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+
+// This file tests multi-value returns. It creates a chain of wasm functions
+//
+// fnStart -> fnMid0 -> fnMid1 -> fnMid2 -> fnMid3 -> fnEnd
+//
+// When run, fnStart creates 12 (or in the non-simd case, 8) random values, of
+// various types. It then passes them to fnMid0. That reorders them and
+// passes them on to fnMid1, etc, until they arrive at fnEnd.
+//
+// fnEnd makes a small and reversible change to each value. It then reorders
+// them and returns all of them. The returned values get passed back along
+// the chain, being randomly reordered at each step, until they arrive back at
+// fnStart.
+//
+// fnStart backs out the changes made in fnEnd and checks that the resulting
+// values are the same as the originals it created. If they are not, the test
+// has failed.
+//
+// If the test passes, we can be sure each value got passed along the chain
+// and back again correctly, despite being in a probably different argument or
+// return position each time (due to the reordering). As a side effect, this
+// test also is a pretty good test of argument passing. The number of values
+// (10) is chosen so as to be larger than the number of args that can be
+// passed in regs on any target; hence it also tests the logic for passing
+// args in regs vs memory too.
+//
+// The whole process (generate and run a test program) is repeated 120 times.
+//
+// Doing this requires some supporting functions to be defined in wasm, by
+// `funcs_util` and `funcs_rng` (a random number generator).
+//
+// It is almost impossible to understand what the tests do by reading the JS
+// below. Reading the generated wasm is required. Search for "if (0)" below.
+
+// Some utility functions for use in the generated code.
+function funcs_util(simdEnabled) {
+let t =
+(simdEnabled ?
+`;; Create a v128 value from 2 i64 values
+ (func $v128_from_i64HL (export "v128_from_i64HL")
+ (param $i64hi i64) (param $i64lo i64) (result v128)
+ (local $vec v128)
+ (local.set $vec (i64x2.replace_lane 0 (local.get $vec) (local.get $i64lo)))
+ (local.set $vec (i64x2.replace_lane 1 (local.get $vec) (local.get $i64hi)))
+ (local.get $vec)
+ )
+ ;; Split a v128 up into pieces.
+ (func $v128hi (export "v128hi") (param $vec v128) (result i64)
+ (return (i64x2.extract_lane 1 (local.get $vec)))
+ )
+ (func $v128lo (export "v128lo") (param $vec v128) (result i64)
+ (return (i64x2.extract_lane 0 (local.get $vec)))
+ )
+ ;; Return an i32 value, which is 0 if the args are identical and 1 otherwise.
+ (func $v128ne (export "v128ne")
+ (param $vec1 v128) (param $vec2 v128) (result i32)
+ (return (v128.any_true (v128.xor (local.get $vec1) (local.get $vec2))))
+ )`
+ : ``/* simd not enabled*/
+) +
+`;; Move an i32 value forwards and backwards.
+ (func $step_i32 (export "step_i32") (param $n i32) (result i32)
+ (return (i32.add (local.get $n) (i32.const 1337)))
+ )
+ (func $unstep_i32 (export "unstep_i32") (param $n i32) (result i32)
+ (return (i32.sub (local.get $n) (i32.const 1337)))
+ )
+ ;; Move an i64 value forwards and backwards.
+ (func $step_i64 (export "step_i64") (param $n i64) (result i64)
+ (return (i64.add (local.get $n) (i64.const 4771)))
+ )
+ (func $unstep_i64 (export "unstep_i64") (param $n i64) (result i64)
+ (return (i64.sub (local.get $n) (i64.const 4771)))
+ )
+ ;; Move a f32 value forwards and backwards. This is a bit tricky because
+ ;; we need to guarantee that the backwards move exactly cancels out the
+ ;; forward move. So we multiply/divide exactly by 2 on the basis that that
+ ;; will change the exponent but not the mantissa, at least for normalised
+ ;; numbers.
+ (func $step_f32 (export "step_f32") (param $n f32) (result f32)
+ (return (f32.mul (local.get $n) (f32.const 2.0)))
+ )
+ (func $unstep_f32 (export "unstep_f32") (param $n f32) (result f32)
+ (return (f32.div (local.get $n) (f32.const 2.0)))
+ )
+ ;; Move a f64 value forwards and backwards.
