntryPoint::GLLoadMatrixx, m));
+ if (isCallValid)
+ {
+ context->loadMatrixx(m);
+ }
+ ANGLE_CAPTURE_GL(LoadMatrixx, isCallValid, context, m);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_LogicOp(GLenum opcode)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLLogicOp, "context = %d, opcode = %s", CID(context),
+ GLenumToString(GLESEnum::LogicOp, opcode));
+
+ if (context)
+ {
+ LogicalOperation opcodePacked = PackParam<LogicalOperation>(opcode);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateLogicOp(context, angle::EntryPoint::GLLogicOp, opcodePacked));
+ if (isCallValid)
+ {
+ context->logicOp(opcodePacked);
+ }
+ ANGLE_CAPTURE_GL(LogicOp, isCallValid, context, opcodePacked);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Materialf(GLenum face, GLenum pname, GLfloat param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLMaterialf, "context = %d, face = %s, pname = %s, param = %f", CID(context),
+ GLenumToString(GLESEnum::TriangleFace, face),
+ GLenumToString(GLESEnum::MaterialParameter, pname), param);
+
+ if (context)
+ {
+ MaterialParameter pnamePacked = PackParam<MaterialParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateMaterialf(context, angle::EntryPoint::GLMaterialf, face, pnamePacked, param));
+ if (isCallValid)
+ {
+ context->materialf(face, pnamePacked, param);
+ }
+ ANGLE_CAPTURE_GL(Materialf, isCallValid, context, face, pnamePacked, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Materialfv(GLenum face, GLenum pname, const GLfloat *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLMaterialfv, "context = %d, face = %s, pname = %s, params = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::TriangleFace, face),
+ GLenumToString(GLESEnum::MaterialParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ MaterialParameter pnamePacked = PackParam<MaterialParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateMaterialfv(context, angle::EntryPoint::GLMaterialfv, face,
+ pnamePacked, params));
+ if (isCallValid)
+ {
+ context->materialfv(face, pnamePacked, params);
+ }
+ ANGLE_CAPTURE_GL(Materialfv, isCallValid, context, face, pnamePacked, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Materialx(GLenum face, GLenum pname, GLfixed param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLMaterialx, "context = %d, face = %s, pname = %s, param = 0x%X", CID(context),
+ GLenumToString(GLESEnum::TriangleFace, face),
+ GLenumToString(GLESEnum::MaterialParameter, pname), param);
+
+ if (context)
+ {
+ MaterialParameter pnamePacked = PackParam<MaterialParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateMaterialx(context, angle::EntryPoint::GLMaterialx, face, pnamePacked, param));
+ if (isCallValid)
+ {
+ context->materialx(face, pnamePacked, param);
+ }
+ ANGLE_CAPTURE_GL(Materialx, isCallValid, context, face, pnamePacked, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Materialxv(GLenum face, GLenum pname, const GLfixed *param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLMaterialxv, "context = %d, face = %s, pname = %s, param = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::TriangleFace, face),
+ GLenumToString(GLESEnum::MaterialParameter, pname), (uintptr_t)param);
+
+ if (context)
+ {
+ MaterialParameter pnamePacked = PackParam<MaterialParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateMaterialxv(context, angle::EntryPoint::GLMaterialxv, face,
+ pnamePacked, param));
+ if (isCallValid)
+ {
+ context->materialxv(face, pnamePacked, param);
+ }
+ ANGLE_CAPTURE_GL(Materialxv, isCallValid, context, face, pnamePacked, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_MatrixMode(GLenum mode)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLMatrixMode, "context = %d, mode = %s", CID(context),
+ GLenumToString(GLESEnum::MatrixMode, mode));
+
+ if (context)
+ {
+ MatrixType modePacked = PackParam<MatrixType>(mode);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateMatrixMode(context, angle::EntryPoint::GLMatrixMode, modePacked));
+ if (isCallValid)
+ {
+ context->matrixMode(modePacked);
+ }
