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-rw-r--r--layout/base/PresShell.cpp12203
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diff --git a/layout/base/PresShell.cpp b/layout/base/PresShell.cpp
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index 0000000000..90a9eee411
--- /dev/null
+++ b/layout/base/PresShell.cpp
@@ -0,0 +1,12203 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/* a presentation of a document, part 2 */
+
+#include "mozilla/PresShell.h"
+
+#include "Units.h"
+#include "mozilla/RefPtr.h"
+#include "mozilla/dom/AncestorIterator.h"
+#include "mozilla/dom/FontFaceSet.h"
+#include "mozilla/dom/ElementBinding.h"
+#include "mozilla/dom/LargestContentfulPaint.h"
+#include "mozilla/dom/PerformanceMainThread.h"
+#include "mozilla/dom/HTMLAreaElement.h"
+#include "mozilla/ArrayUtils.h"
+#include "mozilla/Assertions.h"
+#include "mozilla/Attributes.h"
+#include "mozilla/AutoRestore.h"
+#include "mozilla/CaretAssociationHint.h"
+#include "mozilla/ContentIterator.h"
+#include "mozilla/DisplayPortUtils.h"
+#include "mozilla/EventDispatcher.h"
+#include "mozilla/EventStateManager.h"
+#include "mozilla/GeckoMVMContext.h"
+#include "mozilla/IMEStateManager.h"
+#include "mozilla/IntegerRange.h"
+#include "mozilla/MemoryReporting.h"
+#include "mozilla/dom/BrowserChild.h"
+#include "mozilla/Likely.h"
+#include "mozilla/Logging.h"
+#include "mozilla/MouseEvents.h"
+#include "mozilla/PerfStats.h"
+#include "mozilla/PointerLockManager.h"
+#include "mozilla/PresShellInlines.h"
+#include "mozilla/RangeUtils.h"
+#include "mozilla/ScopeExit.h"
+#include "mozilla/Sprintf.h"
+#include "mozilla/StaticAnalysisFunctions.h"
+#include "mozilla/StaticPrefs_apz.h"
+#include "mozilla/StaticPrefs_dom.h"
+#include "mozilla/StaticPrefs_font.h"
+#include "mozilla/StaticPrefs_image.h"
+#include "mozilla/StaticPrefs_layout.h"
+#include "mozilla/StaticPrefs_toolkit.h"
+#include "mozilla/Try.h"
+#include "mozilla/TextEvents.h"
+#include "mozilla/TimeStamp.h"
+#include "mozilla/TouchEvents.h"
+#include "mozilla/UniquePtr.h"
+#include "mozilla/Unused.h"
+#include "mozilla/ViewportUtils.h"
+#include "mozilla/gfx/Types.h"
+#include <algorithm>
+
+#ifdef XP_WIN
+# include "winuser.h"
+#endif
+
+#include "gfxContext.h"
+#include "gfxUserFontSet.h"
+#include "nsContentList.h"
+#include "nsPresContext.h"
+#include "nsIContent.h"
+#include "mozilla/dom/BrowserBridgeChild.h"
+#include "mozilla/dom/BrowsingContext.h"
+#include "mozilla/dom/CanonicalBrowsingContext.h"
+#include "mozilla/dom/ContentChild.h"
+#include "mozilla/dom/ContentParent.h"
+#include "mozilla/dom/Element.h"
+#include "mozilla/dom/PointerEventHandler.h"
+#include "mozilla/dom/PopupBlocker.h"
+#include "mozilla/dom/DOMIntersectionObserver.h"
+#include "mozilla/dom/Document.h"
+#include "mozilla/dom/DocumentInlines.h"
+#include "mozilla/dom/UserActivation.h"
+#include "nsAnimationManager.h"
+#include "nsNameSpaceManager.h" // for Pref-related rule management (bugs 22963,20760,31816)
+#include "nsFlexContainerFrame.h"
+#include "nsIFrame.h"
+#include "nsViewManager.h"
+#include "nsView.h"
+#include "nsCRTGlue.h"
+#include "prinrval.h"
+#include "nsTArray.h"
+#include "nsCOMArray.h"
+#include "nsContainerFrame.h"
+#include "mozilla/dom/Selection.h"
+#include "nsGkAtoms.h"
+#include "nsRange.h"
+#include "nsWindowSizes.h"
+#include "nsCOMPtr.h"
+#include "nsReadableUtils.h"
+#include "nsPageSequenceFrame.h"
+#include "nsCaret.h"
+#include "mozilla/AccessibleCaretEventHub.h"
+#include "nsFrameManager.h"
+#include "nsXPCOM.h"
+#include "nsILayoutHistoryState.h"
+#include "nsILineIterator.h" // for ScrollContentIntoView
+#include "PLDHashTable.h"
+#include "mozilla/dom/Touch.h"
+#include "mozilla/dom/TouchEvent.h"
+#include "mozilla/dom/PointerEventBinding.h"
+#include "mozilla/dom/ShadowIncludingTreeIterator.h"
+#include "nsIObserverService.h"
+#include "nsDocShell.h" // for reflow observation
+#include "nsIBaseWindow.h"
+#include "nsError.h"
+#include "nsLayoutUtils.h"
+#include "nsViewportInfo.h"
+#include "nsCSSRendering.h"
+// for |#ifdef DEBUG| code
+#include "prenv.h"
+#include "nsDisplayList.h"
+#include "nsRegion.h"
+#include "nsAutoLayoutPhase.h"
+#include "AutoProfilerStyleMarker.h"
+#ifdef MOZ_REFLOW_PERF
+# include "nsFontMetrics.h"
+#endif
+#include "MobileViewportManager.h"
+#include "OverflowChangedTracker.h"
+#include "PositionedEventTargeting.h"
+
+#include "nsIReflowCallback.h"
+
+#include "nsPIDOMWindow.h"
+#include "nsFocusManager.h"
+#include "nsNetUtil.h"
+#include "nsThreadUtils.h"
+#include "nsStyleSheetService.h"
+#include "gfxUtils.h"
+#include "mozilla/SMILAnimationController.h"
+#include "mozilla/dom/SVGAnimationElement.h"
+#include "mozilla/SVGObserverUtils.h"
+#include "mozilla/SVGFragmentIdentifier.h"
+#include "nsFrameSelection.h"
+
+#include "mozilla/dom/Performance.h"
+#include "nsRefreshDriver.h"
+#include "nsDOMNavigationTiming.h"
+
+// Drag & Drop, Clipboard
+#include "nsIDocShellTreeItem.h"
+#include "nsIURI.h"
+#include "nsIScrollableFrame.h"
+#include "nsITimer.h"
+#ifdef ACCESSIBILITY
+# include "mozilla/a11y/DocAccessible.h"
+# ifdef DEBUG
+# include "mozilla/a11y/Logging.h"
+# endif
+#endif
+
+// For style data reconstruction
+#include "nsStyleChangeList.h"
+#include "nsCSSFrameConstructor.h"
+#include "nsTreeBodyFrame.h"
+#include "XULTreeElement.h"
+#include "nsMenuPopupFrame.h"
+#include "nsTreeColumns.h"
+#include "nsIDOMXULMultSelectCntrlEl.h"
+#include "nsIDOMXULSelectCntrlItemEl.h"
+#include "nsIDOMXULMenuListElement.h"
+#include "nsXULElement.h"
+
+#include "mozilla/layers/CompositorBridgeChild.h"
+#include "gfxPlatform.h"
+#include "mozilla/css/ImageLoader.h"
+#include "mozilla/dom/DocumentTimeline.h"
+#include "mozilla/dom/ScriptSettings.h"
+#include "mozilla/ErrorResult.h"
+#include "mozilla/Preferences.h"
+#include "mozilla/Telemetry.h"
+#include "nsCanvasFrame.h"
+#include "nsImageFrame.h"
+#include "nsIScreen.h"
+#include "nsIScreenManager.h"
+#include "nsPlaceholderFrame.h"
+#include "nsTransitionManager.h"
+#include "ChildIterator.h"
+#include "mozilla/RestyleManager.h"
+#include "nsIDragSession.h"
+#include "nsIFrameInlines.h"
+#include "mozilla/gfx/2D.h"
+#include "nsNetUtil.h"
+#include "nsSubDocumentFrame.h"
+#include "nsQueryObject.h"
+#include "mozilla/GlobalStyleSheetCache.h"
+#include "mozilla/layers/InputAPZContext.h"
+#include "mozilla/layers/FocusTarget.h"
+#include "mozilla/layers/ScrollingInteractionContext.h"
+#include "mozilla/layers/WebRenderLayerManager.h"
+#include "mozilla/layers/WebRenderUserData.h"
+#include "mozilla/layout/ScrollAnchorContainer.h"
+#include "mozilla/layers/APZPublicUtils.h"
+#include "mozilla/ProfilerLabels.h"
+#include "mozilla/ProfilerMarkers.h"
+#include "mozilla/ScrollTimelineAnimationTracker.h"
+#include "mozilla/ScrollTypes.h"
+#include "mozilla/ServoBindings.h"
+#include "mozilla/ServoStyleSet.h"
+#include "mozilla/StyleSheet.h"
+#include "mozilla/StyleSheetInlines.h"
+#include "mozilla/InputTaskManager.h"
+#include "mozilla/dom/ImageTracker.h"
+#include "nsIDocShellTreeOwner.h"
+#include "nsClassHashtable.h"
+#include "nsGlobalWindowOuter.h"
+#include "nsHashKeys.h"
+#include "ScrollSnap.h"
+#include "VisualViewport.h"
+#include "ZoomConstraintsClient.h"
+
+// define the scalfactor of drag and drop images
+// relative to the max screen height/width
+#define RELATIVE_SCALEFACTOR 0.0925f
+
+using namespace mozilla;
+using namespace mozilla::css;
+using namespace mozilla::dom;
+using namespace mozilla::gfx;
+using namespace mozilla::layers;
+using namespace mozilla::gfx;
+using namespace mozilla::layout;
+using PaintFrameFlags = nsLayoutUtils::PaintFrameFlags;
+typedef ScrollableLayerGuid::ViewID ViewID;
+
+PresShell::CapturingContentInfo PresShell::sCapturingContentInfo;
+
+// RangePaintInfo is used to paint ranges to offscreen buffers
+struct RangePaintInfo {
+ RefPtr<nsRange> mRange;
+ nsDisplayListBuilder mBuilder;
+ nsDisplayList mList;
+
+ // offset of builder's reference frame to the root frame
+ nsPoint mRootOffset;
+
+ // Resolution at which the items are normally painted. So if we're painting
+ // these items in a range separately from the "full display list", we may want
+ // to paint them at this resolution.
+ float mResolution = 1.0;
+
+ RangePaintInfo(nsRange* aRange, nsIFrame* aFrame)
+ : mRange(aRange),
+ mBuilder(aFrame, nsDisplayListBuilderMode::Painting, false),
+ mList(&mBuilder) {
+ MOZ_COUNT_CTOR(RangePaintInfo);
+ mBuilder.BeginFrame();
+ }
+
+ ~RangePaintInfo() {
+ mList.DeleteAll(&mBuilder);
+ mBuilder.EndFrame();
+ MOZ_COUNT_DTOR(RangePaintInfo);
+ }
+};
+
+#undef NOISY
+
+// ----------------------------------------------------------------------
+
+#ifdef DEBUG
+// Set the environment variable GECKO_VERIFY_REFLOW_FLAGS to one or
+// more of the following flags (comma separated) for handy debug
+// output.
+static VerifyReflowFlags gVerifyReflowFlags;
+
+struct VerifyReflowFlagData {
+ const char* name;
+ VerifyReflowFlags bit;
+};
+
+static const VerifyReflowFlagData gFlags[] = {
+ // clang-format off
+ { "verify", VerifyReflowFlags::On },
+ { "reflow", VerifyReflowFlags::Noisy },
+ { "all", VerifyReflowFlags::All },
+ { "list-commands", VerifyReflowFlags::DumpCommands },
+ { "noisy-commands", VerifyReflowFlags::NoisyCommands },
+ { "really-noisy-commands", VerifyReflowFlags::ReallyNoisyCommands },
+ { "resize", VerifyReflowFlags::DuringResizeReflow },
+ // clang-format on
+};
+
+# define NUM_VERIFY_REFLOW_FLAGS (sizeof(gFlags) / sizeof(gFlags[0]))
+
+static void ShowVerifyReflowFlags() {
+ printf("Here are the available GECKO_VERIFY_REFLOW_FLAGS:\n");
+ const VerifyReflowFlagData* flag = gFlags;
+ const VerifyReflowFlagData* limit = gFlags + NUM_VERIFY_REFLOW_FLAGS;
+ while (flag < limit) {
+ printf(" %s\n", flag->name);
+ ++flag;
+ }
+ printf("Note: GECKO_VERIFY_REFLOW_FLAGS is a comma separated list of flag\n");
+ printf("names (no whitespace)\n");
+}
+#endif
+
+//========================================================================
+//========================================================================
+//========================================================================
+#ifdef MOZ_REFLOW_PERF
+class ReflowCountMgr;
+
+static const char kGrandTotalsStr[] = "Grand Totals";
+
+// Counting Class
+class ReflowCounter {
+ public:
+ explicit ReflowCounter(ReflowCountMgr* aMgr = nullptr);
+ ~ReflowCounter();
+
+ void ClearTotals();
+ void DisplayTotals(const char* aStr);
+ void DisplayDiffTotals(const char* aStr);
+ void DisplayHTMLTotals(const char* aStr);
+
+ void Add() { mTotal++; }
+ void Add(uint32_t aTotal) { mTotal += aTotal; }
+
+ void CalcDiffInTotals();
+ void SetTotalsCache();
+
+ void SetMgr(ReflowCountMgr* aMgr) { mMgr = aMgr; }
+
+ uint32_t GetTotal() { return mTotal; }
+
+ protected:
+ void DisplayTotals(uint32_t aTotal, const char* aTitle);
+ void DisplayHTMLTotals(uint32_t aTotal, const char* aTitle);
+
+ uint32_t mTotal;
+ uint32_t mCacheTotal;
+
+ ReflowCountMgr* mMgr; // weak reference (don't delete)
+};
+
+// Counting Class
+class IndiReflowCounter {
+ public:
+ explicit IndiReflowCounter(ReflowCountMgr* aMgr = nullptr)
+ : mFrame(nullptr),
+ mCount(0),
+ mMgr(aMgr),
+ mCounter(aMgr),
+ mHasBeenOutput(false) {}
+ virtual ~IndiReflowCounter() = default;
+
+ nsAutoString mName;
+ nsIFrame* mFrame; // weak reference (don't delete)
+ int32_t mCount;
+
+ ReflowCountMgr* mMgr; // weak reference (don't delete)
+
+ ReflowCounter mCounter;
+ bool mHasBeenOutput;
+};
+
+//--------------------
+// Manager Class
+//--------------------
+class ReflowCountMgr {
+ public:
+ ReflowCountMgr();
+ virtual ~ReflowCountMgr();
+
+ void ClearTotals();
+ void ClearGrandTotals();
+ void DisplayTotals(const char* aStr);
+ void DisplayHTMLTotals(const char* aStr);
+ void DisplayDiffsInTotals();
+
+ void Add(const char* aName, nsIFrame* aFrame);
+ ReflowCounter* LookUp(const char* aName);
+
+ void PaintCount(const char* aName, gfxContext* aRenderingContext,
+ nsPresContext* aPresContext, nsIFrame* aFrame,
+ const nsPoint& aOffset, uint32_t aColor);
+
+ FILE* GetOutFile() { return mFD; }
+
+ void SetPresContext(nsPresContext* aPresContext) {
+ mPresContext = aPresContext; // weak reference
+ }
+ void SetPresShell(PresShell* aPresShell) {
+ mPresShell = aPresShell; // weak reference
+ }
+
+ void SetDumpFrameCounts(bool aVal) { mDumpFrameCounts = aVal; }
+ void SetDumpFrameByFrameCounts(bool aVal) { mDumpFrameByFrameCounts = aVal; }
+ void SetPaintFrameCounts(bool aVal) { mPaintFrameByFrameCounts = aVal; }
+
+ bool IsPaintingFrameCounts() { return mPaintFrameByFrameCounts; }
+
+ protected:
+ void DisplayTotals(uint32_t aTotal, uint32_t* aDupArray, char* aTitle);
+ void DisplayHTMLTotals(uint32_t aTotal, uint32_t* aDupArray, char* aTitle);
+
+ void DoGrandTotals();
+ void DoIndiTotalsTree();
+
+ // HTML Output Methods
+ void DoGrandHTMLTotals();
+
+ nsClassHashtable<nsCharPtrHashKey, ReflowCounter> mCounts;
+ nsClassHashtable<nsCharPtrHashKey, IndiReflowCounter> mIndiFrameCounts;
+ FILE* mFD;
+
+ bool mDumpFrameCounts;
+ bool mDumpFrameByFrameCounts;
+ bool mPaintFrameByFrameCounts;
+
+ bool mCycledOnce;
+
+ // Root Frame for Individual Tracking
+ nsPresContext* mPresContext;
+ PresShell* mPresShell;
+
+ // ReflowCountMgr gReflowCountMgr;
+};
+#endif
+//========================================================================
+
+// comment out to hide caret
+#define SHOW_CARET
+
+// The upper bound on the amount of time to spend reflowing, in
+// microseconds. When this bound is exceeded and reflow commands are
+// still queued up, a reflow event is posted. The idea is for reflow
+// to not hog the processor beyond the time specifed in
+// gMaxRCProcessingTime. This data member is initialized from the
+// layout.reflow.timeslice pref.
+#define NS_MAX_REFLOW_TIME 1000000
+static int32_t gMaxRCProcessingTime = -1;
+
+struct nsCallbackEventRequest {
+ nsIReflowCallback* callback;
+ nsCallbackEventRequest* next;
+};
+
+// ----------------------------------------------------------------------------
+//
+// NOTE(emilio): It'd be nice for this to assert that our document isn't in the
+// bfcache, but font pref changes don't care about that, and maybe / probably
+// shouldn't.
+#ifdef DEBUG
+# define ASSERT_REFLOW_SCHEDULED_STATE() \
+ { \
+ if (ObservingLayoutFlushes()) { \
+ MOZ_ASSERT( \
+ mDocument->GetBFCacheEntry() || \
+ mPresContext->RefreshDriver()->IsLayoutFlushObserver(this), \
+ "Unexpected state"); \
+ } else { \
+ MOZ_ASSERT( \
+ !mPresContext->RefreshDriver()->IsLayoutFlushObserver(this), \
+ "Unexpected state"); \
+ } \
+ }
+#else
+# define ASSERT_REFLOW_SCHEDULED_STATE() /* nothing */
+#endif
+
+class nsAutoCauseReflowNotifier {
+ public:
+ MOZ_CAN_RUN_SCRIPT explicit nsAutoCauseReflowNotifier(PresShell* aPresShell)
+ : mPresShell(aPresShell) {
+ mPresShell->WillCauseReflow();
+ }
+ MOZ_CAN_RUN_SCRIPT ~nsAutoCauseReflowNotifier() {
+ // This check should not be needed. Currently the only place that seem
+ // to need it is the code that deals with bug 337586.
+ if (!mPresShell->mHaveShutDown) {
+ RefPtr<PresShell> presShell(mPresShell);
+ presShell->DidCauseReflow();
+ } else {
+ nsContentUtils::RemoveScriptBlocker();
+ }
+ }
+
+ PresShell* mPresShell;
+};
+
+class MOZ_STACK_CLASS nsPresShellEventCB : public EventDispatchingCallback {
+ public:
+ explicit nsPresShellEventCB(PresShell* aPresShell) : mPresShell(aPresShell) {}
+
+ MOZ_CAN_RUN_SCRIPT
+ virtual void HandleEvent(EventChainPostVisitor& aVisitor) override {
+ if (aVisitor.mPresContext && aVisitor.mEvent->mClass != eBasicEventClass) {
+ if (aVisitor.mEvent->mMessage == eMouseDown ||
+ aVisitor.mEvent->mMessage == eMouseUp) {
+ // Mouse-up and mouse-down events call nsIFrame::HandlePress/Release
+ // which call GetContentOffsetsFromPoint which requires up-to-date
+ // layout. Bring layout up-to-date now so that GetCurrentEventFrame()
+ // below will return a real frame and we don't have to worry about
+ // destroying it by flushing later.
+ MOZ_KnownLive(mPresShell)->FlushPendingNotifications(FlushType::Layout);
+ } else if (aVisitor.mEvent->mMessage == eWheel &&
+ aVisitor.mEventStatus != nsEventStatus_eConsumeNoDefault) {
+ nsIFrame* frame = mPresShell->GetCurrentEventFrame();
+ if (frame) {
+ // chrome (including addons) should be able to know if content
+ // handles both D3E "wheel" event and legacy mouse scroll events.
+ // We should dispatch legacy mouse events before dispatching the
+ // "wheel" event into system group.
+ RefPtr<EventStateManager> esm =
+ aVisitor.mPresContext->EventStateManager();
+ esm->DispatchLegacyMouseScrollEvents(
+ frame, aVisitor.mEvent->AsWheelEvent(), &aVisitor.mEventStatus);
+ }
+ }
+ nsIFrame* frame = mPresShell->GetCurrentEventFrame();
+ if (!frame && (aVisitor.mEvent->mMessage == eMouseUp ||
+ aVisitor.mEvent->mMessage == eTouchEnd)) {
+ // Redirect BUTTON_UP and TOUCH_END events to the root frame to ensure
+ // that capturing is released.
+ frame = mPresShell->GetRootFrame();
+ }
+ if (frame) {
+ frame->HandleEvent(aVisitor.mPresContext, aVisitor.mEvent->AsGUIEvent(),
+ &aVisitor.mEventStatus);
+ }
+ }
+ }
+
+ RefPtr<PresShell> mPresShell;
+};
+
+class nsBeforeFirstPaintDispatcher : public Runnable {
+ public:
+ explicit nsBeforeFirstPaintDispatcher(Document* aDocument)
+ : mozilla::Runnable("nsBeforeFirstPaintDispatcher"),
+ mDocument(aDocument) {}
+
+ // Fires the "before-first-paint" event so that interested parties (right now,
+ // the mobile browser) are aware of it.
+ NS_IMETHOD Run() override {
+ nsCOMPtr<nsIObserverService> observerService =
+ mozilla::services::GetObserverService();
+ if (observerService) {
+ observerService->NotifyObservers(ToSupports(mDocument),
+ "before-first-paint", nullptr);
+ }
+ return NS_OK;
+ }
+
+ private:
+ RefPtr<Document> mDocument;
+};
+
+// This is a helper class to track whether the targeted frame is destroyed after
+// dispatching pointer events. In that case, we need the original targeted
+// content so that we can dispatch the mouse events to it.
+class MOZ_STACK_CLASS AutoPointerEventTargetUpdater final {
+ public:
+ AutoPointerEventTargetUpdater(PresShell* aShell, WidgetEvent* aEvent,
+ nsIFrame* aFrame, nsIContent** aTargetContent) {
+ MOZ_ASSERT(aEvent);
+ if (!aTargetContent || aEvent->mClass != ePointerEventClass) {
+ // Make the destructor happy.
+ mTargetContent = nullptr;
+ return;
+ }
+ MOZ_ASSERT(aShell);
+ MOZ_ASSERT(aFrame);
+ MOZ_ASSERT(!aFrame->GetContent() ||
+ aShell->GetDocument() == aFrame->GetContent()->OwnerDoc());
+
+ mShell = aShell;
+ mWeakFrame = aFrame;
+ mTargetContent = aTargetContent;
+ aShell->mPointerEventTarget = aFrame->GetContent();
+ }
+
+ ~AutoPointerEventTargetUpdater() {
+ if (!mTargetContent || !mShell || mWeakFrame.IsAlive()) {
+ return;
+ }
+ mShell->mPointerEventTarget.swap(*mTargetContent);
+ }
+
+ private:
+ RefPtr<PresShell> mShell;
+ AutoWeakFrame mWeakFrame;
+ nsIContent** mTargetContent;
+};
+
+bool PresShell::sDisableNonTestMouseEvents = false;
+int16_t PresShell::sMouseButtons = MouseButtonsFlag::eNoButtons;
+
+LazyLogModule PresShell::gLog("PresShell");
+
+TimeStamp PresShell::EventHandler::sLastInputCreated;
+TimeStamp PresShell::EventHandler::sLastInputProcessed;
+StaticRefPtr<Element> PresShell::EventHandler::sLastKeyDownEventTargetElement;
+
+bool PresShell::sProcessInteractable = false;
+
+static bool gVerifyReflowEnabled;
+
+bool PresShell::GetVerifyReflowEnable() {
+#ifdef DEBUG
+ static bool firstTime = true;
+ if (firstTime) {
+ firstTime = false;
+ char* flags = PR_GetEnv("GECKO_VERIFY_REFLOW_FLAGS");
+ if (flags) {
+ bool error = false;
+
+ for (;;) {
+ char* comma = strchr(flags, ',');
+ if (comma) *comma = '\0';
+
+ bool found = false;
+ const VerifyReflowFlagData* flag = gFlags;
+ const VerifyReflowFlagData* limit = gFlags + NUM_VERIFY_REFLOW_FLAGS;
+ while (flag < limit) {
+ if (nsCRT::strcasecmp(flag->name, flags) == 0) {
+ gVerifyReflowFlags |= flag->bit;
+ found = true;
+ break;
+ }
+ ++flag;
+ }
+
+ if (!found) error = true;
+
+ if (!comma) break;
+
+ *comma = ',';
+ flags = comma + 1;
+ }
+
+ if (error) ShowVerifyReflowFlags();
+ }
+
+ if (VerifyReflowFlags::On & gVerifyReflowFlags) {
+ gVerifyReflowEnabled = true;
+
+ printf("Note: verifyreflow is enabled");
+ if (VerifyReflowFlags::Noisy & gVerifyReflowFlags) {
+ printf(" (noisy)");
+ }
+ if (VerifyReflowFlags::All & gVerifyReflowFlags) {
+ printf(" (all)");
+ }
+ if (VerifyReflowFlags::DumpCommands & gVerifyReflowFlags) {
+ printf(" (show reflow commands)");
+ }
+ if (VerifyReflowFlags::NoisyCommands & gVerifyReflowFlags) {
+ printf(" (noisy reflow commands)");
+ if (VerifyReflowFlags::ReallyNoisyCommands & gVerifyReflowFlags) {
+ printf(" (REALLY noisy reflow commands)");
+ }
+ }
+ printf("\n");
+ }
+ }
+#endif
+ return gVerifyReflowEnabled;
+}
+
+void PresShell::SetVerifyReflowEnable(bool aEnabled) {
+ gVerifyReflowEnabled = aEnabled;
+}
+
+void PresShell::AddAutoWeakFrame(AutoWeakFrame* aWeakFrame) {
+ if (aWeakFrame->GetFrame()) {
+ aWeakFrame->GetFrame()->AddStateBits(NS_FRAME_EXTERNAL_REFERENCE);
+ }
+ aWeakFrame->SetPreviousWeakFrame(mAutoWeakFrames);
+ mAutoWeakFrames = aWeakFrame;
+}
+
+void PresShell::AddWeakFrame(WeakFrame* aWeakFrame) {
+ if (aWeakFrame->GetFrame()) {
+ aWeakFrame->GetFrame()->AddStateBits(NS_FRAME_EXTERNAL_REFERENCE);
+ }
+ MOZ_ASSERT(!mWeakFrames.Contains(aWeakFrame));
+ mWeakFrames.Insert(aWeakFrame);
+}
+
+void PresShell::RemoveAutoWeakFrame(AutoWeakFrame* aWeakFrame) {
+ if (mAutoWeakFrames == aWeakFrame) {
+ mAutoWeakFrames = aWeakFrame->GetPreviousWeakFrame();
+ return;
+ }
+ AutoWeakFrame* nextWeak = mAutoWeakFrames;
+ while (nextWeak && nextWeak->GetPreviousWeakFrame() != aWeakFrame) {
+ nextWeak = nextWeak->GetPreviousWeakFrame();
+ }
+ if (nextWeak) {
+ nextWeak->SetPreviousWeakFrame(aWeakFrame->GetPreviousWeakFrame());
+ }
+}
+
+void PresShell::RemoveWeakFrame(WeakFrame* aWeakFrame) {
+ MOZ_ASSERT(mWeakFrames.Contains(aWeakFrame));
+ mWeakFrames.Remove(aWeakFrame);
+}
+
+already_AddRefed<nsFrameSelection> PresShell::FrameSelection() {
+ RefPtr<nsFrameSelection> ret = mSelection;
+ return ret.forget();
+}
+
+//----------------------------------------------------------------------
+
+static uint32_t sNextPresShellId = 0;
+
+/* static */
+bool PresShell::AccessibleCaretEnabled(nsIDocShell* aDocShell) {
+ // If the pref forces it on, then enable it.
+ if (StaticPrefs::layout_accessiblecaret_enabled()) {
+ return true;
+ }
+ // If the touch pref is on, and touch events are enabled (this depends
+ // on the specific device running), then enable it.
+ if (StaticPrefs::layout_accessiblecaret_enabled_on_touch() &&
+ dom::TouchEvent::PrefEnabled(aDocShell)) {
+ return true;
+ }
+ // Otherwise, disabled.