+ (func $step_f64 (export "step_f64") (param $n f64) (result f64)
+ (return (f64.mul (local.get $n) (f64.const 4.0)))
+ )
+ (func $unstep_f64 (export "unstep_f64") (param $n f64) (result f64)
+ (return (f64.div (local.get $n) (f64.const 4.0)))
+ )`
++ (simdEnabled ?
+`;; Move a v128 value forwards and backwards.
+ (func $step_v128 (export "step_v128") (param $vec v128) (result v128)
+ (return (call $v128_from_i64HL
+ (i64.add (call $v128hi (local.get $vec)) (i64.const 1234))
+ (i64.add (call $v128lo (local.get $vec)) (i64.const 4321))
+ ))
+ )
+ (func $unstep_v128 (export "unstep_v128") (param $vec v128) (result v128)
+ (return (call $v128_from_i64HL
+ (i64.sub (call $v128hi (local.get $vec)) (i64.const 1234))
+ (i64.sub (call $v128lo (local.get $vec)) (i64.const 4321))
+ ))
+ )`
+ : ``/* simd not enabled*/
+);
+return t;
+}
+
+// A Pseudo-RNG based on the C standard. The core function generates only 16
+// random bits. We have to use it twice to generate a 32-bit random number
+// and four times for a 64-bit random number.
+let decls_rng =
+`;; The RNG's state
+ (global $rand_state
+ (mut i32) (i32.const 1)
+ )`;
+function funcs_rng(simdEnabled) {
+let t =
+`;; Set the seed
+ (func $rand_setSeed (param $seed i32)
+ (global.set $rand_state (local.get $seed))
+ )
+ ;; Generate a 16-bit random number
+ (func $rand_i16 (export "rand_i16") (result i32)
+ (local $t i32)
+ ;; update $rand_state
+ (local.set $t (global.get $rand_state))
+ (local.set $t (i32.mul (local.get $t) (i32.const 1103515245)))
+ (local.set $t (i32.add (local.get $t) (i32.const 12345)))
+ (global.set $rand_state (local.get $t))
+ ;; pull 16 random bits out of it
+ (local.set $t (i32.shr_u (local.get $t) (i32.const 15)))
+ (local.set $t (i32.and (local.get $t) (i32.const 0xFFFF)))
+ (local.get $t)
+ )
+ ;; Generate a 32-bit random number
+ (func $rand_i32 (export "rand_i32") (result i32)
+ (local $t i32)
+ (local.set $t (call $rand_i16))
+ (local.set $t (i32.shl (local.get $t) (i32.const 16)))
+ (local.set $t (i32.or (local.get $t) (call $rand_i16)))
+ (local.get $t)
+ )
+ ;; Generate a 64-bit random number
+ (func $rand_i64 (export "rand_i64") (result i64)
+ (local $t i64)
+ (local.set $t (i64.extend_i32_u (call $rand_i16)))
+ (local.set $t (i64.shl (local.get $t) (i64.const 16)))
+ (local.set $t (i64.or (local.get $t) (i64.extend_i32_u (call $rand_i16))))
+ (local.set $t (i64.shl (local.get $t) (i64.const 16)))
+ (local.set $t (i64.or (local.get $t) (i64.extend_i32_u (call $rand_i16))))
+ (local.set $t (i64.shl (local.get $t) (i64.const 16)))
+ (local.set $t (i64.or (local.get $t) (i64.extend_i32_u (call $rand_i16))))
+ (local.get $t)
+ )
+ ;; Generate a 32-bit random float. This is something of a kludge in as much
+ ;; as it does it by converting a random signed-int32 to a float32, which
+ ;; means that we don't get any NaNs, infinities, denorms, etc, but OTOH
+ ;; there's somewhat less randomness then there would be if we had allowed
+ ;; such denorms in.
+ (func $rand_f32 (export "rand_f32") (result f32)
+ (f32.convert_i32_s (call $rand_i32))
+ )
+ ;; And similarly for 64-bit random floats
+ (func $rand_f64 (export "rand_f64") (result f64)
+ (f64.convert_i64_s (call $rand_i64))
+ )`
++ (simdEnabled ?
+`;; Generate a random 128-bit vector.
+ (func $rand_v128 (export "rand_v128") (result v128)
+ (call $v128_from_i64HL (call $rand_i64) (call $rand_i64))
+ )`
+: ``/* simd not enabled*/
+);
+return t;
+}
+
+// Helpers for function generation
+function strcmp(s1,s2) {
+ if (s1 < s2) return -1;
+ if (s1 > s2) return 1;
+ return 0;
+}
+
+// This generates the last function in the chain. It merely returns its
+// arguments in a different order, but first applies the relevant `_step`
+// function to each value. This is the only place in the process where
+// the passed/return values are modified. Hence it gives us a way to be
+// sure that the values made it all the way from the start function to the
+// end of the chain (here) and back to the start function. Back in the
+// start function, we will apply the relevant `_unstep` function to each
+// returned value, which should give the value that was sent up the chain
+// originally.
