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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_GFX_TEXTURECLIENTOGL_H
+#define MOZILLA_GFX_TEXTURECLIENTOGL_H
+
+#include "GLContextTypes.h" // for SharedTextureHandle, etc
+#include "GLImages.h"
+#include "gfxTypes.h"
+#include "mozilla/Attributes.h" // for override
+#include "mozilla/gfx/Point.h" // for IntSize
+#include "mozilla/gfx/Types.h" // for SurfaceFormat
+#include "mozilla/layers/CompositorTypes.h"
+#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor
+#include "mozilla/layers/TextureClient.h" // for TextureClient, etc
+#ifdef MOZ_WIDGET_ANDROID
+# include "AndroidSurfaceTexture.h"
+# include "AndroidNativeWindow.h"
+# include "mozilla/java/GeckoSurfaceWrappers.h"
+# include "mozilla/layers/AndroidHardwareBuffer.h"
+#endif
+
+namespace mozilla {
+
+namespace gfx {
+
+class DrawTarget;
+
+} // namespace gfx
+
+namespace layers {
+
+#ifdef MOZ_WIDGET_ANDROID
+
+class AndroidHardwareBuffer;
+
+class AndroidSurfaceTextureData : public TextureData {
+ public:
+ static already_AddRefed<TextureClient> CreateTextureClient(
+ AndroidSurfaceTextureHandle aHandle, gfx::IntSize aSize, bool aContinuous,
+ gl::OriginPos aOriginPos, bool aHasAlpha, bool aForceBT709ColorSpace,
+ Maybe<gfx::Matrix4x4> aTransformOverride, LayersIPCChannel* aAllocator,
+ TextureFlags aFlags);
+
+ virtual ~AndroidSurfaceTextureData();
+
+ void FillInfo(TextureData::Info& aInfo) const override;
+
+ bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
+
+ // Useless functions.
+ bool Lock(OpenMode) override { return true; }
+
+ void Unlock() override {}
+
+ // Our data is always owned externally.
+ void Deallocate(LayersIPCChannel*) override {}
+
+ protected:
+ AndroidSurfaceTextureData(AndroidSurfaceTextureHandle aHandle,
+ gfx::IntSize aSize, bool aContinuous,
+ bool aHasAlpha, bool aForceBT709ColorSpace,
+ Maybe<gfx::Matrix4x4> aTransformOverride);
+
+ const AndroidSurfaceTextureHandle mHandle;
+ const gfx::IntSize mSize;
+ const bool mContinuous;
+ const bool mHasAlpha;
+ const bool mForceBT709ColorSpace;
+ const Maybe<gfx::Matrix4x4> mTransformOverride;
+};
+
+class AndroidNativeWindowTextureData : public TextureData {
+ public:
+ static AndroidNativeWindowTextureData* Create(gfx::IntSize aSize,
+ gfx::SurfaceFormat aFormat);
+
+ TextureType GetTextureType() const override {
+ return TextureType::AndroidNativeWindow;
+ }
+
+ void FillInfo(TextureData::Info& aInfo) const override;
+
+ bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
+
+ bool Lock(OpenMode) override;
+ void Unlock() override;
+
+ void Forget(LayersIPCChannel*) override;
+ void Deallocate(LayersIPCChannel*) override {}
+
+ already_AddRefed<gfx::DrawTarget> BorrowDrawTarget() override;
+
+ void OnForwardedToHost() override;
+
+ protected:
+ AndroidNativeWindowTextureData(java::GeckoSurface::Param aSurface,
+ gfx::IntSize aSize,
+ gfx::SurfaceFormat aFormat);
+
+ private:
+ java::GeckoSurface::GlobalRef mSurface;
+ ANativeWindow* mNativeWindow;
+ ANativeWindow_Buffer mBuffer;
+ // Keeps track of whether the underlying NativeWindow is actually locked.
+ bool mIsLocked;
+
+ const gfx::IntSize mSize;
+ const gfx::SurfaceFormat mFormat;
+};
+
+class AndroidHardwareBufferTextureData : public TextureData {
+ public:
+ static AndroidHardwareBufferTextureData* Create(gfx::IntSize aSize,
+ gfx::SurfaceFormat aFormat);
+
+ virtual ~AndroidHardwareBufferTextureData();
+
+ void FillInfo(TextureData::Info& aInfo) const override;
+
+ bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
+
+ bool Lock(OpenMode aMode) override;
+ void Unlock() override;
+
+ void Forget(LayersIPCChannel*) override;
+ void Deallocate(LayersIPCChannel*) override {}
+
+ already_AddRefed<gfx::DrawTarget> BorrowDrawTarget() override;
+
+ void OnForwardedToHost() override;
+
+ TextureFlags GetTextureFlags() const override;
+
+ Maybe<uint64_t> GetBufferId() const override;
+
+ mozilla::ipc::FileDescriptor GetAcquireFence() override;
+
+ AndroidHardwareBufferTextureData* AsAndroidHardwareBufferTextureData()
+ override {
+ return this;
+ }
+
+ AndroidHardwareBuffer* GetBuffer() { return mAndroidHardwareBuffer; }
+
+ protected:
+ AndroidHardwareBufferTextureData(
+ AndroidHardwareBuffer* aAndroidHardwareBuffer, gfx::IntSize aSize,
+ gfx::SurfaceFormat aFormat);
+
+ RefPtr<AndroidHardwareBuffer> mAndroidHardwareBuffer;
+ const gfx::IntSize mSize;
+ const gfx::SurfaceFormat mFormat;
+
+ void* mAddress;
+
+ // Keeps track of whether the underlying NativeWindow is actually locked.
+ bool mIsLocked;
+};
+
+#endif // MOZ_WIDGET_ANDROID
+
+} // namespace layers
+} // namespace mozilla
+
+#endif