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Diffstat (limited to 'gfx/layers/ImageContainer.h')
-rw-r--r-- | gfx/layers/ImageContainer.h | 968 |
1 files changed, 968 insertions, 0 deletions
diff --git a/gfx/layers/ImageContainer.h b/gfx/layers/ImageContainer.h new file mode 100644 index 0000000000..253ba417eb --- /dev/null +++ b/gfx/layers/ImageContainer.h @@ -0,0 +1,968 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GFX_IMAGECONTAINER_H +#define GFX_IMAGECONTAINER_H + +#include <stdint.h> // for int32_t, uint32_t, uint8_t, uint64_t +#include "ImageTypes.h" // for ImageFormat, etc +#include "mozilla/AlreadyAddRefed.h" +#include "mozilla/Assertions.h" // for MOZ_ASSERT_HELPER2 +#include "mozilla/Mutex.h" // for Mutex +#include "mozilla/RecursiveMutex.h" // for RecursiveMutex, etc +#include "mozilla/ThreadSafeWeakPtr.h" +#include "mozilla/TimeStamp.h" // for TimeStamp +#include "mozilla/gfx/Point.h" // For IntSize +#include "mozilla/gfx/Rect.h" +#include "mozilla/gfx/Types.h" // For ColorDepth +#include "mozilla/layers/LayersTypes.h" // for LayersBackend, etc +#include "mozilla/layers/CompositorTypes.h" +#include "mozilla/mozalloc.h" // for operator delete, etc +#include "mozilla/TypedEnumBits.h" +#include "nsDebug.h" // for NS_ASSERTION +#include "nsISupportsImpl.h" // for Image::Release, etc +#include "nsTArray.h" // for nsTArray +#include "nsThreadUtils.h" // for NS_IsMainThread +#include "mozilla/Atomics.h" +#include "mozilla/gfx/2D.h" +#include "mozilla/EnumeratedArray.h" +#include "mozilla/UniquePtr.h" +#include "nsTHashMap.h" + +#ifdef XP_WIN +struct ID3D10Texture2D; +struct ID3D10Device; +struct ID3D10ShaderResourceView; +#endif + +typedef void* HANDLE; + +namespace mozilla { + +enum class VideoRotation; + +namespace layers { + +class GPUVideoImage; +class ImageClient; +class ImageCompositeNotification; +class ImageContainer; +class ImageContainerChild; +class SharedPlanarYCbCrImage; +class SurfaceDescriptor; +class PlanarYCbCrImage; +class TextureClient; +class TextureClientRecycleAllocator; +class KnowsCompositor; +class NVImage; +class MemoryOrShmem; +#ifdef XP_WIN +class D3D11RecycleAllocator; +class D3D11YCbCrRecycleAllocator; +#endif +#ifdef XP_MACOSX +class MacIOSurfaceRecycleAllocator; +#endif +class SurfaceDescriptorBuffer; + +struct ImageBackendData { + virtual ~ImageBackendData() = default; + + protected: + ImageBackendData() = default; +}; + +/* Forward declarations for Image derivatives. */ +class GLImage; +class SharedRGBImage; +#ifdef MOZ_WIDGET_ANDROID +class SurfaceTextureImage; +#elif defined(XP_MACOSX) +class MacIOSurfaceImage; +#elif MOZ_WIDGET_GTK +class DMABUFSurfaceImage; +#endif + +/** + * A class representing a buffer of pixel data. The data can be in one + * of various formats including YCbCr. + * + * Create an image using an ImageContainer. Fill the image with data, and + * then call ImageContainer::SetImage to display it. An image must not be + * modified after calling SetImage. Image implementations do not need to + * perform locking; when filling an Image, the Image client is responsible + * for ensuring only one thread accesses the Image at a time, and after + * SetImage the image is immutable. + * + * When resampling an Image, only pixels within the buffer should be + * sampled. For example, cairo images should be sampled in EXTEND_PAD mode. + */ +class Image { + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(Image) + + public: + ImageFormat GetFormat() const { return mFormat; } + void* GetImplData() const { return mImplData; } + + virtual gfx::IntSize GetSize() const = 0; + virtual gfx::IntPoint GetOrigin() const { return gfx::IntPoint(0, 0); } + virtual gfx::IntRect GetPictureRect() const { + return gfx::IntRect(GetOrigin().x, GetOrigin().y, GetSize().width, + GetSize().height); + } + virtual gfx::ColorDepth GetColorDepth() const { + return gfx::ColorDepth::COLOR_8; + } + + ImageBackendData* GetBackendData(LayersBackend aBackend) { + return mBackendData[aBackend].get(); + } + void SetBackendData(LayersBackend