+//
+// Here and below, the following naming scheme is used:
+//
+// * taIn -- types of arguments that come in to this function
+// * taOut -- types of arguments that this function passes
+// to the next in the chain
+// * trOut -- types of results that this function returns
+// * trIn -- types of results that the next function in the chain
+// returns to this function
+//
+// Hence 'a' vs 'r' distinguishes argument from return types, and 'In' vs
+// 'Out' distinguishes values coming "in" to the function from those going
+// "out". The 'a'/'r' naming scheme is also used in the generated wasm (text).
+function genEnd(myFuncName, taIn, trOut) {
+ assertEq(taIn.length, trOut.length);
+ let params = taIn.map(pair => `(param $a${pair.name} ${pair.type})`)
+ .join(` `);
+ let retTys = trOut.map(pair => pair.type).join(` `);
+ let t =
+ `(func $${myFuncName} (export "${myFuncName}") ` +
+ ` ${params} (result ${retTys})\n` +
+ trOut.map(pair =>
+ ` (call $step_${pair.type} (local.get $a${pair.name}))`)
+ .join(`\n`) + `\n` +
+ `)`;
+ return t;
+}
+
+// This generates an intermediate function in the chain. It takes args as
+// specified by `taIn`, rearranges them to match `taOut`, passes those to the
+// next function in the chain. From which it receives return values as
+// described by `trIn`, which it rearranges to match `trOut`, and returns
+// those. Overall, then, it permutes values both in the calling direction and
+// in the returning direction.
+function genMiddle(myFuncName, nextFuncName, taIn, trOut, taOut, trIn) {
+ assertEq(taIn.length, taOut.length);
+ assertEq(taIn.length, trIn.length);
+ assertEq(taIn.length, trOut.length);
+ let params = taIn.map(pair => `(param $a${pair.name} ${pair.type})`)
+ .join(` `);
+ let retTys = trOut.map(pair => pair.type).join(` `);
+ let trInSorted = trIn.toSorted((p1,p2) => strcmp(p1.name,p2.name));
+ let t =
+ `(func $${myFuncName} (export "${myFuncName}") ` +
+ ` ${params} (result ${retTys})\n` +
+ // Declare locals
+ trInSorted
+ .map(pair => ` (local $r${pair.name} ${pair.type})`)
+ .join(`\n`) + `\n` +
+ // Make the call
+ ` (call $${nextFuncName} ` +
+ taOut.map(pair => `(local.get $a${pair.name})`).join(` `) + `)\n` +
+ // Capture the returned values
+ trIn.toReversed()
+ .map(pair => ` (local.set $r${pair.name})`).join(`\n`) + `\n` +
+ // Return
+ ` (return ` + trOut.map(pair => `(local.get $r${pair.name})`)
+ .join (` `) + `)\n` +
+ `)`;
+ return t;
+}
+
+// This generates the first function in the chain. It creates random values
+// for the initial arguments, passes them to the next arg in the chain,
+// receives results, and checks that the results are as expected.
+// NOTE! The generated function returns zero on success, non-zero on failure.
+function genStart(myFuncName, nextFuncName, taOut, trIn) {
+ assertEq(taOut.length, trIn.length);
+ let taOutSorted = taOut.toSorted((p1,p2) => strcmp(p1.name,p2.name));
+ let trInSorted = trIn.toSorted((p1,p2) => strcmp(p1.name,p2.name));
+ // `taOutSorted` and `trInSorted` should be identical.
+ assertEq(taOutSorted.length, trInSorted.length);
+ for (let i = 0; i < taOutSorted.length; i++) {
+ assertEq(taOutSorted[i].name, trInSorted[i].name);
+ assertEq(taOutSorted[i].type, trInSorted[i].type);
+ }
+ let t =
+ `(func $${myFuncName} (export "${myFuncName}") (result i32)\n` +
+ // Declare locals
+ taOutSorted
+ .map(pair => ` (local $a${pair.name} ${pair.type})`)
+ .join(`\n`) + `\n` +
+ trInSorted
+ .map(pair => ` (local $r${pair.name} ${pair.type})`)
+ .join(`\n`) + `\n` +
+ ` (local $anyNotEqual i32)\n` +
+ // Set up the initial values to be fed up the chain of calls and back
+ // down again. We expect them to be the same when they finally arrive
+ // back. Note we re-initialise the (wasm-side) RNG even though this
+ // isn't actually necessary.