+ return false;
+}
+
+PresShell::PresShell(Document* aDocument)
+ : mDocument(aDocument),
+ mViewManager(nullptr),
+ mFrameManager(nullptr),
+ mAutoWeakFrames(nullptr),
+#ifdef ACCESSIBILITY
+ mDocAccessible(nullptr),
+#endif // ACCESSIBILITY
+ mCurrentEventFrame(nullptr),
+ mMouseLocation(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE),
+ mLastResolutionChangeOrigin(ResolutionChangeOrigin::Apz),
+ mPaintCount(0),
+ mAPZFocusSequenceNumber(0),
+ mActiveSuppressDisplayport(0),
+ mPresShellId(++sNextPresShellId),
+ mFontSizeInflationEmPerLine(0),
+ mFontSizeInflationMinTwips(0),
+ mFontSizeInflationLineThreshold(0),
+ mSelectionFlags(nsISelectionDisplay::DISPLAY_TEXT |
+ nsISelectionDisplay::DISPLAY_IMAGES),
+ mChangeNestCount(0),
+ mRenderingStateFlags(RenderingStateFlags::None),
+ mInFlush(false),
+ mCaretEnabled(false),
+ mNeedLayoutFlush(true),
+ mNeedStyleFlush(true),
+ mNeedThrottledAnimationFlush(true),
+ mVisualViewportSizeSet(false),
+ mDidInitialize(false),
+ mIsDestroying(false),
+ mIsReflowing(false),
+ mIsObservingDocument(false),
+ mForbiddenToFlush(false),
+ mIsDocumentGone(false),
+ mHaveShutDown(false),
+ mPaintingSuppressed(false),
+ mLastRootReflowHadUnconstrainedBSize(false),
+ mShouldUnsuppressPainting(false),
+ mIgnoreFrameDestruction(false),
+ mIsActive(true),
+ mFrozen(false),
+ mIsFirstPaint(true),
+ mObservesMutationsForPrint(false),
+ mWasLastReflowInterrupted(false),
+ mObservingStyleFlushes(false),
+ mObservingLayoutFlushes(false),
+ mResizeEventPending(false),
+ mFontSizeInflationForceEnabled(false),
+ mFontSizeInflationDisabledInMasterProcess(false),
+ mFontSizeInflationEnabled(false),
+ mIsNeverPainting(false),
+ mResolutionUpdated(false),
+ mResolutionUpdatedByApz(false),
+ mUnderHiddenEmbedderElement(false),
+ mDocumentLoading(false),
+ mNoDelayedMouseEvents(false),
+ mNoDelayedKeyEvents(false),
+ mApproximateFrameVisibilityVisited(false),
+ mIsLastChromeOnlyEscapeKeyConsumed(false),
+ mHasReceivedPaintMessage(false),
+ mIsLastKeyDownCanceled(false),
+ mHasHandledUserInput(false),
+ mForceDispatchKeyPressEventsForNonPrintableKeys(false),
+ mForceUseLegacyKeyCodeAndCharCodeValues(false),
+ mInitializedWithKeyPressEventDispatchingBlacklist(false),
+ mMouseLocationWasSetBySynthesizedMouseEventForTests(false),
+ mHasTriedFastUnsuppress(false),
+ mProcessingReflowCommands(false),
+ mPendingDidDoReflow(false) {
+ MOZ_LOG(gLog, LogLevel::Debug, ("PresShell::PresShell this=%p", this));
+ MOZ_ASSERT(aDocument);
+
+#ifdef MOZ_REFLOW_PERF
+ mReflowCountMgr = MakeUnique<ReflowCountMgr>();
+ mReflowCountMgr->SetPresContext(mPresContext);
+ mReflowCountMgr->SetPresShell(this);
+#endif
+ mLastOSWake = mLoadBegin = TimeStamp::Now();
+}
+
+NS_INTERFACE_TABLE_HEAD(PresShell)
+ NS_INTERFACE_TABLE_BEGIN
+ // In most cases, PresShell should be treated as concrete class, but need to
+ // QI for weak reference. Therefore, the case needed by do_QueryReferent()
+ // should be tested first.
+ NS_INTERFACE_TABLE_ENTRY(PresShell, PresShell)
+ NS_INTERFACE_TABLE_ENTRY(PresShell, nsIDocumentObserver)
+ NS_INTERFACE_TABLE_ENTRY(PresShell, nsISelectionController)
+ NS_INTERFACE_TABLE_ENTRY(PresShell, nsISelectionDisplay)
+ NS_INTERFACE_TABLE_ENTRY(PresShell, nsIObserver)
+ NS_INTERFACE_TABLE_ENTRY(PresShell, nsISupportsWeakReference)
+ NS_INTERFACE_TABLE_ENTRY(PresShell, nsIMutationObserver)
+ NS_INTERFACE_TABLE_ENTRY_AMBIGUOUS(PresShell, nsISupports, nsIObserver)
+ NS_INTERFACE_TABLE_END
+ NS_INTERFACE_TABLE_TO_MAP_SEGUE
+NS_INTERFACE_MAP_END
+
+NS_IMPL_ADDREF(PresShell)
+NS_IMPL_RELEASE(PresShell)
+
+PresShell::~PresShell() {
+ MOZ_RELEASE_ASSERT(!mForbiddenToFlush,
+ "Flag should only be set temporarily, while doing things "
+ "that shouldn't cause destruction");
+ MOZ_LOG(gLog, LogLevel::Debug, ("PresShell::~PresShell this=%p", this));
+
+ if (!mHaveShutDown) {
+ MOZ_ASSERT_UNREACHABLE("Someone did not call PresShell::Destroy()");
+ Destroy();
+ }
+
+ NS_ASSERTION(mCurrentEventContentStack.Count() == 0,
+ "Huh, event content left on the stack in pres shell dtor!");
+ NS_ASSERTION(mFirstCallbackEventRequest == nullptr &&
+ mLastCallbackEventRequest == nullptr,
+ "post-reflow queues not empty. This means we're leaking");
+
+ MOZ_ASSERT(!mAllocatedPointers || mAllocatedPointers->IsEmpty(),
+ "Some pres arena objects were not freed");
+
+ mFrameManager = nullptr;
+ mFrameConstructor = nullptr;
+
+ mCurrentEventContent = nullptr;
+}
+
+/**
+ * Initialize the presentation shell. Create view manager and style
+ * manager.
+ * Note this can't be merged into our constructor because caret initialization
+ * calls AddRef() on us.
+ */
+void PresShell::Init(nsPresContext* aPresContext, nsViewManager* aViewManager) {
+ MOZ_ASSERT(mDocument);
+ MOZ_ASSERT(aPresContext);
+ MOZ_ASSERT(aViewManager);
+ MOZ_ASSERT(!mViewManager, "already initialized");
+
+ mViewManager = aViewManager;
+
+ // mDocument is now set. It might have a display document whose "need layout/
+ // style" flush flags are not set, but ours will be set. To keep these
+ // consistent, call the flag setting functions to propagate those flags up
+ // to the display document.
+ SetNeedLayoutFlush();
+ SetNeedStyleFlush();
+
+ // Create our frame constructor.
+ mFrameConstructor = MakeUnique<nsCSSFrameConstructor>(mDocument, this);
+
+ mFrameManager = mFrameConstructor.get();
+
+ // The document viewer owns both view manager and pres shell.
+ mViewManager->SetPresShell(this);
+
+ // Bind the context to the presentation shell.
+ // FYI: We cannot initialize mPresContext in the constructor because we
+ // cannot call AttachPresShell() in it and once we initialize
+ // mPresContext, other objects may refer refresh driver or restyle
+ // manager via mPresContext and that causes hitting MOZ_ASSERT in some
+ // places. Therefore, we should initialize mPresContext here with
+ // const_cast hack since we want to guarantee that mPresContext lives
+ // as long as the PresShell.
+ const_cast<RefPtr<nsPresContext>&>(mPresContext) = aPresContext;
+ mPresContext->AttachPresShell(this);
+
+ mPresContext->InitFontCache();
+
+ // FIXME(emilio, bug 1544185): Some Android code somehow depends on the shell
+ // being eagerly registered as a style flush observer. This shouldn't be
+ // needed otherwise.
+ EnsureStyleFlush();
+
+ const bool accessibleCaretEnabled =
+ AccessibleCaretEnabled(mDocument->GetDocShell());
+ if (accessibleCaretEnabled) {
+ // Need to happen before nsFrameSelection has been set up.
+ mAccessibleCaretEventHub = new AccessibleCaretEventHub(this);
+ mAccessibleCaretEventHub->Init();
+ }
+
+ mSelection = new nsFrameSelection(this, nullptr, accessibleCaretEnabled);
+
+ // Important: this has to happen after the selection has been set up
+#ifdef SHOW_CARET
+ // make the caret
+ mCaret = new nsCaret();
+ mCaret->Init(this);
+ mOriginalCaret = mCaret;
+
+ // SetCaretEnabled(true); // make it show in browser windows
+#endif
+ // set up selection to be displayed in document
+ // Don't enable selection for print media
+ nsPresContext::nsPresContextType type = mPresContext->Type();
+ if (type != nsPresContext::eContext_PrintPreview &&
+ type != nsPresContext::eContext_Print) {
+ SetDisplaySelection(nsISelectionController::SELECTION_DISABLED);
+ }
+
+ if (gMaxRCProcessingTime == -1) {
+ gMaxRCProcessingTime =
+ Preferences::GetInt("layout.reflow.timeslice", NS_MAX_REFLOW_TIME);
+ }
+
+ if (nsStyleSheetService* ss = nsStyleSheetService::GetInstance()) {
+ ss->RegisterPresShell(this);
+ }
+
+ {
+ nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService();
+ if (os) {
+ os->AddObserver(this, "memory-pressure", false);
+ os->AddObserver(this, NS_WIDGET_WAKE_OBSERVER_TOPIC, false);
+ if (XRE_IsParentProcess() && !sProcessInteractable) {
+ os->AddObserver(this, "sessionstore-one-or-no-tab-restored", false);
+ }
+ os->AddObserver(this, "font-info-updated", false);
+ os->AddObserver(this, "internal-look-and-feel-changed", false);
+ }
+ }
+
+#ifdef MOZ_REFLOW_PERF
+ if (mReflowCountMgr) {
+ bool paintFrameCounts =
+ Preferences::GetBool("layout.reflow.showframecounts");
+
+ bool dumpFrameCounts =
+ Preferences::GetBool("layout.reflow.dumpframecounts");
+
+ bool dumpFrameByFrameCounts =
+ Preferences::GetBool("layout.reflow.dumpframebyframecounts");
+
+ mReflowCountMgr->SetDumpFrameCounts(dumpFrameCounts);
+ mReflowCountMgr->SetDumpFrameByFrameCounts(dumpFrameByFrameCounts);
+ mReflowCountMgr->SetPaintFrameCounts(paintFrameCounts);
+ }
+#endif
+
+ if (mDocument->HasAnimationController()) {
+ SMILAnimationController* animCtrl = mDocument->GetAnimationController();
+ animCtrl->NotifyRefreshDriverCreated(GetPresContext()->RefreshDriver());
+ }
+
+ for (DocumentTimeline* timeline : mDocument->Timelines()) {
+ timeline->NotifyRefreshDriverCreated(GetPresContext()->RefreshDriver());
+ }
+
+ // Get our activeness from the docShell.
+ ActivenessMaybeChanged();
+
+ // Setup our font inflation preferences.
+ mFontSizeInflationEmPerLine = StaticPrefs::font_size_inflation_emPerLine();
+ mFontSizeInflationMinTwips = StaticPrefs::font_size_inflation_minTwips();
+ mFontSizeInflationLineThreshold =
+ StaticPrefs::font_size_inflation_lineThreshold();
+ mFontSizeInflationForceEnabled =
+ StaticPrefs::font_size_inflation_forceEnabled();
+ mFontSizeInflationDisabledInMasterProcess =
+ StaticPrefs::font_size_inflation_disabledInMasterProcess();
+ // We'll compute the font size inflation state in Initialize(), when we know
+ // the document type.
+
+ mTouchManager.Init(this, mDocument);
+
+ if (mPresContext->IsRootContentDocumentCrossProcess()) {
+ mZoomConstraintsClient = new ZoomConstraintsClient();
+ mZoomConstraintsClient->Init(this, mDocument);
+
+ // We call this to create mMobileViewportManager, if it is needed.
+ MaybeRecreateMobileViewportManager(false);
+ }
+
+ if (nsCOMPtr<nsIDocShell> docShell = mPresContext->GetDocShell()) {
+ if (BrowsingContext* bc = docShell->GetBrowsingContext()) {
+ mUnderHiddenEmbedderElement = bc->IsUnderHiddenEmbedderElement();
+ }
+ }
+}
+
+enum TextPerfLogType { eLog_reflow, eLog_loaddone, eLog_totals };
+
+static void LogTextPerfStats(gfxTextPerfMetrics* aTextPerf,
+ PresShell* aPresShell,
+ const gfxTextPerfMetrics::TextCounts& aCounts,
+ float aTime, TextPerfLogType aLogType,
+ const char* aURL) {
+ LogModule* tpLog = gfxPlatform::GetLog(eGfxLog_textperf);
+
+ // ignore XUL contexts unless at debug level
+ mozilla::LogLevel logLevel = LogLevel::Warning;
+ if (aCounts.numContentTextRuns == 0) {
+ logLevel = LogLevel::Debug;
+ }
+
+ if (!MOZ_LOG_TEST(tpLog, logLevel)) {
+ return;
+ }
+
+ char prefix[256];
+
+ switch (aLogType) {
+ case eLog_reflow:
+ SprintfLiteral(prefix, "(textperf-reflow) %p time-ms: %7.0f", aPresShell,
+ aTime);
+ break;
+ case eLog_loaddone:
+ SprintfLiteral(prefix, "(textperf-loaddone) %p time-ms: %7.0f",
+ aPresShell, aTime);
+ break;
+ default:
+ MOZ_ASSERT(aLogType == eLog_totals, "unknown textperf log type");
+ SprintfLiteral(prefix, "(textperf-totals) %p", aPresShell);
+ }
+
+ double hitRatio = 0.0;
+ uint32_t lookups = aCounts.wordCacheHit + aCounts.wordCacheMiss;
+ if (lookups) {
+ hitRatio = double(aCounts.wordCacheHit) / double(lookups);
+ }
+
+ if (aLogType == eLog_loaddone) {
+ MOZ_LOG(
+ tpLog, logLevel,
+ ("%s reflow: %d chars: %d "
+ "[%s] "
+ "content-textruns: %d chrome-textruns: %d "
+ "max-textrun-len: %d "
+ "word-cache-lookups: %d word-cache-hit-ratio: %4.3f "
+ "word-cache-space: %d word-cache-long: %d "
+ "pref-fallbacks: %d system-fallbacks: %d "
+ "textruns-const: %d textruns-destr: %d "
+ "generic-lookups: %d "
+ "cumulative-textruns-destr: %d\n",
+ prefix, aTextPerf->reflowCount, aCounts.numChars, (aURL ? aURL : ""),
+ aCounts.numContentTextRuns, aCounts.numChromeTextRuns,
+ aCounts.maxTextRunLen, lookups, hitRatio, aCounts.wordCacheSpaceRules,
+ aCounts.wordCacheLong, aCounts.fallbackPrefs, aCounts.fallbackSystem,
+ aCounts.textrunConst, aCounts.textrunDestr, aCounts.genericLookups,
+ aTextPerf->cumulative.textrunDestr));
+ } else {
+ MOZ_LOG(
+ tpLog, logLevel,
+ ("%s reflow: %d chars: %d "
+ "content-textruns: %d chrome-textruns: %d "
+ "max-textrun-len: %d "
+ "word-cache-lookups: %d word-cache-hit-ratio: %4.3f "
+ "word-cache-space: %d word-cache-long: %d "
+ "pref-fallbacks: %d system-fallbacks: %d "
+ "textruns-const: %d textruns-destr: %d "
+ "generic-lookups: %d "
+ "cumulative-textruns-destr: %d\n",
+ prefix, aTextPerf->reflowCount, aCounts.numChars,
+ aCounts.numContentTextRuns, aCounts.numChromeTextRuns,
+ aCounts.maxTextRunLen, lookups, hitRatio, aCounts.wordCacheSpaceRules,
+ aCounts.wordCacheLong, aCounts.fallbackPrefs, aCounts.fallbackSystem,
+ aCounts.textrunConst, aCounts.textrunDestr, aCounts.genericLookups,
+ aTextPerf->cumulative.textrunDestr));
+ }
+}
+
+bool PresShell::InRDMPane() {
+ if (Document* doc = GetDocument()) {
+ if (BrowsingContext* bc = doc->GetBrowsingContext()) {
+ return bc->InRDMPane();
+ }
+ }
+ return false;
+}
+
+#if defined(MOZ_WIDGET_ANDROID)
+void PresShell::MaybeNotifyShowDynamicToolbar() {
+ const DynamicToolbarState dynToolbarState = GetDynamicToolbarState();
+ if ((dynToolbarState == DynamicToolbarState::Collapsed ||
+ dynToolbarState == DynamicToolbarState::InTransition)) {
+ MOZ_ASSERT(mPresContext &&
+ mPresContext->IsRootContentDocumentCrossProcess());
+ if (BrowserChild* browserChild = BrowserChild::GetFrom(this)) {
+ browserChild->SendShowDynamicToolbar();
+ }
+ }
+}
+#endif // defined(MOZ_WIDGET_ANDROID)
+
+void PresShell::Destroy() {
+ // Do not add code before this line please!
+ if (mHaveShutDown) {
+ return;
+ }
+
+ NS_ASSERTION(!nsContentUtils::IsSafeToRunScript(),
+ "destroy called on presshell while scripts not blocked");
+
+ [[maybe_unused]] nsIURI* uri = mDocument->GetDocumentURI();
+ AUTO_PROFILER_LABEL_DYNAMIC_NSCSTRING_RELEVANT_FOR_JS(
+ "Layout tree destruction", LAYOUT_Destroy,
+ uri ? uri->GetSpecOrDefault() : "N/A"_ns);
+
+ // Try to determine if the page is the user had a meaningful opportunity to
+ // zoom this page. This is not 100% accurate but should be "good enough" for
+ // telemetry purposes.
+ auto isUserZoomablePage = [&]() -> bool {
+ if (mIsFirstPaint) {
+ // Page was never painted, so it wasn't zoomable by the user. We get a
+ // handful of these "transient" presShells.
+ return false;
+ }
+ if (!mPresContext->IsRootContentDocumentCrossProcess()) {
+ // Not a root content document, so APZ doesn't support zooming it.
+ return false;
+ }
+ if (InRDMPane()) {
+ // Responsive design mode is a special case that we want to ignore here.
+ return false;
+ }
+ if (mDocument && mDocument->IsInitialDocument()) {
+ // Ignore initial about:blank page loads
+ return false;
+ }
+ if (XRE_IsContentProcess() &&
+ IsExtensionRemoteType(ContentChild::GetSingleton()->GetRemoteType())) {
+ // Also omit presShells from the extension process because they sometimes
+ // can't be zoomed by the user.
+ return false;
+ }
+ // Otherwise assume the page is user-zoomable.
+ return true;
+ };
+ if (isUserZoomablePage()) {
+ Telemetry::Accumulate(Telemetry::APZ_ZOOM_ACTIVITY,
+ IsResolutionUpdatedByApz());
+ }
+
+ // dump out cumulative text perf metrics
+ gfxTextPerfMetrics* tp;
+ if (mPresContext && (tp = mPresContext->GetTextPerfMetrics())) {
+ tp->Accumulate();
+ if (tp->cumulative.numChars > 0) {
+ LogTextPerfStats(tp, this, tp->cumulative, 0.0, eLog_totals, nullptr);
+ }
+ }
+ if (mPresContext) {
+ if (gfxUserFontSet* fs = mPresContext->GetUserFontSet()) {
+ uint32_t fontCount;
+ uint64_t fontSize;
+ fs->GetLoadStatistics(fontCount, fontSize);
+ Telemetry::Accumulate(Telemetry::WEBFONT_PER_PAGE, fontCount);
+ Telemetry::Accumulate(Telemetry::WEBFONT_SIZE_PER_PAGE,
+ uint32_t(fontSize / 1024));
+ } else {
+ Telemetry::Accumulate(Telemetry::WEBFONT_PER_PAGE, 0);
+ Telemetry::Accumulate(Telemetry::WEBFONT_SIZE_PER_PAGE, 0);
+ }
+ }
+
+#ifdef MOZ_REFLOW_PERF
+ DumpReflows();
+ mReflowCountMgr = nullptr;
+#endif
+
+ if (mZoomConstraintsClient) {
+ mZoomConstraintsClient->Destroy();
+ mZoomConstraintsClient = nullptr;
+ }
+ if (mMobileViewportManager) {
+ mMobileViewportManager->Destroy();
+ mMobileViewportManager = nullptr;
+ mMVMContext = nullptr;
+ }
+
+#ifdef ACCESSIBILITY
+ if (mDocAccessible) {
+# ifdef DEBUG
+ if (a11y::logging::IsEnabled(a11y::logging::eDocDestroy))
+ a11y::logging::DocDestroy("presshell destroyed", mDocument);
+# endif
+
+ mDocAccessible->Shutdown();
+ mDocAccessible = nullptr;
+ }
+#endif // ACCESSIBILITY
+
+ MaybeReleaseCapturingContent();
+
+ EventHandler::OnPresShellDestroy(mDocument);
+
+ if (mContentToScrollTo) {
+ mContentToScrollTo->RemoveProperty(nsGkAtoms::scrolling);
+ mContentToScrollTo = nullptr;
+ }
+
+ if (mPresContext) {
+ // We need to notify the destroying the nsPresContext to ESM for
+ // suppressing to use from ESM.
+ mPresContext->EventStateManager()->NotifyDestroyPresContext(mPresContext);
+ }
+
+ if (nsStyleSheetService* ss = nsStyleSheetService::GetInstance()) {
+ ss->UnregisterPresShell(this);
+ }
+
+ {
+ nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService();
+ if (os) {
+ os->RemoveObserver(this, "memory-pressure");
+ os->RemoveObserver(this, NS_WIDGET_WAKE_OBSERVER_TOPIC);
+ if (XRE_IsParentProcess()) {
+ os->RemoveObserver(this, "sessionstore-one-or-no-tab-restored");
+ }
+ os->RemoveObserver(this, "font-info-updated");
+ os->RemoveObserver(this, "internal-look-and-feel-changed");
+ }
+ }
+
+ // If our paint suppression timer is still active, kill it.
+ CancelPaintSuppressionTimer();
+
+ // Same for our reflow continuation timer
+ if (mReflowContinueTimer) {
+ mReflowContinueTimer->Cancel();
+ mReflowContinueTimer = nullptr;
+ }
+
+ mSynthMouseMoveEvent.Revoke();
+
+ mUpdateApproximateFrameVisibilityEvent.Revoke();
+
+ ClearApproximatelyVisibleFramesList(Some(OnNonvisible::DiscardImages));
+
+ if (mCaret) {
+ mCaret->Terminate();
+ mCaret = nullptr;
+ }
+
+ mFocusedFrameSelection = nullptr;
+
+ if (mSelection) {
+ RefPtr<nsFrameSelection> frameSelection = mSelection;
+ frameSelection->DisconnectFromPresShell();
+ }
+
+ mIsDestroying = true;
+
+ // We can't release all the event content in
+ // mCurrentEventContentStack here since there might be code on the
+ // stack that will release the event content too. Double release
+ // bad!
+
+ // The frames will be torn down, so remove them from the current
+ // event frame stack (since they'd be dangling references if we'd
+ // leave them in) and null out the mCurrentEventFrame pointer as
+ // well.
+
+ mCurrentEventFrame = nullptr;
+
+ int32_t i, count = mCurrentEventFrameStack.Length();
+ for (i = 0; i < count; i++) {
+ mCurrentEventFrameStack[i] = nullptr;
+ }
+
+ mFramesToDirty.Clear();
+ mPendingScrollAnchorSelection.Clear();
+ mPendingScrollAnchorAdjustment.Clear();
+ mPendingScrollResnap.Clear();
+
+ if (mViewManager) {
+ // Clear the view manager's weak pointer back to |this| in case it
+ // was leaked.
+ mViewManager->SetPresShell(nullptr);
+ mViewManager = nullptr;
+ }
+
+ nsRefreshDriver* rd = GetPresContext()->RefreshDriver();
+
+ // This shell must be removed from the document before the frame
+ // hierarchy is torn down to avoid finding deleted frames through
+ // this presshell while the frames are being torn down
+ if (mDocument) {
+ NS_ASSERTION(mDocument->GetPresShell() == this, "Wrong shell?");
+ mDocument->ClearServoRestyleRoot();
+ mDocument->DeletePresShell();
+
+ if (mDocument->HasAnimationController()) {
+ mDocument->GetAnimationController()->NotifyRefreshDriverDestroying(rd);
+ }
+ for (DocumentTimeline* timeline : mDocument->Timelines()) {
+ timeline->NotifyRefreshDriverDestroying(rd);
+ }
+ }
+
+ if (mPresContext) {
+ rd->CancelPendingAnimationEvents(mPresContext->AnimationEventDispatcher());
+ }
+
+ // Revoke any pending events. We need to do this and cancel pending reflows
+ // before we destroy the frame manager, since apparently frame destruction
+ // sometimes spins the event queue when plug-ins are involved(!).
+ // XXXmats is this still needed now that plugins are gone?
+ StopObservingRefreshDriver();
+
+ if (rd->GetPresContext() == GetPresContext()) {
+ rd->RevokeViewManagerFlush();
+ rd->ClearHasScheduleFlush();
+ }
+
+ CancelAllPendingReflows();
+ CancelPostedReflowCallbacks();
+
+ // Destroy the frame manager. This will destroy the frame hierarchy
+ mFrameConstructor->WillDestroyFrameTree();
+
+ NS_WARNING_ASSERTION(!mAutoWeakFrames && mWeakFrames.IsEmpty(),
+ "Weak frames alive after destroying FrameManager");
+ while (mAutoWeakFrames) {
+ mAutoWeakFrames->Clear(this);
+ }
+ const nsTArray<WeakFrame*> weakFrames = ToArray(mWeakFrames);
+ for (WeakFrame* weakFrame : weakFrames) {
+ weakFrame->Clear(this);
+ }
+
+ // Terminate AccessibleCaretEventHub after tearing down the frame tree so that
+ // we don't need to remove caret element's frame in
+ // AccessibleCaret::RemoveCaretElement().
+ if (mAccessibleCaretEventHub) {
+ mAccessibleCaretEventHub->Terminate();
+ mAccessibleCaretEventHub = nullptr;
+ }
+
+ if (mPresContext) {
+ // We hold a reference to the pres context, and it holds a weak link back
+ // to us. To avoid the pres context having a dangling reference, set its
+ // pres shell to nullptr
+ mPresContext->DetachPresShell();
+ }
+
+ mHaveShutDown = true;
+
+ mTouchManager.Destroy();
+}
+
+void PresShell::StopObservingRefreshDriver() {
+ nsRefreshDriver* rd = mPresContext->RefreshDriver();
+ if (mResizeEventPending) {
+ rd->RemoveResizeEventFlushObserver(this);
+ }
+ if (mObservingLayoutFlushes) {
+ rd->RemoveLayoutFlushObserver(this);
+ }
+ if (mObservingStyleFlushes) {
+ rd->RemoveStyleFlushObserver(this);
+ }
+}
+
+void PresShell::StartObservingRefreshDriver() {
+ nsRefreshDriver* rd = mPresContext->RefreshDriver();
+ if (mResizeEventPending) {
+ rd->AddResizeEventFlushObserver(this);
+ }
+ if (mObservingLayoutFlushes) {
+ rd->AddLayoutFlushObserver(this);
+ }
+ if (mObservingStyleFlushes) {
+ rd->AddStyleFlushObserver(this);
+ }
+}
+
+nsRefreshDriver* PresShell::GetRefreshDriver() const {
+ return mPresContext ? mPresContext->RefreshDriver() : nullptr;
+}
+
+void PresShell::SetAuthorStyleDisabled(bool aStyleDisabled) {
+ if (aStyleDisabled != StyleSet()->GetAuthorStyleDisabled()) {
+ StyleSet()->SetAuthorStyleDisabled(aStyleDisabled);
+ mDocument->ApplicableStylesChanged();
+
+ nsCOMPtr<nsIObserverService> observerService =
+ mozilla::services::GetObserverService();
+ if (observerService) {
+ observerService->NotifyObservers(
+ ToSupports(mDocument), "author-style-disabled-changed", nullptr);
+ }
+ }
+}
+
+bool PresShell::GetAuthorStyleDisabled() const {
+ return StyleSet()->GetAuthorStyleDisabled();
+}
+
+void PresShell::AddUserSheet(StyleSheet* aSheet) {
+ // Make sure this does what nsDocumentViewer::CreateStyleSet does wrt
+ // ordering. We want this new sheet to come after all the existing stylesheet
+ // service sheets (which are at the start), but before other user sheets; see
+ // nsIStyleSheetService.idl for the ordering.
+
+ nsStyleSheetService* sheetService = nsStyleSheetService::GetInstance();
+ nsTArray<RefPtr<StyleSheet>>& userSheets = *sheetService->UserStyleSheets();
+
+ // Search for the place to insert the new user sheet. Since all of the
+ // stylesheet service provided user sheets should be at the start of the style
+ // set's list, and aSheet should be at the end of userSheets. Given that, we
+ // can find the right place to insert the new sheet based on the length of
+ // userSheets.
+ MOZ_ASSERT(aSheet);
+ MOZ_ASSERT(userSheets.LastElement() == aSheet);
+
+ size_t index = userSheets.Length() - 1;
+
+ // Assert that all of userSheets (except for the last, new element) matches up
+ // with what's in the style set.