aBackend, ImageBackendData* aData) { + mBackendData[aBackend] = mozilla::WrapUnique(aData); + } + + int32_t GetSerial() const { return mSerial; } + + bool IsDRM() const { return mIsDRM; } + virtual void SetIsDRM(bool aIsDRM) { mIsDRM = aIsDRM; } + + virtual void OnPrepareForwardToHost() {} + virtual void OnAbandonForwardToHost() {} + + virtual already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() = 0; + + enum class BuildSdbFlags : uint8_t { + Default = 0, + RgbOnly = 1 << 0, + }; + + virtual nsresult BuildSurfaceDescriptorBuffer( + SurfaceDescriptorBuffer& aSdBuffer, BuildSdbFlags aFlags, + const std::function<MemoryOrShmem(uint32_t)>& aAllocate); + + virtual bool IsValid() const { return true; } + + /** + * For use with the TextureForwarder only (so that the later can + * synchronize the TextureClient with the TextureHost). + */ + virtual TextureClient* GetTextureClient(KnowsCompositor* aKnowsCompositor) { + return nullptr; + } + + /* Access to derived classes. */ + virtual GLImage* AsGLImage() { return nullptr; } + virtual GPUVideoImage* AsGPUVideoImage() { return nullptr; } +#ifdef MOZ_WIDGET_ANDROID + virtual SurfaceTextureImage* AsSurfaceTextureImage() { return nullptr; } +#endif +#ifdef XP_MACOSX + virtual MacIOSurfaceImage* AsMacIOSurfaceImage() { return nullptr; } +#endif + virtual PlanarYCbCrImage* AsPlanarYCbCrImage() { return nullptr; } +#ifdef MOZ_WIDGET_GTK + virtual DMABUFSurfaceImage* AsDMABUFSurfaceImage() { return nullptr; } +#endif + + virtual NVImage* AsNVImage() { return nullptr; } + + virtual Maybe<SurfaceDescriptor> GetDesc(); + + static nsresult AllocateSurfaceDescriptorBufferRgb( + const gfx::IntSize& aSize, gfx::SurfaceFormat aFormat, + uint8_t*& aOutBuffer, SurfaceDescriptorBuffer& aSdBuffer, + int32_t& aStride, + const std::function<layers::MemoryOrShmem(uint32_t)>& aAllocate); + + protected: + Maybe<SurfaceDescriptor> GetDescFromTexClient( + TextureClient* tcOverride = nullptr); + + Image(void* aImplData, ImageFormat aFormat) + : mImplData(aImplData), + mSerial(++sSerialCounter), + mFormat(aFormat), + mIsDRM(false) {} + + // Protected destructor, to discourage deletion outside of Release(): + virtual ~Image() = default; + + mozilla::EnumeratedArray<mozilla::layers::LayersBackend, + mozilla::layers::LayersBackend::LAYERS_LAST, + UniquePtr<ImageBackendData>> + mBackendData; + + void* mImplData; + int32_t mSerial; + ImageFormat mFormat; + bool mIsDRM; + + static mozilla::Atomic<int32_t> sSerialCounter; +}; + +MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(Image::BuildSdbFlags) + +/** + * A RecycleBin is owned by an ImageContainer. We store buffers in it that we + * want to recycle from one image to the next.It's a separate object from + * ImageContainer because images need to store a strong ref to their RecycleBin + * and we must avoid creating a reference loop between an ImageContainer and + * its active image. + */ +class BufferRecycleBin final { + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(BufferRecycleBin) + + // typedef mozilla::gl::GLContext GLContext; + + public: + BufferRecycleBin(); + + void RecycleBuffer(mozilla::UniquePtr<uint8_t[]> aBuffer, uint32_t aSize); + // Returns a recycled buffer of the right size, or allocates a new buffer. + mozilla::UniquePtr<uint8_t[]> GetBuffer(uint32_t aSize); + virtual void ClearRecycledBuffers(); + + private: + typedef mozilla::Mutex Mutex; + + // Private destructor, to discourage deletion outside of Release(): + ~BufferRecycleBin() = default; + + // This protects mRecycledBuffers, mRecycledBufferSize, mRecycledTextures + // and mRecycledTextureSizes + Mutex mLock; + + // We should probably do something to prune this list on a timer so we don't + // eat excess memory while video is paused... + nsTArray<mozilla::UniquePtr<uint8_t[]>> mRecycledBuffers + MOZ_GUARDED_BY(mLock); + // This is only valid if mRecycledBuffers is non-empty + uint32_t mRecycledBufferSize MOZ_GUARDED_BY(mLock); +}; + +/** + * A class that manages Image creation for a LayerManager. The only reason + * we need a separate class here is that LayerManagers aren't threadsafe + * (because layers can