+ ` (call $rand_setSeed (i32.const 1))\n` +
+ taOutSorted
+ .map(pair => ` (local.set $a${pair.name} (call $rand_${pair.type}))`)
+ .join(`\n`) + `\n` +
+ // Actually make the call
+ ` (call $${nextFuncName} ` +
+ taOut.map(pair => `(local.get $a${pair.name})`).join(` `) + `)\n` +
+ // Capture the returned values
+ trIn.toReversed()
+ .map(pair => ` (local.set $r${pair.name})`).join(`\n`) + `\n` +
+
+ // For each returned value, apply the relevant `_unstep` function,
+ // then compare it against the original. It should be the same, so
+ // accumulate any signs of difference in $anyNotEqual. Since
+ // `taOutSorted` and `trInSorted` are identical we can iterate over
+ // either.
+ taOutSorted
+ .map(pair =>
+ ` (local.set $anyNotEqual \n` +
+ ` (i32.or (local.get $anyNotEqual)\n` +
+ ` (` +
+ // v128 doesn't have a suitable .ne operator, so call a helper fn
+ (pair.type === `v128` ? `call $v128ne` : `${pair.type}.ne`) +
+ ` (local.get $a${pair.name})` +
+ ` (call $unstep_${pair.type} (local.get $r${pair.name})))))`
+ )
+ .join(`\n`) + `\n` +
+ ` (return (local.get $anyNotEqual))\n` +
+ `)`;
+ return t;
+}
+
+// A pseudo-random number generator that is independent of the one baked into
+// each wasm program generated. This is for use in JS only. It isn't great,
+// but at least it starts from a fixed place, which Math.random doesn't. This
+// produces a function `rand4js`, which takes an argument `n` and produces an
+// integer value in the range `0 .. n-1` inclusive. `n` needs to be less than
+// or equal to 2^21 for this to work at all, and it needs to be much less than
+// 2^21 (say, no more than 2^14) in order to get a reasonably even
+// distribution of the values generated.
+let rand4js_txt =
+`(module
+ (global $rand4js_state (mut i32) (i32.const 1))
+ (func $rand4js (export "rand4js") (param $maxPlus1 i32) (result i32)
+ (local $t i32)
+ ;; update $rand4js_state
+ (local.set $t (global.get $rand4js_state))
+ (local.set $t (i32.mul (local.get $t) (i32.const 1103515245)))
+ (local.set $t (i32.add (local.get $t) (i32.const 12345)))
+ (global.set $rand4js_state (local.get $t))
+ ;; Note, the low order bits are not very random. Hence we dump the
+ ;; low-order 11 bits. This leaves us with at best 21 usable bits.
+ (local.set $t (i32.shr_u (local.get $t) (i32.const 11)))
+ (i32.rem_u (local.get $t) (local.get $maxPlus1))
+ )
+)`;
+let rand4js = new WebAssembly.Instance(
+ new WebAssembly.Module(wasmTextToBinary(rand4js_txt)))
+ .exports.rand4js;
+
+// Fisher-Yates scheme for generating random permutations of a sequence.
+// Result is a new array containing the original items in a different order.
+// Original is unchanged.
+function toRandomPermutation(input) {
+ let n = input.length;
+ let result = input.slice();
+ assertEq(result.length, n);
+ if (n < 2) return result;
+ for (let i = 0; i < n - 1; i++) {
+ let j = i + rand4js(n - i);
+ let t = result[i];
+ result[i] = result[j];
+ result[j] = t;
+ }
+ return result;
+}
+
+// Top level test runner
+function testMain(numIters) {
+ // Check whether we can use SIMD.
+ let simdEnabled = wasmSimdEnabled();
+
+ // Names tagged with types. This is set up to provide 10 values that
+ // potentially can be passed in integer registers (5 x i32, 5 x i64) and
+ // 10 values that potentially can be passed in FP/SIMD registers (3 x f32,
+ // 3 x f64, 4 x v128). This should cover both sides of the
+ // arg-passed-in-reg/arg-passed-in-mem boundary for all of the primary
+ // targets.
