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diff --git a/gfx/layers/D3D11TextureIMFSampleImage.h b/gfx/layers/D3D11TextureIMFSampleImage.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef GFX_D311_TEXTURE_IMF_SAMPLE_IMAGE_H
+#define GFX_D311_TEXTURE_IMF_SAMPLE_IMAGE_H
+
+#include "ImageContainer.h"
+#include "mozilla/RefPtr.h"
+#include "mozilla/gfx/Types.h"
+#include "mozilla/layers/TextureClient.h"
+#include "mozilla/layers/TextureD3D11.h"
+#include "mozilla/ThreadSafeWeakPtr.h"
+
+struct ID3D11Texture2D;
+struct IMFSample;
+
+namespace mozilla {
+namespace gl {
+class GLBlitHelper;
+}
+namespace layers {
+
+class IMFSampleWrapper : public SupportsThreadSafeWeakPtr<IMFSampleWrapper> {
+ public:
+ MOZ_DECLARE_REFCOUNTED_TYPENAME(IMFSampleWrapper)
+
+ static RefPtr<IMFSampleWrapper> Create(IMFSample* aVideoSample);
+ virtual ~IMFSampleWrapper();
+ void ClearVideoSample();
+
+ protected:
+ explicit IMFSampleWrapper(IMFSample* aVideoSample);
+
+ RefPtr<IMFSample> mVideoSample;
+};
+
+class IMFSampleUsageInfo final {
+ public:
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(IMFSampleUsageInfo)
+
+ IMFSampleUsageInfo() = default;
+
+ bool SupportsZeroCopyNV12Texture() { return mSupportsZeroCopyNV12Texture; }
+ void DisableZeroCopyNV12Texture() { mSupportsZeroCopyNV12Texture = false; }
+
+ protected:
+ ~IMFSampleUsageInfo() = default;
+
+ Atomic<bool> mSupportsZeroCopyNV12Texture{true};
+};
+
+// Image class that wraps ID3D11Texture2D of IMFSample
+// Expected to be used in GPU process.
+class D3D11TextureIMFSampleImage final : public Image {
+ public:
+ D3D11TextureIMFSampleImage(IMFSample* aVideoSample, ID3D11Texture2D* aTexture,
+ uint32_t aArrayIndex, const gfx::IntSize& aSize,
+ const gfx::IntRect& aRect,
+ gfx::ColorSpace2 aColorSpace,
+ gfx::ColorRange aColorRange);
+ virtual ~D3D11TextureIMFSampleImage() = default;
+
+ void AllocateTextureClient(KnowsCompositor* aKnowsCompositor,
+ RefPtr<IMFSampleUsageInfo> aUsageInfo);
+
+ gfx::IntSize GetSize() const override;
+ already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override;
+ nsresult BuildSurfaceDescriptorBuffer(
+ SurfaceDescriptorBuffer& aSdBuffer, BuildSdbFlags aFlags,
+ const std::function<MemoryOrShmem(uint32_t)>& aAllocate) override;
+ TextureClient* GetTextureClient(KnowsCompositor* aKnowsCompositor) override;
+ gfx::IntRect GetPictureRect() const override { return mPictureRect; }
+
+ ID3D11Texture2D* GetTexture() const;
+ RefPtr<IMFSampleWrapper> GetIMFSampleWrapper();
+
+ gfx::ColorRange GetColorRange() const { return mColorRange; }
+
+ private:
+ friend class gl::GLBlitHelper;
+ D3D11TextureData* GetData() const {
+ if (!mTextureClient) {
+ return nullptr;
+ }
+ return mTextureClient->GetInternalData()->AsD3D11TextureData();
+ }
+
+ // When ref of IMFSample is held, its ID3D11Texture2D is not reused by
+ // IMFTransform.
+ RefPtr<IMFSampleWrapper> mVideoSample;
+ RefPtr<ID3D11Texture2D> mTexture;
+
+ public:
+ const uint32_t mArrayIndex;
+ const gfx::IntSize mSize;
+ const gfx::IntRect mPictureRect;
+ const gfx::ColorSpace2 mColorSpace;
+ const gfx::ColorRange mColorRange;
+
+ private:
+ RefPtr<TextureClient> mTextureClient;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif // GFX_D311_TEXTURE_IMF_SAMPLE_IMAGE_H