only be used on the main thread) and we want to + * be able to create images from any thread, to facilitate video playback + * without involving the main thread, for example. + * Different layer managers can implement child classes of this making it + * possible to create layer manager specific images. + * This class is not meant to be used directly but rather can be set on an + * image container. This is usually done by the layer system internally and + * not explicitly by users. For PlanarYCbCr or Cairo images the default + * implementation will creates images whose data lives in system memory, for + * MacIOSurfaces the default implementation will be a simple MacIOSurface + * wrapper. + */ + +class ImageFactory { + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ImageFactory) + protected: + friend class ImageContainer; + + ImageFactory() = default; + virtual ~ImageFactory() = default; + + virtual RefPtr<PlanarYCbCrImage> CreatePlanarYCbCrImage( + const gfx::IntSize& aScaleHint, BufferRecycleBin* aRecycleBin); +}; + +// Used to notify ImageContainer::NotifyComposite() +class ImageContainerListener final { + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ImageContainerListener) + + public: + explicit ImageContainerListener(ImageContainer* aImageContainer); + + void NotifyComposite(const ImageCompositeNotification& aNotification); + void NotifyDropped(uint32_t aDropped); + void ClearImageContainer(); + void DropImageClient(); + + private: + typedef mozilla::Mutex Mutex; + + ~ImageContainerListener(); + + Mutex mLock; + ImageContainer* mImageContainer MOZ_GUARDED_BY(mLock); +}; + +/** + * A class that manages Images for an ImageLayer. The only reason + * we need a separate class here is that ImageLayers aren't threadsafe + * (because layers can only be used on the main thread) and we want to + * be able to set the current Image from any thread, to facilitate + * video playback without involving the main thread, for example. + * + * An ImageContainer can operate in one of these modes: + * 1) Normal. Triggered by constructing the ImageContainer with + * DISABLE_ASYNC or when compositing is happening on the main thread. + * SetCurrentImages changes ImageContainer state but nothing is sent to the + * compositor until the next layer transaction. + * 2) Asynchronous. Initiated by constructing the ImageContainer with + * ENABLE_ASYNC when compositing is happening on the main thread. + * SetCurrentImages sends a message through the ImageBridge to the compositor + * thread to update the image, without going through the main thread or + * a layer transaction. + * The ImageContainer uses a shared memory block containing a cross-process + * mutex to communicate with the compositor thread. SetCurrentImage + * synchronously updates the shared state to point to the new image and the old + * image is immediately released (not true in Normal or Asynchronous modes). + */ +class ImageContainer final : public SupportsThreadSafeWeakPtr<ImageContainer> { + friend class ImageContainerChild; + + public: + MOZ_DECLARE_REFCOUNTED_TYPENAME(ImageContainer) + + enum Mode { SYNCHRONOUS = 0x0, ASYNCHRONOUS = 0x01 }; + + static const uint64_t sInvalidAsyncContainerId = 0; + + explicit ImageContainer(ImageContainer::Mode flag = SYNCHRONOUS); + + /** + * Create ImageContainer just to hold another ASYNCHRONOUS ImageContainer's + * async container ID. + * @param aAsyncContainerID async container ID for which we are a proxy + */ + explicit ImageContainer(const CompositableHandle& aHandle); + + ~ImageContainer(); + + typedef ContainerFrameID FrameID; + typedef ContainerProducerID ProducerID; + + RefPtr<PlanarYCbCrImage> CreatePlanarYCbCrImage(); + + // Factory methods for shared image types. + RefPtr<SharedRGBImage> CreateSharedRGBImage(); + + struct NonOwningImage { + explicit NonOwningImage(Image* aImage = nullptr, + TimeStamp aTimeStamp = TimeStamp(), + FrameID aFrameID = 0, ProducerID aProducerID = 0) + : mImage(aImage), + mTimeStamp(aTimeStamp), + mFrameID(aFrameID), + mProducerID(aProducerID) {} + Image* mImage; + TimeStamp mTimeStamp; + FrameID