+ let val0 = {name: "0", type: "i32"};
+ let val1 = {name: "1", type: "i32"};
+ let val2 = {name: "2", type: "i32"};
+ let val3 = {name: "3", type: "i32"};
+ let val4 = {name: "4", type: "i32"};
+
+ let val5 = {name: "5", type: "i64"};
+ let val6 = {name: "6", type: "i64"};
+ let val7 = {name: "7", type: "i64"};
+ let val8 = {name: "8", type: "i64"};
+ let val9 = {name: "9", type: "i64"};
+
+ let vala = {name: "a", type: "f32"};
+ let valb = {name: "b", type: "f32"};
+ let valc = {name: "c", type: "f32"};
+
+ let vald = {name: "d", type: "f64"};
+ let vale = {name: "e", type: "f64"};
+ let valf = {name: "f", type: "f64"};
+
+ let valg = {name: "g", type: "v128"};
+ let valh = {name: "h", type: "v128"};
+ let vali = {name: "i", type: "v128"};
+ let valj = {name: "j", type: "v128"};
+
+ // This is the base name/type vector,
+ // of which we will create random permutations.
+ let baseValVec;
+ if (simdEnabled) {
+ baseValVec
+ = [val0, val1, val2, val3, val4, val5, val6, val7, val8, val9,
+ vala, valb, valc, vald, vale, valf, valg, valh, vali, valj];
+ } else {
+ baseValVec
+ = [val0, val1, val2, val3, val4, val5, val6, val7, val8, val9,
+ vala, valb, valc, vald, vale, valf];
+ }
+
+ function summariseVec(valVec) {
+ return valVec.map(pair => pair.name).join("");
+ }
+
+ print("\nsimdEnabled = " + simdEnabled + "\n");
+
+ for (let testRun = 0; testRun < numIters; testRun++) {
+ let tx0a = toRandomPermutation(baseValVec);
+ let tx0r = toRandomPermutation(baseValVec);
+ let tx1a = toRandomPermutation(baseValVec);
+ let tx1r = toRandomPermutation(baseValVec);
+ let tx2a = toRandomPermutation(baseValVec);
+ let tx2r = toRandomPermutation(baseValVec);
+ let tx3a = toRandomPermutation(baseValVec);
+ let tx3r = toRandomPermutation(baseValVec);
+ let tx4a = toRandomPermutation(baseValVec);
+ let tx4r = toRandomPermutation(baseValVec);
+
+ // Generate a 5-step chain of functions, each one passing and
+ // returning different permutation of `baseValVec`. The chain is:
+ // fnStart -> fnMid0 -> fnMid1 -> fnMid2 -> fnMid3 -> fnEnd
+ let t_end = genEnd("fnEnd", tx4a, tx4r);
+ let t_mid3 = genMiddle("fnMid3", "fnEnd", tx3a, tx3r, tx4a, tx4r);
+ let t_mid2 = genMiddle("fnMid2", "fnMid3", tx2a, tx2r, tx3a, tx3r);
+ let t_mid1 = genMiddle("fnMid1", "fnMid2", tx1a, tx1r, tx2a, tx2r);
+ let t_mid0 = genMiddle("fnMid0", "fnMid1", tx0a, tx0r, tx1a, tx1r);
+ let t_start = genStart("fnStart", "fnMid0", tx0a, tx0r);
+
+ let txt = "(module (memory 1) " + "\n" +
+ decls_rng + "\n" +
+ funcs_util(simdEnabled) + "\n" + funcs_rng(simdEnabled) + "\n" +
+ t_end + "\n" +
+ t_mid3 + "\n" + t_mid2 + "\n" + t_mid1 + "\n" + t_mid0 + "\n" +
+ t_start + "\n" +
+ ")";
+
+ if (0) print(txt);
+
+ let mod = new WebAssembly.Module(wasmTextToBinary(txt));
+ let ins = new WebAssembly.Instance(mod);
+ let fns = ins.exports;
+
+ // result == 0 means success, any other value means failure
+ let result = fns.fnStart();
+ if (/*failure*/result != 0 || (testRun % 120) == 0)
+ print(" " + testRun + " " +
+ [tx0a,tx0r,tx1a,tx1r,tx2a,tx2r,tx3a,tx3r,tx4a,tx4r]
+ .map(e => summariseVec(e)).join("/") + " "
+ + (result == 0 ? "pass" : "FAIL"));
+
+ assertEq(result, 0);
+ }
+}
+
+testMain(/*numIters=*/120);