+ ANGLE_CAPTURE_GL(MatrixMode, isCallValid, context, modePacked);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_MultMatrixf(const GLfloat *m)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLMultMatrixf, "context = %d, m = 0x%016" PRIxPTR "", CID(context),
+ (uintptr_t)m);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateMultMatrixf(context, angle::EntryPoint::GLMultMatrixf, m));
+ if (isCallValid)
+ {
+ context->multMatrixf(m);
+ }
+ ANGLE_CAPTURE_GL(MultMatrixf, isCallValid, context, m);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_MultMatrixx(const GLfixed *m)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLMultMatrixx, "context = %d, m = 0x%016" PRIxPTR "", CID(context),
+ (uintptr_t)m);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateMultMatrixx(context, angle::EntryPoint::GLMultMatrixx, m));
+ if (isCallValid)
+ {
+ context->multMatrixx(m);
+ }
+ ANGLE_CAPTURE_GL(MultMatrixx, isCallValid, context, m);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLMultiTexCoord4f, "context = %d, target = %s, s = %f, t = %f, r = %f, q = %f",
+ CID(context), GLenumToString(GLESEnum::TextureUnit, target), s, t, r, q);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateMultiTexCoord4f(context, angle::EntryPoint::GLMultiTexCoord4f,
+ target, s, t, r, q));
+ if (isCallValid)
+ {
+ context->multiTexCoord4f(target, s, t, r, q);
+ }
+ ANGLE_CAPTURE_GL(MultiTexCoord4f, isCallValid, context, target, s, t, r, q);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_MultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLMultiTexCoord4x,
+ "context = %d, texture = %s, s = 0x%X, t = 0x%X, r = 0x%X, q = 0x%X", CID(context),
+ GLenumToString(GLESEnum::TextureUnit, texture), s, t, r, q);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateMultiTexCoord4x(context, angle::EntryPoint::GLMultiTexCoord4x,
+ texture, s, t, r, q));
+ if (isCallValid)
+ {
+ context->multiTexCoord4x(texture, s, t, r, q);
+ }
+ ANGLE_CAPTURE_GL(MultiTexCoord4x, isCallValid, context, texture, s, t, r, q);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Normal3f(GLfloat nx, GLfloat ny, GLfloat nz)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLNormal3f, "context = %d, nx = %f, ny = %f, nz = %f", CID(context), nx, ny, nz);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateNormal3f(context, angle::EntryPoint::GLNormal3f, nx, ny, nz));
+ if (isCallValid)
+ {
+ context->normal3f(nx, ny, nz);
+ }
+ ANGLE_CAPTURE_GL(Normal3f, isCallValid, context, nx, ny, nz);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Normal3x(GLfixed nx, GLfixed ny, GLfixed nz)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLNormal3x, "context = %d, nx = 0x%X, ny = 0x%X, nz = 0x%X", CID(context), nx,
+ ny, nz);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateNormal3x(context, angle::EntryPoint::GLNormal3x, nx, ny, nz));
+ if (isCallValid)
+ {
+ context->normal3x(nx, ny, nz);
+ }
+ ANGLE_CAPTURE_GL(Normal3x, isCallValid, context, nx, ny, nz);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_NormalPointer(GLenum type, GLsizei stride, const void *pointer)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLNormalPointer,
+ "context = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "", CID(context),
+ GLenumToString(GLESEnum::NormalPointerType, type), stride, (uintptr_t)pointer);
+
+ if (context)
+ {
+ VertexAttribType typePacked = PackParam<VertexAttribType>(type);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateNormalPointer(context, angle::EntryPoint::GLNormalPointer,
+ typePacked, stride, pointer));
+ if (isCallValid)
+ {
+ context->normalPointer(typePacked, stride, pointer);
+ }
+ ANGLE_CAPTURE_GL(NormalPointer, isCallValid, context, typePacked, stride, pointer);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Orthof(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLOrthof, "context = %d, l = %f, r = %f, b = %f, t = %f, n = %f, f = %f",
+ CID(context), l, r, b, t, n, f);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateOrthof(context, angle::EntryPoint::GLOrthof, l, r, b, t, n, f));
+ if (isCallValid)
+ {
+ context->orthof(l, r, b, t, n, f);