mFrameID; + ProducerID mProducerID; + }; + /** + * Set aImages as the list of timestamped to display. The Images must have + * been created by this ImageContainer. + * Can be called on any thread. This method takes mRecursiveMutex + * when accessing thread-shared state. + * aImages must be non-empty. The first timestamp in the list may be + * null but the others must not be, and the timestamps must increase. + * Every element of aImages must have non-null mImage. + * mFrameID can be zero, in which case you won't get meaningful + * painted/dropped frame counts. Otherwise you should use a unique and + * increasing ID for each decoded and submitted frame (but it's OK to + * pass the same frame to SetCurrentImages). + * mProducerID is a unique ID for the stream of images. A change in the + * mProducerID means changing to a new mFrameID namespace. All frames in + * aImages must have the same mProducerID. + * + * The Image data must not be modified after this method is called! + * Note that this must not be called if ENABLE_ASYNC has not been set. + * + * The implementation calls CurrentImageChanged() while holding + * mRecursiveMutex. + * + * If this ImageContainer has an ImageClient for async video: + * Schedule a task to send the image to the compositor using the + * PImageBridge protcol without using the main thread. + */ + void SetCurrentImages(const nsTArray<NonOwningImage>& aImages); + + /** + * Clear all images. Let ImageClient release all TextureClients. Because we + * may release the lock after acquiring it in this method, it cannot be called + * with the lock held. + */ + void ClearAllImages() MOZ_EXCLUDES(mRecursiveMutex); + + /** + * Clear any resources that are not immediately necessary. This may be called + * in low-memory conditions. + */ + void ClearCachedResources(); + + /** + * Clear the current images. + * This function is expect to be called only from a CompositableClient + * that belongs to ImageBridgeChild. Created to prevent dead lock. + * See Bug 901224. + */ + void ClearImagesFromImageBridge(); + + /** + * Set an Image as the current image to display. The Image must have + * been created by this ImageContainer. + * Must be called on the main thread, within a layers transaction. + * + * This method takes mRecursiveMutex + * when accessing thread-shared state. + * aImage can be null. While it's null, nothing will be painted. + * + * The Image data must not be modified after this method is called! + * Note that this must not be called if ENABLE_ASYNC been set. + * + * You won't get meaningful painted/dropped counts when using this method. + */ + void SetCurrentImageInTransaction(Image* aImage); + void SetCurrentImagesInTransaction(const nsTArray<NonOwningImage>& aImages); + + /** + * Returns true if this ImageContainer uses the ImageBridge IPDL protocol. + * + * Can be called from any thread. + */ + bool IsAsync() const; + + /** + * If this ImageContainer uses ImageBridge, returns the ID associated to + * this container, for use in the ImageBridge protocol. + * Returns 0 if this ImageContainer does not use ImageBridge. Note that + * 0 is always an invalid ID for asynchronous image containers. + * + * Can be called from any thread. + */ + CompositableHandle GetAsyncContainerHandle(); + + /** + * Returns if the container currently has an image. + * Can be called on any thread. This method takes mRecursiveMutex + * when accessing thread-shared state. + */ + bool HasCurrentImage(); + + struct OwningImage { + OwningImage() : mFrameID(0), mProducerID(0), mComposited(false) {} + RefPtr<Image> mImage; + TimeStamp mTimeStamp; + FrameID mFrameID; + ProducerID mProducerID; + bool mComposited; + }; + /** + * Copy the current Image list to aImages. + * This has to add references since otherwise there are race conditions + * where the current image is destroyed before the caller can add + * a reference. + * Can be called on any thread. + * May return an empty list to indicate there is no current image. + * If aGenerationCounter is non-null, sets *aGenerationCounter to a value + * that's unique for this