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Diffstat (limited to 'js/src/wasm/WasmGcObject.cpp')
-rw-r--r-- | js/src/wasm/WasmGcObject.cpp | 658 |
1 files changed, 658 insertions, 0 deletions
diff --git a/js/src/wasm/WasmGcObject.cpp b/js/src/wasm/WasmGcObject.cpp new file mode 100644 index 0000000000..bcab5fe275 --- /dev/null +++ b/js/src/wasm/WasmGcObject.cpp @@ -0,0 +1,658 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "wasm/WasmGcObject-inl.h" + +#include "mozilla/ArrayUtils.h" +#include "mozilla/Casting.h" +#include "mozilla/CheckedInt.h" +#include "mozilla/DebugOnly.h" + +#include <algorithm> + +#include "gc/Marking.h" +#include "js/CharacterEncoding.h" +#include "js/friend/ErrorMessages.h" // js::GetErrorMessage, JSMSG_* +#include "js/PropertySpec.h" +#include "js/ScalarType.h" // js::Scalar::Type +#include "js/Vector.h" +#include "util/StringBuffer.h" +#include "vm/GlobalObject.h" +#include "vm/JSFunction.h" +#include "vm/JSObject.h" +#include "vm/PlainObject.h" // js::PlainObject +#include "vm/PropertyResult.h" +#include "vm/Realm.h" +#include "vm/SelfHosting.h" +#include "vm/StringType.h" +#include "vm/TypedArrayObject.h" +#include "vm/Uint8Clamped.h" + +#include "gc/GCContext-inl.h" // GCContext::removeCellMemory +#include "gc/ObjectKind-inl.h" +#include "vm/JSContext-inl.h" + +using mozilla::AssertedCast; +using mozilla::CheckedUint32; +using mozilla::IsPowerOfTwo; +using mozilla::PodCopy; +using mozilla::PointerRangeSize; + +using namespace js; +using namespace wasm; + +// [SMDOC] Management of OOL storage areas for Wasm{Array,Struct}Object. +// +// WasmArrayObject always has its payload data stored in a block the C++-heap, +// which is pointed to from the WasmArrayObject. The same is true for +// WasmStructObject in the case where the fields cannot fit in the object +// itself. These C++ blocks are in some places referred to as "trailer blocks". +// +// The presence of trailer blocks complicates the use of generational GC (that +// is, Nursery allocation) of Wasm{Array,Struct}Object. In particular: +// +// (1) For objects which do not get tenured at minor collection, there must be +// a way to free the associated trailer, but there is no way to visit +// non-tenured blocks during minor collection. +// +// (2) Even if (1) were solved, calling js_malloc/js_free for every object +// creation-death cycle is expensive, possibly around 400 machine +// instructions, and we expressly want to avoid that in a generational GC +// scenario. +// +// The following scheme is therefore employed. +// +// (a) gc::Nursery maintains a pool of available C++-heap-allocated blocks -- +// a js::MallocedBlockCache -- and the intention is that trailers are +// allocated from this pool and freed back into it whenever possible. +// +// (b) WasmArrayObject::createArrayNonEmpty and +// WasmStructObject::createStructOOL always request trailer allocation +// from the nursery's cache (a). If the cache cannot honour the request +// directly it will allocate directly from js_malloc; we hope this happens +// only infrequently. +// +// (c) The allocated block is returned as a js::PointerAndUint7, a pair that +// holds the trailer block pointer and an auxiliary tag that the +// js::MallocedBlockCache needs to see when the block is freed. +// +// The raw trailer block pointer (a `void*`) is stored in the +// Wasm{Array,Struct}Object OOL data field. These objects are not aware +// of and do not interact with