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-rw-r--r-- | gfx/layers/ipc/ISurfaceAllocator.h | 287 |
1 files changed, 287 insertions, 0 deletions
diff --git a/gfx/layers/ipc/ISurfaceAllocator.h b/gfx/layers/ipc/ISurfaceAllocator.h new file mode 100644 index 0000000000..7faa3aeab9 --- /dev/null +++ b/gfx/layers/ipc/ISurfaceAllocator.h @@ -0,0 +1,287 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GFX_LAYERS_ISURFACEDEALLOCATOR +#define GFX_LAYERS_ISURFACEDEALLOCATOR + +#include <stddef.h> // for size_t +#include <stdint.h> // for uint32_t +#include "gfxTypes.h" +#include "mozilla/dom/ipc/IdType.h" +#include "mozilla/gfx/Point.h" // for IntSize +#include "mozilla/ipc/SharedMemory.h" // for SharedMemory, etc +#include "mozilla/RefPtr.h" +#include "nsIMemoryReporter.h" // for nsIMemoryReporter +#include "mozilla/Atomics.h" // for Atomic +#include "mozilla/layers/LayersMessages.h" // for ShmemSection + +namespace mozilla { +namespace ipc { +class Shmem; +class IShmemAllocator; +} // namespace ipc +namespace gfx { +class DataSourceSurface; +} // namespace gfx + +namespace layers { + +class CompositableForwarder; +class CompositorBridgeParentBase; +class TextureForwarder; + +class ShmemSectionAllocator; +class LegacySurfaceDescriptorAllocator; +class ClientIPCAllocator; +class HostIPCAllocator; +class LayersIPCChannel; + +enum BufferCapabilities { + DEFAULT_BUFFER_CAPS = 0, + /** + * The allocated buffer must be efficiently mappable as a DataSourceSurface. + */ + MAP_AS_IMAGE_SURFACE = 1 << 0, + /** + * The allocated buffer will be used for GL rendering only + */ + USING_GL_RENDERING_ONLY = 1 << 1 +}; + +class SurfaceDescriptor; + +/** + * An interface used to create and destroy surfaces that are shared with the + * Compositor process (using shmem, or other platform specific memory) + * + * Most of the methods here correspond to methods that are implemented by IPDL + * actors without a common polymorphic interface. + * These methods should be only called in the ipdl implementor's thread, unless + * specified otherwise in the implementing class. + */ +class ISurfaceAllocator { + public: + MOZ_DECLARE_REFCOUNTED_TYPENAME(ISurfaceAllocator) + NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ISurfaceAllocator) + + ISurfaceAllocator() = default; + + // down-casting + + virtual mozilla::ipc::IShmemAllocator* AsShmemAllocator() { return nullptr; } + + virtual ShmemSectionAllocator* AsShmemSectionAllocator() { return nullptr; } + + virtual CompositableForwarder* AsCompositableForwarder() { return nullptr; } + + virtual TextureForwarder* GetTextureForwarder() { return nullptr; } + + virtual ClientIPCAllocator* AsClientAllocator() { return nullptr; } + + virtual HostIPCAllocator* AsHostIPCAllocator() { return nullptr; } + + virtual LegacySurfaceDescriptorAllocator* + AsLegacySurfaceDescriptorAllocator() { + return nullptr; + } + + virtual CompositorBridgeParentBase* AsCompositorBridgeParentBase() { + return nullptr; + } + + // ipc info + + virtual bool IPCOpen() const { return true; } + + virtual bool IsSameProcess() const = 0; + + virtual bool UsesImageBridge() const { return false; } + + virtual bool UsesWebRenderBridge() const { return false; } + + virtual dom::ContentParentId GetContentId() { return dom::ContentParentId(); } + + protected: + void Finalize() {} + + virtual ~ISurfaceAllocator() = default; +}; + +/// Methods that are specific to the client/child side. +class ClientIPCAllocator : public ISurfaceAllocator { + public: + ClientIPCAllocator() = default; + + ClientIPCAllocator* AsClientAllocator() override { return this; } + + virtual base::ProcessId GetParentPid() const = 0; + + virtual MessageLoop* GetMessageLoop() const = 0; + + virtual void CancelWaitForNotifyNotUsed(uint64_t aTextureId) = 0; +}; + +/// Methods that are specific to the host/parent side. +class HostIPCAllocator : public ISurfaceAllocator { + public: + HostIPCAllocator() = default; + + HostIPCAllocator* AsHostIPCAllocator() override { return this; } + + /** + * Get child side's process Id. + */ + virtual base::ProcessId GetChildProcessId() = 0; + + virtual void NotifyNotUsed(PTextureParent* aTexture, + uint64_t aTransactionId) = 0; + + virtual void SendAsyncMessage( + const