diff options
Diffstat (limited to 'gfx/layers/apz/test/gtest')
-rw-r--r-- | gfx/layers/apz/test/gtest/TestGestureDetector.cpp | 236 |
1 files changed, 234 insertions, 2 deletions
diff --git a/gfx/layers/apz/test/gtest/TestGestureDetector.cpp b/gfx/layers/apz/test/gtest/TestGestureDetector.cpp index f244ca4dc7..8256667d6b 100644 --- a/gfx/layers/apz/test/gtest/TestGestureDetector.cpp +++ b/gfx/layers/apz/test/gtest/TestGestureDetector.cpp @@ -21,12 +21,12 @@ class APZCGestureDetectorTester : public APZCBasicTester { : APZCBasicTester(AsyncPanZoomController::USE_GESTURE_DETECTOR) {} protected: - FrameMetrics GetPinchableFrameMetrics() { + FrameMetrics GetPinchableFrameMetrics(float aZoom = 2.0f) { FrameMetrics fm; fm.SetCompositionBounds(ParentLayerRect(200, 200, 100, 200)); fm.SetScrollableRect(CSSRect(0, 0, 980, 1000)); fm.SetVisualScrollOffset(CSSPoint(300, 300)); - fm.SetZoom(CSSToParentLayerScale(2.0)); + fm.SetZoom(CSSToParentLayerScale(aZoom)); // APZC only allows zooming on the root scrollable frame. fm.SetIsRootContent(true); // the visible area of the document in CSS pixels is x=300 y=300 w=50 h=100 @@ -843,3 +843,235 @@ TEST_F(APZCGestureDetectorTester, LongPressWithInputQueueDelay3) { mcc->AdvanceByMillis(1); check.Call("post long-tap dispatch"); } + +TEST_F(APZCGestureDetectorTester, OneTouchPinchGestureShort) { + // Take less than StaticPrefs::apz_max_tap_time() until second touch down, + // hold second touch down for a very short time, then move + // and expect a successful one touch pinch gesture + SCOPED_GFX_PREF_BOOL("apz.one_touch_pinch.enabled", true); + + MakeApzcZoomable(); + apzc->SetFrameMetrics(GetPinchableFrameMetrics()); + const auto oldZoom = apzc->GetFrameMetrics().GetZoom().scale; + + const auto tapResult = + Tap(apzc, ScreenIntPoint(10, 10), TimeDuration::FromMilliseconds(10)); + apzc->SetAllowedTouchBehavior(tapResult.mInputBlockId, + {kDefaultTouchBehavior}); + + mcc->AdvanceByMillis(10); + const auto touchResult = TouchDown(apzc, ScreenIntPoint(10, 10), mcc->Time()); + apzc->SetAllowedTouchBehavior(touchResult.mInputBlockId, + {kDefaultTouchBehavior}); + + // We should be able to hold down the second touch as long as we like + // before beginning to move + mcc->AdvanceByMillis(10); + TouchMove(apzc, ScreenIntPoint(10, 50), mcc->Time()); + + mcc->AdvanceByMillis(10); + TouchMove(apzc, ScreenIntPoint(10, 150), mcc->Time()); + + mcc->AdvanceByMillis(10); + TouchUp(apzc, ScreenIntPoint(10, 150), mcc->Time()); + + const auto newZoom = apzc->GetFrameMetrics().GetZoom().scale; + EXPECT_NE(newZoom, oldZoom); +} + +TEST_F(APZCGestureDetectorTester, OneTouchPinchGestureLong) { + // Take less than StaticPrefs::apz_max_tap_time() until second touch down, + // hold second touch down for a long time, then move + // and expect a successful one touch pinch gesture + SCOPED_GFX_PREF_BOOL("apz.one_touch_pinch.enabled", true); + + MakeApzcZoomable(); + apzc->SetFrameMetrics(GetPinchableFrameMetrics()); + const auto oldZoom = apzc->GetFrameMetrics().GetZoom().scale; + + const auto tapResult = + Tap(apzc, ScreenIntPoint(10, 10), TimeDuration::FromMilliseconds(10)); + apzc->SetAllowedTouchBehavior(tapResult.mInputBlockId, + {kDefaultTouchBehavior}); + + mcc->AdvanceByMillis(StaticPrefs::apz_max_tap_time() - 20); + const auto touchResult = TouchDown(apzc, ScreenIntPoint(10, 10), mcc->Time()); + apzc->SetAllowedTouchBehavior(touchResult.mInputBlockId, + {kDefaultTouchBehavior}); + + // We