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Diffstat (limited to 'gfx/skia/skia/src/utils/SkCanvasStateUtils.cpp')
-rw-r--r-- | gfx/skia/skia/src/utils/SkCanvasStateUtils.cpp | 338 |
1 files changed, 338 insertions, 0 deletions
diff --git a/gfx/skia/skia/src/utils/SkCanvasStateUtils.cpp b/gfx/skia/skia/src/utils/SkCanvasStateUtils.cpp new file mode 100644 index 0000000000..da73ed5656 --- /dev/null +++ b/gfx/skia/skia/src/utils/SkCanvasStateUtils.cpp @@ -0,0 +1,338 @@ +/* + * Copyright 2013 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#include "include/utils/SkCanvasStateUtils.h" + +#include "include/core/SkAlphaType.h" +#include "include/core/SkBitmap.h" +#include "include/core/SkCanvas.h" +#include "include/core/SkColorType.h" +#include "include/core/SkImageInfo.h" +#include "include/core/SkMatrix.h" +#include "include/core/SkPixmap.h" +#include "include/core/SkPoint.h" +#include "include/core/SkRect.h" +#include "include/core/SkSize.h" +#include "include/private/base/SkMalloc.h" +#include "src/core/SkDevice.h" +#include "src/core/SkWriter32.h" +#include "src/utils/SkCanvasStack.h" + +#include <cstddef> +#include <cstdint> +#include <utility> + +/* + * WARNING: The structs below are part of a stable ABI and as such we explicitly + * use unambigious primitives (e.g. int32_t instead of an enum). + * + * ANY CHANGES TO THE STRUCTS BELOW THAT IMPACT THE ABI SHOULD RESULT IN A NEW + * NEW SUBCLASS OF SkCanvasState. SUCH CHANGES SHOULD ONLY BE MADE IF ABSOLUTELY + * NECESSARY! + * + * In order to test changes, run the CanvasState tests. gyp/canvas_state_lib.gyp + * describes how to create a library to pass to the CanvasState tests. The tests + * should succeed when building the library with your changes and passing that to + * the tests running in the unchanged Skia. + */ +enum RasterConfigs { + kUnknown_RasterConfig = 0, + kRGB_565_RasterConfig = 1, + kARGB_8888_RasterConfig = 2 +}; +typedef int32_t RasterConfig; + +enum CanvasBackends { + kUnknown_CanvasBackend = 0, + kRaster_CanvasBackend = 1, + kGPU_CanvasBackend = 2, + kPDF_CanvasBackend = 3 +}; +typedef int32_t CanvasBackend; + +struct ClipRect { + int32_t left, top, right, bottom; +}; + +struct SkMCState { + float matrix[9]; + // NOTE: this only works for non-antialiased clips + int32_t clipRectCount; + ClipRect* clipRects; +}; + +// NOTE: If you add more members, create a new subclass of SkCanvasState with a +// new CanvasState::version. +struct SkCanvasLayerState { + CanvasBackend type; + int32_t x, y; + int32_t width; + int32_t height; + + SkMCState mcState; + + union { + struct { + RasterConfig config; // pixel format: a value from RasterConfigs. + uint64_t rowBytes; // Number of bytes from start of one line to next. + void* pixels; // The pixels, all (height * rowBytes) of them. + } raster; + struct { + int32_t textureID; + } gpu; + }; +}; + +class SkCanvasState { +public: + SkCanvasState(int32_t version, SkCanvas* canvas) { + SkASSERT(canvas); + this->version = version; + width = canvas->getBaseLayerSize().width(); + height = canvas->getBaseLayerSize().height(); + + } + + /** + * The version this struct was built with. This field must always appear + * first in the struct so that when the versions don't match (and the + * remaining contents and size are potentially different) we can still + * compare the version numbers. + */ + int32_t version; + int32_t width; + int32_t height; + int32_t alignmentPadding; +}; + +class SkCanvasState_v1 : public SkCanvasState { +public: + static const int32_t kVersion = 1; + + SkCanvasState_v1(SkCanvas* canvas) : INHERITED(kVersion, canvas) { + layerCount = 