js::PointerAndUint7, and nor does any +// JIT-generated code. +// +// (d) Still in WasmArrayObject::createArrayNonEmpty and +// WasmStructObject::createStructOOL, if the object was allocated in the +// nursery, then the resulting js::PointerAndUint7 is "registered" with +// the nursery by handing it to Nursery::registerTrailer. +// +// (e) When a minor collection happens (Nursery::doCollection), we are +// notified of objects that are moved by calls to the ::obj_moved methods +// in this file. For those objects that have been tenured, the raw +// trailer pointer is "unregistered" with the nursery by handing it to +// Nursery::unregisterTrailer. +// +// (f) Still during minor collection: The nursery now knows both the set of +// trailer blocks added, and those removed because the corresponding +// object has been tenured. The difference between these two sets (that +// is, `added - removed`) is the set of trailer blocks corresponding to +// blocks that didn't get tenured. That set is computed and freed (back +// to the nursery's js::MallocedBlockCache) by Nursery::freeTrailerBlocks. +// +// (g) At the end of minor collection, the added and removed sets are made +// empty, and the cycle begins again. +// +// (h) Also at the end of minor collection, a call to +// `mallocedBlockCache_.preen` hands a few blocks in the cache back to +// js_free. This mechanism exists so as to ensure that unused blocks do +// not remain in the cache indefinitely. +// +// (i) In order that the tenured heap is collected "often enough" in the case +// where the trailer blocks are large (relative to their owning objects), +// we have to tell the tenured heap about the sizes of trailers entering +// and leaving it. This is done via calls to AddCellMemory and +// GCContext::removeCellMemory. +// +// (j) For objects that got tenured, we are eventually notified of their death +// by a call to the ::obj_finalize methods below. At that point we hand +// their block pointers to js_free. +// +// (k) When the nursery is eventually destroyed, all blocks in its block cache +// are handed to js_free. Hence, at process exit, provided all nurseries +// are first collected and then their destructors run, no C++ heap blocks +// are leaked. +// +// As a result of this scheme, trailer blocks associated with what we hope is +// the frequent case -- objects that are allocated but never make it out of +// the nursery -- are cycled through the nursery's block cache. +// +// Trailers associated with tenured blocks cannot participate though; they are +// always returned to js_free. Making them participate is difficult: it would +// require changing their owning object's OOL data pointer to be a +// js::PointerAndUint7 rather than a raw `void*`, so that then the blocks +// could be released to the cache in the ::obj_finalize methods. This would +// however require changes in the generated code for array element and OOL +// struct element accesses. +// +// It would also lead to threading difficulties, because the ::obj_finalize +// methods run on a background thread, whilst allocation from the cache +// happens on the main thread, but the MallocedBlockCache is not thread safe. +// Making it thread safe would entail adding a locking mechanism, but that's +// potentially slow and so negates the point of having a cache at all. +// +// Here's a short summary of the trailer block life cycle: +// +// * allocated: +// +// - in WasmArrayObject::createArrayNonEmpty +// and WasmStructObject::createStructOOL +// +// - by calling the nursery's MallocBlockCache alloc method +// +// * deallocated: +// +// - for non-tenured objects, in the collector itself, +// in Nursery::doCollection calling Nursery::freeTrailerBlocks, +// releasing to the nursery's block cache +// +// - for tenured objects, in the ::obj_finalize methods, releasing directly +// to js_free +// +// If this seems confusing ("why is it ok to allocate from the cache but +// release to js_free?"), remember that the cache holds blocks previously +// obtained from js_malloc but which are *not* currently in use. Hence it is +// fine to give them back to js_free; that just makes the cache a bit emptier +// but has no effect on correctness. + +//========================================================================= +// WasmGcObject + +const ObjectOps WasmGcObject::objectOps_ = { + WasmGcObject::obj_lookupProperty, // lookupProperty + WasmGcObject::obj_defineProperty, // defineProperty + WasmGcObject::obj_hasProperty, // hasProperty + WasmGcObject::obj_getProperty, // getProperty + WasmGcObject::obj_setProperty, // setProperty + WasmGcObject::obj_getOwnPropertyDescriptor, // getOwnPropertyDescriptor + WasmGcObject::obj_deleteProperty, // deleteProperty + nullptr, // getElements + nullptr, // funToString +}; + +/* static */ +bool WasmGcObject::obj_lookupProperty(JSContext* cx, HandleObject obj, + HandleId id, MutableHandleObject objp, + PropertyResult* propp) { + objp.set(nullptr); + propp->setNotFound(); + return true; +} + +bool WasmGcObject::obj_defineProperty(JSContext* cx, HandleObject obj, + HandleId id, + Handle<PropertyDescriptor> desc, + ObjectOpResult& result) { + result.failReadOnly(); + return true; +} + +bool WasmGcObject::obj_hasProperty(JSContext* cx, HandleObject obj, HandleId id, + bool* foundp) { + *foundp = false; + return true; +} + +bool WasmGcObject::obj_getProperty(JSContext* cx, HandleObject obj, + HandleValue receiver, HandleId id, + MutableHandleValue vp) { + vp.setUndefined(); + return true; +} + +bool WasmGcObject::obj_setProperty(JSContext* cx, HandleObject obj, HandleId id, + HandleValue v, HandleValue receiver, + ObjectOpResult& result) { + JS_ReportErrorNumberASCII(cx, GetErrorMessage, nullptr, + JSMSG_WASM_MODIFIED_GC_OBJECT); + return false; +} + +bool WasmGcObject::obj_getOwnPropertyDescriptor( + JSContext* cx, HandleObject obj, HandleId id, + MutableHandle<mozilla::Maybe<PropertyDescriptor>> desc) { + desc.reset(); + return true; +} + +bool WasmGcObject::obj_deleteProperty(JSContext* cx, HandleObject obj, + HandleId id, ObjectOpResult& result) { + JS_ReportErrorNumberASCII(cx, GetErrorMessage, nullptr, + JSMSG_WASM_MODIFIED_GC_OBJECT); + return false; +} + +bool WasmGcObject::lookUpProperty(JSContext* cx, Handle<WasmGcObject*> obj, + jsid id, WasmGcObject::PropOffset* offset, + StorageType* type) { + switch (obj->kind()) { + case wasm::TypeDefKind::Struct: { + const auto& structType = obj->typeDef().structType(); + uint32_t index; + if (!IdIsIndex(id, &index)) { + return false; + } + if (index >= structType.fields_.length()) { + JS_ReportErrorNumberUTF8(cx, GetErrorMessage, nullptr, + JSMSG_WASM_OUT_OF_BOUNDS); + return false; + } + const StructField& field = structType.fields_[index]; + offset->set(field.offset); + *type = field.type; + return true; + } + case wasm::TypeDefKind::Array: { + const auto& arrayType = obj->typeDef().arrayType(); + + uint32_t