+ for (size_t i = 0; i < index; ++i) {
+ MOZ_ASSERT(StyleSet()->SheetAt(StyleOrigin::User, i) == userSheets[i]);
+ }
+
+ if (index == static_cast<size_t>(StyleSet()->SheetCount(StyleOrigin::User))) {
+ StyleSet()->AppendStyleSheet(*aSheet);
+ } else {
+ StyleSheet* ref = StyleSet()->SheetAt(StyleOrigin::User, index);
+ StyleSet()->InsertStyleSheetBefore(*aSheet, *ref);
+ }
+
+ mDocument->ApplicableStylesChanged();
+}
+
+void PresShell::AddAgentSheet(StyleSheet* aSheet) {
+ // Make sure this does what nsDocumentViewer::CreateStyleSet does
+ // wrt ordering.
+ StyleSet()->AppendStyleSheet(*aSheet);
+ mDocument->ApplicableStylesChanged();
+}
+
+void PresShell::AddAuthorSheet(StyleSheet* aSheet) {
+ // Document specific "additional" Author sheets should be stronger than the
+ // ones added with the StyleSheetService.
+ StyleSheet* firstAuthorSheet = mDocument->GetFirstAdditionalAuthorSheet();
+ if (firstAuthorSheet) {
+ StyleSet()->InsertStyleSheetBefore(*aSheet, *firstAuthorSheet);
+ } else {
+ StyleSet()->AppendStyleSheet(*aSheet);
+ }
+
+ mDocument->ApplicableStylesChanged();
+}
+
+bool PresShell::FixUpFocus() {
+ if (NS_WARN_IF(!mDocument)) {
+ return false;
+ }
+
+ nsIContent* currentFocus = mDocument->GetUnretargetedFocusedContent(
+ Document::IncludeChromeOnly::Yes);
+ if (!currentFocus) {
+ return false;
+ }
+
+ // If focus target is an area element with one or more shapes that are
+ // focusable areas.
+ if (auto* area = HTMLAreaElement::FromNode(currentFocus)) {
+ if (nsFocusManager::IsAreaElementFocusable(*area)) {
+ return false;
+ }
+ }
+
+ nsIFrame* f = currentFocus->GetPrimaryFrame();
+ if (f && f->IsFocusable()) {
+ return false;
+ }
+
+ if (currentFocus == mDocument->GetBody() ||
+ currentFocus == mDocument->GetRootElement()) {
+ return false;
+ }
+
+ RefPtr fm = nsFocusManager::GetFocusManager();
+ nsCOMPtr<nsPIDOMWindowOuter> window = mDocument->GetWindow();
+ if (NS_WARN_IF(!window)) {
+ return false;
+ }
+ fm->ClearFocus(window);
+ return true;
+}
+
+void PresShell::SelectionWillTakeFocus() {
+ if (mSelection) {
+ FrameSelectionWillTakeFocus(*mSelection);
+ }
+}
+
+void PresShell::SelectionWillLoseFocus() {
+ // Do nothing, the main selection is the default focused selection.
+}
+
+// Selection repainting code relies on selection offsets being properly
+// adjusted (see bug 1626291), so we need to wait until the DOM is finished
+// notifying.
+static void RepaintNormalSelectionWhenSafe(nsFrameSelection& aFrameSelection) {
+ if (nsContentUtils::IsSafeToRunScript()) {
+ aFrameSelection.RepaintSelection(SelectionType::eNormal);
+ return;
+ }
+
+ // Note that importantly we don't defer changing the DisplaySelection. That'd
+ // be potentially racy with other code that may change it.
+ nsContentUtils::AddScriptRunner(NS_NewRunnableFunction(
+ "RepaintNormalSelectionWhenSafe",
+ [sel = RefPtr<nsFrameSelection>(&aFrameSelection)] {
+ sel->RepaintSelection(SelectionType::eNormal);
+ }));
+}
+
+void PresShell::FrameSelectionWillLoseFocus(nsFrameSelection& aFrameSelection) {
+ if (mFocusedFrameSelection != &aFrameSelection) {
+ return;
+ }
+
+ // Do nothing, the main selection is the default focused selection.
+ if (&aFrameSelection == mSelection) {
+ return;
+ }
+
+ RefPtr<nsFrameSelection> old = std::move(mFocusedFrameSelection);
+ MOZ_ASSERT(!mFocusedFrameSelection);
+
+ if (old->GetDisplaySelection() != nsISelectionController::SELECTION_HIDDEN) {
+ old->SetDisplaySelection(nsISelectionController::SELECTION_HIDDEN);
+ RepaintNormalSelectionWhenSafe(*old);
+ }
+
+ if (mSelection) {
+ FrameSelectionWillTakeFocus(*mSelection);
+ }
+}
+
+void PresShell::FrameSelectionWillTakeFocus(nsFrameSelection& aFrameSelection) {
+ if (mFocusedFrameSelection == &aFrameSelection) {
+#ifdef XP_MACOSX
+ // FIXME: Mac needs to update the global selection cache, even if the
+ // document's focused selection doesn't change, and this is currently done
+ // from RepaintSelection. Maybe we should move part of the global selection
+ // handling here, or something of that sort, unclear.
+ RepaintNormalSelectionWhenSafe(aFrameSelection);
+#endif
+ return;
+ }
+
+ RefPtr<nsFrameSelection> old = std::move(mFocusedFrameSelection);
+ mFocusedFrameSelection = &aFrameSelection;
+
+ if (old &&
+ old->GetDisplaySelection() != nsISelectionController::SELECTION_HIDDEN) {
+ old->SetDisplaySelection(nsISelectionController::SELECTION_HIDDEN);
+ RepaintNormalSelectionWhenSafe(*old);
+ }
+
+ if (aFrameSelection.GetDisplaySelection() !=
+ nsISelectionController::SELECTION_ON) {
+ aFrameSelection.SetDisplaySelection(nsISelectionController::SELECTION_ON);
+ RepaintNormalSelectionWhenSafe(aFrameSelection);
+ }
+}
+
+NS_IMETHODIMP
+PresShell::SetDisplaySelection(int16_t aToggle) {
+ RefPtr<nsFrameSelection> frameSelection = mSelection;
+ frameSelection->SetDisplaySelection(aToggle);
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+PresShell::GetDisplaySelection(int16_t* aToggle) {
+ RefPtr<nsFrameSelection> frameSelection = mSelection;
+ *aToggle = frameSelection->GetDisplaySelection();
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+PresShell::GetSelectionFromScript(RawSelectionType aRawSelectionType,
+ Selection** aSelection) {
+ if (!aSelection || !mSelection) return NS_ERROR_NULL_POINTER;
+
+ RefPtr<nsFrameSelection> frameSelection = mSelection;
+ RefPtr<Selection> selection =
+ frameSelection->GetSelection(ToSelectionType(aRawSelectionType));
+
+ if (!selection) {
+ return NS_ERROR_INVALID_ARG;
+ }
+
+ selection.forget(aSelection);
+ return NS_OK;
+}
+
+Selection* PresShell::GetSelection(RawSelectionType aRawSelectionType) {
+ if (!mSelection) {
+ return nullptr;
+ }
+
+ RefPtr<nsFrameSelection> frameSelection = mSelection;
+ return frameSelection->GetSelection(ToSelectionType(aRawSelectionType));
+}
+
+Selection* PresShell::GetCurrentSelection(SelectionType aSelectionType) {
+ if (!mSelection) {
+ return nullptr;
+ }
+
+ RefPtr<nsFrameSelection> frameSelection = mSelection;
+ return frameSelection->GetSelection(aSelectionType);
+}
+
+nsFrameSelection* PresShell::GetLastFocusedFrameSelection() {
+ return mFocusedFrameSelection ? mFocusedFrameSelection : mSelection;
+}
+
+NS_IMETHODIMP
+PresShell::ScrollSelectionIntoView(RawSelectionType aRawSelectionType,
+ SelectionRegion aRegion, int16_t aFlags) {
+ if (!mSelection) return NS_ERROR_NULL_POINTER;
+
+ RefPtr<nsFrameSelection> frameSelection = mSelection;
+ return frameSelection->ScrollSelectionIntoView(
+ ToSelectionType(aRawSelectionType), aRegion, aFlags);
+}
+
+NS_IMETHODIMP
+PresShell::RepaintSelection(RawSelectionType aRawSelectionType) {
+ if (!mSelection) {
+ return NS_ERROR_NULL_POINTER;
+ }
+
+ if (MOZ_UNLIKELY(mIsDestroying)) {
+ return NS_OK;
+ }
+
+ RefPtr<nsFrameSelection> frameSelection = mSelection;
+ return frameSelection->RepaintSelection(ToSelectionType(aRawSelectionType));
+}
+
+// Make shell be a document observer
+void PresShell::BeginObservingDocument() {
+ if (mDocument && !mIsDestroying) {
+ mIsObservingDocument = true;
+ if (mIsDocumentGone) {
+ NS_WARNING(
+ "Adding a presshell that was disconnected from the document "
+ "as a document observer? Sounds wrong...");
+ mIsDocumentGone = false;
+ }
+ }
+}
+
+// Make shell stop being a document observer
+void PresShell::EndObservingDocument() {
+ // XXXbz do we need to tell the frame constructor that the document
+ // is gone, perhaps? Except for printing it's NOT gone, sometimes.
+ mIsDocumentGone = true;
+ mIsObservingDocument = false;
+}
+
+#ifdef DEBUG_kipp
+char* nsPresShell_ReflowStackPointerTop;
+#endif
+
+void PresShell::InitPaintSuppressionTimer() {
+ // Default to PAINTLOCK_EVENT_DELAY if we can't get the pref value.
+ Document* doc = mDocument->GetDisplayDocument()
+ ? mDocument->GetDisplayDocument()
+ : mDocument.get();
+ const bool inProcess = !doc->GetBrowsingContext() ||
+ doc->GetBrowsingContext()->Top()->IsInProcess();
+ int32_t delay = inProcess
+ ? StaticPrefs::nglayout_initialpaint_delay()
+ : StaticPrefs::nglayout_initialpaint_delay_in_oopif();
+ mPaintSuppressionTimer->InitWithNamedFuncCallback(
+ [](nsITimer* aTimer, void* aPresShell) {
+ RefPtr<PresShell> self = static_cast<PresShell*>(aPresShell);
+ self->UnsuppressPainting();
+ },
+ this, delay, nsITimer::TYPE_ONE_SHOT,
+ "PresShell::sPaintSuppressionCallback");
+}
+
+nsresult PresShell::Initialize() {
+ if (mIsDestroying) {
+ return NS_OK;
+ }
+
+ if (!mDocument) {
+ // Nothing to do
+ return NS_OK;
+ }
+
+ MOZ_LOG(gLog, LogLevel::Debug, ("PresShell::Initialize this=%p", this));
+
+ NS_ASSERTION(!mDidInitialize, "Why are we being called?");
+
+ RefPtr<PresShell> kungFuDeathGrip(this);
+
+ RecomputeFontSizeInflationEnabled();
+ MOZ_DIAGNOSTIC_ASSERT(!mIsDestroying);
+
+ // Ensure the pres context doesn't think it has changed, since we haven't even
+ // started layout. This avoids spurious restyles / reflows afterwards.
+ //
+ // Note that this is very intentionally before setting mDidInitialize so it
+ // doesn't notify the document, or run media query change events.
+ mPresContext->FlushPendingMediaFeatureValuesChanged();
+ MOZ_DIAGNOSTIC_ASSERT(!mIsDestroying);
+
+ mDidInitialize = true;
+
+#ifdef DEBUG
+ if (VerifyReflowFlags::NoisyCommands & gVerifyReflowFlags) {
+ if (mDocument) {
+ nsIURI* uri = mDocument->GetDocumentURI();
+ if (uri) {
+ printf("*** PresShell::Initialize (this=%p, url='%s')\n", (void*)this,
+ uri->GetSpecOrDefault().get());
+ }
+ }
+ }
+#endif
+
+ // Get the root frame from the frame manager
+ // XXXbz it would be nice to move this somewhere else... like frame manager
+ // Init(), say. But we need to make sure our views are all set up by the
+ // time we do this!
+ nsIFrame* rootFrame = mFrameConstructor->GetRootFrame();
+ NS_ASSERTION(!rootFrame, "How did that happen, exactly?");
+
+ if (!rootFrame) {
+ nsAutoScriptBlocker scriptBlocker;
+ rootFrame = mFrameConstructor->ConstructRootFrame();
+ mFrameConstructor->SetRootFrame(rootFrame);
+ }
+
+ NS_ENSURE_STATE(!mHaveShutDown);
+
+ if (!rootFrame) {
+ return NS_ERROR_OUT_OF_MEMORY;
+ }
+
+ if (Element* root = mDocument->GetRootElement()) {
+ {
+ nsAutoCauseReflowNotifier reflowNotifier(this);
+ // Have the style sheet processor construct frame for the root
+ // content object down
+ mFrameConstructor->ContentInserted(
+ root, nsCSSFrameConstructor::InsertionKind::Sync);
+ }
+ // Something in mFrameConstructor->ContentInserted may have caused
+ // Destroy() to get called, bug 337586. Or, nsAutoCauseReflowNotifier
+ // (which sets up a script blocker) going out of scope may have killed us
+ // too
+ NS_ENSURE_STATE(!mHaveShutDown);
+ }
+
+ if (mDocument->HasAutoFocusCandidates()) {
+ mDocument->ScheduleFlushAutoFocusCandidates();
+ }
+
+ NS_ASSERTION(rootFrame, "How did that happen?");
+
+ // Note: when the frame was created above it had the NS_FRAME_IS_DIRTY bit
+ // set, but XBL processing could have caused a reflow which clears it.
+ if (MOZ_LIKELY(rootFrame->HasAnyStateBits(NS_FRAME_IS_DIRTY))) {
+ // Unset the DIRTY bits so that FrameNeedsReflow() will work right.
+ rootFrame->RemoveStateBits(NS_FRAME_IS_DIRTY | NS_FRAME_HAS_DIRTY_CHILDREN);
+ NS_ASSERTION(!mDirtyRoots.Contains(rootFrame),
+ "Why is the root in mDirtyRoots already?");
+ FrameNeedsReflow(rootFrame, IntrinsicDirty::None, NS_FRAME_IS_DIRTY);
+ NS_ASSERTION(mDirtyRoots.Contains(rootFrame),
+ "Should be in mDirtyRoots now");
+ NS_ASSERTION(mObservingLayoutFlushes, "Why no reflow scheduled?");
+ }
+
+ // Restore our root scroll position now if we're getting here after EndLoad
+ // got called, since this is our one chance to do it. Note that we need not
+ // have reflowed for this to work; when the scrollframe is finally reflowed
+ // it'll pick up the position we store in it here.
+ if (!mDocumentLoading) {
+ RestoreRootScrollPosition();
+ }
+
+ // For printing, we just immediately unsuppress.
+ if (!mPresContext->IsPaginated()) {
+ // Kick off a one-shot timer based off our pref value. When this timer
+ // fires, if painting is still locked down, then we will go ahead and
+ // trigger a full invalidate and allow painting to proceed normally.
+ mPaintingSuppressed = true;
+ // Don't suppress painting if the document isn't loading.
+ Document::ReadyState readyState = mDocument->GetReadyStateEnum();
+ if (readyState != Document::READYSTATE_COMPLETE) {
+ mPaintSuppressionTimer = NS_NewTimer();
+ }
+ if (!mPaintSuppressionTimer) {
+ mPaintingSuppressed = false;
+ } else {
+ // Initialize the timer.
+ mPaintSuppressionTimer->SetTarget(GetMainThreadSerialEventTarget());
+ InitPaintSuppressionTimer();
+ if (mHasTriedFastUnsuppress) {
+ // Someone tried to unsuppress painting before Initialize was called so
+ // unsuppress painting rather soon.
+ mHasTriedFastUnsuppress = false;
+ TryUnsuppressPaintingSoon();
+ MOZ_ASSERT(mHasTriedFastUnsuppress);
+ }
+ }
+ }
+
+ // If we get here and painting is not suppressed, we still want to run the
+ // unsuppression logic, so set mShouldUnsuppressPainting to true.
+ if (!mPaintingSuppressed) {
+ mShouldUnsuppressPainting = true;
+ }
+
+ return NS_OK; // XXX this needs to be real. MMP
+}
+
+void PresShell::TryUnsuppressPaintingSoon() {
+ if (mHasTriedFastUnsuppress) {
+ return;
+ }
+ mHasTriedFastUnsuppress = true;
+
+ if (!mDidInitialize || !IsPaintingSuppressed() || !XRE_IsContentProcess()) {
+ return;
+ }
+
+ if (!mDocument->IsInitialDocument() &&
+ mDocument->DidHitCompleteSheetCache() &&
+ mPresContext->IsRootContentDocumentCrossProcess()) {
+ // Try to unsuppress faster on a top level page if it uses stylesheet
+ // cache, since that hints that many resources can be painted sooner than
+ // in a cold page load case.
+ NS_DispatchToCurrentThreadQueue(
+ NS_NewRunnableFunction("PresShell::TryUnsuppressPaintingSoon",
+ [self = RefPtr{this}]() -> void {
+ if (self->IsPaintingSuppressed()) {
+ PROFILER_MARKER_UNTYPED(
+ "Fast paint unsuppression", GRAPHICS);
+ self->UnsuppressPainting();
+ }
+ }),
+ EventQueuePriority::Control);
+ }
+}
+
+void PresShell::RefreshZoomConstraintsForScreenSizeChange() {
+ if (mZoomConstraintsClient) {
+ mZoomConstraintsClient->ScreenSizeChanged();
+ }
+}
+
+void PresShell::ForceResizeReflowWithCurrentDimensions() {
+ nscoord currentWidth = 0;
+ nscoord currentHeight = 0;
+ mViewManager->GetWindowDimensions(&currentWidth, &currentHeight);
+ ResizeReflow(currentWidth, currentHeight);
+}
+
+void PresShell::ResizeReflow(nscoord aWidth, nscoord aHeight,
+ ResizeReflowOptions aOptions) {
+ if (mZoomConstraintsClient) {
+ // If we have a ZoomConstraintsClient and the available screen area
+ // changed, then we might need to disable double-tap-to-zoom, so notify
+ // the ZCC to update itself.
+ mZoomConstraintsClient->ScreenSizeChanged();
+ }
+ if (UsesMobileViewportSizing()) {
+ // If we are using mobile viewport sizing, request a reflow from the MVM.
+ // It can recompute the final CSS viewport and trigger a call to
+ // ResizeReflowIgnoreOverride if it changed. We don't force adjusting
+ // of resolution, because that is only necessary when we are destroying
+ // the MVM.
+ MOZ_ASSERT(mMobileViewportManager);
+ mMobileViewportManager->RequestReflow(false);
+ return;
+ }
+ ResizeReflowIgnoreOverride(aWidth, aHeight, aOptions);
+}
+
+bool PresShell::SimpleResizeReflow(nscoord aWidth, nscoord aHeight) {
+ MOZ_ASSERT(aWidth != NS_UNCONSTRAINEDSIZE);
+ MOZ_ASSERT(aHeight != NS_UNCONSTRAINEDSIZE);
+ nsSize oldSize = mPresContext->GetVisibleArea().Size();
+ mPresContext->SetVisibleArea(nsRect(0, 0, aWidth, aHeight));
+ nsIFrame* rootFrame = GetRootFrame();
+ if (!rootFrame) {
+ return false;
+ }
+ WritingMode wm = rootFrame->GetWritingMode();
+ bool isBSizeChanging =
+ wm.IsVertical() ? oldSize.width != aWidth : oldSize.height != aHeight;
+ if (isBSizeChanging) {
+ nsLayoutUtils::MarkIntrinsicISizesDirtyIfDependentOnBSize(rootFrame);
+ }
+ FrameNeedsReflow(rootFrame, IntrinsicDirty::None,
+ NS_FRAME_HAS_DIRTY_CHILDREN);
+
+ if (mMobileViewportManager) {
+ mMobileViewportManager->UpdateSizesBeforeReflow();
+ }
+ return true;
+}
+
+bool PresShell::CanHandleUserInputEvents(WidgetGUIEvent* aGUIEvent) {
+ if (XRE_IsParentProcess()) {
+ return true;
+ }
+
+ if (aGUIEvent->mFlags.mIsSynthesizedForTests &&
+ !StaticPrefs::dom_input_events_security_isUserInputHandlingDelayTest()) {
+ return true;
+ }
+
+ if (!aGUIEvent->IsUserAction()) {
+ return true;
+ }
+
+ if (nsPresContext* rootPresContext = mPresContext->GetRootPresContext()) {
+ return rootPresContext->UserInputEventsAllowed();
+ }
+
+ return true;
+}
+
+void PresShell::AddResizeEventFlushObserverIfNeeded() {
+ if (!mIsDestroying && !mResizeEventPending &&
+ MOZ_LIKELY(!mDocument->GetBFCacheEntry())) {
+ mResizeEventPending = true;
+ mPresContext->RefreshDriver()->AddResizeEventFlushObserver(this);
+ }
+}
+
+bool PresShell::ResizeReflowIgnoreOverride(nscoord aWidth, nscoord aHeight,
+ ResizeReflowOptions aOptions) {
+ MOZ_ASSERT(!mIsReflowing, "Shouldn't be in reflow here!");
+
+ // Historically we never fired resize events if there was no root frame by the
+ // time this function got called.
+ const bool initialized = mDidInitialize;
+ RefPtr<PresShell> kungFuDeathGrip(this);
+
+ auto postResizeEventIfNeeded = [this, initialized]() {
+ if (initialized) {
+ AddResizeEventFlushObserverIfNeeded();
+ }
+ };
+
+ if (!(aOptions & ResizeReflowOptions::BSizeLimit)) {
+ nsSize oldSize = mPresContext->GetVisibleArea().Size();
+ if (oldSize == nsSize(aWidth, aHeight)) {
+ return false;
+ }
+
+ bool changed = SimpleResizeReflow(aWidth, aHeight);
+ postResizeEventIfNeeded();
+ return changed;
+ }
+
+ // Make sure that style is flushed before setting the pres context
+ // VisibleArea.
+ //
+ // Otherwise we may end up with bogus viewport units resolved against the
+ // unconstrained bsize, or restyling the whole document resolving viewport
+ // units against targetWidth, which may end up doing wasteful work.
+ mDocument->FlushPendingNotifications(FlushType::Frames);
+
+ nsIFrame* rootFrame = GetRootFrame();
+ if (mIsDestroying || !rootFrame) {
+ // If we don't have a root frame yet, that means we haven't had our initial
+ // reflow... If that's the case, and aWidth or aHeight is unconstrained,
+ // ignore them altogether.
+ if (aHeight == NS_UNCONSTRAINEDSIZE || aWidth == NS_UNCONSTRAINEDSIZE) {
+ // We can't do the work needed for SizeToContent without a root
+ // frame, and we want to return before setting the visible area.
+ return false;
+ }
+
+ mPresContext->SetVisibleArea(nsRect(0, 0, aWidth, aHeight));
+ // There isn't anything useful we can do if the initial reflow hasn't
+ // happened.
+ return true;
+ }
+
+ WritingMode wm = rootFrame->GetWritingMode();
+ MOZ_ASSERT((wm.IsVertical() ? aHeight : aWidth) != NS_UNCONSTRAINEDSIZE,
+ "unconstrained isize not allowed");
+
+ nscoord targetWidth = aWidth;
+ nscoord targetHeight = aHeight;
+ if (wm.IsVertical()) {
+ targetWidth = NS_UNCONSTRAINEDSIZE;
+ } else {
+ targetHeight = NS_UNCONSTRAINEDSIZE;
+ }
+
+ mPresContext->SetVisibleArea(nsRect(0, 0, targetWidth, targetHeight));
+ // XXX Do a full invalidate at the beginning so that invalidates along
+ // the way don't have region accumulation issues?
+
+ // For height:auto BSizes (i.e. layout-controlled), descendant
+ // intrinsic sizes can't depend on them. So the only other case is
+ // viewport-controlled BSizes which we handle here.
+ nsLayoutUtils::MarkIntrinsicISizesDirtyIfDependentOnBSize(rootFrame);
+
+ {
+ nsAutoCauseReflowNotifier crNotifier(this);
+ WillDoReflow();
+
+ // Kick off a top-down reflow
+ AUTO_LAYOUT_PHASE_ENTRY_POINT(GetPresContext(), Reflow);
+ nsViewManager::AutoDisableRefresh refreshBlocker(mViewManager);
+
+ mDirtyRoots.Remove(rootFrame);
+ DoReflow(rootFrame, true, nullptr);
+
+ const bool reflowAgain =
+ wm.IsVertical() ? mPresContext->GetVisibleArea().width > aWidth
+ : mPresContext->GetVisibleArea().height > aHeight;
+
+ if (reflowAgain) {
+ mPresContext->SetVisibleArea(nsRect(0, 0, aWidth, aHeight));
+ DoReflow(rootFrame, true, nullptr);
+ }
+ }
+
+ // Now, we may have been destroyed by the destructor of
+ // `nsAutoCauseReflowNotifier`.
+
+ mPendingDidDoReflow = true;
+ DidDoReflow(true);
+
+ // the reflow above should've set our bsize if it was NS_UNCONSTRAINEDSIZE,
+ // and the isize shouldn't be NS_UNCONSTRAINEDSIZE anyway.
+ MOZ_DIAGNOSTIC_ASSERT(
+ mPresContext->GetVisibleArea().width != NS_UNCONSTRAINEDSIZE,
+ "width should not be NS_UNCONSTRAINEDSIZE after reflow");
+ MOZ_DIAGNOSTIC_ASSERT(
+ mPresContext->GetVisibleArea().height != NS_UNCONSTRAINEDSIZE,
+ "height should not be NS_UNCONSTRAINEDSIZE after reflow");
+
+ postResizeEventIfNeeded();
+ return true;
+}
+
+void PresShell::FireResizeEvent() {
+ if (mIsDocumentGone) {
+ return;
+ }
+
+ // If event handling is suppressed, repost the resize event to the refresh
+ // driver. The event is marked as delayed so that the refresh driver does not
+ // continue ticking.
+ if (mDocument->EventHandlingSuppressed()) {
+ if (MOZ_LIKELY(!mDocument->GetBFCacheEntry())) {
+ mDocument->SetHasDelayedRefreshEvent();
+ mPresContext->RefreshDriver()->AddResizeEventFlushObserver(
+ this, /* aDelayed = */ true);
+ }
+ return;
+ }
+
+ mResizeEventPending = false;
+ FireResizeEventSync();
+}
+
+void PresShell::FireResizeEventSync() {
+ if (mIsDocumentGone) {
+ return;
+ }
+
+ // Send resize event from here.
+ WidgetEvent event(true, mozilla::eResize);
+ nsEventStatus status = nsEventStatus_eIgnore;
+
+ if (RefPtr<nsPIDOMWindowOuter> window = mDocument->GetWindow()) {
+ // MOZ_KnownLive due to bug 1506441
+ EventDispatcher::Dispatch(MOZ_KnownLive(nsGlobalWindowOuter::Cast(window)),
+ mPresContext, &event, nullptr, &status);
+ }
+}
+
+static nsIContent* GetNativeAnonymousSubtreeRoot(nsIContent* aContent) {
+ if (!aContent) {
+ return nullptr;
+ }
+ return aContent->GetClosestNativeAnonymousSubtreeRoot();
+}
+
+void PresShell::NativeAnonymousContentRemoved(nsIContent* aAnonContent) {
+ MOZ_ASSERT(aAnonContent->IsRootOfNativeAnonymousSubtree());
+ mPresContext->EventStateManager()->NativeAnonymousContentRemoved(
+ aAnonContent);
+#ifdef ACCESSIBILITY
+ if (nsAccessibilityService* accService = GetAccService()) {
+ accService->ContentRemoved(this, aAnonContent);
+ }
+#endif
+ if (mDocument->DevToolsAnonymousAndShadowEventsEnabled()) {
+ aAnonContent->QueueDevtoolsAnonymousEvent(/* aIsRemove = */ true);
+ }
+ if (nsIContent* root = GetNativeAnonymousSubtreeRoot(mCurrentEventContent)) {
+ if (aAnonContent == root) {
+ mCurrentEventContent = aAnonContent->GetFlattenedTreeParent();
+ mCurrentEventFrame = nullptr;
+ }
+ }
+
+ for (unsigned int i = 0; i < mCurrentEventContentStack.Length(); i++) {
+ nsIContent* anon =
+ GetNativeAnonymousSubtreeRoot(mCurrentEventContentStack.ElementAt(i));
+ if (aAnonContent == anon) {
+ mCurrentEventContentStack.ReplaceObjectAt(
+ aAnonContent->GetFlattenedTreeParent(), i);
+ mCurrentEventFrameStack[i] = nullptr;
+ }
+ }
+}
+
+void PresShell::SetIgnoreFrameDestruction(bool aIgnore) {
+ if (mDocument) {
+ // We need to tell the ImageLoader to drop all its references to frames
+ // because they're about to go away and it won't get notifications of that.
+ mDocument->StyleImageLoader()->ClearFrames(mPresContext);
+ }
+ mIgnoreFrameDestruction = aIgnore;
+}
+
+void PresShell::NotifyDestroyingFrame(nsIFrame* aFrame) {
+ // We must remove these from FrameLayerBuilder::DisplayItemData::mFrameList
+ // here, otherwise the DisplayItemData destructor will use the destroyed frame
+ // when it tries to remove it from the (array) value of this property.
