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Diffstat (limited to 'gfx/gl/GLScreenBuffer.cpp')
-rw-r--r-- | gfx/gl/GLScreenBuffer.cpp | 147 |
1 files changed, 147 insertions, 0 deletions
diff --git a/gfx/gl/GLScreenBuffer.cpp b/gfx/gl/GLScreenBuffer.cpp new file mode 100644 index 0000000000..9dda11b41a --- /dev/null +++ b/gfx/gl/GLScreenBuffer.cpp @@ -0,0 +1,147 @@ +/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 4; -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "GLScreenBuffer.h" + +#include "CompositorTypes.h" +#include "GLContext.h" +#include "gfx2DGlue.h" +#include "MozFramebuffer.h" +#include "SharedSurface.h" + +namespace mozilla::gl { + +// - +// SwapChainPresenter + +// We need to apply pooling on Android because of the AndroidSurface slow +// destructor bugs. They cause a noticeable performance hit. See bug +// #1646073. +static constexpr size_t kPoolSize = +#if defined(MOZ_WIDGET_ANDROID) + 4; +#else + 0; +#endif + +UniquePtr<SwapChainPresenter> SwapChain::Acquire( + const gfx::IntSize& size, const gfx::ColorSpace2 colorSpace) { + MOZ_ASSERT(mFactory); + + std::shared_ptr<SharedSurface> surf; + if (!mPool.empty()) { + // Try reuse + const auto& existingDesc = mPool.front()->mDesc; + auto newDesc = existingDesc; + newDesc.size = size; + newDesc.colorSpace = colorSpace; + if (newDesc != existingDesc || !mPool.front()->IsValid()) { + mPool = {}; + } + } + + // When mDestroyedCallback exists, recycling of SharedSurfaces is managed by + // the owner of the SwapChain by calling StoreRecycledSurface(). + const auto poolSize = mDestroyedCallback ? 0 : kPoolSize; + + if (!mPool.empty() && (!poolSize || mPool.size() == poolSize)) { + surf = mPool.front(); + mPool.pop(); + } + if (!surf) { + auto uniquePtrSurf = mFactory->CreateShared(size, colorSpace); + if (!uniquePtrSurf) return nullptr; + surf.reset(uniquePtrSurf.release()); + } + mPool.push(surf); + while (mPool.size() > poolSize) { + mPool.pop(); + } + + auto ret = MakeUnique<SwapChainPresenter>(*this); + const auto old = ret->SwapBackBuffer(surf); + MOZ_ALWAYS_TRUE(!old); + return ret; +} + +void SwapChain::ClearPool() { + mPool = {}; + mPrevFrontBuffer = nullptr; +} + +bool SwapChain::StoreRecycledSurface( + const std::shared_ptr<SharedSurface>& surf) { + MOZ_ASSERT(mFactory); + if (!mFactory || NS_WARN_IF(surf->mDesc.gl != mFactory->mDesc.gl)) { + // Ensure we don't accidentally store an expired shared surface or from a + // different context. + return false; + } + mPool.push(surf); + return true; +} + +// - + +SwapChainPresenter::SwapChainPresenter(SwapChain& swapChain) + : mSwapChain(&swapChain) { + MOZ_RELEASE_ASSERT(mSwapChain->mPresenter == nullptr); + mSwapChain->mPresenter = this; +} + +SwapChainPresenter::~SwapChainPresenter() { + if (!mSwapChain) return; + MOZ_RELEASE_ASSERT(mSwapChain->mPresenter == this); + mSwapChain->mPresenter = nullptr; + + auto newFront = SwapBackBuffer(nullptr); + if (newFront) { + mSwapChain->mPrevFrontBuffer = mSwapChain->mFrontBuffer; + mSwapChain->mFrontBuffer = newFront; + } +} + +std::shared_ptr<SharedSurface> SwapChainPresenter::SwapBackBuffer( + std::shared_ptr<SharedSurface> back) { + if (mBackBuffer) { + mBackBuffer->UnlockProd(); + mBackBuffer->ProducerRelease(); + mBackBuffer->Commit(); + } + auto old = mBackBuffer; + mBackBuffer = back; + if (mBackBuffer) { + mBackBuffer->WaitForBufferOwnership(); + mBackBuffer->ProducerAcquire(); + mBackBuffer->LockProd(); + } + return old; +} + +GLuint SwapChainPresenter::Fb() const { + if (!mBackBuffer) return 0; + const auto& fb = mBackBuffer->mFb; + if (!fb) return 0; + return fb->mFB; +} + +// - +// SwapChain + +SwapChain::SwapChain() = default; + +SwapChain::~SwapChain() { + if (mPresenter) { + // Out of order destruction, but ok. + (void)mPresenter->SwapBackBuffer(nullptr); + mPresenter->mSwapChain = nullptr; + mPresenter = nullptr; + } + if (mDestroyedCallback) { + mDestroyedCallback(); + } +} + +} // namespace mozilla::gl |