ImageContainer state. + */ + void GetCurrentImages(nsTArray<OwningImage>* aImages, + uint32_t* aGenerationCounter = nullptr); + + /** + * Returns the size of the image in pixels. + * Can be called on any thread. This method takes mRecursiveMutex when + * accessing thread-shared state. + */ + gfx::IntSize GetCurrentSize(); + + /** + * Sets a size that the image is expected to be rendered at. + * This is a hint for image backends to optimize scaling. + * Default implementation in this class is to ignore the hint. + * Can be called on any thread. This method takes mRecursiveMutex + * when accessing thread-shared state. + */ + void SetScaleHint(const gfx::IntSize& aScaleHint) { + RecursiveMutexAutoLock lock(mRecursiveMutex); + mScaleHint = aScaleHint; + } + + const gfx::IntSize GetScaleHint() const { + RecursiveMutexAutoLock lock(mRecursiveMutex); + return mScaleHint; + } + + void SetTransformHint(const gfx::Matrix& aTransformHint) { + RecursiveMutexAutoLock lock(mRecursiveMutex); + mTransformHint = aTransformHint; + } + + const gfx::Matrix GetTransformHint() const { + RecursiveMutexAutoLock lock(mRecursiveMutex); + return mTransformHint; + } + + void SetRotation(VideoRotation aRotation) { + MOZ_ASSERT(NS_IsMainThread()); + mRotation = aRotation; + } + + VideoRotation GetRotation() const { + MOZ_ASSERT(NS_IsMainThread()); + return mRotation; + } + + void SetImageFactory(ImageFactory* aFactory) { + RecursiveMutexAutoLock lock(mRecursiveMutex); + mImageFactory = aFactory ? aFactory : new ImageFactory(); + } + + already_AddRefed<ImageFactory> GetImageFactory() const { + RecursiveMutexAutoLock lock(mRecursiveMutex); + return do_AddRef(mImageFactory); + } + + void EnsureRecycleAllocatorForRDD(KnowsCompositor* aKnowsCompositor); + +#ifdef XP_WIN + already_AddRefed<D3D11RecycleAllocator> GetD3D11RecycleAllocator( + KnowsCompositor* aKnowsCompositor, gfx::SurfaceFormat aPreferredFormat); + already_AddRefed<D3D11YCbCrRecycleAllocator> GetD3D11YCbCrRecycleAllocator( + KnowsCompositor* aKnowsCompositor); +#endif + +#ifdef XP_MACOSX + already_AddRefed<MacIOSurfaceRecycleAllocator> + GetMacIOSurfaceRecycleAllocator(); +#endif + + /** + * Returns the delay between the last composited image's presentation + * timestamp and when it was first composited. It's possible for the delay + * to be negative if the first image in the list passed to SetCurrentImages + * has a presentation timestamp greater than "now". + * Returns 0 if the composited image had a null timestamp, or if no + * image has been composited yet. + */ + TimeDuration GetPaintDelay() { + RecursiveMutexAutoLock lock(mRecursiveMutex); + return mPaintDelay; + } + + /** + * Returns the number of images which have been contained in this container + * and painted at least once. Can be called from any thread. + */ + uint32_t GetPaintCount() { + RecursiveMutexAutoLock lock(mRecursiveMutex); + return mPaintCount; + } + + /** + * An entry in the current image list "expires" when the entry has an + * non-null timestamp, and in a SetCurrentImages call the new image list is + * non-empty, the timestamp of the first new image is non-null and greater + * than the timestamp associated with the image, and the first new image's + * frameID is not the same as the entry's. + * Every expired image that is never composited is counted as dropped. + */ + uint32_t GetDroppedImageCount() { return mDroppedImageCount; } + + void NotifyComposite(const ImageCompositeNotification& aNotification); + void NotifyDropped(uint32_t aDropped); + + already_AddRefed<ImageContainerListener> GetImageContainerListener() const; + + /** + * Get the ImageClient associated with this container. Returns only after + * validating, and it will recreate the image client if that fails. + * Returns nullptr if not applicable. + */ + already_AddRefed<ImageClient> GetImageClient(); + + /** + * Main thread only. + */ + static ProducerID AllocateProducerID(); + + void DropImageClient(); + + private: + typedef mozilla::RecursiveMutex RecursiveMutex; + + void SetCurrentImageInternal(const nsTArray<NonOwningImage>& aImages); + + // This