+ }
+ ANGLE_CAPTURE_GL(Orthof, isCallValid, context, l, r, b, t, n, f);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Orthox(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLOrthox,
+ "context = %d, l = 0x%X, r = 0x%X, b = 0x%X, t = 0x%X, n = 0x%X, f = 0x%X", CID(context),
+ l, r, b, t, n, f);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateOrthox(context, angle::EntryPoint::GLOrthox, l, r, b, t, n, f));
+ if (isCallValid)
+ {
+ context->orthox(l, r, b, t, n, f);
+ }
+ ANGLE_CAPTURE_GL(Orthox, isCallValid, context, l, r, b, t, n, f);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_PointParameterf(GLenum pname, GLfloat param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLPointParameterf, "context = %d, pname = %s, param = %f", CID(context),
+ GLenumToString(GLESEnum::AllEnums, pname), param);
+
+ if (context)
+ {
+ PointParameter pnamePacked = PackParam<PointParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidatePointParameterf(context, angle::EntryPoint::GLPointParameterf,
+ pnamePacked, param));
+ if (isCallValid)
+ {
+ context->pointParameterf(pnamePacked, param);
+ }
+ ANGLE_CAPTURE_GL(PointParameterf, isCallValid, context, pnamePacked, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_PointParameterfv(GLenum pname, const GLfloat *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLPointParameterfv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::AllEnums, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ PointParameter pnamePacked = PackParam<PointParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidatePointParameterfv(context, angle::EntryPoint::GLPointParameterfv,
+ pnamePacked, params));
+ if (isCallValid)
+ {
+ context->pointParameterfv(pnamePacked, params);
+ }
+ ANGLE_CAPTURE_GL(PointParameterfv, isCallValid, context, pnamePacked, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_PointParameterx(GLenum pname, GLfixed param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLPointParameterx, "context = %d, pname = %s, param = 0x%X", CID(context),
+ GLenumToString(GLESEnum::AllEnums, pname), param);
+
+ if (context)
+ {
+ PointParameter pnamePacked = PackParam<PointParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidatePointParameterx(context, angle::EntryPoint::GLPointParameterx,
+ pnamePacked, param));
+ if (isCallValid)
+ {
+ context->pointParameterx(pnamePacked, param);
+ }
+ ANGLE_CAPTURE_GL(PointParameterx, isCallValid, context, pnamePacked, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_PointParameterxv(GLenum pname, const GLfixed *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLPointParameterxv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::AllEnums, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ PointParameter pnamePacked = PackParam<PointParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidatePointParameterxv(context, angle::EntryPoint::GLPointParameterxv,
+ pnamePacked, params));
+ if (isCallValid)
+ {
+ context->pointParameterxv(pnamePacked, params);
+ }
+ ANGLE_CAPTURE_GL(PointParameterxv, isCallValid, context, pnamePacked, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_PointSize(GLfloat size)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLPointSize, "context = %d, size = %f", CID(context), size);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidatePointSize(context, angle::EntryPoint::GLPointSize, size));
+ if (isCallValid)
+ {
+ context->pointSize(size);
+ }
+ ANGLE_CAPTURE_GL(PointSize, isCallValid, context, size);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_PointSizex(GLfixed size)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLPointSizex, "context = %d, size = 0x%X", CID(context), size);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidatePointSizex(context, angle::EntryPoint::GLPointSizex, size));
+ if (isCallValid)
+ {
+ context->pointSizex(size);
+ }
+ ANGLE_CAPTURE_GL(PointSizex, isCallValid, context, size);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_PolygonOffsetx(GLfixed factor, GLfixed units)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLPolygonOffsetx, "context = %d, factor = 0x%X, units = 0x%X", CID(context),
