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Diffstat (limited to 'gfx/webrender_bindings/DCLayerTree.cpp')
-rw-r--r--gfx/webrender_bindings/DCLayerTree.cpp47
1 files changed, 39 insertions, 8 deletions
diff --git a/gfx/webrender_bindings/DCLayerTree.cpp b/gfx/webrender_bindings/DCLayerTree.cpp
index 49ca8ee77b..c867740ba5 100644
--- a/gfx/webrender_bindings/DCLayerTree.cpp
+++ b/gfx/webrender_bindings/DCLayerTree.cpp
@@ -751,9 +751,9 @@ DCSurface* DCExternalSurfaceWrapper::EnsureSurfaceForExternalImage(
auto cprofileOut = mDCLayerTree->OutputColorProfile();
bool pretendSrgb = true;
if (pretendSrgb) {
- cprofileOut = color::ColorProfileDesc::From({
- color::Chromaticities::Srgb(),
- color::PiecewiseGammaDesc::Srgb(),
+ cprofileOut = color::ColorProfileDesc::From(color::ColorspaceDesc{
+ .chrom = color::Chromaticities::Srgb(),
+ .tf = color::PiecewiseGammaDesc::Srgb(),
});
}
const auto conversion = color::ColorProfileConversionDesc::From({
@@ -1355,7 +1355,7 @@ bool DCSurfaceVideo::CalculateSwapChainSize(gfx::Matrix& aTransform) {
MOZ_ASSERT(mDCLayerTree->GetVideoProcessor());
const UINT vendorId = GetVendorId(mDCLayerTree->GetVideoDevice());
- const bool driverSupportsTrueHDR =
+ const bool driverSupportsAutoHDR =
GetVpAutoHDRSupported(vendorId, mDCLayerTree->GetVideoContext(),
mDCLayerTree->GetVideoProcessor());
const bool contentIsHDR = false; // XXX for now, only non-HDR is supported.
@@ -1364,9 +1364,18 @@ bool DCSurfaceVideo::CalculateSwapChainSize(gfx::Matrix& aTransform) {
const bool powerIsCharging = RenderThread::Get()->GetPowerIsCharging();
bool useVpAutoHDR = gfx::gfxVars::WebRenderOverlayVpAutoHDR() &&
- !contentIsHDR && monitorIsHDR && driverSupportsTrueHDR &&
+ !contentIsHDR && monitorIsHDR && driverSupportsAutoHDR &&
powerIsCharging && !mVpAutoHDRFailed;
+ if (profiler_thread_is_being_profiled_for_markers()) {
+ nsPrintfCString str(
+ "useVpAutoHDR %d gfxVars %d contentIsHDR %d monitor %d driver %d "
+ "charging %d failed %d",
+ useVpAutoHDR, gfx::gfxVars::WebRenderOverlayVpAutoHDR(), contentIsHDR,
+ monitorIsHDR, driverSupportsAutoHDR, powerIsCharging, mVpAutoHDRFailed);
+ PROFILER_MARKER_TEXT("DCSurfaceVideo", GRAPHICS, {}, str);
+ }
+
if (!mVideoSwapChain || mSwapChainSize != swapChainSize || mIsDRM != isDRM ||
mUseVpAutoHDR != useVpAutoHDR) {
needsToPresent = true;
@@ -1791,8 +1800,22 @@ bool DCSurfaceVideo::CallVideoProcessorBlt() {
const UINT vendorId = GetVendorId(videoDevice);
const auto powerIsCharging = RenderThread::Get()->GetPowerIsCharging();
- if (gfx::gfxVars::WebRenderOverlayVpSuperResolution() &&
- !mVpSuperResolutionFailed && powerIsCharging) {
+ const bool useSuperResolution =
+ gfx::gfxVars::WebRenderOverlayVpSuperResolution() && powerIsCharging &&
+ !mVpSuperResolutionFailed;
+
+ if (profiler_thread_is_being_profiled_for_markers()) {
+ nsPrintfCString str(
+ "useSuperResolution %d gfxVars %d charging %d failed %d",
+ useSuperResolution, gfx::gfxVars::WebRenderOverlayVpSuperResolution(),
+ powerIsCharging, mVpSuperResolutionFailed);
+ PROFILER_MARKER_TEXT("DCSurfaceVideo", GRAPHICS, {}, str);
+ }
+
+ if (useSuperResolution) {
+ PROFILER_MARKER_TEXT("DCSurfaceVideo", GRAPHICS, {},
+ "SetVpSuperResolution"_ns);
+
hr = SetVpSuperResolution(vendorId, videoContext, videoProcessor, true);
if (FAILED(hr)) {
if (hr != E_NOTIMPL) {
@@ -1803,6 +1826,8 @@ bool DCSurfaceVideo::CallVideoProcessorBlt() {
}
if (mUseVpAutoHDR) {
+ PROFILER_MARKER_TEXT("DCSurfaceVideo", GRAPHICS, {}, "SetVpAutoHDR"_ns);
+
hr = SetVpAutoHDR(vendorId, videoContext, videoProcessor, true);
if (FAILED(hr)) {
gfxCriticalNoteOnce << "SetVpAutoHDR failed: " << gfx::hexa(hr);
@@ -2072,7 +2097,10 @@ void DCLayerTree::DestroyEGLSurface() {
// -
-color::ColorProfileDesc DCLayerTree::QueryOutputColorProfile() {
+} // namespace wr
+namespace gfx {
+
+color::ColorProfileDesc QueryOutputColorProfile() {
// GPU process can't simply init gfxPlatform, (and we don't need most of it)
// but we do need gfxPlatform::GetCMSOutputProfile().
// So we steal what we need through the window:
@@ -2126,6 +2154,9 @@ color::ColorProfileDesc DCLayerTree::QueryOutputColorProfile() {
return ret;
}
+} // namespace gfx
+namespace wr {
+
inline D2D1_MATRIX_5X4_F to_D2D1_MATRIX_5X4_F(const color::mat4& m) {
return D2D1_MATRIX_5X4_F{{{
m.rows[0][0],