is called to ensure we have an active image, this may not be true + // when we're storing image information in a RemoteImageData structure. + // NOTE: If we have remote data mRemoteDataMutex should be locked when + // calling this function! + void EnsureActiveImage(); + + void EnsureImageClient() MOZ_REQUIRES(mRecursiveMutex); + + bool HasImageClient() const { + RecursiveMutexAutoLock lock(mRecursiveMutex); + return !!mImageClient; + } + + // RecursiveMutex to protect thread safe access to the "current + // image", and any other state which is shared between threads. + mutable RecursiveMutex mRecursiveMutex; + + RefPtr<TextureClientRecycleAllocator> mRecycleAllocator + MOZ_GUARDED_BY(mRecursiveMutex); + +#ifdef XP_WIN + RefPtr<D3D11RecycleAllocator> mD3D11RecycleAllocator + MOZ_GUARDED_BY(mRecursiveMutex); + + RefPtr<D3D11YCbCrRecycleAllocator> mD3D11YCbCrRecycleAllocator + MOZ_GUARDED_BY(mRecursiveMutex); +#endif +#ifdef XP_MACOSX + RefPtr<MacIOSurfaceRecycleAllocator> mMacIOSurfaceRecycleAllocator + MOZ_GUARDED_BY(mRecursiveMutex); +#endif + + nsTArray<OwningImage> mCurrentImages MOZ_GUARDED_BY(mRecursiveMutex); + + // Updates every time mActiveImage changes + uint32_t mGenerationCounter MOZ_GUARDED_BY(mRecursiveMutex); + + // Number of contained images that have been painted at least once. It's up + // to the ImageContainer implementation to ensure accesses to this are + // threadsafe. + uint32_t mPaintCount MOZ_GUARDED_BY(mRecursiveMutex); + + // See GetPaintDelay. Accessed only with mRecursiveMutex held. + TimeDuration mPaintDelay MOZ_GUARDED_BY(mRecursiveMutex); + + // See GetDroppedImageCount. + mozilla::Atomic<uint32_t> mDroppedImageCount; + + // This is the image factory used by this container, layer managers using + // this container can set an alternative image factory that will be used to + // create images for this container. + RefPtr<ImageFactory> mImageFactory MOZ_GUARDED_BY(mRecursiveMutex); + + gfx::IntSize mScaleHint MOZ_GUARDED_BY(mRecursiveMutex); + + gfx::Matrix mTransformHint MOZ_GUARDED_BY(mRecursiveMutex); + + // Main thread only. + VideoRotation mRotation; + + RefPtr<BufferRecycleBin> mRecycleBin MOZ_GUARDED_BY(mRecursiveMutex); + + // This member points to an ImageClient if this ImageContainer was + // sucessfully created with ENABLE_ASYNC, or points to null otherwise. + // 'unsuccessful' in this case only means that the ImageClient could not + // be created, most likely because off-main-thread compositing is not enabled. + // In this case the ImageContainer is perfectly usable, but it will forward + // frames to the compositor through transactions in the main thread rather + // than asynchronusly using the ImageBridge IPDL protocol. + RefPtr<ImageClient> mImageClient MOZ_GUARDED_BY(mRecursiveMutex); + + const bool mIsAsync; + CompositableHandle mAsyncContainerHandle MOZ_GUARDED_BY(mRecursiveMutex); + + // ProducerID for last current image(s) + ProducerID mCurrentProducerID MOZ_GUARDED_BY(mRecursiveMutex); + + RefPtr<ImageContainerListener> mNotifyCompositeListener; + + static mozilla::Atomic<uint32_t> sGenerationCounter; +}; + +class AutoLockImage { + public: + explicit AutoLockImage(ImageContainer* aContainer) { + aContainer->GetCurrentImages(&mImages); + } + + bool HasImage() const { return !mImages.IsEmpty(); } + Image* GetImage() const { + return mImages.IsEmpty() ? nullptr : mImages[0].mImage.get(); + } + + Image* GetImage(TimeStamp aTimeStamp) const { + if (mImages.IsEmpty()) { + return nullptr; + } + + MOZ_ASSERT(!aTimeStamp.IsNull()); + uint32_t chosenIndex = 0; + + while (chosenIndex + 1 < mImages.Length() && + mImages[chosenIndex + 1].mTimeStamp <= aTimeStamp) { + ++chosenIndex; + } + + return mImages[chosenIndex].mImage.get(); + } + + private: + AutoTArray<ImageContainer::OwningImage, 4> mImages; +}; + +// This type is currently only used for AVIF and WebCodecs therefore makes some +// specific assumptions (e.g., Alpha's bpc and stride is equal to Y's one) +struct PlanarAlphaData { + uint8_t* mChannel = nullptr; + gfx::IntSize mSize = gfx::IntSize(0, 0); + gfx::ColorDepth mDepth = gfx::ColorDepth::COLOR_8; + bool mPremultiplied = false; +}; +struct PlanarYCbCrData { + // Luminance buffer + uint8_t* mYChannel = nullptr; + int32_t mYStride = 0; + int32_t mYSkip = 0; + // Chroma buffers + uint8_t* mCbChannel = nullptr; + uint8_t* mCrChannel = nullptr; + int32_t mCbCrStride = 0; + int32_t mCbSkip = 0; + int32_t mCrSkip = 0; + // Alpha buffer and its metadata + Maybe<PlanarAlphaData> mAlpha = Nothing(); + // Picture region + gfx::IntRect mPictureRect = gfx::IntRect(0, 0, 0, 0); + StereoMode mStereoMode = StereoMode::MONO; + gfx::ColorDepth mColorDepth = gfx::ColorDepth::COLOR_8; + gfx::YUVColorSpace mYUVColorSpace = gfx::YUVColorSpace::Default; + gfx::ColorSpace2 mColorPrimaries = gfx::ColorSpace2::UNKNOWN; + gfx::TransferFunction mTransferFunction = gfx::TransferFunction::BT709; + gfx::ColorRange mColorRange = gfx::ColorRange::LIMITED; + gfx::ChromaSubsampling mChromaSubsampling = gfx::ChromaSubsampling::FULL; + + // The cropped picture size of the Y channel. + gfx::IntSize YPictureSize() const { return mPictureRect.Size(); } + + // The cropped picture size of the Cb/Cr channels. + gfx::IntSize CbCrPictureSize() const { + return mCbCrStride > 0 ? gfx::ChromaSize(YPictureSize(), mChromaSubsampling) + : gfx::IntSize(0, 0); + } + + // The total uncropped size of data in the Y channel. + gfx::IntSize YDataSize() const { + return gfx::IntSize(mPictureRect.XMost(), mPictureRect.YMost()); + } + + // The total uncropped size of data in the Cb/Cr channels. + gfx::IntSize CbCrDataSize() const { + return mCbCrStride > 0 ? gfx::ChromaSize(YDataSize(), mChromaSubsampling) + : gfx::IntSize(0, 0); + } + + static Maybe<PlanarYCbCrData> From(const SurfaceDescriptorBuffer&); +}; + +/****** Image subtypes for the different formats ******/ + +/** + * We assume that the image data is in the REC 470M color space (see + * Theora specification, section 4.3.1). + * + * The YCbCr format can be: + * + * 4:4:4 - CbCr width/height are the same as Y. + * 4:2:2 - CbCr width is half that of Y. Height is the same. + * 4:2:0 - CbCr width and height is half that of Y. + * + * mChromaSubsampling specifies which YCbCr subsampling scheme to use. + * + * The Image that is rendered is the picture region defined by mPictureRect. + * + * mYSkip, mCbSkip, mCrSkip are added to support various output + * formats from hardware decoder. They are per-pixel skips in the + * source image. + * + * For example when image width is 640, mYStride is 670, mYSkip is 2, + * the mYChannel buffer looks like: + * + * |<----------------------- mYStride ----------------------------->| + * |<----------------- YDataSize().width ---------->| + * 0 3 6 9 12 15 18 21 639 669 + * |----------------------------------------------------------------| + * |Y___Y___Y___Y___Y___Y___Y___Y... |%%%%%%%%%%%%%%%| + * |Y___Y___Y___Y___Y___Y___Y___Y... |%%%%%%%%%%%%%%%| + * |Y___Y___Y___Y___Y___Y___Y___Y... |%%%%%%%%%%%%%%%| + * | |<->| + * mYSkip + */ +class PlanarYCbCrImage : public Image { + public: + typedef PlanarYCbCrData Data; + + enum { MAX_DIMENSION = 16384 }; + + virtual ~PlanarYCbCrImage(); + + /** + * This makes a copy of the data buffers, in order to support functioning + * in all different layer managers. + */ + virtual nsresult CopyData(const Data& aData) = 0; + + /** + * This doesn't make a copy of the data buffers. + */ + virtual nsresult AdoptData(const Data& aData); + + /** + * This will create an empty data buffers according to the input data's size. + */ + virtual nsresult CreateEmptyBuffer(const Data& aData, + const gfx::IntSize& aYSize, + const gfx::IntSize& aCbCrSize) { + return NS_ERROR_NOT_IMPLEMENTED; + } + + /** + * Grab the original YUV data. This is optional. + */ + virtual const Data* GetData() const { return &mData; } + + /** + * Return the number of bytes of heap memory used to store this image. + */ + uint32_t GetDataSize() const { return mBufferSize; } + + bool IsValid() const override { return !!mBufferSize; } + + gfx::IntSize GetSize() const override { return mSize; } + + gfx::IntPoint GetOrigin() const override { return