+ factor, units);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidatePolygonOffsetx(context, angle::EntryPoint::GLPolygonOffsetx, factor, units));
+ if (isCallValid)
+ {
+ context->polygonOffsetx(factor, units);
+ }
+ ANGLE_CAPTURE_GL(PolygonOffsetx, isCallValid, context, factor, units);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_PopMatrix()
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLPopMatrix, "context = %d", CID(context));
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidatePopMatrix(context, angle::EntryPoint::GLPopMatrix));
+ if (isCallValid)
+ {
+ context->popMatrix();
+ }
+ ANGLE_CAPTURE_GL(PopMatrix, isCallValid, context);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_PushMatrix()
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLPushMatrix, "context = %d", CID(context));
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidatePushMatrix(context, angle::EntryPoint::GLPushMatrix));
+ if (isCallValid)
+ {
+ context->pushMatrix();
+ }
+ ANGLE_CAPTURE_GL(PushMatrix, isCallValid, context);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLRotatef, "context = %d, angle = %f, x = %f, y = %f, z = %f", CID(context),
+ angle, x, y, z);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateRotatef(context, angle::EntryPoint::GLRotatef, angle, x, y, z));
+ if (isCallValid)
+ {
+ context->rotatef(angle, x, y, z);
+ }
+ ANGLE_CAPTURE_GL(Rotatef, isCallValid, context, angle, x, y, z);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Rotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLRotatex, "context = %d, angle = 0x%X, x = 0x%X, y = 0x%X, z = 0x%X",
+ CID(context), angle, x, y, z);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateRotatex(context, angle::EntryPoint::GLRotatex, angle, x, y, z));
+ if (isCallValid)
+ {
+ context->rotatex(angle, x, y, z);
+ }
+ ANGLE_CAPTURE_GL(Rotatex, isCallValid, context, angle, x, y, z);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_SampleCoveragex(GLclampx value, GLboolean invert)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLSampleCoveragex, "context = %d, value = 0x%X, invert = %s", CID(context),
+ value, GLbooleanToString(invert));
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateSampleCoveragex(context, angle::EntryPoint::GLSampleCoveragex, value, invert));
+ if (isCallValid)
+ {
+ context->sampleCoveragex(value, invert);
+ }
+ ANGLE_CAPTURE_GL(SampleCoveragex, isCallValid, context, value, invert);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Scalef(GLfloat x, GLfloat y, GLfloat z)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLScalef, "context = %d, x = %f, y = %f, z = %f", CID(context), x, y, z);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateScalef(context, angle::EntryPoint::GLScalef, x, y, z));
+ if (isCallValid)
+ {
+ context->scalef(x, y, z);
+ }
+ ANGLE_CAPTURE_GL(Scalef, isCallValid, context, x, y, z);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Scalex(GLfixed x, GLfixed y, GLfixed z)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLScalex, "context = %d, x = 0x%X, y = 0x%X, z = 0x%X", CID(context), x, y, z);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateScalex(context, angle::EntryPoint::GLScalex, x, y, z));
+ if (isCallValid)
+ {
+ context->scalex(x, y, z);
+ }
+ ANGLE_CAPTURE_GL(Scalex, isCallValid, context, x, y, z);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_ShadeModel(GLenum mode)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLShadeModel, "context = %d, mode = %s", CID(context),
+ GLenumToString(GLESEnum::ShadingModel, mode));
+
+ if (context)
+ {
+ ShadingModel modePacked = PackParam<ShadingModel>(mode);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateShadeModel(context, angle::EntryPoint::GLShadeModel, modePacked));
+ if (isCallValid)
+ {
+ context->shadeModel(modePacked);
+ }
+ ANGLE_CAPTURE_GL(ShadeModel, isCallValid, context, modePacked);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLTexCoordPointer,
