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-rw-r--r-- | gfx/layers/ipc/CanvasTranslator.h | 395 |
1 files changed, 395 insertions, 0 deletions
diff --git a/gfx/layers/ipc/CanvasTranslator.h b/gfx/layers/ipc/CanvasTranslator.h new file mode 100644 index 0000000000..cf87b7ab53 --- /dev/null +++ b/gfx/layers/ipc/CanvasTranslator.h @@ -0,0 +1,395 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_layers_CanvasTranslator_h +#define mozilla_layers_CanvasTranslator_h + +#include <unordered_map> +#include <vector> + +#include "mozilla/dom/ipc/IdType.h" +#include "mozilla/gfx/InlineTranslator.h" +#include "mozilla/gfx/RecordedEvent.h" +#include "CanvasChild.h" +#include "mozilla/layers/CanvasDrawEventRecorder.h" +#include "mozilla/layers/LayersSurfaces.h" +#include "mozilla/layers/PCanvasParent.h" +#include "mozilla/layers/RemoteTextureMap.h" +#include "mozilla/ipc/CrossProcessSemaphore.h" +#include "mozilla/Monitor.h" +#include "mozilla/UniquePtr.h" + +namespace mozilla { + +using EventType = gfx::RecordedEvent::EventType; +class TaskQueue; + +namespace gfx { +class DrawTargetWebgl; +class SharedContextWebgl; +} // namespace gfx + +namespace layers { + +class SharedSurfacesHolder; +class TextureData; + +class CanvasTranslator final : public gfx::InlineTranslator, + public PCanvasParent { + public: + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(CanvasTranslator) + + friend class PProtocolParent; + + CanvasTranslator(layers::SharedSurfacesHolder* aSharedSurfacesHolder, + const dom::ContentParentId& aContentId, uint32_t aManagerId); + + const dom::ContentParentId& GetContentId() const { return mContentId; } + + uint32_t GetManagerId() const { return mManagerId; } + + /** + * Dispatches a runnable to the preferred task queue or thread. + * + * @param aRunnable the runnable to dispatch + */ + void DispatchToTaskQueue(already_AddRefed<nsIRunnable> aRunnable); + + /** + * @returns true if running in the preferred task queue or thread for + * translation. + */ + bool IsInTaskQueue() const; + + /** + * Initialize the canvas translator for a particular TextureType and + * CanvasEventRingBuffer. + * + * @param aTextureType the TextureType the translator will create + * @param aBackendType the BackendType for texture data + * @param aHeaderHandle handle for the control header + * @param aBufferHandles handles for the initial buffers for translation + * @param aBufferSize size of buffers and the default size + * @param aReaderSem reading blocked semaphore for the CanvasEventRingBuffer + * @param aWriterSem writing blocked semaphore for the CanvasEventRingBuffer + */ + ipc::IPCResult RecvInitTranslator(TextureType aTextureType, + gfx::BackendType aBackendType, + Handle&& aReadHandle, + nsTArray<Handle>&& aBufferHandles, + uint64_t aBufferSize, + CrossProcessSemaphoreHandle&& aReaderSem, + CrossProcessSemaphoreHandle&& aWriterSem); + + /** + * Restart the translation from a Stopped state. + */ + ipc::IPCResult RecvRestartTranslation(); + + /** + * Adds a new buffer to be translated. The current buffer will be recycled if + * it is of the default size. The translation will then be restarted. + */ + ipc::IPCResult RecvAddBuffer(Handle&& aBufferHandle, uint64_t aBufferSize); + + /** + * Sets the shared memory to be used for readback. + */ + ipc::IPCResult RecvSetDataSurfaceBuffer(Handle&& aBufferHandle, + uint64_t aBufferSize); + + ipc::IPCResult RecvClearCachedResources(); + + void ActorDestroy(ActorDestroyReason why) final; + + void CheckAndSignalWriter(); + + /** + * Translates events until no more are available or the end of a transaction + * If this returns false the caller of this is responsible for re-calling + * this function. + */ + void TranslateRecording(); + + /** + * Marks the beginning of rendering for a transaction. While in a transaction + * the translator will wait for a short time for events before returning. + * When not in a transaction the translator will only translate one event at a + * time. + */ + void BeginTransaction(); + + /** + * Marks the end of a transaction. + */ + void EndTransaction(); + + /** + * Flushes canvas drawing, for example to a device. + */ + void Flush(); + + /** + * Marks that device