+ aFrame->RemoveDisplayItemDataForDeletion();
+
+ if (!mIgnoreFrameDestruction) {
+ if (aFrame->HasImageRequest()) {
+ mDocument->StyleImageLoader()->DropRequestsForFrame(aFrame);
+ }
+
+ mFrameConstructor->NotifyDestroyingFrame(aFrame);
+
+ mDirtyRoots.Remove(aFrame);
+
+ // Remove frame properties
+ aFrame->RemoveAllProperties();
+
+ if (aFrame == mCurrentEventFrame) {
+ mCurrentEventContent = aFrame->GetContent();
+ mCurrentEventFrame = nullptr;
+ }
+
+ for (unsigned int i = 0; i < mCurrentEventFrameStack.Length(); i++) {
+ if (aFrame == mCurrentEventFrameStack.ElementAt(i)) {
+ // One of our stack frames was deleted. Get its content so that when we
+ // pop it we can still get its new frame from its content
+ nsIContent* currentEventContent = aFrame->GetContent();
+ mCurrentEventContentStack.ReplaceObjectAt(currentEventContent, i);
+ mCurrentEventFrameStack[i] = nullptr;
+ }
+ }
+
+ mFramesToDirty.Remove(aFrame);
+
+ nsIScrollableFrame* scrollableFrame = do_QueryFrame(aFrame);
+ if (scrollableFrame) {
+ mPendingScrollAnchorSelection.Remove(scrollableFrame);
+ mPendingScrollAnchorAdjustment.Remove(scrollableFrame);
+ mPendingScrollResnap.Remove(scrollableFrame);
+ }
+ }
+}
+
+already_AddRefed<nsCaret> PresShell::GetCaret() const {
+ RefPtr<nsCaret> caret = mCaret;
+ return caret.forget();
+}
+
+already_AddRefed<AccessibleCaretEventHub>
+PresShell::GetAccessibleCaretEventHub() const {
+ RefPtr<AccessibleCaretEventHub> eventHub = mAccessibleCaretEventHub;
+ return eventHub.forget();
+}
+
+void PresShell::SetCaret(nsCaret* aNewCaret) { mCaret = aNewCaret; }
+
+void PresShell::RestoreCaret() { mCaret = mOriginalCaret; }
+
+NS_IMETHODIMP PresShell::SetCaretEnabled(bool aInEnable) {
+ bool oldEnabled = mCaretEnabled;
+
+ mCaretEnabled = aInEnable;
+
+ if (mCaretEnabled != oldEnabled) {
+ MOZ_ASSERT(mCaret);
+ if (mCaret) {
+ mCaret->SetVisible(mCaretEnabled);
+ }
+ }
+
+ return NS_OK;
+}
+
+NS_IMETHODIMP PresShell::SetCaretReadOnly(bool aReadOnly) {
+ if (mCaret) mCaret->SetCaretReadOnly(aReadOnly);
+ return NS_OK;
+}
+
+NS_IMETHODIMP PresShell::GetCaretEnabled(bool* aOutEnabled) {
+ NS_ENSURE_ARG_POINTER(aOutEnabled);
+ *aOutEnabled = mCaretEnabled;
+ return NS_OK;
+}
+
+NS_IMETHODIMP PresShell::SetCaretVisibilityDuringSelection(bool aVisibility) {
+ if (mCaret) mCaret->SetVisibilityDuringSelection(aVisibility);
+ return NS_OK;
+}
+
+NS_IMETHODIMP PresShell::GetCaretVisible(bool* aOutIsVisible) {
+ *aOutIsVisible = false;
+ if (mCaret) {
+ *aOutIsVisible = mCaret->IsVisible();
+ }
+ return NS_OK;
+}
+
+NS_IMETHODIMP PresShell::SetSelectionFlags(int16_t aFlags) {
+ mSelectionFlags = aFlags;
+ return NS_OK;
+}
+
+NS_IMETHODIMP PresShell::GetSelectionFlags(int16_t* aFlags) {
+ if (!aFlags) {
+ return NS_ERROR_INVALID_ARG;
+ }
+
+ *aFlags = mSelectionFlags;
+ return NS_OK;
+}
+
+// implementation of nsISelectionController
+
+NS_IMETHODIMP
+PresShell::PhysicalMove(int16_t aDirection, int16_t aAmount, bool aExtend) {
+ RefPtr<nsFrameSelection> frameSelection = mSelection;
+ return frameSelection->PhysicalMove(aDirection, aAmount, aExtend);
+}
+
+NS_IMETHODIMP
+PresShell::CharacterMove(bool aForward, bool aExtend) {
+ RefPtr<nsFrameSelection> frameSelection = mSelection;
+ return frameSelection->CharacterMove(aForward, aExtend);
+}
+
+NS_IMETHODIMP
+PresShell::WordMove(bool aForward, bool aExtend) {
+ RefPtr<nsFrameSelection> frameSelection = mSelection;
+ nsresult result = frameSelection->WordMove(aForward, aExtend);
+ // if we can't go down/up any more we must then move caret completely to
+ // end/beginning respectively.
+ if (NS_FAILED(result)) result = CompleteMove(aForward, aExtend);
+ return result;
+}
+
+NS_IMETHODIMP
+PresShell::LineMove(bool aForward, bool aExtend) {
+ RefPtr<nsFrameSelection> frameSelection = mSelection;
+ nsresult result = frameSelection->LineMove(aForward, aExtend);
+ // if we can't go down/up any more we must then move caret completely to
+ // end/beginning respectively.
+ if (NS_FAILED(result)) result = CompleteMove(aForward, aExtend);
+ return result;
+}
+
+NS_IMETHODIMP
+PresShell::IntraLineMove(bool aForward, bool aExtend) {
+ RefPtr<nsFrameSelection> frameSelection = mSelection;
+ return frameSelection->IntraLineMove(aForward, aExtend);
+}
+
+NS_IMETHODIMP
+PresShell::PageMove(bool aForward, bool aExtend) {
+ nsIFrame* frame = nullptr;
+ if (!aExtend) {
+ frame = do_QueryFrame(GetScrollableFrameToScroll(VerticalScrollDirection));
+ // If there is no scrollable frame, get the frame to move caret instead.
+ }
+ if (!frame || frame->PresContext() != mPresContext) {
+ frame = mSelection->GetFrameToPageSelect();
+ if (!frame) {
+ return NS_OK;
+ }
+ }
+ // We may scroll parent scrollable element of current selection limiter.
+ // In such case, we don't want to scroll selection into view unless
+ // selection is changed.
+ RefPtr<nsFrameSelection> frameSelection = mSelection;
+ return frameSelection->PageMove(
+ aForward, aExtend, frame, nsFrameSelection::SelectionIntoView::IfChanged);
+}
+
+NS_IMETHODIMP
+PresShell::ScrollPage(bool aForward) {
+ nsIScrollableFrame* scrollFrame =
+ GetScrollableFrameToScroll(VerticalScrollDirection);
+ ScrollMode scrollMode = apz::GetScrollModeForOrigin(ScrollOrigin::Pages);
+ if (scrollFrame) {
+ scrollFrame->ScrollBy(nsIntPoint(0, aForward ? 1 : -1), ScrollUnit::PAGES,
+ scrollMode, nullptr,
+ mozilla::ScrollOrigin::NotSpecified,
+ nsIScrollableFrame::NOT_MOMENTUM,
+ ScrollSnapFlags::IntendedDirection |
+ ScrollSnapFlags::IntendedEndPosition);
+ }
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+PresShell::ScrollLine(bool aForward) {
+ nsIScrollableFrame* scrollFrame =
+ GetScrollableFrameToScroll(VerticalScrollDirection);
+ ScrollMode scrollMode = apz::GetScrollModeForOrigin(ScrollOrigin::Lines);
+ if (scrollFrame) {
+ nsRect scrollPort = scrollFrame->GetScrollPortRect();
+ nsSize lineSize = scrollFrame->GetLineScrollAmount();
+ int32_t lineCount = StaticPrefs::toolkit_scrollbox_verticalScrollDistance();
+ if (lineCount * lineSize.height > scrollPort.Height()) {
+ return ScrollPage(aForward);
+ }
+ scrollFrame->ScrollBy(
+ nsIntPoint(0, aForward ? lineCount : -lineCount), ScrollUnit::LINES,
+ scrollMode, nullptr, mozilla::ScrollOrigin::NotSpecified,
+ nsIScrollableFrame::NOT_MOMENTUM, ScrollSnapFlags::IntendedDirection);
+ }
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+PresShell::ScrollCharacter(bool aRight) {
+ nsIScrollableFrame* scrollFrame =
+ GetScrollableFrameToScroll(HorizontalScrollDirection);
+ ScrollMode scrollMode = apz::GetScrollModeForOrigin(ScrollOrigin::Lines);
+ if (scrollFrame) {
+ int32_t h = StaticPrefs::toolkit_scrollbox_horizontalScrollDistance();
+ scrollFrame->ScrollBy(
+ nsIntPoint(aRight ? h : -h, 0), ScrollUnit::LINES, scrollMode, nullptr,
+ mozilla::ScrollOrigin::NotSpecified, nsIScrollableFrame::NOT_MOMENTUM,
+ ScrollSnapFlags::IntendedDirection);
+ }
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+PresShell::CompleteScroll(bool aForward) {
+ nsIScrollableFrame* scrollFrame =
+ GetScrollableFrameToScroll(VerticalScrollDirection);
+ ScrollMode scrollMode = apz::GetScrollModeForOrigin(ScrollOrigin::Other);
+ if (scrollFrame) {
+ scrollFrame->ScrollBy(
+ nsIntPoint(0, aForward ? 1 : -1), ScrollUnit::WHOLE, scrollMode,
+ nullptr, mozilla::ScrollOrigin::NotSpecified,
+ nsIScrollableFrame::NOT_MOMENTUM, ScrollSnapFlags::IntendedEndPosition);
+ }
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+PresShell::CompleteMove(bool aForward, bool aExtend) {
+ // Beware! This may flush notifications via synchronous
+ // ScrollSelectionIntoView.
+ RefPtr<nsFrameSelection> frameSelection = mSelection;
+ nsIContent* limiter = frameSelection->GetAncestorLimiter();
+ nsIFrame* frame = limiter ? limiter->GetPrimaryFrame()
+ : FrameConstructor()->GetRootElementFrame();
+ if (!frame) return NS_ERROR_FAILURE;
+ nsIFrame::CaretPosition pos = frame->GetExtremeCaretPosition(!aForward);
+
+ const nsFrameSelection::FocusMode focusMode =
+ aExtend ? nsFrameSelection::FocusMode::kExtendSelection
+ : nsFrameSelection::FocusMode::kCollapseToNewPoint;
+ frameSelection->HandleClick(
+ MOZ_KnownLive(pos.mResultContent) /* bug 1636889 */, pos.mContentOffset,
+ pos.mContentOffset, focusMode,
+ aForward ? CaretAssociationHint::After : CaretAssociationHint::Before);
+ if (limiter) {
+ // HandleClick resets ancestorLimiter, so set it again.
+ frameSelection->SetAncestorLimiter(limiter);
+ }
+
+ // After ScrollSelectionIntoView(), the pending notifications might be
+ // flushed and PresShell/PresContext/Frames may be dead. See bug 418470.
+ return ScrollSelectionIntoView(
+ nsISelectionController::SELECTION_NORMAL,
+ nsISelectionController::SELECTION_FOCUS_REGION,
+ nsISelectionController::SCROLL_SYNCHRONOUS |
+ nsISelectionController::SCROLL_FOR_CARET_MOVE);
+}
+
+// end implementations nsISelectionController
+
+nsIFrame* PresShell::GetRootScrollFrame() const {
+ if (!mFrameConstructor) {
+ return nullptr;
+ }
+ nsIFrame* rootFrame = mFrameConstructor->GetRootFrame();
+ // Ensure root frame is a viewport frame
+ if (!rootFrame || !rootFrame->IsViewportFrame()) {
+ return nullptr;
+ }
+ nsIFrame* theFrame = rootFrame->PrincipalChildList().FirstChild();
+ if (!theFrame || !theFrame->IsScrollFrame()) {
+ return nullptr;
+ }
+ return theFrame;
+}
+
+nsIScrollableFrame* PresShell::GetRootScrollFrameAsScrollable() const {
+ nsIFrame* frame = GetRootScrollFrame();
+ if (!frame) {
+ return nullptr;
+ }
+ nsIScrollableFrame* scrollableFrame = do_QueryFrame(frame);
+ NS_ASSERTION(scrollableFrame,
+ "All scroll frames must implement nsIScrollableFrame");
+ return scrollableFrame;
+}
+
+nsPageSequenceFrame* PresShell::GetPageSequenceFrame() const {
+ return mFrameConstructor->GetPageSequenceFrame();
+}
+
+nsCanvasFrame* PresShell::GetCanvasFrame() const {
+ return mFrameConstructor->GetCanvasFrame();
+}
+
+void PresShell::RestoreRootScrollPosition() {
+ nsIScrollableFrame* scrollableFrame = GetRootScrollFrameAsScrollable();
+ if (scrollableFrame) {
+ scrollableFrame->ScrollToRestoredPosition();
+ }
+}
+
+void PresShell::MaybeReleaseCapturingContent() {
+ RefPtr<nsFrameSelection> frameSelection = FrameSelection();
+ if (frameSelection) {
+ frameSelection->SetDragState(false);
+ }
+ if (sCapturingContentInfo.mContent &&
+ sCapturingContentInfo.mContent->OwnerDoc() == mDocument) {
+ PresShell::ReleaseCapturingContent();
+ }
+}
+
+void PresShell::BeginLoad(Document* aDocument) {
+ mDocumentLoading = true;
+
+ gfxTextPerfMetrics* tp = nullptr;
+ if (mPresContext) {
+ tp = mPresContext->GetTextPerfMetrics();
+ }
+
+ bool shouldLog = MOZ_LOG_TEST(gLog, LogLevel::Debug);
+ if (shouldLog || tp) {
+ mLoadBegin = TimeStamp::Now();
+ }
+
+ if (shouldLog) {
+ nsIURI* uri = mDocument->GetDocumentURI();
+ MOZ_LOG(gLog, LogLevel::Debug,
+ ("(presshell) %p load begin [%s]\n", this,
+ uri ? uri->GetSpecOrDefault().get() : ""));
+ }
+}
+
+void PresShell::EndLoad(Document* aDocument) {
+ MOZ_ASSERT(aDocument == mDocument, "Wrong document");
+
+ RestoreRootScrollPosition();
+
+ mDocumentLoading = false;
+}
+
+bool PresShell::IsLayoutFlushObserver() {
+ return GetPresContext()->RefreshDriver()->IsLayoutFlushObserver(this);
+}
+
+void PresShell::LoadComplete() {
+ gfxTextPerfMetrics* tp = nullptr;
+ if (mPresContext) {
+ tp = mPresContext->GetTextPerfMetrics();
+ }
+
+ // log load
+ bool shouldLog = MOZ_LOG_TEST(gLog, LogLevel::Debug);
+ if (shouldLog || tp) {
+ TimeDuration loadTime = TimeStamp::Now() - mLoadBegin;
+ nsIURI* uri = mDocument->GetDocumentURI();
+ nsAutoCString spec;
+ if (uri) {
+ spec = uri->GetSpecOrDefault();
+ }
+ if (shouldLog) {
+ MOZ_LOG(gLog, LogLevel::Debug,
+ ("(presshell) %p load done time-ms: %9.2f [%s]\n", this,
+ loadTime.ToMilliseconds(), spec.get()));
+ }
+ if (tp) {
+ tp->Accumulate();
+ if (tp->cumulative.numChars > 0) {
+ LogTextPerfStats(tp, this, tp->cumulative, loadTime.ToMilliseconds(),
+ eLog_loaddone, spec.get());
+ }
+ }
+ }
+}
+
+#ifdef DEBUG
+void PresShell::VerifyHasDirtyRootAncestor(nsIFrame* aFrame) {
+ // XXXbz due to bug 372769, can't actually assert anything here...
+ // XXX Since bug 372769 is now fixed, the assertion is being enabled in bug
+ // 1758104.
+# if 0
+ // XXXbz shouldn't need this part; remove it once FrameNeedsReflow
+ // handles the root frame correctly.
+ if (!aFrame->GetParent()) {
+ return;
+ }
+
+ // Make sure that there is a reflow root ancestor of |aFrame| that's
+ // in mDirtyRoots already.
+ while (aFrame && aFrame->HasAnyStateBits(NS_FRAME_HAS_DIRTY_CHILDREN)) {
+ if ((aFrame->HasAnyStateBits(NS_FRAME_REFLOW_ROOT |
+ NS_FRAME_DYNAMIC_REFLOW_ROOT) ||
+ !aFrame->GetParent()) &&
+ mDirtyRoots.Contains(aFrame)) {
+ return;
+ }
+
+ aFrame = aFrame->GetParent();
+ }
+
+ MOZ_ASSERT_UNREACHABLE(
+ "Frame has dirty bits set but isn't scheduled to be "
+ "reflowed?");
+# endif
+}
+#endif
+
+void PresShell::PostPendingScrollAnchorSelection(
+ mozilla::layout::ScrollAnchorContainer* aContainer) {
+ mPendingScrollAnchorSelection.Insert(aContainer->ScrollableFrame());
+}
+
+void PresShell::FlushPendingScrollAnchorSelections() {
+ for (nsIScrollableFrame* scroll : mPendingScrollAnchorSelection) {
+ scroll->Anchor()->SelectAnchor();
+ }
+ mPendingScrollAnchorSelection.Clear();
+}
+
+void PresShell::PostPendingScrollAnchorAdjustment(
+ ScrollAnchorContainer* aContainer) {
+ mPendingScrollAnchorAdjustment.Insert(aContainer->ScrollableFrame());
+}
+
+void PresShell::FlushPendingScrollAnchorAdjustments() {
+ for (nsIScrollableFrame* scroll : mPendingScrollAnchorAdjustment) {
+ scroll->Anchor()->ApplyAdjustments();
+ }
+ mPendingScrollAnchorAdjustment.Clear();
+}
+
+void PresShell::PostPendingScrollResnap(nsIScrollableFrame* aScrollableFrame) {
+ mPendingScrollResnap.Insert(aScrollableFrame);
+}
+
+void PresShell::FlushPendingScrollResnap() {
+ for (nsIScrollableFrame* scrollableFrame : mPendingScrollResnap) {
+ scrollableFrame->TryResnap();
+ }
+ mPendingScrollResnap.Clear();
+}
+
+void PresShell::FrameNeedsReflow(nsIFrame* aFrame,
+ IntrinsicDirty aIntrinsicDirty,
+ nsFrameState aBitToAdd,
+ ReflowRootHandling aRootHandling) {
+ MOZ_ASSERT(aBitToAdd == NS_FRAME_IS_DIRTY ||
+ aBitToAdd == NS_FRAME_HAS_DIRTY_CHILDREN || !aBitToAdd,
+ "Unexpected bits being added");
+
+ // FIXME bug 478135
+ NS_ASSERTION(
+ aIntrinsicDirty != IntrinsicDirty::FrameAncestorsAndDescendants ||
+ aBitToAdd != NS_FRAME_HAS_DIRTY_CHILDREN,
+ "bits don't correspond to style change reason");
+
+ // FIXME bug 457400
+ NS_ASSERTION(!mIsReflowing, "can't mark frame dirty during reflow");
+
+ // If we've not yet done the initial reflow, then don't bother
+ // enqueuing a reflow command yet.
+ if (!mDidInitialize) return;
+
+ // If we're already destroying, don't bother with this either.
+ if (mIsDestroying) return;
+
+#ifdef DEBUG
+ // printf("gShellCounter: %d\n", gShellCounter++);
+ if (mInVerifyReflow) return;
+
+ if (VerifyReflowFlags::NoisyCommands & gVerifyReflowFlags) {
+ printf("\nPresShell@%p: frame %p needs reflow\n", (void*)this,
+ (void*)aFrame);
+ if (VerifyReflowFlags::ReallyNoisyCommands & gVerifyReflowFlags) {
+ printf("Current content model:\n");
+ Element* rootElement = mDocument->GetRootElement();
+ if (rootElement) {
+ rootElement->List(stdout, 0);
+ }
+ }
+ }
+#endif
+
+ AutoTArray<nsIFrame*, 4> subtrees;
+ subtrees.AppendElement(aFrame);
+
+ do {
+ nsIFrame* subtreeRoot = subtrees.PopLastElement();
+
+ // Grab |wasDirty| now so we can go ahead and update the bits on
+ // subtreeRoot.
+ bool wasDirty = subtreeRoot->IsSubtreeDirty();
+ subtreeRoot->AddStateBits(aBitToAdd);
+
+ // Determine whether we need to keep looking for the next ancestor
+ // reflow root if subtreeRoot itself is a reflow root.
+ bool targetNeedsReflowFromParent;
+ switch (aRootHandling) {
+ case ReflowRootHandling::PositionOrSizeChange:
+ targetNeedsReflowFromParent = true;
+ break;
+ case ReflowRootHandling::NoPositionOrSizeChange:
+ targetNeedsReflowFromParent = false;
+ break;
+ case ReflowRootHandling::InferFromBitToAdd:
+ targetNeedsReflowFromParent = (aBitToAdd == NS_FRAME_IS_DIRTY);
+ break;
+ }
+
+ auto FrameIsReflowRoot = [](const nsIFrame* aFrame) {
+ return aFrame->HasAnyStateBits(NS_FRAME_REFLOW_ROOT |
+ NS_FRAME_DYNAMIC_REFLOW_ROOT);
+ };
+
+ auto CanStopClearingAncestorIntrinsics = [&](const nsIFrame* aFrame) {
+ return FrameIsReflowRoot(aFrame) && aFrame != subtreeRoot;
+ };
+
+ auto IsReflowBoundary = [&](const nsIFrame* aFrame) {
+ return FrameIsReflowRoot(aFrame) &&
+ (aFrame != subtreeRoot || !targetNeedsReflowFromParent);
+ };
+
+ // Mark the intrinsic widths as dirty on the frame, all of its ancestors,
+ // and all of its descendants, if needed:
+
+ if (aIntrinsicDirty != IntrinsicDirty::None) {
+ // Mark argument and all ancestors dirty. (Unless we hit a reflow root
+ // that should contain the reflow.
+ for (nsIFrame* a = subtreeRoot;
+ a && !CanStopClearingAncestorIntrinsics(a); a = a->GetParent()) {
+ a->MarkIntrinsicISizesDirty();
+ if (a->IsAbsolutelyPositioned()) {
+ // If we get here, 'a' is abspos, so its subtree's intrinsic sizing
+ // has no effect on its ancestors' intrinsic sizing. So, don't loop
+ // upwards any further.
+ break;
+ }
+ }
+ }
+
+ const bool frameAncestorAndDescendantISizesDirty =
+ (aIntrinsicDirty == IntrinsicDirty::FrameAncestorsAndDescendants);
+ const bool dirty = (aBitToAdd == NS_FRAME_IS_DIRTY);
+ if (frameAncestorAndDescendantISizesDirty || dirty) {
+ // Mark all descendants dirty (using an nsTArray stack rather than
+ // recursion).
+ // Note that ReflowInput::InitResizeFlags has some similar
+ // code; see comments there for how and why it differs.
+ AutoTArray<nsIFrame*, 32> stack;
+ stack.AppendElement(subtreeRoot);
+
+ do {
+ nsIFrame* f = stack.PopLastElement();
+
+ if (frameAncestorAndDescendantISizesDirty && f->IsPlaceholderFrame()) {
+ // Call `GetOutOfFlowFrame` directly because we can get here from
+ // frame destruction and the placeholder might be already torn down.
+ if (nsIFrame* oof =
+ static_cast<nsPlaceholderFrame*>(f)->GetOutOfFlowFrame()) {
+ if (!nsLayoutUtils::IsProperAncestorFrame(subtreeRoot, oof)) {
+ // We have another distinct subtree we need to mark.
+ subtrees.AppendElement(oof);
+ }
+ }
+ }
+
+ for (const auto& childList : f->ChildLists()) {
+ for (nsIFrame* kid : childList.mList) {
+ if (frameAncestorAndDescendantISizesDirty) {
+ kid->MarkIntrinsicISizesDirty();
+ }
+ if (dirty) {
+ kid->AddStateBits(NS_FRAME_IS_DIRTY);
+ }
+ stack.AppendElement(kid);
+ }
+ }
+ } while (stack.Length() != 0);
+ }
+
+ // Skip setting dirty bits up the tree if we weren't given a bit to add.
+ if (!aBitToAdd) {
+ continue;
+ }
+
+ // Set NS_FRAME_HAS_DIRTY_CHILDREN bits (via nsIFrame::ChildIsDirty)
+ // up the tree until we reach either a frame that's already dirty or
+ // a reflow root.
+ nsIFrame* f = subtreeRoot;
+ for (;;) {
+ if (IsReflowBoundary(f) || !f->GetParent()) {
+ // we've hit a reflow root or the root frame
+ if (!wasDirty) {
+ mDirtyRoots.Add(f);
+ SetNeedLayoutFlush();
+ }
+#ifdef DEBUG
+ else {
+ VerifyHasDirtyRootAncestor(f);
+ }
+#endif
+
+ break;
+ }
+
+ nsIFrame* child = f;
+ f = f->GetParent();
+ wasDirty = f->IsSubtreeDirty();
+ f->ChildIsDirty(child);
+ NS_ASSERTION(f->HasAnyStateBits(NS_FRAME_HAS_DIRTY_CHILDREN),
+ "ChildIsDirty didn't do its job");
+ if (wasDirty) {
+ // This frame was already marked dirty.
+#ifdef DEBUG
+ VerifyHasDirtyRootAncestor(f);
+#endif
+ break;
+ }
+ }
+ } while (subtrees.Length() != 0);
+
+ MaybeScheduleReflow();
+}
+
+void PresShell::FrameNeedsToContinueReflow(nsIFrame* aFrame) {
+ NS_ASSERTION(mIsReflowing, "Must be in reflow when marking path dirty.");
+ MOZ_ASSERT(mCurrentReflowRoot, "Must have a current reflow root here");
+ NS_ASSERTION(
+ aFrame == mCurrentReflowRoot ||
+ nsLayoutUtils::IsProperAncestorFrame(mCurrentReflowRoot, aFrame),
+ "Frame passed in is not the descendant of mCurrentReflowRoot");
+ NS_ASSERTION(aFrame->HasAnyStateBits(NS_FRAME_IN_REFLOW),
+ "Frame passed in not in reflow?");
+
+ mFramesToDirty.Insert(aFrame);
+}
+
+already_AddRefed<nsIContent> PresShell::GetContentForScrolling() const {
+ if (nsCOMPtr<nsIContent> focused = GetFocusedContentInOurWindow()) {
+ return focused.forget();
+ }
+ return GetSelectedContentForScrolling();
+}
+
+already_AddRefed<nsIContent> PresShell::GetSelectedContentForScrolling() const {
+ nsCOMPtr<nsIContent> selectedContent;
+ if (mSelection) {
+ Selection* domSelection = mSelection->GetSelection(SelectionType::eNormal);
+ if (domSelection) {
+ selectedContent =
+ nsIContent::FromNodeOrNull(domSelection->GetFocusNode());
+ }
+ }
+ return selectedContent.forget();
+}
+
+nsIScrollableFrame* PresShell::GetScrollableFrameToScrollForContent(
+ nsIContent* aContent, ScrollDirections aDirections) {
+ nsIScrollableFrame* scrollFrame = nullptr;
+ if (aContent) {
+ nsIFrame* startFrame = aContent->GetPrimaryFrame();
+ if (startFrame) {
+ scrollFrame = startFrame->GetScrollTargetFrame();
+ if (scrollFrame) {
+ startFrame = scrollFrame->GetScrolledFrame();
+ }
+ scrollFrame = nsLayoutUtils::GetNearestScrollableFrameForDirection(
+ startFrame, aDirections);
+ }
+ }
+ if (!scrollFrame) {
+ scrollFrame = GetRootScrollFrameAsScrollable();
+ if (!scrollFrame || !scrollFrame->GetScrolledFrame()) {
+ return nullptr;
+ }
+ scrollFrame = nsLayoutUtils::GetNearestScrollableFrameForDirection(
+ scrollFrame->GetScrolledFrame(), aDirections);
+ }
+ return scrollFrame;
+}
+
+nsIScrollableFrame* PresShell::GetScrollableFrameToScroll(
+ ScrollDirections aDirections) {
+ nsCOMPtr<nsIContent> content = GetContentForScrolling();
+ return GetScrollableFrameToScrollForContent(content.get(), aDirections);
+}
+
+void PresShell::CancelAllPendingReflows() {
+ mDirtyRoots.Clear();
+
+ if (mObservingLayoutFlushes) {
+ GetPresContext()->RefreshDriver()->RemoveLayoutFlushObserver(this);
+ mObservingLayoutFlushes = false;
+ }
+
+ ASSERT_REFLOW_SCHEDULED_STATE();
+}
+
+static bool DestroyFramesAndStyleDataFor(
+ Element* aElement, nsPresContext& aPresContext,
+ RestyleManager::IncludeRoot aIncludeRoot) {
+ bool didReconstruct =
+ aPresContext.FrameConstructor()->DestroyFramesFor(aElement);
+ RestyleManager::ClearServoDataFromSubtree(aElement, aIncludeRoot);
+ return didReconstruct;
+}
+
+void PresShell::SlotAssignmentWillChange(Element& aElement,
+ HTMLSlotElement* aOldSlot,
+ HTMLSlotElement* aNewSlot) {
+ MOZ_ASSERT(aOldSlot != aNewSlot);
+
+ if (MOZ_UNLIKELY(!mDidInitialize)) {
+ return;
+ }
+
+ // If the old slot is about to become empty and show fallback, let layout know
+ // that it needs to do work.
