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Diffstat (limited to 'gfx/vr/service/OSVRSession.h')
-rw-r--r-- | gfx/vr/service/OSVRSession.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/gfx/vr/service/OSVRSession.h b/gfx/vr/service/OSVRSession.h new file mode 100644 index 0000000000..d98553ff33 --- /dev/null +++ b/gfx/vr/service/OSVRSession.h @@ -0,0 +1,76 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GFX_VR_SERVICE_OSVRSESSION_H +#define GFX_VR_SERVICE_OSVRSESSION_H + +#include "VRSession.h" + +#include "mozilla/gfx/2D.h" +#include "mozilla/TimeStamp.h" +#include "moz_external_vr.h" + +#include <osvr/ClientKit/ClientKitC.h> +#include <osvr/ClientKit/DisplayC.h> + +#if defined(XP_WIN) +# include <d3d11_1.h> +#endif + +namespace mozilla { +namespace gfx { + +class OSVRSession : public VRSession { + public: + OSVRSession(); + virtual ~OSVRSession(); + + bool Initialize(mozilla::gfx::VRSystemState& aSystemState, + bool aDetectRuntimesOnly) override; + void Shutdown() override; + void ProcessEvents(mozilla::gfx::VRSystemState& aSystemState) override; + void StartFrame(mozilla::gfx::VRSystemState& aSystemState) override; + bool StartPresentation() override; + void StopPresentation() override; + void VibrateHaptic(uint32_t aControllerIdx, uint32_t aHapticIndex, + float aIntensity, float aDuration) override; + void StopVibrateHaptic(uint32_t aControllerIdx) override; + void StopAllHaptics() override; + + protected: +#if defined(XP_WIN) + bool SubmitFrame(const mozilla::gfx::VRLayer_Stereo_Immersive& aLayer, + ID3D11Texture2D* aTexture) override; +#elif defined(XP_MACOSX) + bool SubmitFrame(const mozilla::gfx::VRLayer_Stereo_Immersive& aLayer, + const VRLayerTextureHandle& aTexture) override; +#endif + + private: + bool InitState(mozilla::gfx::VRSystemState& aSystemState); + void UpdateHeadsetPose(mozilla::gfx::VRSystemState& aState); + bool mRuntimeLoaded; + bool mOSVRInitialized; + bool mClientContextInitialized; + bool mDisplayConfigInitialized; + bool mInterfaceInitialized; + OSVR_ClientContext m_ctx; + OSVR_ClientInterface m_iface; + OSVR_DisplayConfig m_display; + gfx::Matrix4x4 mHeadToEye[2]; + + // check if all components are initialized + // and if not, it will try to initialize them + void CheckOSVRStatus(); + void InitializeClientContext(); + void InitializeDisplay(); + void InitializeInterface(); +}; + +} // namespace gfx +} // namespace mozilla + +#endif // GFX_VR_SERVICE_OSVRSESSION_H |