should be able to hold down the second touch as long as we like + // before beginning to move + mcc->AdvanceByMillis(StaticPrefs::apz_max_tap_time() + 100); + TouchMove(apzc, ScreenIntPoint(10, 50), mcc->Time()); + + mcc->AdvanceByMillis(10); + TouchMove(apzc, ScreenIntPoint(10, 150), mcc->Time()); + + mcc->AdvanceByMillis(10); + TouchUp(apzc, ScreenIntPoint(10, 150), mcc->Time()); + + const auto newZoom = apzc->GetFrameMetrics().GetZoom().scale; + EXPECT_NE(newZoom, oldZoom); +} + +TEST_F(APZCGestureDetectorTester, OneTouchPinchGestureNoMoveTriggersDoubleTap) { + // Take less than StaticPrefs::apz_max_tap_time() until second touch down, + // then wait longer than StaticPrefs::apz_max_tap_time(), lift finger up + // and expect a successful double tap. No zooming should be performed + // by the one-touch pinch codepath. + SCOPED_GFX_PREF_BOOL("apz.one_touch_pinch.enabled", true); + + apzc->SetFrameMetrics(GetPinchableFrameMetrics()); + const auto oldZoom = apzc->GetFrameMetrics().GetZoom().scale; + + MakeApzcZoomable(); + + EXPECT_CALL(*mcc, HandleTap(TapType::eSingleTap, _, 0, apzc->GetGuid(), _, _)) + .Times(0); + EXPECT_CALL(*mcc, + HandleTap(TapType::eDoubleTap, _, 0, apzc->GetGuid(), _, _)); + + const auto tapResult = + Tap(apzc, ScreenIntPoint(10, 10), TimeDuration::FromMilliseconds(10)); + apzc->SetAllowedTouchBehavior(tapResult.mInputBlockId, + {kDefaultTouchBehavior}); + + mcc->AdvanceByMillis(StaticPrefs::apz_max_tap_time() - 20); + const auto touchResult = TouchDown(apzc, ScreenIntPoint(10, 10), mcc->Time()); + apzc->SetAllowedTouchBehavior(touchResult.mInputBlockId, + {kDefaultTouchBehavior}); + + // We should be able to hold down the second touch as long as we like + // before lifting the finger + mcc->AdvanceByMillis(StaticPrefs::apz_max_tap_time() + 100); + TouchUp(apzc, ScreenIntPoint(10, 10), mcc->Time()); + + const auto newZoom = apzc->GetFrameMetrics().GetZoom().scale; + EXPECT_EQ(newZoom, oldZoom); +} + +TEST_F(APZCGestureDetectorTester, OneTouchPinchGestureNonZoomablePage) { + // Use a non-zoomable page. Perform a tap and a touch-drag + // which on a zoomable page trigger a one touch pinch gesture, + // and expect a single tap followed by a touch-scroll + SCOPED_GFX_PREF_BOOL("apz.one_touch_pinch.enabled", true); + + apzc->SetFrameMetrics(GetPinchableFrameMetrics(1.0f)); + const auto oldZoom = apzc->GetFrameMetrics().GetZoom().scale; + const auto oldScrollOffset = apzc->GetFrameMetrics().GetVisualScrollOffset(); + MakeApzcUnzoomable(); + + EXPECT_CALL(*mcc, HandleTap(TapType::eSingleTap, _, 0, apzc->GetGuid(), _, _)) + .Times(1); + EXPECT_CALL(*mcc, HandleTap(TapType::eDoubleTap, _, 0, apzc->GetGuid(), _, _)) + .Times(0); + + const auto tapResult = + Tap(apzc, ScreenIntPoint(10, 10), TimeDuration::FromMilliseconds(10)); + apzc->SetAllowedTouchBehavior(tapResult.mInputBlockId, + {kDefaultTouchBehavior}); + + mcc->AdvanceByMillis(StaticPrefs::apz_max_tap_time() - 20); + const auto touchResult = TouchDown(apzc, ScreenIntPoint(10, 10), mcc->Time()); + apzc->SetAllowedTouchBehavior(touchResult.mInputBlockId, + {kDefaultTouchBehavior}); + + // We should be able to hold down the second touch as long as we like + // before beginning to move + mcc->AdvanceByMillis(StaticPrefs::apz_max_tap_time() + 100); + TouchMove(apzc, ScreenIntPoint(10, 50), mcc->Time()); + + mcc->AdvanceByMillis(10); + TouchMove(apzc, ScreenIntPoint(10, 