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Diffstat (limited to 'gfx/skia/skia/include/private/chromium/GrVkSecondaryCBDrawContext.h')
-rw-r--r-- | gfx/skia/skia/include/private/chromium/GrVkSecondaryCBDrawContext.h | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/gfx/skia/skia/include/private/chromium/GrVkSecondaryCBDrawContext.h b/gfx/skia/skia/include/private/chromium/GrVkSecondaryCBDrawContext.h new file mode 100644 index 0000000000..51ed8a804d --- /dev/null +++ b/gfx/skia/skia/include/private/chromium/GrVkSecondaryCBDrawContext.h @@ -0,0 +1,130 @@ +/* + * Copyright 2019 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#ifndef GrVkSecondaryCBDrawContext_DEFINED +#define GrVkSecondaryCBDrawContext_DEFINED + +#include "include/core/SkRefCnt.h" +#include "include/core/SkSurfaceProps.h" +#include "include/core/SkTypes.h" + +#include <memory> + +class GrBackendSemaphore; +class GrRecordingContext; +struct GrVkDrawableInfo; +namespace skgpu::ganesh { +class Device; +} +class SkCanvas; +class SkDeferredDisplayList; +struct SkImageInfo; +class SkSurfaceCharacterization; +class SkSurfaceProps; + +/** + * This class is a private header that is intended to only be used inside of Chromium. This requires + * Chromium to burrow in and include this specifically since it is not part of skia's public include + * directory. + */ + +/** + * This class is used to draw into an external Vulkan secondary command buffer that is imported + * by the client. The secondary command buffer that gets imported must already have had begin called + * on it with VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT. Thus any draws to the imported + * command buffer cannot require changing the render pass. This requirement means that certain types + * of draws will not be supported when using a GrVkSecondaryCBDrawContext. This includes: + * Draws that require a dst copy for blending will be dropped + * Text draws will be dropped (these may require intermediate uploads of text data) + * Read and Write pixels will not work + * Any other draw that requires a copy will fail (this includes using backdrop filter with save + * layer). + * Stenciling is also disabled, but that should not restrict any actual draws from working. + * + * While using a GrVkSecondaryCBDrawContext, the client can also draw into normal SkSurfaces and + * then draw those SkSufaces (as SkImages) into the GrVkSecondaryCBDrawContext. If any of the + * previously mentioned unsupported draws are needed by the client, they can draw them into an + * offscreen surface, and then draw that into the GrVkSecondaryCBDrawContext. + * + * After all drawing to the GrVkSecondaryCBDrawContext has been done, the client must call flush() + * on the GrVkSecondaryCBDrawContext to actually fill in the secondary VkCommandBuffer with the + * draws. + * + * Additionally, the client must keep the GrVkSecondaryCBDrawContext alive until the secondary + * VkCommandBuffer has been submitted and all work finished on the GPU. Before deleting the + * GrVkSecondaryCBDrawContext, the client must call releaseResources() so that Skia can cleanup + * any internal objects that were created for the draws into the secondary command buffer. + */ +class SK_SPI GrVkSecondaryCBDrawContext : public SkRefCnt { +public: + static sk_sp<GrVkSecondaryCBDrawContext> Make(GrRecordingContext*, + const SkImageInfo&, + const GrVkDrawableInfo&, + const SkSurfaceProps* props); + + ~GrVkSecondaryCBDrawContext() override; + + SkCanvas* getCanvas(); + + // Records all the draws to the imported secondary command buffer and sets any dependent + // offscreen draws to the GPU. + void flush(); + + /** Inserts a list of GPU semaphores that Skia will have the driver wait on before executing + commands for this secondary CB. The wait semaphores will get added to the VkCommandBuffer + owned by this GrContext when flush() is called, and not the command buffer which the + Secondary CB is from. This will guarantee that the driver waits on the semaphores before + the secondary command buffer gets executed. If this call returns false, then the GPU + back end will not wait on any passed in semaphores, and the client will still own the + semaphores, regardless of the value of deleteSemaphoresAfterWait. + + If deleteSemaphoresAfterWait is false then Skia will not delete the semaphores. In this case + it is the client's responsibility to not destroy or attempt to reuse the semaphores until it + knows that Skia has finished waiting on them. This can be done by using finishedProcs + on flush calls. + + @param numSemaphores size of waitSemaphores array + @param waitSemaphores array of semaphore containers + @paramm deleteSemaphoresAfterWait who owns and should delete the semaphores + @return true if GPU is waiting on semaphores + */ + bool wait(int numSemaphores, + const GrBackendSemaphore waitSemaphores[], + bool deleteSemaphoresAfterWait = true); + + // This call will release all resources held by the draw context. The client must call + // releaseResources() before deleting the drawing context. However, the resources also include + // any Vulkan resources that were created and used for draws. Therefore the client must only + // call releaseResources() after submitting the secondary command buffer, and waiting for it to + // finish on the GPU. If it is called earlier then some vulkan objects may be deleted while they + // are still in use by the GPU. + void releaseResources(); + + const SkSurfaceProps& props() const { return fProps; } + + // TODO: Fill out these calls to support DDL + bool characterize(SkSurfaceCharacterization* characterization) const; + +#ifndef SK_DDL_IS_UNIQUE_POINTER + bool draw(sk_sp<const SkDeferredDisplayList> deferredDisplayList); +#else + bool draw(const SkDeferredDisplayList* deferredDisplayList); +#endif + + bool isCompatible(const SkSurfaceCharacterization& characterization) const; + +private: + explicit GrVkSecondaryCBDrawContext(sk_sp<skgpu::ganesh::Device>, const SkSurfaceProps*); + + sk_sp<skgpu::ganesh::Device> fDevice; + std::unique_ptr<SkCanvas> fCachedCanvas; + const SkSurfaceProps fProps; + + using INHERITED = SkRefCnt; +}; + +#endif |