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Diffstat (limited to '')
-rw-r--r-- | gfx/vr/service/moz.build | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/gfx/vr/service/moz.build b/gfx/vr/service/moz.build new file mode 100644 index 0000000000..5a90ad71bd --- /dev/null +++ b/gfx/vr/service/moz.build @@ -0,0 +1,51 @@ +# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*- +# vim: set filetype=python: +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + +# Build Oculus support on Windows only +if CONFIG["OS_TARGET"] == "WINNT": + SOURCES += [ + "OculusSession.cpp", + "OpenVRWMRMapper.cpp", + ] + +# Build OSVR on all platforms except Android +if CONFIG["OS_TARGET"] != "Android": + UNIFIED_SOURCES += [ + "OSVRSession.cpp", + "VRService.cpp", + "VRSession.cpp", + ] + # PuppetSession includes MacIOSurface.h which includes Mac headers + # which define Size and Points types in the root namespace that + # often conflict with our own types. + SOURCES += [ + "PuppetSession.cpp", + ] + include("/ipc/chromium/chromium-config.mozbuild") + +# Build OpenVR on Windows, Linux, and macOS desktop targets. +# TARGET_OS shadows target.os in our configure system, so we can check that to +# get Windows and macOS, but not Linux. For Linux we check OS_TARGET which +# generifies to "Linux" for all Linux distros. +if CONFIG["TARGET_OS"] in ("WINNT", "OSX") or CONFIG["OS_TARGET"] == "Linux": + DIRS += [ + "openvr", + ] + LOCAL_INCLUDES += ["/dom/base", "/gfx/layers/d3d11"] + + # OpenVRSession includes MacIOSurface.h which includes Mac headers + # which define Size and Points types in the root namespace that + # often conflict with our own types. + SOURCES += [ + "OpenVRControllerMapper.cpp", + "OpenVRCosmosMapper.cpp", + "OpenVRDefaultMapper.cpp", + "OpenVRKnucklesMapper.cpp", + "OpenVRSession.cpp", + "OpenVRViveMapper.cpp", + ] + +FINAL_LIBRARY = "xul" |