change processing in the writing process has finished. + */ + void DeviceChangeAcknowledged(); + + /** + * Used during playback of events to create DrawTargets. For the + * CanvasTranslator this means creating TextureDatas and getting the + * DrawTargets from those. + * + * @param aRefPtr the key to store the created DrawTarget against + * @param aTextureId texture ID for this DrawTarget + * @param aTextureOwnerId texture owner ID for this DrawTarget + * @param aSize the size of the DrawTarget + * @param aFormat the surface format for the DrawTarget + * @returns the new DrawTarget + */ + already_AddRefed<gfx::DrawTarget> CreateDrawTarget( + gfx::ReferencePtr aRefPtr, int64_t aTextureId, + RemoteTextureOwnerId aTextureOwnerId, const gfx::IntSize& aSize, + gfx::SurfaceFormat aFormat); + + already_AddRefed<gfx::DrawTarget> CreateDrawTarget( + gfx::ReferencePtr aRefPtr, const gfx::IntSize& aSize, + gfx::SurfaceFormat aFormat) final; + + already_AddRefed<gfx::GradientStops> GetOrCreateGradientStops( + gfx::DrawTarget* aDrawTarget, gfx::GradientStop* aRawStops, + uint32_t aNumStops, gfx::ExtendMode aExtendMode) final; + + void CheckpointReached(); + + void PauseTranslation(); + + /** + * Removes the texture and other objects associated with a texture ID. + * + * @param aTextureId the texture ID to remove + */ + void RemoveTexture(int64_t aTextureId, RemoteTextureTxnType aTxnType = 0, + RemoteTextureTxnId aTxnId = 0); + + bool LockTexture(int64_t aTextureId, OpenMode aMode, + bool aInvalidContents = false); + bool UnlockTexture(int64_t aTextureId); + + bool PresentTexture(int64_t aTextureId, RemoteTextureId aId); + + bool PushRemoteTexture(int64_t aTextureId, TextureData* aData, + RemoteTextureId aId, RemoteTextureOwnerId aOwnerId); + + /** + * Overriden to remove any DataSourceSurfaces associated with the RefPtr. + * + * @param aRefPtr the key to the surface + * @param aSurface the surface to store + */ + void AddSourceSurface(gfx::ReferencePtr aRefPtr, + gfx::SourceSurface* aSurface) final { + if (mMappedSurface == aRefPtr) { + mPreparedMap = nullptr; + mMappedSurface = nullptr; + } + RemoveDataSurface(aRefPtr); + InlineTranslator::AddSourceSurface(aRefPtr, aSurface); + } + + /** + * Removes the SourceSurface and other objects associated with a SourceSurface + * from another process. + * + * @param aRefPtr the key to the objects to remove + */ + void RemoveSourceSurface(gfx::ReferencePtr aRefPtr) final { + if (mMappedSurface == aRefPtr) { + mPreparedMap = nullptr; + mMappedSurface = nullptr; + } + RemoveDataSurface(aRefPtr); + InlineTranslator::RemoveSourceSurface(aRefPtr); + } + + already_AddRefed<gfx::SourceSurface> LookupExternalSurface( + uint64_t aKey) final; + + /** + * Gets the cached DataSourceSurface, if it exists, associated with a + * SourceSurface from another process. + * + * @param aRefPtr the key used to find the DataSourceSurface + * @returns the DataSourceSurface or nullptr if not found + */ + gfx::DataSourceSurface* LookupDataSurface(gfx::ReferencePtr aRefPtr); + + /** + * Used to cache the DataSourceSurface from a SourceSurface associated with a + * SourceSurface from another process. This is to improve performance if we + * require the data for that SourceSurface. + * + * @param aRefPtr the key used to store the DataSourceSurface + * @param aSurface the DataSourceSurface to store + */ + void AddDataSurface(gfx::ReferencePtr aRefPtr, + RefPtr<gfx::DataSourceSurface>&& aSurface); + + /** + * Gets the cached DataSourceSurface, if it exists, associated with a + * SourceSurface from another process. + * + * @param aRefPtr the key used to find the DataSourceSurface + * @returns the DataSourceSurface or nullptr if not found + */ + void RemoveDataSurface(gfx::ReferencePtr aRefPtr); + + /** + * Sets a ScopedMap, to be used in a later event. + * + * @param aSurface the associated surface in the other process + * @param aMap the ScopedMap to store + */ + void SetPreparedMap(gfx::ReferencePtr aSurface, + UniquePtr<gfx::DataSourceSurface::ScopedMap> aMap); + + /** + * Gets the ScopedMap stored using SetPreparedMap. + * + * @param aSurface must match the surface from the SetPreparedMap call + * @returns the ScopedMap if