0; + layers = nullptr; + mcState.clipRectCount = 0; + mcState.clipRects = nullptr; + originalCanvas = canvas; + } + + ~SkCanvasState_v1() { + // loop through the layers and free the data allocated to the clipRects. + // See setup_MC_state, clipRects is only allocated when the clip isn't empty; and empty + // is implicitly represented as clipRectCount == 0. + for (int i = 0; i < layerCount; ++i) { + if (layers[i].mcState.clipRectCount > 0) { + sk_free(layers[i].mcState.clipRects); + } + } + + if (mcState.clipRectCount > 0) { + sk_free(mcState.clipRects); + } + + // layers is always allocated, even if it's with sk_malloc(0), so this is safe. + sk_free(layers); + } + + SkMCState mcState; + + int32_t layerCount; + SkCanvasLayerState* layers; +private: + SkCanvas* originalCanvas; + using INHERITED = SkCanvasState; +}; + +//////////////////////////////////////////////////////////////////////////////// + +static void setup_MC_state(SkMCState* state, const SkMatrix& matrix, const SkIRect& clip) { + // initialize the struct + state->clipRectCount = 0; + + // capture the matrix + for (int i = 0; i < 9; i++) { + state->matrix[i] = matrix.get(i); + } + + /* + * We only support a single clipRect, so we take the clip's bounds. Clients have long made + * this assumption anyway, so this restriction is fine. + */ + SkSWriter32<sizeof(ClipRect)> clipWriter; + + if (!clip.isEmpty()) { + state->clipRectCount = 1; + state->clipRects = (ClipRect*)sk_malloc_throw(sizeof(ClipRect)); + state->clipRects->left = clip.fLeft; + state->clipRects->top = clip.fTop; + state->clipRects->right = clip.fRight; + state->clipRects->bottom = clip.fBottom; + } +} + +SkCanvasState* SkCanvasStateUtils::CaptureCanvasState(SkCanvas* canvas) { + SkASSERT(canvas); + + // Check the clip can be decomposed into rectangles (i.e. no soft clips). + if (canvas->androidFramework_isClipAA()) { + return nullptr; + } + + std::unique_ptr<SkCanvasState_v1> canvasState(new SkCanvasState_v1(canvas)); + + setup_MC_state(&canvasState->mcState, canvas->getTotalMatrix(), canvas->getDeviceClipBounds()); + + // Historically, the canvas state could report multiple top-level layers because SkCanvas + // supported unclipped layers. With that feature removed, all required information is contained + // by the canvas' top-most device. + SkBaseDevice* device = canvas->topDevice(); + SkASSERT(device); + + SkSWriter32<sizeof(SkCanvasLayerState)> layerWriter; + // we currently only work for bitmap backed devices + SkPixmap pmap; + if (!device->accessPixels(&pmap) || 0 == pmap.width() || 0 == pmap.height()) { + return nullptr; + } + // and for axis-aligned devices (so not transformed for an image filter) + if (!device->isPixelAlignedToGlobal()) { + return nullptr; + } + + SkIPoint origin = device->getOrigin(); // safe since it's pixel aligned + + SkCanvasLayerState* layerState = + (SkCanvasLayerState*) layerWriter.reserve(sizeof(SkCanvasLayerState)); + layerState->type = kRaster_CanvasBackend; + layerState->x = origin.x(); + layerState->y = origin.y(); + layerState->width = pmap.width(); + layerState->height = pmap.height(); + + switch (pmap.colorType()) { + case kN32_SkColorType: + layerState->raster.config = kARGB_8888_RasterConfig; + break; + case kRGB_565_SkColorType: + layerState->raster.config = kRGB_565_RasterConfig; + break; + default: + return nullptr; + } + layerState->raster.rowBytes = pmap.rowBytes(); + layerState->raster.pixels = pmap.writable_addr(); + + setup_MC_state(&layerState->mcState, device->localToDevice(), device->devClipBounds()); + + // allocate memory for the layers and then and copy them to the struct + SkASSERT(layerWriter.bytesWritten() == sizeof(SkCanvasLayerState)); + canvasState->layerCount = 1; + canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.bytesWritten()); + layerWriter.flatten(canvasState->layers); + + return canvasState.release(); +} + +//////////////////////////////////////////////////////////////////////////////// + +static void setup_canvas_from_MC_state(const SkMCState& state, SkCanvas* canvas) { + // reconstruct the matrix + SkMatrix matrix; + for (int i = 0; i < 9; i++) { + matrix.set(i, state.matrix[i]); + } + + // only realy support 1 rect, so if the caller (legacy?) sent us more, we just take the bounds + // of what they sent. + SkIRect bounds = SkIRect::MakeEmpty(); + if (state.clipRectCount > 0) { + bounds.setLTRB(state.clipRects[0].left, + state.clipRects[0].top, + state.clipRects[0].right, + state.clipRects[0].bottom); + for (int i = 1; i < state.clipRectCount; ++i) { + bounds.join({state.clipRects[i].left, + state.clipRects[i].top, + state.clipRects[i].right, + state.clipRects[i].bottom}); + } + } + + canvas->clipRect(SkRect::Make(bounds)); + canvas->concat(matrix); +} + +static std::unique_ptr<SkCanvas> +make_canvas_from_canvas_layer(const SkCanvasLayerState& layerState) { + SkASSERT(kRaster_CanvasBackend == layerState.type); + + SkBitmap bitmap; + SkColorType colorType = + layerState.raster.config == kARGB_8888_RasterConfig ? kN32_SkColorType : + layerState.raster.config == kRGB_565_RasterConfig ? kRGB_565_SkColorType : + kUnknown_SkColorType; + + if (colorType == kUnknown_SkColorType) { + return nullptr; + } + + bitmap.installPixels(SkImageInfo::Make(layerState.width, layerState.height, + colorType, kPremul_SkAlphaType), + layerState.raster.pixels, (size_t) layerState.raster.rowBytes); + + SkASSERT(!bitmap.empty()); + SkASSERT(!bitmap.isNull()); + + std::unique_ptr<SkCanvas> canvas(new SkCanvas(bitmap)); + + // setup the matrix and clip + setup_canvas_from_MC_state(layerState.mcState, canvas.get()); + + return canvas; +} + +std::unique_ptr<SkCanvas> SkCanvasStateUtils::MakeFromCanvasState(const SkCanvasState* state) { + SkASSERT(state); + // Currently there is only one possible version. + SkASSERT(SkCanvasState_v1::kVersion == state->version); + + const SkCanvasState_v1* state_v1 = static_cast<const SkCanvasState_v1*>(state); + + if (state_v1->layerCount < 1) { + return nullptr; + } + + std::unique_ptr<SkCanvasStack> canvas(new SkCanvasStack(state->width, state->height)); + + // setup the matrix and clip on the n-way canvas + setup_canvas_from_MC_state(state_v1->mcState, canvas.get()); + + // Iterate over the layers and add them to the n-way canvas. New clients will only send one + // layer since unclipped layers are no longer supported, but old canvas clients may still + // create them. + for (int i = state_v1->layerCount - 1; i >= 0; --i) { + std::unique_ptr<SkCanvas> canvasLayer = make_canvas_from_canvas_layer(state_v1->layers[i]); + if (!canvasLayer) { + return nullptr; + } + canvas->pushCanvas(std::move(canvasLayer), SkIPoint::Make(state_v1->layers[i].x, + state_v1->layers[i].y)); + } + + return std::move(canvas); +} + +//////////////////////////////////////////////////////////////////////////////// + +void SkCanvasStateUtils::ReleaseCanvasState(SkCanvasState* state) { + SkASSERT(!state || SkCanvasState_v1::kVersion == state->version); + // Upcast to the correct version of SkCanvasState. This avoids having a virtual destructor on + // SkCanvasState. That would be strange since SkCanvasState has no other virtual functions, and + // instead uses the field "version" to determine how to behave. + delete static_cast<SkCanvasState_v1*>(state); +} |