+ "context = %d, size = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "",
+ CID(context), size, GLenumToString(GLESEnum::TexCoordPointerType, type), stride,
+ (uintptr_t)pointer);
+
+ if (context)
+ {
+ VertexAttribType typePacked = PackParam<VertexAttribType>(type);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateTexCoordPointer(context, angle::EntryPoint::GLTexCoordPointer,
+ size, typePacked, stride, pointer));
+ if (isCallValid)
+ {
+ context->texCoordPointer(size, typePacked, stride, pointer);
+ }
+ ANGLE_CAPTURE_GL(TexCoordPointer, isCallValid, context, size, typePacked, stride, pointer);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_TexEnvf(GLenum target, GLenum pname, GLfloat param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLTexEnvf, "context = %d, target = %s, pname = %s, param = %f", CID(context),
+ GLenumToString(GLESEnum::TextureEnvTarget, target),
+ GLenumToString(GLESEnum::TextureEnvParameter, pname), param);
+
+ if (context)
+ {
+ TextureEnvTarget targetPacked = PackParam<TextureEnvTarget>(target);
+ TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() || ValidateTexEnvf(context, angle::EntryPoint::GLTexEnvf,
+ targetPacked, pnamePacked, param));
+ if (isCallValid)
+ {
+ context->texEnvf(targetPacked, pnamePacked, param);
+ }
+ ANGLE_CAPTURE_GL(TexEnvf, isCallValid, context, targetPacked, pnamePacked, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLTexEnvfv, "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::TextureEnvTarget, target),
+ GLenumToString(GLESEnum::TextureEnvParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ TextureEnvTarget targetPacked = PackParam<TextureEnvTarget>(target);
+ TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() || ValidateTexEnvfv(context, angle::EntryPoint::GLTexEnvfv,
+ targetPacked, pnamePacked, params));
+ if (isCallValid)
+ {
+ context->texEnvfv(targetPacked, pnamePacked, params);
+ }
+ ANGLE_CAPTURE_GL(TexEnvfv, isCallValid, context, targetPacked, pnamePacked, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_TexEnvi(GLenum target, GLenum pname, GLint param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLTexEnvi, "context = %d, target = %s, pname = %s, param = %d", CID(context),
+ GLenumToString(GLESEnum::TextureEnvTarget, target),
+ GLenumToString(GLESEnum::TextureEnvParameter, pname), param);
+
+ if (context)
+ {
+ TextureEnvTarget targetPacked = PackParam<TextureEnvTarget>(target);
+ TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() || ValidateTexEnvi(context, angle::EntryPoint::GLTexEnvi,
+ targetPacked, pnamePacked, param));
+ if (isCallValid)
+ {
+ context->texEnvi(targetPacked, pnamePacked, param);
+ }
+ ANGLE_CAPTURE_GL(TexEnvi, isCallValid, context, targetPacked, pnamePacked, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_TexEnviv(GLenum target, GLenum pname, const GLint *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLTexEnviv, "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::TextureEnvTarget, target),
+ GLenumToString(GLESEnum::TextureEnvParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ TextureEnvTarget targetPacked = PackParam<TextureEnvTarget>(target);
+ TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() || ValidateTexEnviv(context, angle::EntryPoint::GLTexEnviv,
+ targetPacked, pnamePacked, params));
+ if (isCallValid)
+ {
+ context->texEnviv(targetPacked, pnamePacked, params);
+ }
+ ANGLE_CAPTURE_GL(TexEnviv, isCallValid, context, targetPacked, pnamePacked, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_TexEnvx(GLenum target, GLenum pname, GLfixed param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLTexEnvx, "context = %d, target = %s, pname = %s, param = 0x%X", CID(context),
+ GLenumToString(GLESEnum::TextureEnvTarget, target),
+ GLenumToString(GLESEnum::TextureEnvParameter, pname), param);
+
+ if (context)
+ {
+ TextureEnvTarget targetPacked = PackParam<TextureEnvTarget>(target);
+ TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() || ValidateTexEnvx(context, angle::EntryPoint::GLTexEnvx,
+ targetPacked, pnamePacked, param));
+ if (isCallValid)
+ {