100), mcc->Time()); + + mcc->AdvanceByMillis(10); + TouchUp(apzc, ScreenIntPoint(10, 100), mcc->Time()); + + const auto newZoom = apzc->GetFrameMetrics().GetZoom().scale; + EXPECT_EQ(newZoom, oldZoom); + + const auto newScrollOffset = apzc->GetFrameMetrics().GetVisualScrollOffset(); + EXPECT_NE(newScrollOffset, oldScrollOffset); +} + +TEST_F(APZCGestureDetectorTester, OneTouchPinchGestureTimeout) { + // Take longer than StaticPrefs::apz_max_tap_time() until second touch down + // and expect no one touch pinch gesture being performed + SCOPED_GFX_PREF_BOOL("apz.one_touch_pinch.enabled", true); + + MakeApzcZoomable(); + apzc->SetFrameMetrics(GetPinchableFrameMetrics()); + const auto oldZoom = apzc->GetFrameMetrics().GetZoom().scale; + + EXPECT_CALL(*mcc, HandleTap(TapType::eSingleTap, _, 0, apzc->GetGuid(), _, _)) + .Times(1); + + const auto tapResult = + Tap(apzc, ScreenIntPoint(10, 10), TimeDuration::FromMilliseconds(10)); + apzc->SetAllowedTouchBehavior(tapResult.mInputBlockId, + {kDefaultTouchBehavior}); + + mcc->AdvanceByMillis(StaticPrefs::apz_max_tap_time()); + const auto touchResult = TouchDown(apzc, ScreenIntPoint(10, 10), mcc->Time()); + apzc->SetAllowedTouchBehavior(touchResult.mInputBlockId, + {kDefaultTouchBehavior}); + + mcc->AdvanceByMillis(10); + TouchMove(apzc, ScreenIntPoint(10, 50), mcc->Time()); + + mcc->AdvanceByMillis(10); + TouchMove(apzc, ScreenIntPoint(10, 150), mcc->Time()); + + mcc->AdvanceByMillis(10); + TouchUp(apzc, ScreenIntPoint(10, 150), mcc->Time()); + + const auto newZoom = apzc->GetFrameMetrics().GetZoom().scale; + EXPECT_EQ(newZoom, oldZoom); +} + +TEST_F(APZCGestureDetectorTester, OneTouchPinchGestureDisabled) { + // With apz.one_touch_pinch disabled, + // perform one touch pinch gesture within the time threshold, + // and expect no zooming. + SCOPED_GFX_PREF_BOOL("apz.one_touch_pinch.enabled", false); + + MakeApzcZoomable(); + apzc->SetFrameMetrics(GetPinchableFrameMetrics()); + const auto oldZoom = apzc->GetFrameMetrics().GetZoom().scale; + const auto oldScrollOffset = apzc->GetFrameMetrics().GetVisualScrollOffset(); + + // todo: enable following EXPECT_CALLs when fixing bug 1881794 + // EXPECT_CALL(*mcc, HandleTap(TapType::eSingleTap, _, 0, apzc->GetGuid(), _, + // _)) + // .Times(1); + // EXPECT_CALL(*mcc, HandleTap(TapType::eDoubleTap, _, 0, apzc->GetGuid(), _, + // _)) + // .Times(0); + + const auto tapResult = + Tap(apzc, ScreenIntPoint(10, 10), TimeDuration::FromMilliseconds(10)); + apzc->SetAllowedTouchBehavior(tapResult.mInputBlockId, + {kDefaultTouchBehavior}); + + mcc->AdvanceByMillis(StaticPrefs::apz_max_tap_time() - 20); + const auto touchResult = TouchDown(apzc, ScreenIntPoint(10, 10), mcc->Time()); + apzc->SetAllowedTouchBehavior(touchResult.mInputBlockId, + {kDefaultTouchBehavior}); + + // We should be able to hold down the second touch as long as we like + // before beginning to move + mcc->AdvanceByMillis(StaticPrefs::apz_max_tap_time() + 100); + TouchMove(apzc, ScreenIntPoint(10, 50), mcc->Time()); + + mcc->AdvanceByMillis(10); + TouchMove(apzc, ScreenIntPoint(10, 150), mcc->Time()); + + mcc->AdvanceByMillis(10); + TouchUp(apzc, ScreenIntPoint(10, 150), mcc->Time()); + + const auto newZoom = apzc->GetFrameMetrics().GetZoom().scale; + EXPECT_EQ(newZoom, oldZoom); + + const auto newScrollOffset = apzc->GetFrameMetrics().GetVisualScrollOffset(); + EXPECT_NE(newScrollOffset, oldScrollOffset); +} |