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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * vim: set ts=8 sts=2 et sw=2 tw=80:
+ *
+ * Copyright 2016 Mozilla Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef asmjs_wasm_baseline_compile_h
+#define asmjs_wasm_baseline_compile_h
+
+#include "jit/ABIArgGenerator.h"
+#include "wasm/WasmGenerator.h"
+
+namespace js {
+namespace wasm {
+
+// Return whether BaselineCompileFunction can generate code on the current
+// device. Usually you do *not* want to call this, you want
+// BaselineAvailable().
+[[nodiscard]] bool BaselinePlatformSupport();
+
+// Generate adequate code quickly.
+[[nodiscard]] bool BaselineCompileFunctions(
+ const ModuleEnvironment& moduleEnv, const CompilerEnvironment& compilerEnv,
+ LifoAlloc& lifo, const FuncCompileInputVector& inputs, CompiledCode* code,
+ UniqueChars* error);
+
+// BaseLocalIter iterates over a vector of types of locals and provides offsets
+// from the Frame address for those locals, and associated data.
+//
+// The implementation of BaseLocalIter is the property of the BaseStackFrame.
+// But it is also exposed for eg the debugger to use.
+class BaseLocalIter {
+ private:
+ using ConstValTypeRange = mozilla::Range<const ValType>;
+
+ const ValTypeVector& locals_;
+ const ArgTypeVector& args_;
+ jit::WasmABIArgIter<ArgTypeVector> argsIter_;
+ size_t index_;
+ int32_t frameSize_;
+ int32_t nextFrameSize_;
+ int32_t frameOffset_;
+ int32_t stackResultPointerOffset_;
+ jit::MIRType mirType_;
+ bool done_;
+
+ void settle();
+ int32_t pushLocal(size_t nbytes);
+
+ public:
+ BaseLocalIter(const ValTypeVector& locals, const ArgTypeVector& args,
+ bool debugEnabled);
+ void operator++(int);
+ bool done() const { return done_; }
+
+ jit::MIRType mirType() const {
+ MOZ_ASSERT(!done_);
+ return mirType_;
+ }
+ int32_t frameOffset() const {
+ MOZ_ASSERT(!done_);
+ MOZ_ASSERT(frameOffset_ != INT32_MAX);
+ return frameOffset_;
+ }
+ size_t index() const {
+ MOZ_ASSERT(!done_);
+ return index_;
+ }
+ // The size in bytes taken up by the previous `index_` locals, also including
+ // fixed allocations like the DebugFrame and "hidden" locals like a spilled
+ // stack results pointer.
+ int32_t frameSize() const { return frameSize_; }
+
+ int32_t stackResultPointerOffset() const {
+ MOZ_ASSERT(args_.hasSyntheticStackResultPointerArg());
+ MOZ_ASSERT(stackResultPointerOffset_ != INT32_MAX);
+ return stackResultPointerOffset_;
+ }
+
+#ifdef DEBUG
+ bool isArg() const {
+ MOZ_ASSERT(!done_);
+ return !argsIter_.done();
+ }
+#endif
+};
+
+} // namespace wasm
+} // namespace js
+
+#endif // asmjs_wasm_baseline_compile_h