+ if (aOldSlot && aOldSlot->AssignedNodes().Length() == 1 &&
+ aOldSlot->HasChildren()) {
+ DestroyFramesForAndRestyle(aOldSlot);
+ }
+
+ // Ensure the new element starts off clean.
+ DestroyFramesAndStyleDataFor(&aElement, *mPresContext,
+ RestyleManager::IncludeRoot::Yes);
+
+ if (aNewSlot) {
+ // If the new slot will stop showing fallback content, we need to reframe it
+ // altogether.
+ if (aNewSlot->AssignedNodes().IsEmpty() && aNewSlot->HasChildren()) {
+ DestroyFramesForAndRestyle(aNewSlot);
+ // Otherwise we just care about the element, but we need to ensure that
+ // something takes care of traversing to the relevant slot, if needed.
+ } else if (aNewSlot->HasServoData() &&
+ !Servo_Element_IsDisplayNone(aNewSlot)) {
+ // Set the reframe bits...
+ aNewSlot->NoteDescendantsNeedFramesForServo();
+ aElement.SetFlags(NODE_NEEDS_FRAME);
+ // Now the style dirty bits. Note that we can't just do
+ // aElement.NoteDirtyForServo(), because the new slot is not setup yet.
+ aNewSlot->SetHasDirtyDescendantsForServo();
+ aNewSlot->NoteDirtySubtreeForServo();
+ }
+ }
+}
+
+#ifdef DEBUG
+static void AssertNoFramesOrStyleDataInDescendants(Element& aElement) {
+ for (nsINode* node : ShadowIncludingTreeIterator(aElement)) {
+ nsIContent* c = nsIContent::FromNode(node);
+ if (c == &aElement) {
+ continue;
+ }
+ // FIXME(emilio): The <area> check is needed because of bug 135040.
+ MOZ_ASSERT(!c->GetPrimaryFrame() || c->IsHTMLElement(nsGkAtoms::area));
+ MOZ_ASSERT(!c->IsElement() || !c->AsElement()->HasServoData());
+ }
+}
+#endif
+
+void PresShell::DestroyFramesForAndRestyle(Element* aElement) {
+#ifdef DEBUG
+ auto postCondition = MakeScopeExit([&]() {
+ MOZ_ASSERT(!aElement->GetPrimaryFrame());
+ AssertNoFramesOrStyleDataInDescendants(*aElement);
+ });
+#endif
+
+ MOZ_ASSERT(aElement);
+ if (!aElement->HasServoData()) {
+ // Nothing to do here, the element already is out of the flat tree or is not
+ // styled.
+ return;
+ }
+
+ // Mark ourselves as not safe to flush while we're doing frame destruction.
+ nsAutoScriptBlocker scriptBlocker;
+ ++mChangeNestCount;
+
+ const bool didReconstruct = FrameConstructor()->DestroyFramesFor(aElement);
+ // Clear the style data from all the flattened tree descendants, but _not_
+ // from us, since otherwise we wouldn't see the reframe.
+ RestyleManager::ClearServoDataFromSubtree(aElement,
+ RestyleManager::IncludeRoot::No);
+ auto changeHint =
+ didReconstruct ? nsChangeHint(0) : nsChangeHint_ReconstructFrame;
+ mPresContext->RestyleManager()->PostRestyleEvent(
+ aElement, RestyleHint::RestyleSubtree(), changeHint);
+
+ --mChangeNestCount;
+}
+
+void PresShell::ShadowRootWillBeAttached(Element& aElement) {
+#ifdef DEBUG
+ auto postCondition = MakeScopeExit(
+ [&]() { AssertNoFramesOrStyleDataInDescendants(aElement); });
+#endif
+
+ if (!aElement.HasServoData()) {
+ // Nothing to do here, the element already is out of the flat tree or is not
+ // styled.
+ return;
+ }
+
+ if (!aElement.HasChildren()) {
+ // The element has no children, just avoid the work.
+ return;
+ }
+
+ // Mark ourselves as not safe to flush while we're doing frame destruction.
+ nsAutoScriptBlocker scriptBlocker;
+ ++mChangeNestCount;
+
+ // NOTE(emilio): We use FlattenedChildIterator intentionally here (rather than
+ // StyleChildrenIterator), since we don't want to remove ::before / ::after
+ // content.
+ FlattenedChildIterator iter(&aElement);
+ nsCSSFrameConstructor* fc = FrameConstructor();
+ for (nsIContent* c = iter.GetNextChild(); c; c = iter.GetNextChild()) {
+ fc->DestroyFramesFor(c);
+ if (c->IsElement()) {
+ RestyleManager::ClearServoDataFromSubtree(c->AsElement());
+ }
+ }
+
+#ifdef ACCESSIBILITY
+ if (nsAccessibilityService* accService = GetAccService()) {
+ accService->ScheduleAccessibilitySubtreeUpdate(this, &aElement);
+ }
+#endif
+
+ --mChangeNestCount;
+}
+
+void PresShell::PostRecreateFramesFor(Element* aElement) {
+ if (MOZ_UNLIKELY(!mDidInitialize)) {
+ // Nothing to do here. In fact, if we proceed and aElement is the root, we
+ // will crash.
+ return;
+ }
+
+ mPresContext->RestyleManager()->PostRestyleEvent(
+ aElement, RestyleHint{0}, nsChangeHint_ReconstructFrame);
+}
+
+void PresShell::RestyleForAnimation(Element* aElement, RestyleHint aHint) {
+ // Now that we no longer have separate non-animation and animation
+ // restyles, this method having a distinct identity is less important,
+ // but it still seems useful to offer as a "more public" API and as a
+ // checkpoint for these restyles to go through.
+ mPresContext->RestyleManager()->PostRestyleEvent(aElement, aHint,
+ nsChangeHint(0));
+}
+
+void PresShell::SetForwardingContainer(const WeakPtr<nsDocShell>& aContainer) {
+ mForwardingContainer = aContainer;
+}
+
+void PresShell::ClearFrameRefs(nsIFrame* aFrame) {
+ mPresContext->EventStateManager()->ClearFrameRefs(aFrame);
+
+ AutoWeakFrame* weakFrame = mAutoWeakFrames;
+ while (weakFrame) {
+ AutoWeakFrame* prev = weakFrame->GetPreviousWeakFrame();
+ if (weakFrame->GetFrame() == aFrame) {
+ // This removes weakFrame from mAutoWeakFrames.
+ weakFrame->Clear(this);
+ }
+ weakFrame = prev;
+ }
+
+ AutoTArray<WeakFrame*, 4> toRemove;
+ for (WeakFrame* weakFrame : mWeakFrames) {
+ if (weakFrame->GetFrame() == aFrame) {
+ toRemove.AppendElement(weakFrame);
+ }
+ }
+ for (WeakFrame* weakFrame : toRemove) {
+ weakFrame->Clear(this);
+ }
+}
+
+UniquePtr<gfxContext> PresShell::CreateReferenceRenderingContext() {
+ if (mPresContext->IsScreen()) {
+ return gfxContext::CreateOrNull(
+ gfxPlatform::GetPlatform()->ScreenReferenceDrawTarget().get());
+ }
+
+ // We assume the devCtx has positive width and height for this call.
+ // However, width and height, may be outside of the reasonable range
+ // so rc may still be null.
+ nsDeviceContext* devCtx = mPresContext->DeviceContext();
+ return devCtx->CreateReferenceRenderingContext();
+}
+
+// https://html.spec.whatwg.org/#scroll-to-the-fragment-identifier
+nsresult PresShell::GoToAnchor(const nsAString& aAnchorName, bool aScroll,
+ ScrollFlags aAdditionalScrollFlags) {
+ if (!mDocument) {
+ return NS_ERROR_FAILURE;
+ }
+
+ const Element* root = mDocument->GetRootElement();
+ if (root && root->IsSVGElement(nsGkAtoms::svg)) {
+ // We need to execute this even if there is an empty anchor name
+ // so that any existing SVG fragment identifier effect is removed
+ if (SVGFragmentIdentifier::ProcessFragmentIdentifier(mDocument,
+ aAnchorName)) {
+ return NS_OK;
+ }
+ }
+
+ // Hold a reference to the ESM in case event dispatch tears us down.
+ RefPtr<EventStateManager> esm = mPresContext->EventStateManager();
+
+ // 1. If there is no indicated part of the document, set the Document's target
+ // element to null.
+ //
+ // FIXME(emilio): Per spec empty fragment string should take the same
+ // code-path as "top"!
+ if (aAnchorName.IsEmpty()) {
+ NS_ASSERTION(!aScroll, "can't scroll to empty anchor name");
+ esm->SetContentState(nullptr, ElementState::URLTARGET);
+ return NS_OK;
+ }
+
+ // 2. If the indicated part of the document is the top of the document,
+ // then:
+ // (handled below when `target` is null, and anchor is `top`)
+
+ // 3.1. Let target be element that is the indicated part of the document.
+ //
+ // https://html.spec.whatwg.org/#target-element
+ // https://html.spec.whatwg.org/#find-a-potential-indicated-element
+ RefPtr<Element> target =
+ nsContentUtils::GetTargetElement(mDocument, aAnchorName);
+
+ // 1. If there is no indicated part of the document, set the Document's
+ // target element to null.
+ // 2.1. Set the Document's target element to null.
+ // 3.2. Set the Document's target element to target.
+ esm->SetContentState(target, ElementState::URLTARGET);
+
+ // TODO: Spec probably needs a section to account for this.
+ if (nsIScrollableFrame* rootScroll = GetRootScrollFrameAsScrollable()) {
+ if (rootScroll->DidHistoryRestore()) {
+ // Scroll position restored from history trumps scrolling to anchor.
+ aScroll = false;
+ rootScroll->ClearDidHistoryRestore();
+ }
+ }
+
+ if (target) {
+ if (aScroll) {
+ // 3.3. TODO: Run the ancestor details revealing algorithm on target.
+ // 3.4. Scroll target into view, with behavior set to "auto", block set to
+ // "start", and inline set to "nearest".
+ // FIXME(emilio): Not all callers pass ScrollSmoothAuto (but we use auto
+ // smooth scroll for `top` regardless below, so maybe they should!).
+ ScrollingInteractionContext scrollToAnchorContext(true);
+ MOZ_TRY(ScrollContentIntoView(
+ target, ScrollAxis(WhereToScroll::Start, WhenToScroll::Always),
+ ScrollAxis(),
+ ScrollFlags::AnchorScrollFlags | aAdditionalScrollFlags));
+
+ if (nsIScrollableFrame* rootScroll = GetRootScrollFrameAsScrollable()) {
+ mLastAnchorScrolledTo = target;
+ mLastAnchorScrollPositionY = rootScroll->GetScrollPosition().y;
+ }
+ }
+
+ {
+ // 3.6. Move the sequential focus navigation starting point to target.
+ //
+ // Move the caret to the anchor. That way tabbing will start from the new
+ // location.
+ //
+ // TODO(emilio): Do we want to do this even if aScroll is false?
+ //
+ // NOTE: Intentionally out of order for now with the focus steps, see
+ // https://github.com/whatwg/html/issues/7759
+ RefPtr<nsRange> jumpToRange = nsRange::Create(mDocument);
+ nsCOMPtr<nsIContent> nodeToSelect = target.get();
+ while (nodeToSelect->GetFirstChild()) {
+ nodeToSelect = nodeToSelect->GetFirstChild();
+ }
+ jumpToRange->SelectNodeContents(*nodeToSelect, IgnoreErrors());
+ if (RefPtr sel = mSelection->GetSelection(SelectionType::eNormal)) {
+ sel->RemoveAllRanges(IgnoreErrors());
+ sel->AddRangeAndSelectFramesAndNotifyListeners(*jumpToRange,
+ IgnoreErrors());
+ if (!StaticPrefs::layout_selectanchor()) {
+ // Use a caret (collapsed selection) at the start of the anchor.
+ sel->CollapseToStart(IgnoreErrors());
+ }
+ }
+ }
+
+ // 3.5. Run the focusing steps for target, with the Document's viewport as
+ // the fallback target.
+ //
+ // Note that ScrollContentIntoView flushes, so we don't need to do that
+ // again here. We also don't need to scroll again either.
+ //
+ // We intentionally focus the target only when aScroll is true, we need to
+ // sort out if the spec needs to differentiate these cases. When aScroll is
+ // false we still clear the focus unconditionally, that's legacy behavior,
+ // maybe we shouldn't do it.
+ //
+ // TODO(emilio): Do we really want to clear the focus even if aScroll is
+ // false?
+ const bool shouldFocusTarget = [&] {
+ if (!aScroll) {
+ return false;
+ }
+ nsIFrame* targetFrame = target->GetPrimaryFrame();
+ return targetFrame && targetFrame->IsFocusable();
+ }();
+
+ if (shouldFocusTarget) {
+ FocusOptions options;
+ options.mPreventScroll = true;
+ target->Focus(options, CallerType::NonSystem, IgnoreErrors());
+ } else if (RefPtr<nsIFocusManager> fm = nsFocusManager::GetFocusManager()) {
+ if (nsPIDOMWindowOuter* win = mDocument->GetWindow()) {
+ // Now focus the document itself if focus is on an element within it.
+ nsCOMPtr<mozIDOMWindowProxy> focusedWindow;
+ fm->GetFocusedWindow(getter_AddRefs(focusedWindow));
+ if (SameCOMIdentity(win, focusedWindow)) {
+ fm->ClearFocus(focusedWindow);
+ }
+ }
+ }
+
+ // If the target is an animation element, activate the animation
+ if (auto* animationElement = SVGAnimationElement::FromNode(target.get())) {
+ animationElement->ActivateByHyperlink();
+ }
+
+#ifdef ACCESSIBILITY
+ if (nsAccessibilityService* accService = GetAccService()) {
+ accService->NotifyOfAnchorJumpTo(target);
+ }
+#endif
+ } else if (nsContentUtils::EqualsIgnoreASCIICase(aAnchorName, u"top"_ns)) {
+ // 2.2. Scroll to the beginning of the document for the Document.
+ nsIScrollableFrame* sf = GetRootScrollFrameAsScrollable();
+ // Check |aScroll| after setting |rv| so we set |rv| to the same
+ // thing whether or not |aScroll| is true.
+ if (aScroll && sf) {
+ ScrollMode scrollMode =
+ sf->IsSmoothScroll() ? ScrollMode::SmoothMsd : ScrollMode::Instant;
+ // Scroll to the top of the page
+ sf->ScrollTo(nsPoint(0, 0), scrollMode);
+ }
+ } else {
+ return NS_ERROR_FAILURE;
+ }
+
+ return NS_OK;
+}
+
+nsresult PresShell::ScrollToAnchor() {
+ nsCOMPtr<nsIContent> lastAnchor = std::move(mLastAnchorScrolledTo);
+ if (!lastAnchor) {
+ return NS_OK;
+ }
+
+ NS_ASSERTION(mDidInitialize, "should have done initial reflow by now");
+ nsIScrollableFrame* rootScroll = GetRootScrollFrameAsScrollable();
+ if (!rootScroll ||
+ mLastAnchorScrollPositionY != rootScroll->GetScrollPosition().y) {
+ return NS_OK;
+ }
+ return ScrollContentIntoView(
+ lastAnchor, ScrollAxis(WhereToScroll::Start, WhenToScroll::Always),
+ ScrollAxis(), ScrollFlags::AnchorScrollFlags);
+}
+
+/*
+ * Helper (per-continuation) for ScrollContentIntoView.
+ *
+ * @param aContainerFrame [in] the frame which aRect is relative to
+ * @param aFrame [in] Frame whose bounds should be unioned
+ * @param aUseWholeLineHeightForInlines [in] if true, then for inline frames
+ * we should include the top of the line in the added rectangle
+ * @param aRect [inout] rect into which its bounds should be unioned
+ * @param aHaveRect [inout] whether aRect contains data yet
+ * @param aPrevBlock [inout] the block aLines is a line iterator for
+ * @param aLines [inout] the line iterator we're using
+ * @param aCurLine [inout] the line to start looking from in this iterator
+ */
+static void AccumulateFrameBounds(nsIFrame* aContainerFrame, nsIFrame* aFrame,
+ bool aUseWholeLineHeightForInlines,
+ nsRect& aRect, bool& aHaveRect,
+ nsIFrame*& aPrevBlock,
+ nsILineIterator*& aLines, int32_t& aCurLine) {
+ nsIFrame* frame = aFrame;
+ nsRect frameBounds = nsRect(nsPoint(0, 0), aFrame->GetSize());
+
+ // If this is an inline frame and either the bounds height is 0 (quirks
+ // layout model) or aUseWholeLineHeightForInlines is set, we need to
+ // change the top of the bounds to include the whole line.
+ if (frameBounds.height == 0 || aUseWholeLineHeightForInlines) {
+ nsIFrame* prevFrame = aFrame;
+ nsIFrame* f = aFrame;
+
+ while (f && f->IsLineParticipant() && !f->IsTransformed() &&
+ !f->IsAbsPosContainingBlock()) {
+ prevFrame = f;
+ f = prevFrame->GetParent();
+ }
+
+ if (f != aFrame && f && f->IsBlockFrame()) {
+ // find the line containing aFrame and increase the top of |offset|.
+ if (f != aPrevBlock) {
+ aLines = f->GetLineIterator();
+ aPrevBlock = f;
+ aCurLine = 0;
+ }
+ if (aLines) {
+ int32_t index = aLines->FindLineContaining(prevFrame, aCurLine);
+ if (index >= 0) {
+ auto line = aLines->GetLine(index).unwrap();
+ frameBounds += frame->GetOffsetTo(f);
+ frame = f;
+ if (line.mLineBounds.y < frameBounds.y) {
+ frameBounds.height = frameBounds.YMost() - line.mLineBounds.y;
+ frameBounds.y = line.mLineBounds.y;
+ }
+ }
+ }
+ }
+ }
+
+ nsRect transformedBounds = nsLayoutUtils::TransformFrameRectToAncestor(
+ frame, frameBounds, aContainerFrame);
+
+ if (aHaveRect) {
+ // We can't use nsRect::UnionRect since it drops empty rects on
+ // the floor, and we need to include them. (Thus we need
+ // aHaveRect to know when to drop the initial value on the floor.)
+ aRect = aRect.UnionEdges(transformedBounds);
+ } else {
+ aHaveRect = true;
+ aRect = transformedBounds;
+ }
+}
+
+static bool ComputeNeedToScroll(WhenToScroll aWhenToScroll, nscoord aLineSize,
+ nscoord aRectMin, nscoord aRectMax,
+ nscoord aViewMin, nscoord aViewMax) {
+ // See how the rect should be positioned in a given axis.
+ switch (aWhenToScroll) {
+ case WhenToScroll::Always:
+ // The caller wants the frame as visible as possible
+ return true;
+ case WhenToScroll::IfNotVisible:
+ if (aLineSize > (aRectMax - aRectMin)) {
+ // If the line size is greater than the size of the rect
+ // to scroll into view, do not use the line size to determine
+ // if we need to scroll.
+ aLineSize = 0;
+ }
+
+ // Scroll only if no part of the frame is visible in this view.
+ return aRectMax - aLineSize <= aViewMin ||
+ aRectMin + aLineSize >= aViewMax;
+ case WhenToScroll::IfNotFullyVisible:
+ // Scroll only if part of the frame is hidden and more can fit in view
+ return !(aRectMin >= aViewMin && aRectMax <= aViewMax) &&
+ std::min(aViewMax, aRectMax) - std::max(aRectMin, aViewMin) <
+ aViewMax - aViewMin;
+ }
+ return false;
+}
+
+static nscoord ComputeWhereToScroll(WhereToScroll aWhereToScroll,
+ nscoord aOriginalCoord, nscoord aRectMin,
+ nscoord aRectMax, nscoord aViewMin,
+ nscoord aViewMax, nscoord* aRangeMin,
+ nscoord* aRangeMax) {
+ nscoord resultCoord = aOriginalCoord;
+ nscoord scrollPortLength = aViewMax - aViewMin;
+ if (!aWhereToScroll.mPercentage) {
+ // Scroll the minimum amount necessary to show as much as possible of the
+ // frame. If the frame is too large, don't hide any initially visible part
+ // of it.
+ nscoord min = std::min(aRectMin, aRectMax - scrollPortLength);
+ nscoord max = std::max(aRectMin, aRectMax - scrollPortLength);
+ resultCoord = std::min(std::max(aOriginalCoord, min), max);
+ } else {
+ float percent = aWhereToScroll.mPercentage.value() / 100.0f;
+ nscoord frameAlignCoord =
+ NSToCoordRound(aRectMin + (aRectMax - aRectMin) * percent);
+ resultCoord = NSToCoordRound(frameAlignCoord - scrollPortLength * percent);
+ }
+ // Force the scroll range to extend to include resultCoord.
+ *aRangeMin = std::min(resultCoord, aRectMax - scrollPortLength);
+ *aRangeMax = std::max(resultCoord, aRectMin);
+ return resultCoord;
+}
+
+static WhereToScroll GetApplicableWhereToScroll(
+ const nsIScrollableFrame* aFrameAsScrollable,
+ const nsIFrame* aScrollableFrame, const nsIFrame* aTarget,
+ ScrollDirection aScrollDirection, WhereToScroll aOriginal) {
+ MOZ_ASSERT(do_QueryFrame(aFrameAsScrollable) == aScrollableFrame);
+ if (aTarget == aScrollableFrame) {
+ return aOriginal;
+ }
+
+ StyleScrollSnapAlignKeyword align =
+ aScrollDirection == ScrollDirection::eHorizontal
+ ? aFrameAsScrollable->GetScrollSnapAlignFor(aTarget).first
+ : aFrameAsScrollable->GetScrollSnapAlignFor(aTarget).second;
+
+ switch (align) {
+ case StyleScrollSnapAlignKeyword::None:
+ return aOriginal;
+ case StyleScrollSnapAlignKeyword::Start:
+ return WhereToScroll::Start;
+ case StyleScrollSnapAlignKeyword::Center:
+ return WhereToScroll::Center;
+ case StyleScrollSnapAlignKeyword::End:
+ return WhereToScroll::End;
+ }
+ return aOriginal;
+}
+
+/**
+ * This function takes a scrollable frame, a rect in the coordinate system
+ * of the scrolled frame, and a desired percentage-based scroll
+ * position and attempts to scroll the rect to that position in the
+ * visual viewport.
+ *
+ * This needs to work even if aRect has a width or height of zero.
+ */
+static void ScrollToShowRect(nsIScrollableFrame* aFrameAsScrollable,
+ const nsIFrame* aScrollableFrame,
+ const nsIFrame* aTarget, const nsRect& aRect,
+ const Sides aScrollPaddingSkipSides,
+ const nsMargin& aMargin, ScrollAxis aVertical,
+ ScrollAxis aHorizontal, ScrollFlags aScrollFlags) {
+ nsPoint scrollPt = aFrameAsScrollable->GetVisualViewportOffset();
+ const nsPoint originalScrollPt = scrollPt;
+ const nsRect visibleRect(scrollPt,
+ aFrameAsScrollable->GetVisualViewportSize());
+
+ const nsMargin padding = [&] {
+ nsMargin p = aFrameAsScrollable->GetScrollPadding();
+ p.ApplySkipSides(aScrollPaddingSkipSides);
+ return p + aMargin;
+ }();
+
+ const nsRect rectToScrollIntoView = [&] {
+ nsRect r(aRect);
+ r.Inflate(padding);
+ return r.Intersect(aFrameAsScrollable->GetScrolledRect());
+ }();
+
+ nsSize lineSize;
+ // Don't call GetLineScrollAmount unless we actually need it. Not only
+ // does this save time, but it's not safe to call GetLineScrollAmount
+ // during reflow (because it depends on font size inflation and doesn't
+ // use the in-reflow-safe font-size inflation path). If we did call it,
+ // it would assert and possible give the wrong result.
+ if (aVertical.mWhenToScroll == WhenToScroll::IfNotVisible ||
+ aHorizontal.mWhenToScroll == WhenToScroll::IfNotVisible) {
+ lineSize = aFrameAsScrollable->GetLineScrollAmount();
+ }
+ ScrollStyles ss = aFrameAsScrollable->GetScrollStyles();
+ nsRect allowedRange(scrollPt, nsSize(0, 0));
+ ScrollDirections directions =
+ aFrameAsScrollable->GetAvailableScrollingDirections();
+
+ if (((aScrollFlags & ScrollFlags::ScrollOverflowHidden) ||
+ ss.mVertical != StyleOverflow::Hidden) &&
+ (!aVertical.mOnlyIfPerceivedScrollableDirection ||
+ (directions.contains(ScrollDirection::eVertical)))) {
+ if (ComputeNeedToScroll(aVertical.mWhenToScroll, lineSize.height, aRect.y,
+ aRect.YMost(), visibleRect.y + padding.top,
+ visibleRect.YMost() - padding.bottom)) {
+ // If the scroll-snap-align on the frame is valid, we need to respect it.
+ WhereToScroll whereToScroll = GetApplicableWhereToScroll(
+ aFrameAsScrollable, aScrollableFrame, aTarget,
+ ScrollDirection::eVertical, aVertical.mWhereToScroll);
+
+ nscoord maxHeight;
+ scrollPt.y = ComputeWhereToScroll(
+ whereToScroll, scrollPt.y, rectToScrollIntoView.y,
+ rectToScrollIntoView.YMost(), visibleRect.y, visibleRect.YMost(),
+ &allowedRange.y, &maxHeight);
+ allowedRange.height = maxHeight - allowedRange.y;
+ }
+ }
+
+ if (((aScrollFlags & ScrollFlags::ScrollOverflowHidden) ||
+ ss.mHorizontal != StyleOverflow::Hidden) &&
+ (!aHorizontal.mOnlyIfPerceivedScrollableDirection ||
+ (directions.contains(ScrollDirection::eHorizontal)))) {
+ if (ComputeNeedToScroll(aHorizontal.mWhenToScroll, lineSize.width, aRect.x,
+ aRect.XMost(), visibleRect.x + padding.left,
+ visibleRect.XMost() - padding.right)) {
+ // If the scroll-snap-align on the frame is valid, we need to respect it.
+ WhereToScroll whereToScroll = GetApplicableWhereToScroll(
+ aFrameAsScrollable, aScrollableFrame, aTarget,
+ ScrollDirection::eHorizontal, aHorizontal.mWhereToScroll);
+
+ nscoord maxWidth;
+ scrollPt.x = ComputeWhereToScroll(
+ whereToScroll, scrollPt.x, rectToScrollIntoView.x,
+ rectToScrollIntoView.XMost(), visibleRect.x, visibleRect.XMost(),
+ &allowedRange.x, &maxWidth);
+ allowedRange.width = maxWidth - allowedRange.x;
+ }
+ }
+
+ // If we don't need to scroll, then don't try since it might cancel
+ // a current smooth scroll operation.
+ if (scrollPt == originalScrollPt) {
+ return;
+ }
+
+ ScrollMode scrollMode = ScrollMode::Instant;
+ // Default to an instant scroll, but if the scroll behavior given is "auto"
+ // or "smooth", use that as the specified behavior. If the user has disabled
+ // smooth scrolls, a given mode of "auto" or "smooth" should not result in
+ // a smooth scroll.
+ ScrollBehavior behavior = ScrollBehavior::Instant;
+ if (aScrollFlags & ScrollFlags::ScrollSmooth) {
+ behavior = ScrollBehavior::Smooth;
+ } else if (aScrollFlags & ScrollFlags::ScrollSmoothAuto) {
+ behavior = ScrollBehavior::Auto;
+ }
+ bool smoothScroll = aFrameAsScrollable->IsSmoothScroll(behavior);
+ if (smoothScroll) {
+ scrollMode = ScrollMode::SmoothMsd;
+ }
+ nsIFrame* frame = do_QueryFrame(aFrameAsScrollable);
+ AutoWeakFrame weakFrame(frame);
+ aFrameAsScrollable->ScrollTo(scrollPt, scrollMode, &allowedRange,
+ ScrollSnapFlags::IntendedEndPosition,
+ aScrollFlags & ScrollFlags::TriggeredByScript
+ ? ScrollTriggeredByScript::Yes
+ : ScrollTriggeredByScript::No);
+ if (!weakFrame.IsAlive()) {
+ return;
+ }
+
+ // If this is the RCD-RSF, also call ScrollToVisual() since we want to
+ // scroll the rect into view visually, and that may require scrolling
+ // the visual viewport in scenarios where there is not enough layout
+ // scroll range.
+ if (aFrameAsScrollable->IsRootScrollFrameOfDocument() &&
+ frame->PresContext()->IsRootContentDocumentCrossProcess()) {
+ frame->PresShell()->ScrollToVisual(scrollPt, FrameMetrics::eMainThread,
+ scrollMode);
+ }
+}
+
+nsresult PresShell::ScrollContentIntoView(nsIContent* aContent,
+ ScrollAxis aVertical,
+ ScrollAxis aHorizontal,
+ ScrollFlags aScrollFlags) {
+ NS_ENSURE_TRUE(aContent, NS_ERROR_NULL_POINTER);
+ RefPtr<Document> composedDoc = aContent->GetComposedDoc();
+ NS_ENSURE_STATE(composedDoc);
+
+ NS_ASSERTION(mDidInitialize, "should have done initial reflow by now");
+
+ if (mContentToScrollTo) {
+ mContentToScrollTo->RemoveProperty(nsGkAtoms::scrolling);
+ }
+ mContentToScrollTo = aContent;
+ ScrollIntoViewData* data = new ScrollIntoViewData();
+ data->mContentScrollVAxis = aVertical;
+ data->mContentScrollHAxis = aHorizontal;
+ data->mContentToScrollToFlags = aScrollFlags;
+ if (NS_FAILED(mContentToScrollTo->SetProperty(
+ nsGkAtoms::scrolling, data,
+ nsINode::DeleteProperty<PresShell::ScrollIntoViewData>))) {
+ mContentToScrollTo = nullptr;
+ }
+
+ // If the target frame has an ancestor of a `content-visibility: auto`
+ // element ensure that it is laid out, so that the boundary rectangle is
+ // correct.
