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Diffstat (limited to '')
-rw-r--r-- | gfx/layers/GLImages.cpp | 135 |
1 files changed, 135 insertions, 0 deletions
diff --git a/gfx/layers/GLImages.cpp b/gfx/layers/GLImages.cpp new file mode 100644 index 0000000000..90c817f6a6 --- /dev/null +++ b/gfx/layers/GLImages.cpp @@ -0,0 +1,135 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "GLImages.h" +#include "GLContext.h" +#include "GLContextProvider.h" +#include "ScopedGLHelpers.h" +#include "GLImages.h" +#include "GLBlitHelper.h" +#include "GLReadTexImageHelper.h" +#include "GLLibraryEGL.h" +#include "mozilla/gfx/Logging.h" +#include "mozilla/layers/LayersSurfaces.h" + +using namespace mozilla; +using namespace mozilla::gl; + +namespace mozilla::layers { + +static RefPtr<GLContext> sSnapshotContext; + +nsresult GLImage::ReadIntoBuffer(uint8_t* aData, int32_t aStride, + const gfx::IntSize& aSize, + gfx::SurfaceFormat aFormat) { + MOZ_ASSERT(NS_IsMainThread(), "Should be on the main thread"); + + if (!sSnapshotContext) { + nsCString discardFailureId; + sSnapshotContext = GLContextProvider::CreateHeadless({}, &discardFailureId); + if (!sSnapshotContext) { + NS_WARNING("Failed to create snapshot GLContext"); + return NS_ERROR_FAILURE; + } + } + + sSnapshotContext->MakeCurrent(); + ScopedTexture scopedTex(sSnapshotContext); + ScopedBindTexture boundTex(sSnapshotContext, scopedTex.Texture()); + + sSnapshotContext->fTexImage2D(LOCAL_GL_TEXTURE_2D, 0, LOCAL_GL_RGBA, + aSize.width, aSize.height, 0, LOCAL_GL_RGBA, + LOCAL_GL_UNSIGNED_BYTE, nullptr); + + ScopedFramebufferForTexture autoFBForTex(sSnapshotContext, + scopedTex.Texture()); + if (!autoFBForTex.IsComplete()) { + gfxCriticalError() + << "GetAsSourceSurface: ScopedFramebufferForTexture failed."; + return NS_ERROR_FAILURE; + } + + const gl::OriginPos destOrigin = gl::OriginPos::TopLeft; + { + const ScopedBindFramebuffer bindFB(sSnapshotContext, autoFBForTex.FB()); + if (!sSnapshotContext->BlitHelper()->BlitImageToFramebuffer(this, aSize, + destOrigin)) { + return NS_ERROR_FAILURE; + } + } + + ScopedBindFramebuffer bind(sSnapshotContext, autoFBForTex.FB()); + ReadPixelsIntoBuffer(sSnapshotContext, aData, aStride, aSize, aFormat); + return NS_OK; +} + +already_AddRefed<gfx::SourceSurface> GLImage::GetAsSourceSurface() { + MOZ_ASSERT(NS_IsMainThread(), "Should be on the main thread"); + + gfx::IntSize size = GetSize(); + auto format = gfx::SurfaceFormat::B8G8R8A8; + RefPtr<gfx::DataSourceSurface> dest = + gfx::Factory::CreateDataSourceSurface(size, format); + if (NS_WARN_IF(!dest)) { + return nullptr; + } + + gfx::DataSourceSurface::ScopedMap map(dest, gfx::DataSourceSurface::WRITE); + if (NS_WARN_IF(!map.IsMapped())) { + return nullptr; + } + + nsresult rv = ReadIntoBuffer(map.GetData(), map.GetStride(), size, format); + if (NS_WARN_IF(NS_FAILED(rv))) { + return nullptr; + } + + return dest.forget(); +} + +nsresult GLImage::BuildSurfaceDescriptorBuffer( + SurfaceDescriptorBuffer& aSdBuffer, BuildSdbFlags aFlags, + const std::function<MemoryOrShmem(uint32_t)>& aAllocate) { + gfx::IntSize size = GetSize(); + auto format = gfx::SurfaceFormat::B8G8R8A8; + + uint8_t* buffer = nullptr; + int32_t stride = 0; + nsresult rv = AllocateSurfaceDescriptorBufferRgb( + size, format, buffer, aSdBuffer, stride, aAllocate); + if (NS_WARN_IF(NS_FAILED(rv))) { + return rv; + } + + return ReadIntoBuffer(buffer, stride, size, format); +} + +#ifdef MOZ_WIDGET_ANDROID +SurfaceTextureImage::SurfaceTextureImage( + AndroidSurfaceTextureHandle aHandle, const gfx::IntSize& aSize, + bool aContinuous, gl::OriginPos aOriginPos, bool aHasAlpha, + bool aForceBT709ColorSpace, Maybe<gfx::Matrix4x4> aTransformOverride) + : GLImage(ImageFormat::SURFACE_TEXTURE), + mHandle(aHandle), + mSize(aSize), + mContinuous(aContinuous), + mOriginPos(aOriginPos), + mHasAlpha(aHasAlpha), + mForceBT709ColorSpace(aForceBT709ColorSpace), + mTransformOverride(aTransformOverride) { + MOZ_ASSERT(mHandle); +} + +Maybe<SurfaceDescriptor> SurfaceTextureImage::GetDesc() { + SurfaceDescriptor sd = SurfaceTextureDescriptor( + mHandle, mSize, + mHasAlpha ? gfx::SurfaceFormat::R8G8B8A8 : gfx::SurfaceFormat::R8G8B8X8, + mForceBT709ColorSpace, false /* NOT continuous */, mTransformOverride); + return Some(sd); +} +#endif + +} // namespace mozilla::layers |