mOrigin; } + + PlanarYCbCrImage(); + + virtual size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const { + return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf); + } + + virtual size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const = 0; + + PlanarYCbCrImage* AsPlanarYCbCrImage() override { return this; } + + /** + * Build a SurfaceDescriptorBuffer with this image. A function to allocate + * a MemoryOrShmem with the given capacity must be provided. + */ + nsresult BuildSurfaceDescriptorBuffer( + SurfaceDescriptorBuffer& aSdBuffer, BuildSdbFlags aFlags, + const std::function<MemoryOrShmem(uint32_t)>& aAllocate) override; + + protected: + already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override; + + void SetOffscreenFormat(gfxImageFormat aFormat) { + mOffscreenFormat = aFormat; + } + gfxImageFormat GetOffscreenFormat() const; + + Data mData; + gfx::IntPoint mOrigin; + gfx::IntSize mSize; + gfxImageFormat mOffscreenFormat; + RefPtr<gfx::DataSourceSurface> mSourceSurface; + uint32_t mBufferSize; +}; + +class RecyclingPlanarYCbCrImage : public PlanarYCbCrImage { + public: + explicit RecyclingPlanarYCbCrImage(BufferRecycleBin* aRecycleBin) + : mRecycleBin(aRecycleBin) {} + virtual ~RecyclingPlanarYCbCrImage(); + nsresult CopyData(const Data& aData) override; + size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override; + + protected: + /** + * Return a buffer to store image data in. + */ + mozilla::UniquePtr<uint8_t[]> AllocateBuffer(uint32_t aSize); + + RefPtr<BufferRecycleBin> mRecycleBin; + mozilla::UniquePtr<uint8_t[]> mBuffer; +}; + +/** + * NVImage is used to store YUV420SP_NV12 and YUV420SP_NV21 data natively, which + * are not supported by PlanarYCbCrImage. (PlanarYCbCrImage only stores YUV444P, + * YUV422P and YUV420P, it converts YUV420SP_NV12 and YUV420SP_NV21 data into + * YUV420P in its PlanarYCbCrImage::SetData() method.) + * + * PlanarYCbCrData is able to express all the YUV family and so we keep use it + * in NVImage. + */ +class NVImage final : public Image { + typedef PlanarYCbCrData Data; + + public: + NVImage(); + virtual ~NVImage(); + + // Methods inherited from layers::Image. + gfx::IntSize GetSize() const override; + gfx::IntRect GetPictureRect() const override; + already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override; + nsresult BuildSurfaceDescriptorBuffer( + SurfaceDescriptorBuffer& aSdBuffer, BuildSdbFlags aFlags, + const std::function<MemoryOrShmem(uint32_t)>& aAllocate) override; + bool IsValid() const override; + NVImage* AsNVImage() override; + + // Methods mimic layers::PlanarYCbCrImage. + bool SetData(const Data& aData); + const Data* GetData() const; + uint32_t GetBufferSize() const; + + protected: + /** + * Return a buffer to store image data in. + */ + mozilla::UniquePtr<uint8_t[]> AllocateBuffer(uint32_t aSize); + + mozilla::UniquePtr<uint8_t[]> mBuffer; + uint32_t mBufferSize; + gfx::IntSize mSize; + Data mData; + RefPtr<gfx::DataSourceSurface> mSourceSurface; +}; + +/** + * Currently, the data in a SourceSurfaceImage surface is treated as being in + * the device output color space. This class is very simple as all backends have + * to know about how to deal with drawing a cairo image. + */ +class SourceSurfaceImage final : public Image { + public: + already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override { + RefPtr<gfx::SourceSurface> surface(mSourceSurface); + return surface.forget(); + } + + void SetTextureFlags(TextureFlags aTextureFlags) { + mTextureFlags = aTextureFlags; + } + TextureClient* GetTextureClient(KnowsCompositor* aKnowsCompositor) override; + + gfx::IntSize GetSize() const override { return mSize; } + + SourceSurfaceImage(const gfx::IntSize& aSize, + gfx::SourceSurface* aSourceSurface); + explicit SourceSurfaceImage(gfx::SourceSurface* aSourceSurface); + virtual ~SourceSurfaceImage(); + + private: + gfx::IntSize mSize; + RefPtr<gfx::SourceSurface> mSourceSurface; + nsTHashMap<uint32_t, RefPtr<TextureClient>> mTextureClients; + TextureFlags mTextureFlags; +}; + +} // namespace layers +} // namespace mozilla + +#endif |