nsTArray<AsyncParentMessageData>& aMessage) = 0; + + virtual void SendPendingAsyncMessages(); + + virtual void SetAboutToSendAsyncMessages() { + mAboutToSendAsyncMessages = true; + } + + bool IsAboutToSendAsyncMessages() { return mAboutToSendAsyncMessages; } + + protected: + std::vector<AsyncParentMessageData> mPendingAsyncMessage; + bool mAboutToSendAsyncMessages = false; +}; + +/// An allocator that can group allocations in bigger chunks of shared memory. +/// +/// The allocated shmem sections can only be deallocated by the same allocator +/// instance (and only in the child process). +class ShmemSectionAllocator { + public: + virtual bool AllocShmemSection(uint32_t aSize, + ShmemSection* aShmemSection) = 0; + + virtual void DeallocShmemSection(ShmemSection& aShmemSection) = 0; + + virtual void MemoryPressure() {} +}; + +/// Some old stuff that's still around and used for screenshots. +/// +/// New code should not need this (see TextureClient). +class LegacySurfaceDescriptorAllocator { + public: + virtual bool AllocSurfaceDescriptor(const gfx::IntSize& aSize, + gfxContentType aContent, + SurfaceDescriptor* aBuffer) = 0; + + virtual bool AllocSurfaceDescriptorWithCaps(const gfx::IntSize& aSize, + gfxContentType aContent, + uint32_t aCaps, + SurfaceDescriptor* aBuffer) = 0; + + virtual void DestroySurfaceDescriptor(SurfaceDescriptor* aSurface) = 0; +}; + +bool IsSurfaceDescriptorValid(const SurfaceDescriptor& aSurface); + +already_AddRefed<gfx::DataSourceSurface> GetSurfaceForDescriptor( + const SurfaceDescriptor& aDescriptor); + +uint8_t* GetAddressFromDescriptor(const SurfaceDescriptor& aDescriptor); + +void DestroySurfaceDescriptor(mozilla::ipc::IShmemAllocator* aAllocator, + SurfaceDescriptor* aSurface); + +class GfxMemoryImageReporter final : public nsIMemoryReporter { + ~GfxMemoryImageReporter() = default; + + public: + NS_DECL_ISUPPORTS + + GfxMemoryImageReporter() { +#ifdef DEBUG + // There must be only one instance of this class, due to |sAmount| + // being static. + static bool hasRun = false; + MOZ_ASSERT(!hasRun); + hasRun = true; +#endif + } + + MOZ_DEFINE_MALLOC_SIZE_OF_ON_ALLOC(MallocSizeOfOnAlloc) + MOZ_DEFINE_MALLOC_SIZE_OF_ON_FREE(MallocSizeOfOnFree) + + static void DidAlloc(void* aPointer) { + sAmount += MallocSizeOfOnAlloc(aPointer); + } + + static void WillFree(void* aPointer) { + sAmount -= MallocSizeOfOnFree(aPointer); + } + + NS_IMETHOD CollectReports(nsIHandleReportCallback* aHandleReport, + nsISupports* aData, bool aAnonymize) override { + MOZ_COLLECT_REPORT( + "explicit/gfx/heap-textures", KIND_HEAP, UNITS_BYTES, sAmount, + "Heap memory shared between threads by texture clients and hosts."); + + return NS_OK; + } + + private: + // Typically we use |size_t| in memory reporters, but in the past this + // variable has sometimes gone negative due to missing DidAlloc() calls. + // Therefore, we use a signed type so that any such negative values show up + // as negative in about:memory, rather than as enormous positive numbers. + static mozilla::Atomic<ptrdiff_t> sAmount; +}; + +/// A simple shmem section allocator that can only allocate small +/// fixed size elements (only intended to be used to store tile +/// copy-on-write locks for now). +class FixedSizeSmallShmemSectionAllocator final : public ShmemSectionAllocator { + public: + NS_DECL_OWNINGTHREAD + + enum AllocationStatus { STATUS_ALLOCATED, STATUS_FREED }; + + struct ShmemSectionHeapHeader { + Atomic<uint32_t> mTotalBlocks; + Atomic<uint32_t> mAllocatedBlocks; + }; + + struct ShmemSectionHeapAllocation { + Atomic<uint32_t> mStatus; + uint32_t mSize; + }; + + explicit FixedSizeSmallShmemSectionAllocator(LayersIPCChannel* aShmProvider); + + ~FixedSizeSmallShmemSectionAllocator(); + + bool AllocShmemSection(uint32_t aSize, ShmemSection* aShmemSection) override; + + void DeallocShmemSection(ShmemSection& aShmemSection) override; + + void MemoryPressure() override { ShrinkShmemSectionHeap(); } + + // can be called on the compositor process. + static void FreeShmemSection(ShmemSection& aShmemSection); + + void ShrinkShmemSectionHeap(); + + bool IPCOpen() const; + + protected: + std::vector<mozilla::ipc::Shmem> mUsedShmems; + LayersIPCChannel* mShmProvider; +}; + +} // namespace layers +} // namespace mozilla + +#endif |