+ context->texEnvx(targetPacked, pnamePacked, param);
+ }
+ ANGLE_CAPTURE_GL(TexEnvx, isCallValid, context, targetPacked, pnamePacked, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_TexEnvxv(GLenum target, GLenum pname, const GLfixed *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLTexEnvxv, "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::TextureEnvTarget, target),
+ GLenumToString(GLESEnum::TextureEnvParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ TextureEnvTarget targetPacked = PackParam<TextureEnvTarget>(target);
+ TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() || ValidateTexEnvxv(context, angle::EntryPoint::GLTexEnvxv,
+ targetPacked, pnamePacked, params));
+ if (isCallValid)
+ {
+ context->texEnvxv(targetPacked, pnamePacked, params);
+ }
+ ANGLE_CAPTURE_GL(TexEnvxv, isCallValid, context, targetPacked, pnamePacked, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_TexParameterx(GLenum target, GLenum pname, GLfixed param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLTexParameterx, "context = %d, target = %s, pname = %s, param = 0x%X",
+ CID(context), GLenumToString(GLESEnum::TextureTarget, target),
+ GLenumToString(GLESEnum::GetTextureParameter, pname), param);
+
+ if (context)
+ {
+ TextureType targetPacked = PackParam<TextureType>(target);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateTexParameterx(context, angle::EntryPoint::GLTexParameterx,
+ targetPacked, pname, param));
+ if (isCallValid)
+ {
+ context->texParameterx(targetPacked, pname, param);
+ }
+ ANGLE_CAPTURE_GL(TexParameterx, isCallValid, context, targetPacked, pname, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_TexParameterxv(GLenum target, GLenum pname, const GLfixed *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLTexParameterxv,
+ "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
+ GLenumToString(GLESEnum::TextureTarget, target),
+ GLenumToString(GLESEnum::GetTextureParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ TextureType targetPacked = PackParam<TextureType>(target);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateTexParameterxv(context, angle::EntryPoint::GLTexParameterxv,
+ targetPacked, pname, params));
+ if (isCallValid)
+ {
+ context->texParameterxv(targetPacked, pname, params);
+ }
+ ANGLE_CAPTURE_GL(TexParameterxv, isCallValid, context, targetPacked, pname, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Translatef(GLfloat x, GLfloat y, GLfloat z)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLTranslatef, "context = %d, x = %f, y = %f, z = %f", CID(context), x, y, z);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateTranslatef(context, angle::EntryPoint::GLTranslatef, x, y, z));
+ if (isCallValid)
+ {
+ context->translatef(x, y, z);
+ }
+ ANGLE_CAPTURE_GL(Translatef, isCallValid, context, x, y, z);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Translatex(GLfixed x, GLfixed y, GLfixed z)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLTranslatex, "context = %d, x = 0x%X, y = 0x%X, z = 0x%X", CID(context), x, y,
+ z);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateTranslatex(context, angle::EntryPoint::GLTranslatex, x, y, z));
+ if (isCallValid)
+ {
+ context->translatex(x, y, z);
+ }
+ ANGLE_CAPTURE_GL(Translatex, isCallValid, context, x, y, z);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_VertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLVertexPointer,
+ "context = %d, size = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "",
+ CID(context), size, GLenumToString(GLESEnum::VertexPointerType, type), stride,
+ (uintptr_t)pointer);
+
+ if (context)
+ {
+ VertexAttribType typePacked = PackParam<VertexAttribType>(type);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateVertexPointer(context, angle::EntryPoint::GLVertexPointer, size,
+ typePacked, stride, pointer));
+ if (isCallValid)
+ {
+ context->vertexPointer(size, typePacked, stride, pointer);
+ }
+ ANGLE_CAPTURE_GL(VertexPointer, isCallValid, context, size, typePacked, stride, pointer);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+} // extern "C"