+ // Additionally, ensure that all ancestor elements with 'content-visibility:
+ // auto' are set to 'visible'. so that they are laid out as visible before
+ // scrolling, improving the accuracy of the scroll position, especially when
+ // the scroll target is within the overflow area. And here invoking
+ // 'SetTemporarilyVisibleForScrolledIntoViewDescendant' would make the
+ // intersection observer knows that it should generate entries for these
+ // c-v:auto ancestors, so that the content relevancy could be checked again
+ // after scrolling. https://drafts.csswg.org/css-contain-2/#cv-notes
+ bool reflowedForHiddenContent = false;
+ if (mContentToScrollTo) {
+ if (nsIFrame* frame = mContentToScrollTo->GetPrimaryFrame()) {
+ bool hasContentVisibilityAutoAncestor = false;
+ auto* ancestor = frame->GetClosestContentVisibilityAncestor(
+ nsIFrame::IncludeContentVisibility::Auto);
+ while (ancestor) {
+ if (auto* element = Element::FromNodeOrNull(ancestor->GetContent())) {
+ hasContentVisibilityAutoAncestor = true;
+ element->SetTemporarilyVisibleForScrolledIntoViewDescendant(true);
+ element->SetVisibleForContentVisibility(true);
+ }
+ ancestor = ancestor->GetClosestContentVisibilityAncestor(
+ nsIFrame::IncludeContentVisibility::Auto);
+ }
+ if (hasContentVisibilityAutoAncestor) {
+ UpdateHiddenContentInForcedLayout(frame);
+ // TODO: There might be the other already scheduled relevancy updates,
+ // other than caused be scrollIntoView.
+ UpdateContentRelevancyImmediately(ContentRelevancyReason::Visible);
+ reflowedForHiddenContent = ReflowForHiddenContentIfNeeded();
+ }
+ }
+ }
+
+ if (!reflowedForHiddenContent) {
+ // Flush layout and attempt to scroll in the process.
+ if (PresShell* presShell = composedDoc->GetPresShell()) {
+ presShell->SetNeedLayoutFlush();
+ }
+ composedDoc->FlushPendingNotifications(FlushType::InterruptibleLayout);
+ }
+
+ // If mContentToScrollTo is non-null, that means we interrupted the reflow
+ // (or suppressed it altogether because we're suppressing interruptible
+ // flushes right now) and won't necessarily get the position correct, but do
+ // a best-effort scroll here. The other option would be to do this inside
+ // FlushPendingNotifications, but I'm not sure the repeated scrolling that
+ // could trigger if reflows keep getting interrupted would be more desirable
+ // than a single best-effort scroll followed by one final scroll on the first
+ // completed reflow.
+ if (mContentToScrollTo) {
+ DoScrollContentIntoView();
+ }
+ return NS_OK;
+}
+
+static nsMargin GetScrollMargin(const nsIFrame* aFrame) {
+ MOZ_ASSERT(aFrame);
+ // If we're focusing something that can't be targeted by content, allow
+ // content to customize the margin.
+ //
+ // TODO: This is also a bit of an issue for delegated focus, see
+ // https://github.com/whatwg/html/issues/7033.
+ if (aFrame->GetContent() && aFrame->GetContent()->ChromeOnlyAccess()) {
+ if (const nsIContent* userContent =
+ aFrame->GetContent()->GetChromeOnlyAccessSubtreeRootParent()) {
+ if (const nsIFrame* frame = userContent->GetPrimaryFrame()) {
+ return frame->StyleMargin()->GetScrollMargin();
+ }
+ }
+ }
+ return aFrame->StyleMargin()->GetScrollMargin();
+}
+
+void PresShell::DoScrollContentIntoView() {
+ NS_ASSERTION(mDidInitialize, "should have done initial reflow by now");
+
+ nsIFrame* frame = mContentToScrollTo->GetPrimaryFrame();
+
+ if (!frame || frame->IsHiddenByContentVisibilityOnAnyAncestor(
+ nsIFrame::IncludeContentVisibility::Hidden)) {
+ mContentToScrollTo->RemoveProperty(nsGkAtoms::scrolling);
+ mContentToScrollTo = nullptr;
+ return;
+ }
+
+ if (frame->HasAnyStateBits(NS_FRAME_FIRST_REFLOW)) {
+ // The reflow flush before this scroll got interrupted, and this frame's
+ // coords and size are all zero, and it has no content showing anyway.
+ // Don't bother scrolling to it. We'll try again when we finish up layout.
+ return;
+ }
+
+ auto* data = static_cast<ScrollIntoViewData*>(
+ mContentToScrollTo->GetProperty(nsGkAtoms::scrolling));
+ if (MOZ_UNLIKELY(!data)) {
+ mContentToScrollTo = nullptr;
+ return;
+ }
+
+ ScrollFrameIntoView(frame, Nothing(), data->mContentScrollVAxis,
+ data->mContentScrollHAxis, data->mContentToScrollToFlags);
+}
+
+bool PresShell::ScrollFrameIntoView(
+ nsIFrame* aTargetFrame, const Maybe<nsRect>& aKnownRectRelativeToTarget,
+ ScrollAxis aVertical, ScrollAxis aHorizontal, ScrollFlags aScrollFlags) {
+ // The scroll margin only applies to the whole bounds of the element, so don't
+ // apply it if we get an arbitrary rect / point to scroll to.
+ const nsMargin scrollMargin =
+ aKnownRectRelativeToTarget ? nsMargin() : GetScrollMargin(aTargetFrame);
+
+ Sides skipPaddingSides;
+ const auto MaybeSkipPaddingSides = [&](nsIFrame* aFrame) {
+ if (!aFrame->IsStickyPositioned()) {
+ return;
+ }
+ const nsPoint pos = aFrame->GetPosition();
+ const nsPoint normalPos = aFrame->GetNormalPosition();
+ if (pos == normalPos) {
+ return; // Frame is not stuck.
+ }
+ // If we're targetting a sticky element, make sure not to apply
+ // scroll-padding on the direction we're stuck.
+ const auto& offsets = aFrame->StylePosition()->mOffset;
+ for (auto side : AllPhysicalSides()) {
+ if (offsets.Get(side).IsAuto()) {
+ continue;
+ }
+ // See if this axis is stuck.
+ const bool yAxis = side == eSideTop || side == eSideBottom;
+ const bool stuck = yAxis ? pos.y != normalPos.y : pos.x != normalPos.x;
+ if (!stuck) {
+ continue;
+ }
+ skipPaddingSides |= SideToSideBit(side);
+ }
+ };
+
+ nsIFrame* container = aTargetFrame;
+
+ // This function needs to work even if rect has a width or height of 0.
+ nsRect rect = [&] {
+ if (aKnownRectRelativeToTarget) {
+ return *aKnownRectRelativeToTarget;
+ }
+ MaybeSkipPaddingSides(aTargetFrame);
+ while (nsIFrame* parent = container->GetParent()) {
+ container = parent;
+ if (static_cast<nsIScrollableFrame*>(do_QueryFrame(container))) {
+ // We really just need a non-fragmented frame so that we can accumulate
+ // the bounds of all our continuations relative to it. We shouldn't jump
+ // out of our nearest scrollable frame, and that's an ok reference
+ // frame, so try to use that, or the root frame if there's nothing to
+ // scroll in this document.
+ break;
+ }
+ MaybeSkipPaddingSides(container);
+ }
+ MOZ_DIAGNOSTIC_ASSERT(container);
+
+ nsRect targetFrameBounds;
+ {
+ bool haveRect = false;
+ const bool useWholeLineHeightForInlines =
+ aVertical.mWhenToScroll != WhenToScroll::IfNotFullyVisible;
+ AutoAssertNoDomMutations
+ guard; // Ensure use of nsILineIterators is safe.
+ nsIFrame* prevBlock = nullptr;
+ // Reuse the same line iterator across calls to AccumulateFrameBounds.
+ // We set it every time we detect a new block (stored in prevBlock).
+ nsILineIterator* lines = nullptr;
+ // The last line we found a continuation on in |lines|. We assume that
+ // later continuations cannot come on earlier lines.
+ int32_t curLine = 0;
+ nsIFrame* frame = aTargetFrame;
+ do {
+ AccumulateFrameBounds(container, frame, useWholeLineHeightForInlines,
+ targetFrameBounds, haveRect, prevBlock, lines,
+ curLine);
+ } while ((frame = frame->GetNextContinuation()));
+ }
+
+ return targetFrameBounds;
+ }();
+
+ bool didScroll = false;
+ const nsIFrame* target = aTargetFrame;
+ // Walk up the frame hierarchy scrolling the rect into view and
+ // keeping rect relative to container
+ do {
+ if (nsIScrollableFrame* sf = do_QueryFrame(container)) {
+ nsPoint oldPosition = sf->GetScrollPosition();
+ nsRect targetRect = rect;
+ // Inflate the scrolled rect by the container's padding in each dimension,
+ // unless we have 'overflow-clip-box-*: content-box' in that dimension.
+ auto* disp = container->StyleDisplay();
+ if (disp->mOverflowClipBoxBlock == StyleOverflowClipBox::ContentBox ||
+ disp->mOverflowClipBoxInline == StyleOverflowClipBox::ContentBox) {
+ WritingMode wm = container->GetWritingMode();
+ bool cbH = (wm.IsVertical() ? disp->mOverflowClipBoxBlock
+ : disp->mOverflowClipBoxInline) ==
+ StyleOverflowClipBox::ContentBox;
+ bool cbV = (wm.IsVertical() ? disp->mOverflowClipBoxInline
+ : disp->mOverflowClipBoxBlock) ==
+ StyleOverflowClipBox::ContentBox;
+ nsMargin padding = container->GetUsedPadding();
+ if (!cbH) {
+ padding.left = padding.right = nscoord(0);
+ }
+ if (!cbV) {
+ padding.top = padding.bottom = nscoord(0);
+ }
+ targetRect.Inflate(padding);
+ }
+
+ targetRect -= sf->GetScrolledFrame()->GetPosition();
+
+ {
+ AutoWeakFrame wf(container);
+ ScrollToShowRect(sf, container, target, targetRect, skipPaddingSides,
+ scrollMargin, aVertical, aHorizontal, aScrollFlags);
+ if (!wf.IsAlive()) {
+ return didScroll;
+ }
+ }
+
+ nsPoint newPosition = sf->LastScrollDestination();
+ // If the scroll position increased, that means our content moved up,
+ // so our rect's offset should decrease
+ rect += oldPosition - newPosition;
+
+ if (oldPosition != newPosition) {
+ didScroll = true;
+ }
+
+ // only scroll one container when this flag is set
+ if (aScrollFlags & ScrollFlags::ScrollFirstAncestorOnly) {
+ break;
+ }
+
+ // This scroll container will be the next target element in the nearest
+ // ancestor scroll container.
+ target = container;
+ // We found a sticky scroll container, we shouldn't skip that side
+ // anymore.
+ skipPaddingSides = {};
+ }
+
+ MaybeSkipPaddingSides(container);
+
+ nsIFrame* parent;
+ if (container->IsTransformed()) {
+ container->GetTransformMatrix(ViewportType::Layout, RelativeTo{nullptr},
+ &parent);
+ rect =
+ nsLayoutUtils::TransformFrameRectToAncestor(container, rect, parent);
+ } else {
+ rect += container->GetPosition();
+ parent = container->GetParent();
+ }
+ if (!parent && !(aScrollFlags & ScrollFlags::ScrollNoParentFrames)) {
+ nsPoint extraOffset(0, 0);
+ int32_t APD = container->PresContext()->AppUnitsPerDevPixel();
+ parent = nsLayoutUtils::GetCrossDocParentFrameInProcess(container,
+ &extraOffset);
+ if (parent) {
+ int32_t parentAPD = parent->PresContext()->AppUnitsPerDevPixel();
+ rect = rect.ScaleToOtherAppUnitsRoundOut(APD, parentAPD);
+ rect += extraOffset;
+ } else {
+ nsCOMPtr<nsIDocShell> docShell =
+ container->PresContext()->GetDocShell();
+ if (BrowserChild* browserChild = BrowserChild::GetFrom(docShell)) {
+ // Defer to the parent document if this is an out-of-process iframe.
+ Unused << browserChild->SendScrollRectIntoView(
+ rect, aVertical, aHorizontal, aScrollFlags, APD);
+ }
+ }
+ }
+ container = parent;
+ } while (container);
+
+ return didScroll;
+}
+
+void PresShell::ScheduleViewManagerFlush() {
+ if (MOZ_UNLIKELY(mIsDestroying)) {
+ return;
+ }
+
+ nsPresContext* presContext = GetPresContext();
+ if (presContext) {
+ presContext->RefreshDriver()->ScheduleViewManagerFlush();
+ }
+ SetNeedLayoutFlush();
+}
+
+void PresShell::DispatchSynthMouseMove(WidgetGUIEvent* aEvent) {
+ AUTO_PROFILER_TRACING_MARKER_DOCSHELL("Paint", "DispatchSynthMouseMove",
+ GRAPHICS, mPresContext->GetDocShell());
+ nsEventStatus status = nsEventStatus_eIgnore;
+ nsView* targetView = nsView::GetViewFor(aEvent->mWidget);
+ if (!targetView) return;
+ RefPtr<nsViewManager> viewManager = targetView->GetViewManager();
+ viewManager->DispatchEvent(aEvent, targetView, &status);
+}
+
+void PresShell::ClearMouseCaptureOnView(nsView* aView) {
+ if (nsIContent* capturingContent = GetCapturingContent()) {
+ if (aView) {
+ // if a view was specified, ensure that the captured content is within
+ // this view.
+ nsIFrame* frame = capturingContent->GetPrimaryFrame();
+ if (frame) {
+ nsView* view = frame->GetClosestView();
+ // if there is no view, capturing won't be handled any more, so
+ // just release the capture.
+ if (view) {
+ do {
+ if (view == aView) {
+ ReleaseCapturingContent();
+ // the view containing the captured content likely disappeared so
+ // disable capture for now.
+ AllowMouseCapture(false);
+ break;
+ }
+
+ view = view->GetParent();
+ } while (view);
+ // return if the view wasn't found
+ return;
+ }
+ }
+ }
+
+ ReleaseCapturingContent();
+ }
+
+ // disable mouse capture until the next mousedown as a dialog has opened
+ // or a drag has started. Otherwise, someone could start capture during
+ // the modal dialog or drag.
+ AllowMouseCapture(false);
+}
+
+void PresShell::ClearMouseCapture() {
+ ReleaseCapturingContent();
+ AllowMouseCapture(false);
+}
+
+void PresShell::ClearMouseCapture(nsIFrame* aFrame) {
+ MOZ_ASSERT(aFrame);
+
+ nsIContent* capturingContent = GetCapturingContent();
+ if (!capturingContent) {
+ return;
+ }
+
+ nsIFrame* capturingFrame = capturingContent->GetPrimaryFrame();
+ const bool shouldClear =
+ !capturingFrame ||
+ nsLayoutUtils::IsAncestorFrameCrossDocInProcess(aFrame, capturingFrame);
+ if (shouldClear) {
+ ClearMouseCapture();
+ }
+}
+
+nsresult PresShell::CaptureHistoryState(nsILayoutHistoryState** aState) {
+ MOZ_ASSERT(nullptr != aState, "null state pointer");
+
+ // We actually have to mess with the docshell here, since we want to
+ // store the state back in it.
+ // XXXbz this isn't really right, since this is being called in the
+ // content viewer's Hide() method... by that point the docshell's
+ // state could be wrong. We should sort out a better ownership
+ // model for the layout history state.
+ nsCOMPtr<nsIDocShell> docShell(mPresContext->GetDocShell());
+ if (!docShell) return NS_ERROR_FAILURE;
+
+ nsCOMPtr<nsILayoutHistoryState> historyState;
+ docShell->GetLayoutHistoryState(getter_AddRefs(historyState));
+ if (!historyState) {
+ // Create the document state object
+ historyState = NS_NewLayoutHistoryState();
+ docShell->SetLayoutHistoryState(historyState);
+ }
+
+ *aState = historyState;
+ NS_IF_ADDREF(*aState);
+
+ // Capture frame state for the entire frame hierarchy
+ nsIFrame* rootFrame = mFrameConstructor->GetRootFrame();
+ if (!rootFrame) return NS_OK;
+
+ mFrameConstructor->CaptureFrameState(rootFrame, historyState);
+
+ return NS_OK;
+}
+
+void PresShell::ScheduleBeforeFirstPaint() {
+ if (!mDocument->IsResourceDoc()) {
+ // Notify observers that a new page is about to be drawn. Execute this
+ // as soon as it is safe to run JS, which is guaranteed to be before we
+ // go back to the event loop and actually draw the page.
+ MOZ_LOG(gLog, LogLevel::Debug,
+ ("PresShell::ScheduleBeforeFirstPaint this=%p", this));
+
+ nsContentUtils::AddScriptRunner(
+ new nsBeforeFirstPaintDispatcher(mDocument));
+ }
+}
+
+void PresShell::UnsuppressAndInvalidate() {
+ // Note: We ignore the EnsureVisible check for resource documents, because
+ // they won't have a docshell, so they'll always fail EnsureVisible.
+ if ((!mDocument->IsResourceDoc() && !mPresContext->EnsureVisible()) ||
+ mHaveShutDown) {
+ // No point; we're about to be torn down anyway.
+ return;
+ }
+
+ ScheduleBeforeFirstPaint();
+
+ PROFILER_MARKER_UNTYPED("UnsuppressAndInvalidate", GRAPHICS);
+
+ mPaintingSuppressed = false;
+ if (nsIFrame* rootFrame = mFrameConstructor->GetRootFrame()) {
+ // let's assume that outline on a root frame is not supported
+ rootFrame->InvalidateFrame();
+ }
+
+ if (mPresContext->IsRootContentDocumentCrossProcess()) {
+ if (auto* bc = BrowserChild::GetFrom(mDocument->GetDocShell())) {
+ if (mDocument->IsInitialDocument()) {
+ bc->SendDidUnsuppressPaintingNormalPriority();
+ } else {
+ bc->SendDidUnsuppressPainting();
+ }
+ }
+ }
+
+ // now that painting is unsuppressed, focus may be set on the document
+ if (nsPIDOMWindowOuter* win = mDocument->GetWindow()) {
+ win->SetReadyForFocus();
+ }
+
+ if (!mHaveShutDown) {
+ SynthesizeMouseMove(false);
+ ScheduleApproximateFrameVisibilityUpdateNow();
+ }
+}
+
+void PresShell::CancelPaintSuppressionTimer() {
+ if (mPaintSuppressionTimer) {
+ mPaintSuppressionTimer->Cancel();
+ mPaintSuppressionTimer = nullptr;
+ }
+}
+
+void PresShell::UnsuppressPainting() {
+ CancelPaintSuppressionTimer();
+
+ if (mIsDocumentGone || !mPaintingSuppressed) {
+ return;
+ }
+
+ // If we have reflows pending, just wait until we process
+ // the reflows and get all the frames where we want them
+ // before actually unlocking the painting. Otherwise
+ // go ahead and unlock now.
+ if (!mDirtyRoots.IsEmpty())
+ mShouldUnsuppressPainting = true;
+ else
+ UnsuppressAndInvalidate();
+}
+
+// Post a request to handle an arbitrary callback after reflow has finished.
+nsresult PresShell::PostReflowCallback(nsIReflowCallback* aCallback) {
+ void* result = AllocateByObjectID(eArenaObjectID_nsCallbackEventRequest,
+ sizeof(nsCallbackEventRequest));
+ nsCallbackEventRequest* request = (nsCallbackEventRequest*)result;
+
+ request->callback = aCallback;
+ request->next = nullptr;
+
+ if (mLastCallbackEventRequest) {
+ mLastCallbackEventRequest = mLastCallbackEventRequest->next = request;
+ } else {
+ mFirstCallbackEventRequest = request;
+ mLastCallbackEventRequest = request;
+ }
+
+ return NS_OK;
+}
+
+void PresShell::CancelReflowCallback(nsIReflowCallback* aCallback) {
+ nsCallbackEventRequest* before = nullptr;
+ nsCallbackEventRequest* node = mFirstCallbackEventRequest;
+ while (node) {
+ nsIReflowCallback* callback = node->callback;
+
+ if (callback == aCallback) {
+ nsCallbackEventRequest* toFree = node;
+ if (node == mFirstCallbackEventRequest) {
+ node = node->next;
+ mFirstCallbackEventRequest = node;
+ NS_ASSERTION(before == nullptr, "impossible");
+ } else {
+ node = node->next;
+ before->next = node;
+ }
+
+ if (toFree == mLastCallbackEventRequest) {
+ mLastCallbackEventRequest = before;
+ }
+
+ FreeByObjectID(eArenaObjectID_nsCallbackEventRequest, toFree);
+ } else {
+ before = node;
+ node = node->next;
+ }
+ }
+}
+
+void PresShell::CancelPostedReflowCallbacks() {
+ while (mFirstCallbackEventRequest) {
+ nsCallbackEventRequest* node = mFirstCallbackEventRequest;
+ mFirstCallbackEventRequest = node->next;
+ if (!mFirstCallbackEventRequest) {
+ mLastCallbackEventRequest = nullptr;
+ }
+ nsIReflowCallback* callback = node->callback;
+ FreeByObjectID(eArenaObjectID_nsCallbackEventRequest, node);
+ if (callback) {
+ callback->ReflowCallbackCanceled();
+ }
+ }
+}
+
+void PresShell::HandlePostedReflowCallbacks(bool aInterruptible) {
+ while (true) {
+ // Call all our callbacks, tell us if we need to flush again.
+ bool shouldFlush = false;
+ while (mFirstCallbackEventRequest) {
+ nsCallbackEventRequest* node = mFirstCallbackEventRequest;
+ mFirstCallbackEventRequest = node->next;
+ if (!mFirstCallbackEventRequest) {
+ mLastCallbackEventRequest = nullptr;
+ }
+ nsIReflowCallback* callback = node->callback;
+ FreeByObjectID(eArenaObjectID_nsCallbackEventRequest, node);
+ if (callback && callback->ReflowFinished()) {
+ shouldFlush = true;
+ }
+ }
+
+ if (!shouldFlush || mIsDestroying) {
+ return;
+ }
+
+ // The flush might cause us to have more callbacks.
+ const auto flushType =
+ aInterruptible ? FlushType::InterruptibleLayout : FlushType::Layout;
+ FlushPendingNotifications(flushType);
+ }
+}
+
+bool PresShell::IsSafeToFlush() const {
+ // Not safe if we are getting torn down, reflowing, or in the middle of frame
+ // construction.
+ if (mIsReflowing || mChangeNestCount || mIsDestroying) {
+ return false;
+ }
+
+ // Not safe if we are painting
+ if (nsViewManager* viewManager = GetViewManager()) {
+ bool isPainting = false;
+ viewManager->IsPainting(isPainting);
+ if (isPainting) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+void PresShell::NotifyFontFaceSetOnRefresh() {
+ if (FontFaceSet* set = mDocument->GetFonts()) {
+ set->DidRefresh();
+ }
+}
+
+void PresShell::DoFlushPendingNotifications(FlushType aType) {
+ // by default, flush animations if aType >= FlushType::Style
+ mozilla::ChangesToFlush flush(aType, aType >= FlushType::Style);
+ FlushPendingNotifications(flush);
+}
+
+#ifdef DEBUG
+static void AssertFrameSubtreeIsSane(const nsIFrame& aRoot) {
+ if (const nsIContent* content = aRoot.GetContent()) {
+ MOZ_ASSERT(content->GetFlattenedTreeParentNodeForStyle(),
+ "Node not in the flattened tree still has a frame?");
+ }
+
+ for (const auto& childList : aRoot.ChildLists()) {
+ for (const nsIFrame* child : childList.mList) {
+ AssertFrameSubtreeIsSane(*child);
+ }
+ }
+}
+#endif
+
+static inline void AssertFrameTreeIsSane(const PresShell& aPresShell) {
+#ifdef DEBUG
+ if (const nsIFrame* root = aPresShell.GetRootFrame()) {
+ AssertFrameSubtreeIsSane(*root);
+ }
+#endif
+}
+
+static void TriggerPendingScrollTimelineAnimations(Document* aDocument) {
+ auto* tracker = aDocument->GetScrollTimelineAnimationTracker();
+ if (!tracker || !tracker->HasPendingAnimations()) {
+ return;
+ }
+ tracker->TriggerPendingAnimations();
+}
+
+void PresShell::DoFlushPendingNotifications(mozilla::ChangesToFlush aFlush) {
+ // FIXME(emilio, bug 1530177): Turn into a release assert when bug 1530188 and
+ // bug 1530190 are fixed.
+ MOZ_DIAGNOSTIC_ASSERT(!mForbiddenToFlush, "This is bad!");
+
+ // Per our API contract, hold a strong ref to ourselves until we return.
+ RefPtr<PresShell> kungFuDeathGrip = this;
+
+ /**
+ * VERY IMPORTANT: If you add some sort of new flushing to this
+ * method, make sure to add the relevant SetNeedLayoutFlush or
+ * SetNeedStyleFlush calls on the shell.
+ */
+ FlushType flushType = aFlush.mFlushType;
+
+ // If this is a layout flush, first update the relevancy of any content
+ // of elements with `content-visibility: auto` so that the values
+ // returned from script queries are up-to-date.
+ if (flushType >= mozilla::FlushType::Layout) {
+ UpdateRelevancyOfContentVisibilityAutoFrames();
+ }
+
+ MOZ_ASSERT(NeedFlush(flushType), "Why did we get called?");
+
+ AUTO_PROFILER_MARKER_TEXT(
+ "DoFlushPendingNotifications", LAYOUT,
+ MarkerOptions(MarkerStack::Capture(), MarkerInnerWindowIdFromDocShell(
+ mPresContext->GetDocShell())),
+ nsDependentCString(kFlushTypeNames[flushType]));
+ AUTO_PROFILER_LABEL_DYNAMIC_CSTR_NONSENSITIVE(
+ "PresShell::DoFlushPendingNotifications", LAYOUT,
+ kFlushTypeNames[flushType]);
+
+#ifdef ACCESSIBILITY
+# ifdef DEBUG
+ if (nsAccessibilityService* accService = GetAccService()) {
+ NS_ASSERTION(!accService->IsProcessingRefreshDriverNotification(),
+ "Flush during accessible tree update!");
+ }
+# endif
+#endif
+
+ NS_ASSERTION(flushType >= FlushType::Style, "Why did we get called?");
+
+ mNeedStyleFlush = false;
+ mNeedThrottledAnimationFlush =
+ mNeedThrottledAnimationFlush && !aFlush.mFlushAnimations;
+ mNeedLayoutFlush =
+ mNeedLayoutFlush && (flushType < FlushType::InterruptibleLayout);
+
+ bool isSafeToFlush = IsSafeToFlush();
+
+ // If layout could possibly trigger scripts, then it's only safe to flush if
+ // it's safe to run script.
+ bool hasHadScriptObject;
+ if (mDocument->GetScriptHandlingObject(hasHadScriptObject) ||
+ hasHadScriptObject) {
+ isSafeToFlush = isSafeToFlush && nsContentUtils::IsSafeToRunScript();
+ }
+
+ // Don't flush if the doc is already in the bfcache.
+ if (MOZ_UNLIKELY(mDocument->GetPresShell() != this)) {
+ MOZ_DIAGNOSTIC_ASSERT(!mDocument->GetPresShell(),
+ "Where did this shell come from?");
+ isSafeToFlush = false;
+ }
+
+ MOZ_DIAGNOSTIC_ASSERT(!mIsDestroying || !isSafeToFlush);
+ MOZ_DIAGNOSTIC_ASSERT(mIsDestroying || mViewManager);
+ MOZ_DIAGNOSTIC_ASSERT(mIsDestroying || mDocument->HasShellOrBFCacheEntry());
+
+ // Make sure the view manager stays alive.
+ RefPtr<nsViewManager> viewManager = mViewManager;
+ bool didStyleFlush = false;
+ bool didLayoutFlush = false;
+ if (isSafeToFlush) {
+ // Record that we are in a flush, so that our optimization in
+ // Document::FlushPendingNotifications doesn't skip any re-entrant
+ // calls to us. Otherwise, we might miss some needed flushes, since
+ // we clear mNeedStyleFlush / mNeedLayoutFlush here at the top of
+ // the function but we might not have done the work yet.
+ AutoRestore<bool> guard(mInFlush);
+ mInFlush = true;
+
+ // We need to make sure external resource documents are flushed too (for
+ // example, svg filters that reference a filter in an external document
+ // need the frames in the external document to be constructed for the
+ // filter to work). We only need external resources to be flushed when the
+ // main document is flushing >= FlushType::Frames, so we flush external
+ // resources here instead of Document::FlushPendingNotifications.
+ mDocument->FlushExternalResources(flushType);
+
+ // Force flushing of any pending content notifications that might have
+ // queued up while our event was pending. That will ensure that we don't
+ // construct frames for content right now that's still waiting to be
+ // notified on,
+ mDocument->FlushPendingNotifications(FlushType::ContentAndNotify);
+
+ mDocument->UpdateSVGUseElementShadowTrees();
+
+ // Process pending restyles, since any flush of the presshell wants
+ // up-to-date style data.
