diff options
Diffstat (limited to 'gfx/layers/apz/test/mochitest/helper_bug1506497_touch_action_fixed_on_fixed.html')
-rw-r--r-- | gfx/layers/apz/test/mochitest/helper_bug1506497_touch_action_fixed_on_fixed.html | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/gfx/layers/apz/test/mochitest/helper_bug1506497_touch_action_fixed_on_fixed.html b/gfx/layers/apz/test/mochitest/helper_bug1506497_touch_action_fixed_on_fixed.html index cc73fe99ea..b853bde04d 100644 --- a/gfx/layers/apz/test/mochitest/helper_bug1506497_touch_action_fixed_on_fixed.html +++ b/gfx/layers/apz/test/mochitest/helper_bug1506497_touch_action_fixed_on_fixed.html @@ -11,7 +11,7 @@ <script type="application/javascript"> async function test() { - document.getElementById("overlay").addEventListener("touchstart", function(e) { + document.getElementById("overlay").addEventListener("touchstart", function() { // no need to do anything here. Just having a non-passive touchstart // listener will force APZ to wait for the main thread to handle the // touch event. The bug is that the touch-action:none property on the @@ -34,7 +34,7 @@ async function test() { // This promise will resolve after the main thread has processed // all the synthesized touch events. let promiseTouchEnd = new Promise(resolve => { - var waitForTouchEnd = function(e) { + var waitForTouchEnd = function() { dump("touchend listener hit\n"); resolve(); }; |