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Diffstat (limited to 'gfx/layers/d3d11/GpuProcessD3D11QueryMap.cpp')
-rw-r--r--gfx/layers/d3d11/GpuProcessD3D11QueryMap.cpp67
1 files changed, 67 insertions, 0 deletions
diff --git a/gfx/layers/d3d11/GpuProcessD3D11QueryMap.cpp b/gfx/layers/d3d11/GpuProcessD3D11QueryMap.cpp
new file mode 100644
index 0000000000..858e39d9d5
--- /dev/null
+++ b/gfx/layers/d3d11/GpuProcessD3D11QueryMap.cpp
@@ -0,0 +1,67 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "GpuProcessD3D11QueryMap.h"
+
+#include "mozilla/webrender/RenderThread.h"
+
+namespace mozilla {
+
+namespace layers {
+
+StaticAutoPtr<GpuProcessD3D11QueryMap> GpuProcessD3D11QueryMap::sInstance;
+
+/* static */
+void GpuProcessD3D11QueryMap::Init() {
+ MOZ_ASSERT(XRE_IsGPUProcess());
+ sInstance = new GpuProcessD3D11QueryMap();
+}
+
+/* static */
+void GpuProcessD3D11QueryMap::Shutdown() {
+ MOZ_ASSERT(XRE_IsGPUProcess());
+ sInstance = nullptr;
+}
+
+GpuProcessD3D11QueryMap::GpuProcessD3D11QueryMap()
+ : mMonitor("GpuProcessD3D11QueryMap::mMonitor") {}
+
+GpuProcessD3D11QueryMap::~GpuProcessD3D11QueryMap() {}
+
+void GpuProcessD3D11QueryMap::Register(GpuProcessQueryId aQueryId,
+ ID3D11Query* aQuery) {
+ MOZ_RELEASE_ASSERT(aQuery);
+
+ MonitorAutoLock lock(mMonitor);
+ mD3D11QueriesById[aQueryId] = aQuery;
+}
+
+void GpuProcessD3D11QueryMap::Unregister(GpuProcessQueryId aQueryId) {
+ MonitorAutoLock lock(mMonitor);
+
+ auto it = mD3D11QueriesById.find(aQueryId);
+ if (it == mD3D11QueriesById.end()) {
+ return;
+ }
+ mD3D11QueriesById.erase(it);
+}
+
+RefPtr<ID3D11Query> GpuProcessD3D11QueryMap::GetQuery(
+ GpuProcessQueryId aQueryId) {
+ MOZ_ASSERT(wr::RenderThread::IsInRenderThread());
+
+ MonitorAutoLock lock(mMonitor);
+
+ auto it = mD3D11QueriesById.find(aQueryId);
+ if (it == mD3D11QueriesById.end()) {
+ return nullptr;
+ }
+
+ return it->second;
+}
+
+} // namespace layers
+} // namespace mozilla