+ if (MOZ_LIKELY(!mIsDestroying)) {
+ viewManager->FlushDelayedResize();
+ mPresContext->FlushPendingMediaFeatureValuesChanged();
+ }
+
+ if (MOZ_LIKELY(!mIsDestroying)) {
+ // Now that we have flushed media queries, update the rules before looking
+ // up @font-face / @counter-style / @font-feature-values rules.
+ StyleSet()->UpdateStylistIfNeeded();
+
+ // Flush any pending update of the user font set, since that could
+ // cause style changes (for updating ex/ch units, and to cause a
+ // reflow).
+ mDocument->FlushUserFontSet();
+
+ mPresContext->FlushCounterStyles();
+
+ mPresContext->FlushFontFeatureValues();
+
+ mPresContext->FlushFontPaletteValues();
+
+ // Flush any requested SMIL samples.
+ if (mDocument->HasAnimationController()) {
+ mDocument->GetAnimationController()->FlushResampleRequests();
+ }
+ }
+
+ // The FlushResampleRequests() above flushed style changes.
+ if (MOZ_LIKELY(!mIsDestroying) && aFlush.mFlushAnimations &&
+ mPresContext->EffectCompositor()) {
+ mPresContext->EffectCompositor()->PostRestyleForThrottledAnimations();
+ }
+
+ // The FlushResampleRequests() above flushed style changes.
+ if (MOZ_LIKELY(!mIsDestroying)) {
+ nsAutoScriptBlocker scriptBlocker;
+ Maybe<uint64_t> innerWindowID;
+ if (auto* window = mDocument->GetInnerWindow()) {
+ innerWindowID = Some(window->WindowID());
+ }
+ AutoProfilerStyleMarker tracingStyleFlush(std::move(mStyleCause),
+ innerWindowID);
+ PerfStats::AutoMetricRecording<PerfStats::Metric::Styling> autoRecording;
+ LAYOUT_TELEMETRY_RECORD_BASE(Restyle);
+
+ mPresContext->RestyleManager()->ProcessPendingRestyles();
+ mNeedStyleFlush = false;
+ }
+
+ AssertFrameTreeIsSane(*this);
+
+ didStyleFlush = true;
+
+ // There might be more pending constructors now, but we're not going to
+ // worry about them. They can't be triggered during reflow, so we should
+ // be good.
+
+ if (flushType >= (SuppressInterruptibleReflows()
+ ? FlushType::Layout
+ : FlushType::InterruptibleLayout) &&
+ !mIsDestroying) {
+ didLayoutFlush = true;
+ if (DoFlushLayout(/* aInterruptible = */ flushType < FlushType::Layout)) {
+ if (mContentToScrollTo) {
+ DoScrollContentIntoView();
+ if (mContentToScrollTo) {
+ mContentToScrollTo->RemoveProperty(nsGkAtoms::scrolling);
+ mContentToScrollTo = nullptr;
+ }
+ }
+ }
+ }
+
+ FlushPendingScrollResnap();
+
+ if (MOZ_LIKELY(!mIsDestroying)) {
+ // Try to trigger pending scroll-driven animations after we flush
+ // style and layout (if any). If we try to trigger them after flushing
+ // style but the frame tree is not ready, we will check them again after
+ // we flush layout because the requirement to trigger scroll-driven
+ // animations is that the associated scroll containers are ready (i.e. the
+ // scroll-timeline is active), and this depends on the readiness of the
+ // scrollable frame and the primary frame of the scroll container.
+ TriggerPendingScrollTimelineAnimations(mDocument);
+ }
+
+ if (flushType >= FlushType::Layout) {
+ if (!mIsDestroying) {
+ viewManager->UpdateWidgetGeometry();
+ }
+ }
+ }
+
+ if (!didStyleFlush && flushType >= FlushType::Style && !mIsDestroying) {
+ SetNeedStyleFlush();
+ if (aFlush.mFlushAnimations) {
+ SetNeedThrottledAnimationFlush();
+ }
+ }
+
+ if (!didLayoutFlush && flushType >= FlushType::InterruptibleLayout &&
+ !mIsDestroying) {
+ // We suppressed this flush either due to it not being safe to flush,
+ // or due to SuppressInterruptibleReflows(). Either way, the
+ // mNeedLayoutFlush flag needs to be re-set.
+ SetNeedLayoutFlush();
+ }
+
+ // Update flush counters
+ if (didStyleFlush) {
+ mLayoutTelemetry.IncReqsPerFlush(FlushType::Style);
+ }
+
+ if (didLayoutFlush) {
+ mLayoutTelemetry.IncReqsPerFlush(FlushType::Layout);
+ }
+
+ // Record telemetry for the number of requests per each flush type.
+ //
+ // Flushes happen as style or style+layout. This depends upon the `flushType`
+ // where flushType >= InterruptibleLayout means flush layout and flushType >=
+ // Style means flush style. We only report if didLayoutFlush or didStyleFlush
+ // is true because we care if a flush really did take place. (Flush is guarded
+ // by `isSafeToFlush == true`.)
+ if (flushType >= FlushType::InterruptibleLayout && didLayoutFlush) {
+ MOZ_ASSERT(didLayoutFlush == didStyleFlush);
+ mLayoutTelemetry.PingReqsPerFlushTelemetry(FlushType::Layout);
+ } else if (flushType >= FlushType::Style && didStyleFlush) {
+ MOZ_ASSERT(!didLayoutFlush);
+ mLayoutTelemetry.PingReqsPerFlushTelemetry(FlushType::Style);
+ }
+}
+
+MOZ_CAN_RUN_SCRIPT_BOUNDARY void PresShell::CharacterDataChanged(
+ nsIContent* aContent, const CharacterDataChangeInfo& aInfo) {
+ MOZ_ASSERT(!nsContentUtils::IsSafeToRunScript());
+ MOZ_ASSERT(!mIsDocumentGone, "Unexpected CharacterDataChanged");
+ MOZ_ASSERT(aContent->OwnerDoc() == mDocument, "Unexpected document");
+
+ nsAutoCauseReflowNotifier crNotifier(this);
+
+ mPresContext->RestyleManager()->CharacterDataChanged(aContent, aInfo);
+ mFrameConstructor->CharacterDataChanged(aContent, aInfo);
+}
+
+MOZ_CAN_RUN_SCRIPT_BOUNDARY void PresShell::ElementStateChanged(
+ Document* aDocument, Element* aElement, ElementState aStateMask) {
+ MOZ_ASSERT(!nsContentUtils::IsSafeToRunScript());
+ MOZ_ASSERT(!mIsDocumentGone, "Unexpected ContentStateChanged");
+ MOZ_ASSERT(aDocument == mDocument, "Unexpected aDocument");
+
+ if (mDidInitialize) {
+ nsAutoCauseReflowNotifier crNotifier(this);
+ mPresContext->RestyleManager()->ElementStateChanged(aElement, aStateMask);
+ }
+}
+
+void PresShell::DocumentStatesChanged(DocumentState aStateMask) {
+ MOZ_ASSERT(!mIsDocumentGone, "Unexpected DocumentStatesChanged");
+ MOZ_ASSERT(mDocument);
+ MOZ_ASSERT(!aStateMask.IsEmpty());
+
+ if (mDidInitialize) {
+ StyleSet()->InvalidateStyleForDocumentStateChanges(aStateMask);
+ }
+
+ if (aStateMask.HasState(DocumentState::WINDOW_INACTIVE)) {
+ if (nsIFrame* root = mFrameConstructor->GetRootFrame()) {
+ root->SchedulePaint();
+ }
+ }
+}
+
+MOZ_CAN_RUN_SCRIPT_BOUNDARY void PresShell::AttributeWillChange(
+ Element* aElement, int32_t aNameSpaceID, nsAtom* aAttribute,
+ int32_t aModType) {
+ MOZ_ASSERT(!nsContentUtils::IsSafeToRunScript());
+ MOZ_ASSERT(!mIsDocumentGone, "Unexpected AttributeWillChange");
+ MOZ_ASSERT(aElement->OwnerDoc() == mDocument, "Unexpected document");
+
+ // XXXwaterson it might be more elegant to wait until after the
+ // initial reflow to begin observing the document. That would
+ // squelch any other inappropriate notifications as well.
+ if (mDidInitialize) {
+ nsAutoCauseReflowNotifier crNotifier(this);
+ mPresContext->RestyleManager()->AttributeWillChange(aElement, aNameSpaceID,
+ aAttribute, aModType);
+ }
+}
+
+MOZ_CAN_RUN_SCRIPT_BOUNDARY void PresShell::AttributeChanged(
+ Element* aElement, int32_t aNameSpaceID, nsAtom* aAttribute,
+ int32_t aModType, const nsAttrValue* aOldValue) {
+ MOZ_ASSERT(!nsContentUtils::IsSafeToRunScript());
+ MOZ_ASSERT(!mIsDocumentGone, "Unexpected AttributeChanged");
+ MOZ_ASSERT(aElement->OwnerDoc() == mDocument, "Unexpected document");
+
+ // XXXwaterson it might be more elegant to wait until after the
+ // initial reflow to begin observing the document. That would
+ // squelch any other inappropriate notifications as well.
+ if (mDidInitialize) {
+ nsAutoCauseReflowNotifier crNotifier(this);
+ mPresContext->RestyleManager()->AttributeChanged(
+ aElement, aNameSpaceID, aAttribute, aModType, aOldValue);
+ }
+}
+
+MOZ_CAN_RUN_SCRIPT_BOUNDARY void PresShell::ContentAppended(
+ nsIContent* aFirstNewContent) {
+ MOZ_ASSERT(!nsContentUtils::IsSafeToRunScript());
+ MOZ_ASSERT(!mIsDocumentGone, "Unexpected ContentAppended");
+ MOZ_ASSERT(aFirstNewContent->OwnerDoc() == mDocument, "Unexpected document");
+
+ // We never call ContentAppended with a document as the container, so we can
+ // assert that we have an nsIContent parent.
+ MOZ_ASSERT(aFirstNewContent->GetParent());
+ MOZ_ASSERT(aFirstNewContent->GetParent()->IsElement() ||
+ aFirstNewContent->GetParent()->IsShadowRoot());
+
+ if (!mDidInitialize) {
+ return;
+ }
+
+ nsAutoCauseReflowNotifier crNotifier(this);
+
+ // Call this here so it only happens for real content mutations and
+ // not cases when the frame constructor calls its own methods to force
+ // frame reconstruction.
+ mPresContext->RestyleManager()->ContentAppended(aFirstNewContent);
+
+ mFrameConstructor->ContentAppended(
+ aFirstNewContent, nsCSSFrameConstructor::InsertionKind::Async);
+}
+
+MOZ_CAN_RUN_SCRIPT_BOUNDARY void PresShell::ContentInserted(
+ nsIContent* aChild) {
+ MOZ_ASSERT(!nsContentUtils::IsSafeToRunScript());
+ MOZ_ASSERT(!mIsDocumentGone, "Unexpected ContentInserted");
+ MOZ_ASSERT(aChild->OwnerDoc() == mDocument, "Unexpected document");
+
+ if (!mDidInitialize) {
+ return;
+ }
+
+ nsAutoCauseReflowNotifier crNotifier(this);
+
+ // Call this here so it only happens for real content mutations and
+ // not cases when the frame constructor calls its own methods to force
+ // frame reconstruction.
+ mPresContext->RestyleManager()->ContentInserted(aChild);
+
+ mFrameConstructor->ContentInserted(
+ aChild, nsCSSFrameConstructor::InsertionKind::Async);
+}
+
+MOZ_CAN_RUN_SCRIPT_BOUNDARY void PresShell::ContentRemoved(
+ nsIContent* aChild, nsIContent* aPreviousSibling) {
+ MOZ_ASSERT(!nsContentUtils::IsSafeToRunScript());
+ MOZ_ASSERT(!mIsDocumentGone, "Unexpected ContentRemoved");
+ MOZ_ASSERT(aChild->OwnerDoc() == mDocument, "Unexpected document");
+ nsINode* container = aChild->GetParentNode();
+
+ // Notify the ESM that the content has been removed, so that
+ // it can clean up any state related to the content.
+
+ mPresContext->EventStateManager()->ContentRemoved(mDocument, aChild);
+
+ nsAutoCauseReflowNotifier crNotifier(this);
+
+ // Call this here so it only happens for real content mutations and
+ // not cases when the frame constructor calls its own methods to force
+ // frame reconstruction.
+ nsIContent* oldNextSibling = nullptr;
+
+ // Editor calls into here with NAC via HTMLEditor::DeleteRefToAnonymousNode.
+ // This could be asserted if that caller is fixed.
+ if (MOZ_LIKELY(!aChild->IsRootOfNativeAnonymousSubtree())) {
+ oldNextSibling = aPreviousSibling ? aPreviousSibling->GetNextSibling()
+ : container->GetFirstChild();
+ }
+
+ // After removing aChild from tree we should save information about live
+ // ancestor
+ if (mPointerEventTarget &&
+ mPointerEventTarget->IsInclusiveDescendantOf(aChild)) {
+ mPointerEventTarget = aChild->GetParent();
+ }
+
+ mFrameConstructor->ContentRemoved(aChild, oldNextSibling,
+ nsCSSFrameConstructor::REMOVE_CONTENT);
+
+ // NOTE(emilio): It's important that this goes after the frame constructor
+ // stuff, otherwise the frame constructor can't see elements which are
+ // display: contents / display: none, because we'd have cleared all the style
+ // data from there.
+ mPresContext->RestyleManager()->ContentRemoved(aChild, oldNextSibling);
+}
+
+void PresShell::NotifyCounterStylesAreDirty() {
+ // TODO: Looks like that nsFrameConstructor::NotifyCounterStylesAreDirty()
+ // does not run script. If so, we don't need to block script with
+ // nsAutoCauseReflowNotifier here. Instead, there should be methods
+ // and stack only class which manages only mChangeNestCount for
+ // avoiding unnecessary `MOZ_CAN_RUN_SCRIPT` marking.
+ nsAutoCauseReflowNotifier reflowNotifier(this);
+ mFrameConstructor->NotifyCounterStylesAreDirty();
+}
+
+bool PresShell::FrameIsAncestorOfDirtyRoot(nsIFrame* aFrame) const {
+ return mDirtyRoots.FrameIsAncestorOfAnyElement(aFrame);
+}
+
+void PresShell::ReconstructFrames() {
+ MOZ_ASSERT(!mFrameConstructor->GetRootFrame() || mDidInitialize,
+ "Must not have root frame before initial reflow");
+ if (!mDidInitialize || mIsDestroying) {
+ // Nothing to do here
+ return;
+ }
+
+ if (Element* root = mDocument->GetRootElement()) {
+ PostRecreateFramesFor(root);
+ }
+
+ mDocument->FlushPendingNotifications(FlushType::Frames);
+}
+
+nsresult PresShell::RenderDocument(const nsRect& aRect,
+ RenderDocumentFlags aFlags,
+ nscolor aBackgroundColor,
+ gfxContext* aThebesContext) {
+ NS_ENSURE_TRUE(!(aFlags & RenderDocumentFlags::IsUntrusted),
+ NS_ERROR_NOT_IMPLEMENTED);
+
+ nsRootPresContext* rootPresContext = mPresContext->GetRootPresContext();
+ if (rootPresContext) {
+ rootPresContext->FlushWillPaintObservers();
+ if (mIsDestroying) return NS_OK;
+ }
+
+ nsAutoScriptBlocker blockScripts;
+
+ // Set up the rectangle as the path in aThebesContext
+ gfxRect r(0, 0, nsPresContext::AppUnitsToFloatCSSPixels(aRect.width),
+ nsPresContext::AppUnitsToFloatCSSPixels(aRect.height));
+ aThebesContext->NewPath();
+#ifdef MOZ_GFX_OPTIMIZE_MOBILE
+ aThebesContext->SnappedRectangle(r);
+#else
+ aThebesContext->Rectangle(r);
+#endif
+
+ nsIFrame* rootFrame = mFrameConstructor->GetRootFrame();
+ if (!rootFrame) {
+ // Nothing to paint, just fill the rect
+ aThebesContext->SetColor(sRGBColor::FromABGR(aBackgroundColor));
+ aThebesContext->Fill();
+ return NS_OK;
+ }
+
+ gfxContextAutoSaveRestore save(aThebesContext);
+
+ MOZ_ASSERT(aThebesContext->CurrentOp() == CompositionOp::OP_OVER);
+
+ aThebesContext->Clip();
+
+ nsDeviceContext* devCtx = mPresContext->DeviceContext();
+
+ gfxPoint offset(-nsPresContext::AppUnitsToFloatCSSPixels(aRect.x),
+ -nsPresContext::AppUnitsToFloatCSSPixels(aRect.y));
+ gfxFloat scale =
+ gfxFloat(devCtx->AppUnitsPerDevPixel()) / AppUnitsPerCSSPixel();
+
+ // Since canvas APIs use floats to set up their matrices, we may have some
+ // slight rounding errors here. We use NudgeToIntegers() here to adjust
+ // matrix components that are integers up to the accuracy of floats to be
+ // those integers.
+ gfxMatrix newTM = aThebesContext->CurrentMatrixDouble()
+ .PreTranslate(offset)
+ .PreScale(scale, scale)
+ .NudgeToIntegers();
+ aThebesContext->SetMatrixDouble(newTM);
+
+ AutoSaveRestoreRenderingState _(this);
+
+ bool wouldFlushRetainedLayers = false;
+ PaintFrameFlags flags = PaintFrameFlags::IgnoreSuppression;
+ if (aThebesContext->CurrentMatrix().HasNonIntegerTranslation()) {
+ flags |= PaintFrameFlags::InTransform;
+ }
+ if (!(aFlags & RenderDocumentFlags::AsyncDecodeImages)) {
+ flags |= PaintFrameFlags::SyncDecodeImages;
+ }
+ if (aFlags & RenderDocumentFlags::UseHighQualityScaling) {
+ flags |= PaintFrameFlags::UseHighQualityScaling;
+ }
+ if (aFlags & RenderDocumentFlags::UseWidgetLayers) {
+ // We only support using widget layers on display root's with widgets.
+ nsView* view = rootFrame->GetView();
+ if (view && view->GetWidget() &&
+ nsLayoutUtils::GetDisplayRootFrame(rootFrame) == rootFrame) {
+ WindowRenderer* renderer = view->GetWidget()->GetWindowRenderer();
+ // WebRenderLayerManagers in content processes
+ // don't support taking snapshots.
+ if (renderer &&
+ (!renderer->AsKnowsCompositor() || XRE_IsParentProcess())) {
+ flags |= PaintFrameFlags::WidgetLayers;
+ }
+ }
+ }
+ if (!(aFlags & RenderDocumentFlags::DrawCaret)) {
+ wouldFlushRetainedLayers = true;
+ flags |= PaintFrameFlags::HideCaret;
+ }
+ if (aFlags & RenderDocumentFlags::IgnoreViewportScrolling) {
+ wouldFlushRetainedLayers = !IgnoringViewportScrolling();
+ mRenderingStateFlags |= RenderingStateFlags::IgnoringViewportScrolling;
+ }
+ if (aFlags & RenderDocumentFlags::ResetViewportScrolling) {
+ wouldFlushRetainedLayers = true;
+ flags |= PaintFrameFlags::ResetViewportScrolling;
+ }
+ if (aFlags & RenderDocumentFlags::DrawWindowNotFlushing) {
+ mRenderingStateFlags |= RenderingStateFlags::DrawWindowNotFlushing;
+ }
+ if (aFlags & RenderDocumentFlags::DocumentRelative) {
+ // XXX be smarter about this ... drawWindow might want a rect
+ // that's "pretty close" to what our retained layer tree covers.
+ // In that case, it wouldn't disturb normal rendering too much,
+ // and we should allow it.
+ wouldFlushRetainedLayers = true;
+ flags |= PaintFrameFlags::DocumentRelative;
+ }
+
+ // Don't let drawWindow blow away our retained layer tree
+ if ((flags & PaintFrameFlags::WidgetLayers) && wouldFlushRetainedLayers) {
+ flags &= ~PaintFrameFlags::WidgetLayers;
+ }
+
+ nsLayoutUtils::PaintFrame(aThebesContext, rootFrame, nsRegion(aRect),
+ aBackgroundColor,
+ nsDisplayListBuilderMode::Painting, flags);
+
+ return NS_OK;
+}
+
+/*
+ * Clip the display list aList to a range. Returns the clipped
+ * rectangle surrounding the range.
+ */
+nsRect PresShell::ClipListToRange(nsDisplayListBuilder* aBuilder,
+ nsDisplayList* aList, nsRange* aRange) {
+ // iterate though the display items and add up the bounding boxes of each.
+ // This will allow the total area of the frames within the range to be
+ // determined. To do this, remove an item from the bottom of the list, check
+ // whether it should be part of the range, and if so, append it to the top
+ // of the temporary list tmpList. If the item is a text frame at the end of
+ // the selection range, clip it to the portion of the text frame that is
+ // part of the selection. Then, append the wrapper to the top of the list.
+ // Otherwise, just delete the item and don't append it.
+ nsRect surfaceRect;
+
+ for (nsDisplayItem* i : aList->TakeItems()) {
+ if (i->GetType() == DisplayItemType::TYPE_CONTAINER) {
+ aList->AppendToTop(i);
+ surfaceRect.UnionRect(
+ surfaceRect, ClipListToRange(aBuilder, i->GetChildren(), aRange));
+ continue;
+ }
+
+ // itemToInsert indiciates the item that should be inserted into the
+ // temporary list. If null, no item should be inserted.
+ nsDisplayItem* itemToInsert = nullptr;
+ nsIFrame* frame = i->Frame();
+ nsIContent* content = frame->GetContent();
+ if (content) {
+ bool atStart = (content == aRange->GetStartContainer());
+ bool atEnd = (content == aRange->GetEndContainer());
+ if ((atStart || atEnd) && frame->IsTextFrame()) {
+ auto [frameStartOffset, frameEndOffset] = frame->GetOffsets();
+
+ int32_t hilightStart =
+ atStart ? std::max(static_cast<int32_t>(aRange->StartOffset()),
+ frameStartOffset)
+ : frameStartOffset;
+ int32_t hilightEnd =
+ atEnd ? std::min(static_cast<int32_t>(aRange->EndOffset()),
+ frameEndOffset)
+ : frameEndOffset;
+ if (hilightStart < hilightEnd) {
+ // determine the location of the start and end edges of the range.
+ nsPoint startPoint, endPoint;
+ frame->GetPointFromOffset(hilightStart, &startPoint);
+ frame->GetPointFromOffset(hilightEnd, &endPoint);
+
+ // The clip rectangle is determined by taking the the start and
+ // end points of the range, offset from the reference frame.
+ // Because of rtl, the end point may be to the left of (or above,
+ // in vertical mode) the start point, so x (or y) is set to the
+ // lower of the values.
+ nsRect textRect(aBuilder->ToReferenceFrame(frame), frame->GetSize());
+ if (frame->GetWritingMode().IsVertical()) {
+ nscoord y = std::min(startPoint.y, endPoint.y);
+ textRect.y += y;
+ textRect.height = std::max(startPoint.y, endPoint.y) - y;
+ } else {
+ nscoord x = std::min(startPoint.x, endPoint.x);
+ textRect.x += x;
+ textRect.width = std::max(startPoint.x, endPoint.x) - x;
+ }
+ surfaceRect.UnionRect(surfaceRect, textRect);
+
+ const ActiveScrolledRoot* asr = i->GetActiveScrolledRoot();
+
+ DisplayItemClip newClip;
+ newClip.SetTo(textRect);
+
+ const DisplayItemClipChain* newClipChain =
+ aBuilder->AllocateDisplayItemClipChain(newClip, asr, nullptr);
+
+ i->IntersectClip(aBuilder, newClipChain, true);
+ itemToInsert = i;
+ }
+ }
+ // Don't try to descend into subdocuments.
+ // If this ever changes we'd need to add handling for subdocuments with
+ // different zoom levels.
+ else if (content->GetUncomposedDoc() ==
+ aRange->GetStartContainer()->GetUncomposedDoc()) {
+ // if the node is within the range, append it to the temporary list
+ bool before, after;
+ nsresult rv =
+ RangeUtils::CompareNodeToRange(content, aRange, &before, &after);
+ if (NS_SUCCEEDED(rv) && !before && !after) {
+ itemToInsert = i;
+ bool snap;
+ surfaceRect.UnionRect(surfaceRect, i->GetBounds(aBuilder, &snap));
+ }
+ }
+ }
+
+ // insert the item into the list if necessary. If the item has a child
+ // list, insert that as well
+ nsDisplayList* sublist = i->GetSameCoordinateSystemChildren();
+ if (itemToInsert || sublist) {
+ aList->AppendToTop(itemToInsert ? itemToInsert : i);
+ // if the item is a list, iterate over it as well
+ if (sublist)
+ surfaceRect.UnionRect(surfaceRect,
+ ClipListToRange(aBuilder, sublist, aRange));
+ } else {
+ // otherwise, just delete the item and don't readd it to the list
+ i->Destroy(aBuilder);
+ }
+ }
+
+ return surfaceRect;
+}
+
+#ifdef DEBUG
+# include <stdio.h>
+
+static bool gDumpRangePaintList = false;
+#endif
+
+UniquePtr<RangePaintInfo> PresShell::CreateRangePaintInfo(
+ nsRange* aRange, nsRect& aSurfaceRect, bool aForPrimarySelection) {
+ nsIFrame* ancestorFrame = nullptr;
+ nsIFrame* rootFrame = GetRootFrame();
+
+ // If the start or end of the range is the document, just use the root
+ // frame, otherwise get the common ancestor of the two endpoints of the
+ // range.
+ nsINode* startContainer = aRange->GetStartContainer();
+ nsINode* endContainer = aRange->GetEndContainer();
+ Document* doc = startContainer->GetComposedDoc();
+ if (startContainer == doc || endContainer == doc) {
+ ancestorFrame = rootFrame;
+ } else {
+ nsINode* ancestor = nsContentUtils::GetClosestCommonInclusiveAncestor(
+ startContainer, endContainer);
+ NS_ASSERTION(!ancestor || ancestor->IsContent(),
+ "common ancestor is not content");
+
+ while (ancestor && ancestor->IsContent()) {
+ ancestorFrame = ancestor->AsContent()->GetPrimaryFrame();
+ if (ancestorFrame) {
+ break;
+ }
+
+ ancestor = ancestor->GetParentOrShadowHostNode();
+ }
+
+ // use the nearest ancestor frame that includes all continuations as the
+ // root for building the display list
+ while (ancestorFrame &&
+ nsLayoutUtils::GetNextContinuationOrIBSplitSibling(ancestorFrame))
+ ancestorFrame = ancestorFrame->GetParent();
+ }
+
+ if (!ancestorFrame) {
+ return nullptr;
+ }
+
+ // get a display list containing the range
+ auto info = MakeUnique<RangePaintInfo>(aRange, ancestorFrame);
+ info->mBuilder.SetIncludeAllOutOfFlows();
+ if (aForPrimarySelection) {
+ info->mBuilder.SetSelectedFramesOnly();
+ }
+ info->mBuilder.EnterPresShell(ancestorFrame);
+
+ ContentSubtreeIterator subtreeIter;
+ nsresult rv = subtreeIter.Init(aRange);
+ if (NS_FAILED(rv)) {
+ return nullptr;
+ }
+
+ auto BuildDisplayListForNode = [&](nsINode* aNode) {
+ if (MOZ_UNLIKELY(!aNode->IsContent())) {
+ return;
+ }
+ nsIFrame* frame = aNode->AsContent()->GetPrimaryFrame();
+ // XXX deal with frame being null due to display:contents
+ for (; frame;
+ frame = nsLayoutUtils::GetNextContinuationOrIBSplitSibling(frame)) {
+ info->mBuilder.SetVisibleRect(frame->InkOverflowRect());
+ info->mBuilder.SetDirtyRect(frame->InkOverflowRect());
+ frame->BuildDisplayListForStackingContext(&info->mBuilder, &info->mList);
+ }
+ };
+ if (startContainer->NodeType() == nsINode::TEXT_NODE) {
+ BuildDisplayListForNode(startContainer);
+ }
+ for (; !subtreeIter.IsDone(); subtreeIter.Next()) {
+ nsCOMPtr<nsINode> node = subtreeIter.GetCurrentNode();
+ BuildDisplayListForNode(node);
+ }
+ if (endContainer != startContainer &&
+ endContainer->NodeType() == nsINode::TEXT_NODE) {
+ BuildDisplayListForNode(endContainer);
+ }
+
+ // If one of the ancestor presShells (including this one) has a resolution
+ // set, we may have some APZ zoom applied. That means we may want to rasterize
+ // the nodes at that zoom level. Populate `info` with the relevant information
+ // so that the caller can decide what to do. Also wrap the display list in
+ // appropriate nsDisplayAsyncZoom display items. This code handles the general
+ // case with nested async zooms (even though that never actually happens),
+ // because it fell out of the implementation for free.
+ //
+ // TODO: Do we need to do the same for ancestor transforms?
+ for (nsPresContext* ctx = GetPresContext(); ctx;
+ ctx = ctx->GetParentPresContext()) {
+ PresShell* shell = ctx->PresShell();
+ float resolution = shell->GetResolution();
+
+ // If we are at the root document in the process, try to see if documents
+ // in enclosing processes have a resolution and include that as well.
+ if (!ctx->GetParentPresContext()) {
+ // xScale is an arbitrary choice. Outside of edge cases involving CSS
+ // transforms, xScale == yScale so it doesn't matter.