aSurface matches otherwise nullptr + */ + UniquePtr<gfx::DataSourceSurface::ScopedMap> GetPreparedMap( + gfx::ReferencePtr aSurface); + + void PrepareShmem(int64_t aTextureId); + + void RecycleBuffer(); + + void NextBuffer(); + + void GetDataSurface(uint64_t aSurfaceRef); + + private: + ~CanvasTranslator(); + + void AddBuffer(Handle&& aBufferHandle, size_t aBufferSize); + + void SetDataSurfaceBuffer(Handle&& aBufferHandle, size_t aBufferSize); + + bool ReadNextEvent(EventType& aEventType); + + bool HasPendingEvent(); + + bool ReadPendingEvent(EventType& aEventType); + + bool CheckDeactivated(); + + void Deactivate(); + + bool TryDrawTargetWebglFallback(int64_t aTextureId, + gfx::DrawTargetWebgl* aWebgl); + void ForceDrawTargetWebglFallback(); + + void BlockCanvas(); + + UniquePtr<TextureData> CreateTextureData(const gfx::IntSize& aSize, + gfx::SurfaceFormat aFormat, + bool aClear); + + void EnsureRemoteTextureOwner( + RemoteTextureOwnerId aOwnerId = RemoteTextureOwnerId()); + + UniquePtr<TextureData> CreateOrRecycleTextureData(const gfx::IntSize& aSize, + gfx::SurfaceFormat aFormat); + + already_AddRefed<gfx::DrawTarget> CreateFallbackDrawTarget( + gfx::ReferencePtr aRefPtr, int64_t aTextureId, + RemoteTextureOwnerId aTextureOwnerId, const gfx::IntSize& aSize, + gfx::SurfaceFormat aFormat); + + void ClearTextureInfo(); + + bool HandleExtensionEvent(int32_t aType); + + bool CreateReferenceTexture(); + bool CheckForFreshCanvasDevice(int aLineNumber); + void NotifyDeviceChanged(); + + bool EnsureSharedContextWebgl(); + gfx::DrawTargetWebgl* GetDrawTargetWebgl(int64_t aTextureId, + bool aCheckForFallback = true) const; + void NotifyRequiresRefresh(int64_t aTextureId, bool aDispatch = true); + void CacheSnapshotShmem(int64_t aTextureId, bool aDispatch = true); + + void ClearCachedResources(); + + const RefPtr<TaskQueue> mTranslationTaskQueue; + const RefPtr<SharedSurfacesHolder> mSharedSurfacesHolder; +#if defined(XP_WIN) + RefPtr<ID3D11Device> mDevice; +#endif + RefPtr<gfx::SharedContextWebgl> mSharedContext; + RefPtr<RemoteTextureOwnerClient> mRemoteTextureOwner; + + size_t mDefaultBufferSize = 0; + uint32_t mMaxSpinCount; + TimeDuration mNextEventTimeout; + + using State = CanvasDrawEventRecorder::State; + using Header = CanvasDrawEventRecorder::Header; + + RefPtr<ipc::SharedMemoryBasic> mHeaderShmem; + Header* mHeader = nullptr; + + struct CanvasShmem { + RefPtr<ipc::SharedMemoryBasic> shmem; + auto Size() { return shmem->Size(); } + gfx::MemReader CreateMemReader() { + return {static_cast<char*>(shmem->memory()), Size()}; + } + }; + std::queue<CanvasShmem> mCanvasShmems; + CanvasShmem mCurrentShmem; + gfx::MemReader mCurrentMemReader{0, 0}; + RefPtr<ipc::SharedMemoryBasic> mDataSurfaceShmem; + UniquePtr<CrossProcessSemaphore> mWriterSemaphore; + UniquePtr<CrossProcessSemaphore> mReaderSemaphore; + TextureType mTextureType = TextureType::Unknown; + UniquePtr<TextureData> mReferenceTextureData; + dom::ContentParentId mContentId; + uint32_t mManagerId; + // Sometimes during device reset our reference DrawTarget can be null, so we + // hold the BackendType separately. + gfx::BackendType mBackendType = gfx::BackendType::NONE; + base::ProcessId mOtherPid = base::kInvalidProcessId; + struct TextureInfo { + gfx::ReferencePtr mRefPtr; + UniquePtr<TextureData> mTextureData; + RefPtr<gfx::DrawTarget> mDrawTarget; + RemoteTextureOwnerId mRemoteTextureOwnerId; + bool mNotifiedRequiresRefresh = false; + // Ref-count of how active uses of the DT. Avoids deletion when locked. + int32_t mLocked = 1; + OpenMode mTextureLockMode = OpenMode::OPEN_NONE; + + gfx::DrawTargetWebgl* GetDrawTargetWebgl( + bool aCheckForFallback = true) const; + }; + std::unordered_map<int64_t, TextureInfo> mTextureInfo; + nsRefPtrHashtable<nsPtrHashKey<void>, gfx::DataSourceSurface> mDataSurfaces; + gfx::ReferencePtr mMappedSurface; + UniquePtr<gfx::DataSourceSurface::ScopedMap> mPreparedMap; + Atomic<bool> mDeactivated{false}; + Atomic<bool> mBlocked{false}; + Atomic<bool> mIPDLClosed{false}; + bool mIsInTransaction = false; + bool mDeviceResetInProgress = false; +}; + +} // namespace layers +} // namespace mozilla + +#endif // mozilla_layers_CanvasTranslator_h |