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+<!DOCTYPE HTML>
+<html>
+<head>
+ <title>Test APZ hit-testing while overscrolled</title>
+ <script type="application/javascript" src="apz_test_utils.js"></script>
+ <script type="application/javascript" src="apz_test_native_event_utils.js"></script>
+ <script src="/tests/SimpleTest/paint_listener.js"></script>
+ <meta name="viewport" content="width=device-width"/>
+ <style>
+ html, body {
+ margin: 0;
+ padding: 0;
+ }
+ #subframe {
+ width: 100px;
+ height: 100px;
+ overflow: scroll;
+ }
+ .spacer {
+ height: 5000px;
+ }
+ #target {
+ margin-left: 20px;
+ margin-top: 2px;
+ height: 4px;
+ width: 4px;
+ background: red;
+ }
+ </style>
+</head>
+<body>
+ <div id="subframe">
+ <div id="target"></div>
+ <div class="spacer"></div>
+ </div>
+ <div class="spacer"></div>
+</body>
+<script type="application/javascript">
+
+async function test() {
+ var config = getHitTestConfig();
+ var utils = config.utils;
+
+ // Subframe hit testing of overscrolled APZCs does not yet work with WebRender
+ // (bug 1701831), so bail out early.
+ if (true) {
+ todo(false, "This test does not currently pass with WebRender");
+ return;
+ }
+
+ // Activate the subframe. This both matches reality (if you're
+ // scrolling the subframe, it's active), and makes it easier
+ // to check for expected hit test outcomes.
+ utils.setDisplayPortForElement(0, 0, 500, 500, subframe, 1);
+ await promiseApzFlushedRepaints();
+
+ // Overscroll the subframe at the top, creating a gutter.
+ // Note that the size of the gutter will only be 8px, because
+ // setAsyncScrollOffset() applies the overscroll as a single delta,
+ // and current APZ logic that transforms a delta into an overscroll
+ // amount limits each delta to at most 8px.
+ utils.setAsyncScrollOffset(subframe, 0, -200);
+
+ // Check that the event hits the subframe frame in APZ.
+ // This is important because additional pan-gesture events in the gutter
+ // should continue to be handled and cause further overscroll (or
+ // relieving overscroll, depending on their direction).
+ let subframeBounds = subframe.getBoundingClientRect();
+ hitResult = hitTest({
+ x: subframeBounds.x + 50,
+ y: subframeBounds.y + 4
+ });
+ let subframeViewId = utils.getViewId(subframe);
+ checkHitResult(hitResult,
+ APZHitResultFlags.VISIBLE,
+ subframeViewId,
+ utils.getLayersId(),
+ "APZ hit-test in the subframe gutter");
+
+ // Now, perform a click in the gutter and check that APZ prevents
+ // the event from reaching Gecko.
+ // To be sure that no event was dispatched to Gecko, install the listener
+ // on the document, not the subframe.
+ // This makes sure we catch the case where the overscroll transform causes
+ // the event to incorrectly target the document.
+ let receivedClick = false;
+ let listener = function(e) {
+ receivedClick = true;
+ };
+ document.addEventListener("click", listener);
+ await synthesizeNativeMouseEventWithAPZ({
+ type: "click",
+ target: subframe,
+ offsetX: 50,
+ offsetY: 4
+ });
+ // Wait 10 frames for the event to maybe arrive, and if it
+ // hasn't, assume it won't.
+ for (let i = 0; i < 10; i++) {
+ await promiseFrame();
+ }
+ info("Finished waiting around for click event");
+ ok(!receivedClick, "Gecko received click event when it shouldn't have");
+ document.removeEventListener("click", listener);
+
+ // Finally, while still overscrolled, perform a click not in the gutter.
+ // This event should successfully go through to the web content, and
+ // be untransformed by the overscroll transform (such that it hits the
+ // content that is visually under the cursor).
+ let clickPromise = new Promise(resolve => {
+ document.addEventListener("click", function(e) {
+ info("event clientX = " + e.clientX);
+ info("event clientY = " + e.clientY);
+ is(e.target, target, "Click while overscrolled hit intended target");
+ resolve();
+ }, { once: true });
+ });
+ await synthesizeNativeMouseEventWithAPZ({
+ type: "click",
+ target: window,
+ offsetX: 22,
+ offsetY: 12
+ });
+ await clickPromise;
+}
+
+waitUntilApzStable()
+.then(test)
+.then(subtestDone, subtestFailed);
+
+</script>
+</html>