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-rw-r--r--gfx/skia/skia/src/core/SkMaskGamma.cpp125
1 files changed, 125 insertions, 0 deletions
diff --git a/gfx/skia/skia/src/core/SkMaskGamma.cpp b/gfx/skia/skia/src/core/SkMaskGamma.cpp
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+/*
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "src/core/SkMaskGamma.h"
+
+#include "include/core/SkColor.h"
+#include "include/core/SkTypes.h"
+#include "include/private/base/SkFloatingPoint.h"
+#include "include/private/base/SkTo.h"
+
+class SkLinearColorSpaceLuminance : public SkColorSpaceLuminance {
+ SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const override {
+ SkASSERT(SK_Scalar1 == gamma);
+ return luminance;
+ }
+ SkScalar fromLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luma) const override {
+ SkASSERT(SK_Scalar1 == gamma);
+ return luma;
+ }
+};
+
+class SkGammaColorSpaceLuminance : public SkColorSpaceLuminance {
+ SkScalar toLuma(SkScalar gamma, SkScalar luminance) const override {
+ return SkScalarPow(luminance, gamma);
+ }
+ SkScalar fromLuma(SkScalar gamma, SkScalar luma) const override {
+ return SkScalarPow(luma, SkScalarInvert(gamma));
+ }
+};
+
+class SkSRGBColorSpaceLuminance : public SkColorSpaceLuminance {
+ SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const override {
+ SkASSERT(0 == gamma);
+ //The magic numbers are derived from the sRGB specification.
+ //See http://www.color.org/chardata/rgb/srgb.xalter .
+ if (luminance <= 0.04045f) {
+ return luminance / 12.92f;
+ }
+ return SkScalarPow((luminance + 0.055f) / 1.055f,
+ 2.4f);
+ }
+ SkScalar fromLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luma) const override {
+ SkASSERT(0 == gamma);
+ //The magic numbers are derived from the sRGB specification.
+ //See http://www.color.org/chardata/rgb/srgb.xalter .
+ if (luma <= 0.0031308f) {
+ return luma * 12.92f;
+ }
+ return 1.055f * SkScalarPow(luma, SkScalarInvert(2.4f))
+ - 0.055f;
+ }
+};
+
+/*static*/ const SkColorSpaceLuminance& SkColorSpaceLuminance::Fetch(SkScalar gamma) {
+ static SkLinearColorSpaceLuminance gSkLinearColorSpaceLuminance;
+ static SkGammaColorSpaceLuminance gSkGammaColorSpaceLuminance;
+ static SkSRGBColorSpaceLuminance gSkSRGBColorSpaceLuminance;
+
+ if (0 == gamma) {
+ return gSkSRGBColorSpaceLuminance;
+ } else if (SK_Scalar1 == gamma) {
+ return gSkLinearColorSpaceLuminance;
+ } else {
+ return gSkGammaColorSpaceLuminance;
+ }
+}
+
+static float apply_contrast(float srca, float contrast) {
+ return srca + ((1.0f - srca) * contrast * srca);
+}
+
+void SkTMaskGamma_build_correcting_lut(uint8_t table[256], U8CPU srcI, SkScalar contrast,
+ const SkColorSpaceLuminance& srcConvert, SkScalar srcGamma,
+ const SkColorSpaceLuminance& dstConvert, SkScalar dstGamma) {
+ const float src = (float)srcI / 255.0f;
+ const float linSrc = srcConvert.toLuma(srcGamma, src);
+ //Guess at the dst. The perceptual inverse provides smaller visual
+ //discontinuities when slight changes to desaturated colors cause a channel
+ //to map to a different correcting lut with neighboring srcI.
+ //See https://code.google.com/p/chromium/issues/detail?id=141425#c59 .
+ const float dst = 1.0f - src;
+ const float linDst = dstConvert.toLuma(dstGamma, dst);
+
+ //Contrast value tapers off to 0 as the src luminance becomes white
+ const float adjustedContrast = SkScalarToFloat(contrast) * linDst;
+
+ //Remove discontinuity and instability when src is close to dst.
+ //The value 1/256 is arbitrary and appears to contain the instability.
+ if (fabs(src - dst) < (1.0f / 256.0f)) {
+ float ii = 0.0f;
+ for (int i = 0; i < 256; ++i, ii += 1.0f) {
+ float rawSrca = ii / 255.0f;
+ float srca = apply_contrast(rawSrca, adjustedContrast);
+ table[i] = SkToU8(sk_float_round2int(255.0f * srca));
+ }
+ } else {
+ // Avoid slow int to float conversion.
+ float ii = 0.0f;
+ for (int i = 0; i < 256; ++i, ii += 1.0f) {
+ // 'rawSrca += 1.0f / 255.0f' and even
+ // 'rawSrca = i * (1.0f / 255.0f)' can add up to more than 1.0f.
+ // When this happens the table[255] == 0x0 instead of 0xff.
+ // See http://code.google.com/p/chromium/issues/detail?id=146466
+ float rawSrca = ii / 255.0f;
+ float srca = apply_contrast(rawSrca, adjustedContrast);
+ SkASSERT(srca <= 1.0f);
+ float dsta = 1.0f - srca;
+
+ //Calculate the output we want.
+ float linOut = (linSrc * srca + dsta * linDst);
+ SkASSERT(linOut <= 1.0f);
+ float out = dstConvert.fromLuma(dstGamma, linOut);
+
+ //Undo what the blit blend will do.
+ float result = (out - dst) / (src - dst);
+ SkASSERT(sk_float_round2int(255.0f * result) <= 255);
+
+ table[i] = SkToU8(sk_float_round2int(255.0f * result));
+ }
+ }
+}