index; + if (!IdIsIndex(id, &index)) { + return false; + } + uint32_t numElements = obj->as<WasmArrayObject>().numElements_; + if (index >= numElements) { + return false; + } + uint64_t scaledIndex = + uint64_t(index) * uint64_t(arrayType.elementType_.size()); + if (scaledIndex >= uint64_t(UINT32_MAX)) { + // It's unrepresentable as an WasmGcObject::PropOffset. Give up. + return false; + } + offset->set(uint32_t(scaledIndex)); + *type = arrayType.elementType_; + return true; + } + default: + MOZ_ASSERT_UNREACHABLE(); + return false; + } +} + +bool WasmGcObject::loadValue(JSContext* cx, Handle<WasmGcObject*> obj, jsid id, + MutableHandleValue vp) { + WasmGcObject::PropOffset offset; + StorageType type; + if (!lookUpProperty(cx, obj, id, &offset, &type)) { + return false; + } + + // Temporary hack, (ref T) is not exposable to JS yet but some tests would + // like to access it so we erase (ref T) with eqref when loading. This is + // safe as (ref T) <: eqref and we're not in the writing case where we + // would need to perform a type check. + if (type.isTypeRef()) { + type = RefType::fromTypeCode(TypeCode::EqRef, true); + } + + if (!type.isExposable()) { + JS_ReportErrorNumberUTF8(cx, GetErrorMessage, nullptr, + JSMSG_WASM_BAD_VAL_TYPE); + return false; + } + + if (obj->is<WasmStructObject>()) { + // `offset` is the field offset, without regard to the in/out-line split. + // That is handled by the call to `fieldOffsetToAddress`. + WasmStructObject& structObj = obj->as<WasmStructObject>(); + // Ensure no out-of-range access possible + MOZ_RELEASE_ASSERT(structObj.kind() == TypeDefKind::Struct); + MOZ_RELEASE_ASSERT(offset.get() + type.size() <= + structObj.typeDef().structType().size_); + return ToJSValue(cx, structObj.fieldOffsetToAddress(type, offset.get()), + type, vp); + } + + MOZ_ASSERT(obj->is<WasmArrayObject>()); + const WasmArrayObject& arrayObj = obj->as<WasmArrayObject>(); + return ToJSValue(cx, arrayObj.data_ + offset.get(), type, vp); +} + +bool WasmGcObject::isRuntimeSubtypeOf( + const wasm::TypeDef* parentTypeDef) const { + return TypeDef::isSubTypeOf(&typeDef(), parentTypeDef); +} + +bool WasmGcObject::obj_newEnumerate(JSContext* cx, HandleObject obj, + MutableHandleIdVector properties, + bool enumerableOnly) { + return true; +} + +static void WriteValTo(const Val& val, StorageType ty, void* dest) { + switch (ty.kind()) { + case StorageType::I8: + *((uint8_t*)dest) = val.i32(); + break; + case StorageType::I16: + *((uint16_t*)dest) = val.i32(); + break; + case StorageType::I32: + *((uint32_t*)dest) = val.i32(); + break; + case StorageType::I64: + *((uint64_t*)dest) = val.i64(); + break; + case StorageType::F32: + *((float*)dest) = val.f32(); + break; + case StorageType::F64: + *((double*)dest) = val.f64(); + break; + case StorageType::V128: + *((V128*)dest) = val.v128(); + break; + case StorageType::Ref: + *((GCPtr<AnyRef>*)dest) = val.ref(); + break; + } +} + +//========================================================================= +// WasmArrayObject + +/* static */ +void WasmArrayObject::obj_trace(JSTracer* trc, JSObject* object) { + WasmArrayObject& arrayObj = object->as<WasmArrayObject>(); + uint8_t* data = arrayObj.data_; + + const auto& typeDef = arrayObj.typeDef(); + const auto& arrayType = typeDef.arrayType(); + if (!arrayType.elementType_.isRefRepr()) { + return; + } + + uint32_t numElements = arrayObj.numElements_; + uint32_t elemSize = arrayType.elementType_.size(); + for (uint32_t i = 0; i < numElements; i++) { + AnyRef* elementPtr = reinterpret_cast<AnyRef*>(data + i * elemSize); + TraceManuallyBarrieredEdge(trc, elementPtr, "wasm-array-element"); + } +} + +/* static */ +void WasmArrayObject::obj_finalize(JS::GCContext* gcx, JSObject* object) { + // This method, and also ::obj_moved and the WasmStructObject equivalents, + // assumes that the object's TypeDef (as reachable via its SuperTypeVector*) + // stays alive at least as long as the object. + WasmArrayObject& arrayObj = object->as<WasmArrayObject>(); + if (!arrayObj.isDataInline()) { + // Free the trailer block. Unfortunately we can't give it back to the + // malloc'd block cache because we might not be running on the main + // thread, and the cache isn't thread-safe. + js_free(arrayObj.dataHeader()); + // And tell the tenured-heap accounting machinery that the trailer has + // been freed. + const TypeDef& typeDef = arrayObj.typeDef(); + MOZ_ASSERT(typeDef.isArrayType()); + size_t trailerSize = calcStorageBytes( + typeDef.arrayType().elementType_.size(), arrayObj.numElements_); + // Ensured by WasmArrayObject::createArrayNonEmpty. + MOZ_RELEASE_ASSERT(trailerSize <= size_t(MaxArrayPayloadBytes)); + gcx->removeCellMemory(&arrayObj, trailerSize + TrailerBlockOverhead, + MemoryUse::WasmTrailerBlock); + // For safety + arrayObj.data_ = nullptr; + } +} + +/* static */ +size_t WasmArrayObject::obj_moved(JSObject* obj, JSObject* old) { + MOZ_ASSERT(!IsInsideNursery(obj)); + + // Moving inline arrays requires us to update the data pointer. + WasmArrayObject& arrayObj = obj->as<WasmArrayObject>(); + WasmArrayObject& oldArrayObj = old->as<WasmArrayObject>(); + if (oldArrayObj.isDataInline()) { + // The old array had inline storage, which has been copied. + // Fix up the data pointer on the new array to point to it. + arrayObj.data_ = WasmArrayObject::addressOfInlineData(&arrayObj); + } + MOZ_ASSERT(arrayObj.isDataInline() == oldArrayObj.isDataInline()); + + if (IsInsideNursery(old)) { + // It's been tenured. + MOZ_ASSERT(obj->isTenured()); + if (!arrayObj.isDataInline()) { + // Tell the nursery that the trailer is no longer associated with an + // object in the nursery, since the object has been moved to the tenured + // heap. + Nursery& nursery = obj->runtimeFromMainThread()->gc.nursery(); + nursery.unregisterTrailer(arrayObj.dataHeader()); + // Tell the tenured-heap accounting machinery that the trailer is now + // associated with the tenured heap. + const TypeDef& typeDef = arrayObj.typeDef(); + MOZ_ASSERT(typeDef.isArrayType()); + size_t trailerSize = calcStorageBytes( + typeDef.arrayType().elementType_.size(), arrayObj.numElements_); + // Ensured by WasmArrayObject::createArrayOOL. + MOZ_RELEASE_ASSERT(trailerSize <= size_t(MaxArrayPayloadBytes)); + AddCellMemory(&arrayObj, trailerSize + TrailerBlockOverhead, + MemoryUse::WasmTrailerBlock); + } + } + + return 0; +} + +void WasmArrayObject::storeVal(const Val& val, uint32_t itemIndex) { + const ArrayType& arrayType = typeDef().arrayType(); + size_t elementSize = arrayType.elementType_.size(); + MOZ_ASSERT(itemIndex < numElements_); + uint8_t* data = data_ + elementSize * itemIndex; + WriteValTo(val, arrayType.elementType_, data); +} + +void WasmArrayObject::fillVal(const Val& val, uint32_t itemIndex, + uint32_t len) { + const ArrayType& arrayType = typeDef().arrayType(); + size_t elementSize = arrayType.elementType_.size(); + uint8_t* data = data_ + elementSize * itemIndex; + MOZ_ASSERT(itemIndex <= numElements_ && len <= numElements_ - itemIndex); + for (uint32_t i = 0; i < len; i++) { + WriteValTo(val, arrayType.elementType_, data); + data += elementSize; + } +} + +static const JSClassOps WasmArrayObjectClassOps = { + nullptr, /* addProperty */ + nullptr, /* delProperty */ + nullptr, /* enumerate */ + WasmGcObject::obj_newEnumerate, + nullptr, /* resolve */ + nullptr, /* mayResolve */ + WasmArrayObject::obj_finalize, /* finalize */ + nullptr, /* call */ + nullptr, /* construct */ + WasmArrayObject::obj_trace, +}; +static const ClassExtension WasmArrayObjectClassExt = { + WasmArrayObject::obj_moved /* objectMovedOp */ +}; +const JSClass WasmArrayObject::class_ = { + "WasmArrayObject", + JSClass::NON_NATIVE | JSCLASS_DELAY_METADATA_BUILDER | + JSCLASS_BACKGROUND_FINALIZE | JSCLASS_SKIP_NURSERY_FINALIZE, + &WasmArrayObjectClassOps, + JS_NULL_CLASS_SPEC, + &WasmArrayObjectClassExt, + &WasmGcObject::objectOps_}; + +//========================================================================= +// WasmStructObject + +/* static */ +const JSClass* js::WasmStructObject::classForTypeDef( + const wasm::TypeDef* typeDef) { + MOZ_ASSERT(typeDef->kind() == wasm::TypeDefKind::Struct); + size_t nbytes = typeDef->structType().size_; + return nbytes > WasmStructObject_MaxInlineBytes + ? &WasmStructObject::classOutline_ + : &WasmStructObject::classInline_; +} + +/* static */ +js::gc::AllocKind js::WasmStructObject::allocKindForTypeDef( + const wasm::TypeDef* typeDef) { + MOZ_ASSERT(typeDef->kind() == wasm::TypeDefKind::Struct); + size_t nbytes = typeDef->structType().size_; + + // `nbytes` is the total required size for all struct fields, including + // padding. What we need is the size of resulting WasmStructObject, + // ignoring any space used for out-of-line data. First, restrict `nbytes` + // to cover just the inline data. + if (nbytes > WasmStructObject_MaxInlineBytes) { + nbytes = WasmStructObject_MaxInlineBytes; + } + + // Now convert it to size of the WasmStructObject as a whole. + nbytes = sizeOfIncludingInlineData(nbytes); + + return gc::GetGCObjectKindForBytes(nbytes); +} + +/* static */ +void WasmStructObject::obj_trace(JSTracer* trc, JSObject* object) { + WasmStructObject& structObj = object->as<WasmStructObject>(); + + const auto& structType = structObj.typeDef().structType(); + for (uint32_t offset : structType.inlineTraceOffsets_) { + AnyRef* fieldPtr = + reinterpret_cast<AnyRef*>(structObj.inlineData() + offset); + TraceManuallyBarrieredEdge(trc, fieldPtr, "wasm-struct-field"); + } + for (uint32_t offset : structType.outlineTraceOffsets_) { + AnyRef* fieldPtr = + reinterpret_cast<AnyRef*>(structObj.outlineData_ + offset); + TraceManuallyBarrieredEdge(trc, fieldPtr, "wasm-struct-field"); + } +} + +/* static */ +void WasmStructObject::obj_finalize(JS::GCContext* gcx, JSObject* object) { + // See corresponding comments in WasmArrayObject::obj_finalize. + WasmStructObject& structObj = object->as<WasmStructObject>(); + if (structObj.outlineData_) { + js_free(structObj.outlineData_); + const TypeDef& typeDef = structObj.typeDef(); + MOZ_ASSERT(typeDef.isStructType()); + uint32_t totalBytes = typeDef.structType().size_; + uint32_t inlineBytes, outlineBytes; + WasmStructObject::getDataByteSizes(totalBytes, &inlineBytes, &outlineBytes); + MOZ_ASSERT(inlineBytes == WasmStructObject_MaxInlineBytes); + MOZ_ASSERT(outlineBytes > 0); + gcx->removeCellMemory(&structObj, outlineBytes + TrailerBlockOverhead, + MemoryUse::WasmTrailerBlock); + structObj.outlineData_ = nullptr; + } +} + +/* static */ +size_t WasmStructObject::obj_moved(JSObject* obj, JSObject* old) { + // See also, corresponding comments in WasmArrayObject::obj_moved. + MOZ_ASSERT(!IsInsideNursery(obj)); + if (IsInsideNursery(old)) { + // It's been tenured. + MOZ_ASSERT(obj->isTenured()); + WasmStructObject& structObj = obj->as<WasmStructObject>(); + // WasmStructObject::classForTypeDef ensures we only get called for + // structs with OOL data. Hence: + MOZ_ASSERT(structObj.outlineData_); + Nursery& nursery = obj->runtimeFromMainThread()->gc.nursery(); + nursery.unregisterTrailer(structObj.outlineData_); + const TypeDef& typeDef = structObj.typeDef(); + MOZ_ASSERT(typeDef.isStructType()); + uint32_t totalBytes = typeDef.structType().size_; + uint32_t inlineBytes, outlineBytes; + WasmStructObject::getDataByteSizes(totalBytes, &inlineBytes, &outlineBytes); + MOZ_ASSERT(inlineBytes == WasmStructObject_MaxInlineBytes); + MOZ_ASSERT(outlineBytes > 0); + AddCellMemory(&structObj, outlineBytes + TrailerBlockOverhead, + MemoryUse::WasmTrailerBlock); + } + return 0; +} + +void WasmStructObject::storeVal(const Val& val, uint32_t fieldIndex) { + const StructType& structType = typeDef().structType(); + StorageType fieldType = structType.fields_[fieldIndex].type; + uint32_t fieldOffset = structType.fields_[fieldIndex].offset; + + MOZ_ASSERT(fieldIndex < structType.fields_.length()); + bool areaIsOutline; + uint32_t areaOffset; + fieldOffsetToAreaAndOffset(fieldType, fieldOffset, &areaIsOutline, + &areaOffset); + + uint8_t* data; + if (areaIsOutline) { + data = outlineData_ + areaOffset; + } else { + data = inlineData() + areaOffset; + } + + WriteValTo(val, fieldType, data); +} + +static const JSClassOps WasmStructObjectOutlineClassOps = { + nullptr, /* addProperty */ + nullptr, /* delProperty */ + nullptr, /* enumerate */ + WasmGcObject::obj_newEnumerate, + nullptr, /* resolve */ + nullptr, /* mayResolve */ + WasmStructObject::obj_finalize, /* finalize */ + nullptr, /* call */ + nullptr, /* construct */ + WasmStructObject::obj_trace, +}; +static const ClassExtension WasmStructObjectOutlineClassExt = { + WasmStructObject::obj_moved /* objectMovedOp */ +}; +const JSClass WasmStructObject::classOutline_ = { + "WasmStructObject", + JSClass::NON_NATIVE | JSCLASS_DELAY_METADATA_BUILDER | + JSCLASS_BACKGROUND_FINALIZE | JSCLASS_SKIP_NURSERY_FINALIZE, + &WasmStructObjectOutlineClassOps, + JS_NULL_CLASS_SPEC, + &WasmStructObjectOutlineClassExt, + &WasmGcObject::objectOps_}; + +// Structs that only have inline data get a different class without a +// finalizer. This class should otherwise be identical to the class for +// structs with outline data. +static const JSClassOps WasmStructObjectInlineClassOps = { + nullptr, /* addProperty */ + nullptr, /* delProperty */ + nullptr, /* enumerate */ + WasmGcObject::obj_newEnumerate, + nullptr, /* resolve */ + nullptr, /* mayResolve */ + nullptr, /* finalize */ + nullptr, /* call */ + nullptr, /* construct */ + WasmStructObject::obj_trace, +}; +static const ClassExtension WasmStructObjectInlineClassExt = { + nullptr /* objectMovedOp */ +}; +const JSClass WasmStructObject::classInline_ = { + "WasmStructObject", + JSClass::NON_NATIVE | JSCLASS_DELAY_METADATA_BUILDER, + &WasmStructObjectInlineClassOps, + JS_NULL_CLASS_SPEC, + &WasmStructObjectInlineClassExt, + &WasmGcObject::objectOps_}; |