+ resolution *= ViewportUtils::TryInferEnclosingResolution(shell).xScale;
+ }
+
+ if (resolution == 1.0) {
+ continue;
+ }
+
+ info->mResolution *= resolution;
+ nsIFrame* rootScrollFrame = shell->GetRootScrollFrame();
+ ViewID zoomedId =
+ nsLayoutUtils::FindOrCreateIDFor(rootScrollFrame->GetContent());
+
+ nsDisplayList wrapped(&info->mBuilder);
+ wrapped.AppendNewToTop<nsDisplayAsyncZoom>(&info->mBuilder, rootScrollFrame,
+ &info->mList, nullptr, zoomedId);
+ info->mList.AppendToTop(&wrapped);
+ }
+
+#ifdef DEBUG
+ if (gDumpRangePaintList) {
+ fprintf(stderr, "CreateRangePaintInfo --- before ClipListToRange:\n");
+ nsIFrame::PrintDisplayList(&(info->mBuilder), info->mList);
+ }
+#endif
+
+ nsRect rangeRect = ClipListToRange(&info->mBuilder, &info->mList, aRange);
+
+ info->mBuilder.LeavePresShell(ancestorFrame, &info->mList);
+
+#ifdef DEBUG
+ if (gDumpRangePaintList) {
+ fprintf(stderr, "CreateRangePaintInfo --- after ClipListToRange:\n");
+ nsIFrame::PrintDisplayList(&(info->mBuilder), info->mList);
+ }
+#endif
+
+ // determine the offset of the reference frame for the display list
+ // to the root frame. This will allow the coordinates used when painting
+ // to all be offset from the same point
+ info->mRootOffset = ancestorFrame->GetBoundingClientRect().TopLeft();
+ rangeRect.MoveBy(info->mRootOffset);
+ aSurfaceRect.UnionRect(aSurfaceRect, rangeRect);
+
+ return info;
+}
+
+already_AddRefed<SourceSurface> PresShell::PaintRangePaintInfo(
+ const nsTArray<UniquePtr<RangePaintInfo>>& aItems, Selection* aSelection,
+ const Maybe<CSSIntRegion>& aRegion, nsRect aArea,
+ const LayoutDeviceIntPoint aPoint, LayoutDeviceIntRect* aScreenRect,
+ RenderImageFlags aFlags) {
+ nsPresContext* pc = GetPresContext();
+ if (!pc || aArea.width == 0 || aArea.height == 0) return nullptr;
+
+ // use the rectangle to create the surface
+ LayoutDeviceIntRect pixelArea = LayoutDeviceIntRect::FromAppUnitsToOutside(
+ aArea, pc->AppUnitsPerDevPixel());
+
+ // if the image should not be resized, scale must be 1
+ float scale = 1.0;
+
+ nsRect maxSize;
+ pc->DeviceContext()->GetClientRect(maxSize);
+
+ // check if the image should be resized
+ bool resize = !!(aFlags & RenderImageFlags::AutoScale);
+
+ if (resize) {
+ // check if image-resizing-algorithm should be used
+ if (aFlags & RenderImageFlags::IsImage) {
+ // get max screensize
+ int32_t maxWidth = pc->AppUnitsToDevPixels(maxSize.width);
+ int32_t maxHeight = pc->AppUnitsToDevPixels(maxSize.height);
+ // resize image relative to the screensize
+ // get best height/width relative to screensize
+ float bestHeight = float(maxHeight) * RELATIVE_SCALEFACTOR;
+ float bestWidth = float(maxWidth) * RELATIVE_SCALEFACTOR;
+ // calculate scale for bestWidth
+ float adjustedScale = bestWidth / float(pixelArea.width);
+ // get the worst height (height when width is perfect)
+ float worstHeight = float(pixelArea.height) * adjustedScale;
+ // get the difference of best and worst height
+ float difference = bestHeight - worstHeight;
+ // halve the difference and add it to worstHeight to get
+ // the best compromise between bestHeight and bestWidth,
+ // then calculate the corresponding scale factor
+ adjustedScale = (worstHeight + difference / 2) / float(pixelArea.height);
+ // prevent upscaling
+ scale = std::min(scale, adjustedScale);
+ } else {
+ // get half of max screensize
+ int32_t maxWidth = pc->AppUnitsToDevPixels(maxSize.width >> 1);
+ int32_t maxHeight = pc->AppUnitsToDevPixels(maxSize.height >> 1);
+ if (pixelArea.width > maxWidth || pixelArea.height > maxHeight) {
+ // divide the maximum size by the image size in both directions.
+ // Whichever direction produces the smallest result determines how much
+ // should be scaled.
+ if (pixelArea.width > maxWidth)
+ scale = std::min(scale, float(maxWidth) / pixelArea.width);
+ if (pixelArea.height > maxHeight)
+ scale = std::min(scale, float(maxHeight) / pixelArea.height);
+ }
+ }
+
+ // Pick a resolution scale factor that is the highest we need for any of
+ // the items. This means some items may get rendered at a higher-than-needed
+ // resolution but at least nothing will be avoidably blurry.
+ float resolutionScale = 1.0;
+ for (const UniquePtr<RangePaintInfo>& rangeInfo : aItems) {
+ resolutionScale = std::max(resolutionScale, rangeInfo->mResolution);
+ }
+ float unclampedResolution = resolutionScale;
+ // Clamp the resolution scale so that `pixelArea` when scaled by `scale` and
+ // `resolutionScale` isn't bigger than `maxSize`. This prevents creating
+ // giant/unbounded images.
+ resolutionScale =
+ std::min(resolutionScale, maxSize.width / (scale * pixelArea.width));
+ resolutionScale =
+ std::min(resolutionScale, maxSize.height / (scale * pixelArea.height));
+ // The following assert should only get hit if pixelArea scaled by `scale`
+ // alone would already have been bigger than `maxSize`, which should never
+ // be the case. For release builds we handle gracefully by reverting
+ // resolutionScale to 1.0 to avoid unexpected consequences.
+ MOZ_ASSERT(resolutionScale >= 1.0);
+ resolutionScale = std::max(1.0f, resolutionScale);
+
+ scale *= resolutionScale;
+
+ // Now we need adjust the output screen position of the surface based on the
+ // scaling factor and any APZ zoom that may be in effect. The goal is here
+ // to set `aScreenRect`'s top-left corner (in screen-relative LD pixels)
+ // such that the scaling effect on the surface appears anchored at `aPoint`
+ // ("anchor" here is like "transform-origin"). When this code is e.g. used
+ // to generate a drag image for dragging operations, `aPoint` refers to the
+ // position of the mouse cursor (also in screen-relative LD pixels), and the
+ // user-visible effect of doing this is that the point at which the user
+ // clicked to start the drag remains under the mouse during the drag.
+
+ // In order to do this we first compute the top-left corner of the
+ // pixelArea is screen-relative LD pixels.
+ LayoutDevicePoint visualPoint = ViewportUtils::ToScreenRelativeVisual(
+ LayoutDevicePoint(pixelArea.TopLeft()), pc);
+ // And then adjust the output screen position based on that, which we can do
+ // since everything here is screen-relative LD pixels. Note that the scale
+ // factor we use here is the effective "transform" scale applied to the
+ // content we're painting, relative to the scale at which it would normally
+ // get painted at as part of page rendering (`unclampedResolution`).
+ float scaleRelativeToNormalContent = scale / unclampedResolution;
+ aScreenRect->x =
+ NSToIntFloor(aPoint.x - float(aPoint.x.value - visualPoint.x.value) *
+ scaleRelativeToNormalContent);
+ aScreenRect->y =
+ NSToIntFloor(aPoint.y - float(aPoint.y.value - visualPoint.y.value) *
+ scaleRelativeToNormalContent);
+
+ pixelArea.width = NSToIntFloor(float(pixelArea.width) * scale);
+ pixelArea.height = NSToIntFloor(float(pixelArea.height) * scale);
+ if (!pixelArea.width || !pixelArea.height) {
+ return nullptr;
+ }
+ } else {
+ // move aScreenRect to the position of the surface in screen coordinates
+ LayoutDevicePoint visualPoint = ViewportUtils::ToScreenRelativeVisual(
+ LayoutDevicePoint(pixelArea.TopLeft()), pc);
+ aScreenRect->MoveTo(RoundedToInt(visualPoint));
+ }
+ aScreenRect->width = pixelArea.width;
+ aScreenRect->height = pixelArea.height;
+
+ RefPtr<DrawTarget> dt =
+ gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(
+ IntSize(pixelArea.width, pixelArea.height), SurfaceFormat::B8G8R8A8);
+ if (!dt || !dt->IsValid()) {
+ return nullptr;
+ }
+
+ gfxContext ctx(dt);
+
+ if (aRegion) {
+ RefPtr<PathBuilder> builder = dt->CreatePathBuilder(FillRule::FILL_WINDING);
+
+ // Convert aRegion from CSS pixels to dev pixels
+ nsIntRegion region = aRegion->ToAppUnits(AppUnitsPerCSSPixel())
+ .ToOutsidePixels(pc->AppUnitsPerDevPixel());
+ for (auto iter = region.RectIter(); !iter.Done(); iter.Next()) {
+ const IntRect& rect = iter.Get();
+
+ builder->MoveTo(rect.TopLeft());
+ builder->LineTo(rect.TopRight());
+ builder->LineTo(rect.BottomRight());
+ builder->LineTo(rect.BottomLeft());
+ builder->LineTo(rect.TopLeft());
+ }
+
+ RefPtr<Path> path = builder->Finish();
+ ctx.Clip(path);
+ }
+
+ gfxMatrix initialTM = ctx.CurrentMatrixDouble();
+
+ if (resize) {
+ initialTM.PreScale(scale, scale);
+ }
+
+ // translate so that points are relative to the surface area
+ gfxPoint surfaceOffset = nsLayoutUtils::PointToGfxPoint(
+ -aArea.TopLeft(), pc->AppUnitsPerDevPixel());
+ initialTM.PreTranslate(surfaceOffset);
+
+ // temporarily hide the selection so that text is drawn normally. If a
+ // selection is being rendered, use that, otherwise use the presshell's
+ // selection.
+ RefPtr<nsFrameSelection> frameSelection;
+ if (aSelection) {
+ frameSelection = aSelection->GetFrameSelection();
+ } else {
+ frameSelection = FrameSelection();
+ }
+ int16_t oldDisplaySelection = frameSelection->GetDisplaySelection();
+ frameSelection->SetDisplaySelection(nsISelectionController::SELECTION_HIDDEN);
+
+ // next, paint each range in the selection
+ for (const UniquePtr<RangePaintInfo>& rangeInfo : aItems) {
+ // the display lists paint relative to the offset from the reference
+ // frame, so account for that translation too:
+ gfxPoint rootOffset = nsLayoutUtils::PointToGfxPoint(
+ rangeInfo->mRootOffset, pc->AppUnitsPerDevPixel());
+ ctx.SetMatrixDouble(initialTM.PreTranslate(rootOffset));
+ aArea.MoveBy(-rangeInfo->mRootOffset.x, -rangeInfo->mRootOffset.y);
+ nsRegion visible(aArea);
+ rangeInfo->mList.PaintRoot(&rangeInfo->mBuilder, &ctx,
+ nsDisplayList::PAINT_DEFAULT, Nothing());
+ aArea.MoveBy(rangeInfo->mRootOffset.x, rangeInfo->mRootOffset.y);
+ }
+
+ // restore the old selection display state
+ frameSelection->SetDisplaySelection(oldDisplaySelection);
+
+ return dt->Snapshot();
+}
+
+already_AddRefed<SourceSurface> PresShell::RenderNode(
+ nsINode* aNode, const Maybe<CSSIntRegion>& aRegion,
+ const LayoutDeviceIntPoint aPoint, LayoutDeviceIntRect* aScreenRect,
+ RenderImageFlags aFlags) {
+ // area will hold the size of the surface needed to draw the node, measured
+ // from the root frame.
+ nsRect area;
+ nsTArray<UniquePtr<RangePaintInfo>> rangeItems;
+
+ // nothing to draw if the node isn't in a document
+ if (!aNode->IsInComposedDoc()) {
+ return nullptr;
+ }
+
+ RefPtr<nsRange> range = nsRange::Create(aNode);
+ IgnoredErrorResult rv;
+ range->SelectNode(*aNode, rv);
+ if (rv.Failed()) {
+ return nullptr;
+ }
+
+ UniquePtr<RangePaintInfo> info = CreateRangePaintInfo(range, area, false);
+ if (info) {
+ // XXX(Bug 1631371) Check if this should use a fallible operation as it
+ // pretended earlier, or change the return type to void.
+ rangeItems.AppendElement(std::move(info));
+ }
+
+ Maybe<CSSIntRegion> region = aRegion;
+ if (region) {
+ // combine the area with the supplied region
+ CSSIntRect rrectPixels = region->GetBounds();
+
+ nsRect rrect = ToAppUnits(rrectPixels, AppUnitsPerCSSPixel());
+ area.IntersectRect(area, rrect);
+
+ nsPresContext* pc = GetPresContext();
+ if (!pc) return nullptr;
+
+ // move the region so that it is offset from the topleft corner of the
+ // surface
+ region->MoveBy(-nsPresContext::AppUnitsToIntCSSPixels(area.x),
+ -nsPresContext::AppUnitsToIntCSSPixels(area.y));
+ }
+
+ return PaintRangePaintInfo(rangeItems, nullptr, region, area, aPoint,
+ aScreenRect, aFlags);
+}
+
+already_AddRefed<SourceSurface> PresShell::RenderSelection(
+ Selection* aSelection, const LayoutDeviceIntPoint aPoint,
+ LayoutDeviceIntRect* aScreenRect, RenderImageFlags aFlags) {
+ // area will hold the size of the surface needed to draw the selection,
+ // measured from the root frame.
+ nsRect area;
+ nsTArray<UniquePtr<RangePaintInfo>> rangeItems;
+
+ // iterate over each range and collect them into the rangeItems array.
+ // This is done so that the size of selection can be determined so as
+ // to allocate a surface area
+ const uint32_t rangeCount = aSelection->RangeCount();
+ NS_ASSERTION(rangeCount > 0, "RenderSelection called with no selection");
+ for (const uint32_t r : IntegerRange(rangeCount)) {
+ MOZ_ASSERT(aSelection->RangeCount() == rangeCount);
+ RefPtr<nsRange> range = aSelection->GetRangeAt(r);
+
+ UniquePtr<RangePaintInfo> info = CreateRangePaintInfo(range, area, true);
+ if (info) {
+ // XXX(Bug 1631371) Check if this should use a fallible operation as it
+ // pretended earlier.
+ rangeItems.AppendElement(std::move(info));
+ }
+ }
+
+ return PaintRangePaintInfo(rangeItems, aSelection, Nothing(), area, aPoint,
+ aScreenRect, aFlags);
+}
+
+void AddDisplayItemToBottom(nsDisplayListBuilder* aBuilder,
+ nsDisplayList* aList, nsDisplayItem* aItem) {
+ if (!aItem) {
+ return;
+ }
+
+ nsDisplayList list(aBuilder);
+ list.AppendToTop(aItem);
+ list.AppendToTop(aList);
+ aList->AppendToTop(&list);
+}
+
+static bool AddCanvasBackgroundColor(const nsDisplayList* aList,
+ nsIFrame* aCanvasFrame, nscolor aColor,
+ bool aCSSBackgroundColor) {
+ for (nsDisplayItem* i : *aList) {
+ const DisplayItemType type = i->GetType();
+
+ if (i->Frame() == aCanvasFrame &&
+ type == DisplayItemType::TYPE_CANVAS_BACKGROUND_COLOR) {
+ auto* bg = static_cast<nsDisplayCanvasBackgroundColor*>(i);
+ bg->SetExtraBackgroundColor(aColor);
+ return true;
+ }
+
+ const bool isBlendContainer =
+ type == DisplayItemType::TYPE_BLEND_CONTAINER ||
+ type == DisplayItemType::TYPE_TABLE_BLEND_CONTAINER;
+
+ nsDisplayList* sublist = i->GetSameCoordinateSystemChildren();
+ if (sublist && !(isBlendContainer && !aCSSBackgroundColor) &&
+ AddCanvasBackgroundColor(sublist, aCanvasFrame, aColor,
+ aCSSBackgroundColor)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+void PresShell::AddCanvasBackgroundColorItem(nsDisplayListBuilder* aBuilder,
+ nsDisplayList* aList,
+ nsIFrame* aFrame,
+ const nsRect& aBounds,
+ nscolor aBackstopColor) {
+ if (aBounds.IsEmpty()) {
+ return;
+ }
+ const bool isViewport = aFrame->IsViewportFrame();
+ nscolor canvasColor;
+ if (isViewport) {
+ canvasColor = mCanvasBackground.mViewportColor;
+ } else if (aFrame->IsPageContentFrame()) {
+ canvasColor = mCanvasBackground.mPageColor;
+ } else {
+ // We don't want to add an item for the canvas background color if the frame
+ // (sub)tree we are painting doesn't include any canvas frames.
+ return;
+ }
+ const nscolor bgcolor = NS_ComposeColors(aBackstopColor, canvasColor);
+ if (NS_GET_A(bgcolor) == 0) {
+ return;
+ }
+
+ // To make layers work better, we want to avoid having a big non-scrolled
+ // color background behind a scrolled transparent background. Instead, we'll
+ // try to move the color background into the scrolled content by making
+ // nsDisplayCanvasBackground paint it.
+ bool addedScrollingBackgroundColor = false;
+ if (isViewport) {
+ if (nsIScrollableFrame* sf = GetRootScrollFrameAsScrollable()) {
+ nsCanvasFrame* canvasFrame = do_QueryFrame(sf->GetScrolledFrame());
+ if (canvasFrame && canvasFrame->IsVisibleForPainting()) {
+ // TODO: We should be able to set canvas background color during display
+ // list building to avoid calling this function.
+ addedScrollingBackgroundColor = AddCanvasBackgroundColor(
+ aList, canvasFrame, bgcolor, mCanvasBackground.mCSSSpecified);
+ }
+ }
+ }
+
+ // With async scrolling, we'd like to have two instances of the background
+ // color: one that scrolls with the content (for the reasons stated above),
+ // and one underneath which does not scroll with the content, but which can
+ // be shown during checkerboarding and overscroll and the dynamic toolbar
+ // movement.
+ // We can only do that if the color is opaque.
+ bool forceUnscrolledItem =
+ nsLayoutUtils::UsesAsyncScrolling(aFrame) && NS_GET_A(bgcolor) == 255;
+
+ if (!addedScrollingBackgroundColor || forceUnscrolledItem) {
+ const bool isRootContentDocumentCrossProcess =
+ mPresContext->IsRootContentDocumentCrossProcess();
+ MOZ_ASSERT_IF(
+ !aFrame->GetParent() && isRootContentDocumentCrossProcess &&
+ mPresContext->HasDynamicToolbar(),
+ aBounds.Size() ==
+ nsLayoutUtils::ExpandHeightForDynamicToolbar(
+ mPresContext, aFrame->InkOverflowRectRelativeToSelf().Size()));
+
+ nsDisplaySolidColor* item = MakeDisplayItem<nsDisplaySolidColor>(
+ aBuilder, aFrame, aBounds, bgcolor);
+ if (addedScrollingBackgroundColor && isRootContentDocumentCrossProcess) {
+ item->SetIsCheckerboardBackground();
+ }
+ AddDisplayItemToBottom(aBuilder, aList, item);
+ }
+}
+
+bool PresShell::IsTransparentContainerElement() const {
+ if (mDocument->IsInitialDocument()) {
+ switch (StaticPrefs::layout_css_initial_document_transparency()) {
+ case 3:
+ return true;
+ case 2:
+ if (!mDocument->IsTopLevelContentDocument()) {
+ return true;
+ }
+ [[fallthrough]];
+ case 1:
+ if (mDocument->IsLikelyContentInaccessibleTopLevelAboutBlank()) {
+ return true;
+ }
+ [[fallthrough]];
+ default:
+ break;
+ }
+ }
+
+ nsPresContext* pc = GetPresContext();
+ if (!pc->IsRootContentDocumentCrossProcess()) {
+ if (mDocument->IsInChromeDocShell()) {
+ return true;
+ }
+ // Frames are transparent except if their used embedder color-scheme is
+ // mismatched, in which case we use an opaque background to avoid
+ // black-on-black or white-on-white text, see
+ // https://github.com/w3c/csswg-drafts/issues/4772
+ if (BrowsingContext* bc = mDocument->GetBrowsingContext()) {
+ switch (bc->GetEmbedderColorSchemes().mUsed) {
+ case dom::PrefersColorSchemeOverride::Light:
+ return pc->DefaultBackgroundColorScheme() == ColorScheme::Light;
+ case dom::PrefersColorSchemeOverride::Dark:
+ return pc->DefaultBackgroundColorScheme() == ColorScheme::Dark;
+ case dom::PrefersColorSchemeOverride::None:
+ case dom::PrefersColorSchemeOverride::EndGuard_:
+ break;
+ }
+ }
+ return true;
+ }
+
+ nsIDocShell* docShell = pc->GetDocShell();
+ if (!docShell) {
+ return false;
+ }
+ nsPIDOMWindowOuter* pwin = docShell->GetWindow();
+ if (!pwin) {
+ return false;
+ }
+ if (Element* containerElement = pwin->GetFrameElementInternal()) {
+ return containerElement->HasAttr(nsGkAtoms::transparent);
+ }
+ if (BrowserChild* tab = BrowserChild::GetFrom(docShell)) {
+ // Check if presShell is the top PresShell. Only the top can influence the
+ // canvas background color.
+ return this == tab->GetTopLevelPresShell() && tab->IsTransparent();
+ }
+ return false;
+}
+
+nscolor PresShell::GetDefaultBackgroundColorToDraw() const {
+ if (!mPresContext) {
+ return NS_RGB(255, 255, 255);
+ }
+ return mPresContext->DefaultBackgroundColor();
+}
+
+void PresShell::UpdateCanvasBackground() {
+ mCanvasBackground = ComputeCanvasBackground();
+}
+
+struct SingleCanvasBackground {
+ nscolor mColor = 0;
+ bool mCSSSpecified = false;
+};
+
+static SingleCanvasBackground ComputeSingleCanvasBackground(nsIFrame* aCanvas) {
+ MOZ_ASSERT(aCanvas->IsCanvasFrame());
+ const nsIFrame* bgFrame = nsCSSRendering::FindBackgroundFrame(aCanvas);
+ nscolor color = NS_RGBA(0, 0, 0, 0);
+ bool drawBackgroundImage = false;
+ bool drawBackgroundColor = false;
+ if (!bgFrame->IsThemed()) {
+ // Ignore the CSS background-color if -moz-appearance is used.
+ color = nsCSSRendering::DetermineBackgroundColor(
+ aCanvas->PresContext(), bgFrame->Style(), aCanvas, drawBackgroundImage,
+ drawBackgroundColor);
+ }
+ return {color, drawBackgroundColor};
+}
+
+PresShell::CanvasBackground PresShell::ComputeCanvasBackground() const {
+ // If we have a frame tree and it has style information that
+ // specifies the background color of the canvas, update our local
+ // cache of that color.
+ nsIFrame* canvas = GetCanvasFrame();
+ if (!canvas) {
+ nscolor color = GetDefaultBackgroundColorToDraw();
+ // If the root element of the document (ie html) has style 'display: none'
+ // then the document's background color does not get drawn; return the color
+ // we actually draw.
+ return {color, color, false};
+ }
+
+ auto viewportBg = ComputeSingleCanvasBackground(canvas);
+ if (!IsTransparentContainerElement()) {
+ viewportBg.mColor =
+ NS_ComposeColors(GetDefaultBackgroundColorToDraw(), viewportBg.mColor);
+ }
+ nscolor pageColor = viewportBg.mColor;
+ nsCanvasFrame* docElementCb =
+ mFrameConstructor->GetDocElementContainingBlock();
+ if (canvas != docElementCb) {
+ // We're in paged mode / print / print-preview, and just computed the "root"
+ // canvas background. Compute the doc element containing block background
+ // too.
+ MOZ_ASSERT(mPresContext->IsRootPaginatedDocument());
+ pageColor = ComputeSingleCanvasBackground(docElementCb).mColor;
+ }
+ return {viewportBg.mColor, pageColor, viewportBg.mCSSSpecified};
+}
+
+nscolor PresShell::ComputeBackstopColor(nsView* aDisplayRoot) {
+ nsIWidget* widget = aDisplayRoot->GetWidget();
+ if (widget &&
+ (widget->GetTransparencyMode() != widget::TransparencyMode::Opaque ||
+ widget->WidgetPaintsBackground())) {
+ // Within a transparent widget, so the backstop color must be
+ // totally transparent.
+ return NS_RGBA(0, 0, 0, 0);
+ }
+ // Within an opaque widget (or no widget at all), so the backstop
+ // color must be totally opaque. The user's default background
+ // as reported by the prescontext is guaranteed to be opaque.
+ return GetDefaultBackgroundColorToDraw();
+}
+
+struct PaintParams {
+ nscolor mBackgroundColor;
+};
+
+WindowRenderer* PresShell::GetWindowRenderer() {
+ NS_ASSERTION(mViewManager, "Should have view manager");
+
+ nsView* rootView = mViewManager->GetRootView();
+ if (rootView) {
+ if (nsIWidget* widget = rootView->GetWidget()) {
+ return widget->GetWindowRenderer();
+ }
+ }
+ return nullptr;
+}
+
+bool PresShell::AsyncPanZoomEnabled() {
+ NS_ASSERTION(mViewManager, "Should have view manager");
+ nsView* rootView = mViewManager->GetRootView();
+ if (rootView) {
+ if (nsIWidget* widget = rootView->GetWidget()) {
+ return widget->AsyncPanZoomEnabled();
+ }
+ }
+ return gfxPlatform::AsyncPanZoomEnabled();
+}
+
+nsresult PresShell::SetResolutionAndScaleTo(float aResolution,
+ ResolutionChangeOrigin aOrigin) {
+ if (!(aResolution > 0.0)) {
+ return NS_ERROR_ILLEGAL_VALUE;
+ }
+ if (aResolution == mResolution.valueOr(0.0)) {
+ MOZ_ASSERT(mResolution.isSome());
+ return NS_OK;
+ }
+
+ // GetResolution handles mResolution being nothing by returning 1 so this
+ // is checking that the resolution is actually changing.
+ bool resolutionUpdated = (aResolution != GetResolution());
+
+ mLastResolutionChangeOrigin = aOrigin;
+
+ RenderingState state(this);
+ state.mResolution = Some(aResolution);
+ SetRenderingState(state);
+ if (mMobileViewportManager) {
+ mMobileViewportManager->ResolutionUpdated(aOrigin);
+ }
+ // Changing the resolution changes the visual viewport size which may
+ // make the current visual viewport offset out-of-bounds (if the size
+ // increased). APZ will reconcile this by sending a clamped visual
+ // viewport offset on the next repaint, but to avoid main-thread code
+ // observing an out-of-bounds offset until then, reclamp it here.
+ if (IsVisualViewportOffsetSet()) {
+ SetVisualViewportOffset(GetVisualViewportOffset(),
+ GetLayoutViewportOffset());
+ }
+ if (aOrigin == ResolutionChangeOrigin::Apz) {
+ mResolutionUpdatedByApz = true;
+ } else if (resolutionUpdated) {
+ mResolutionUpdated = true;
+ }
+
+ if (auto* window = nsGlobalWindowInner::Cast(mDocument->GetInnerWindow())) {
+ window->VisualViewport()->PostResizeEvent();
+ }
+
+ return NS_OK;
+}
+
+float PresShell::GetCumulativeResolution() const {
+ float resolution = GetResolution();
+ nsPresContext* parentCtx = GetPresContext()->GetParentPresContext();
+ if (parentCtx) {
+ resolution *= parentCtx->PresShell()->GetCumulativeResolution();
+ }
+ return resolution;
+}
+
+void PresShell::SetRestoreResolution(float aResolution,
+ LayoutDeviceIntSize aDisplaySize) {
+ if (mMobileViewportManager) {
+ mMobileViewportManager->SetRestoreResolution(aResolution, aDisplaySize);
+ }
+}
+
+void PresShell::SetRenderingState(const RenderingState& aState) {
+ if (GetResolution() != aState.mResolution.valueOr(1.f)) {
+ if (nsIFrame* frame = GetRootFrame()) {
+ frame->SchedulePaint();
+ }
+ }
+
+ mRenderingStateFlags = aState.mRenderingStateFlags;
+ mResolution = aState.mResolution;
+#ifdef ACCESSIBILITY
+ if (nsAccessibilityService* accService = GetAccService()) {
+ accService->NotifyOfResolutionChange(this, GetResolution());
+ }
+#endif
+}
+
+void PresShell::SynthesizeMouseMove(bool aFromScroll) {
+ if (!StaticPrefs::layout_reflow_synthMouseMove()) return;
+
+ if (mPaintingSuppressed || !mIsActive || !mPresContext) {
+ return;
+ }
+
+ if (!mPresContext->IsRoot()) {
+ if (PresShell* rootPresShell = GetRootPresShell()) {
+ rootPresShell->SynthesizeMouseMove(aFromScroll);
+ }
+ return;
+ }
+
+ if (mMouseLocation == nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE))
+ return;
+
+ if (!mSynthMouseMoveEvent.IsPending()) {
+ RefPtr<nsSynthMouseMoveEvent> ev =
+ new nsSynthMouseMoveEvent(this, aFromScroll);
+
+ GetPresContext()->RefreshDriver()->AddRefreshObserver(
+ ev, FlushType::Display, "Synthetic mouse move event");
+ mSynthMouseMoveEvent = std::move(ev);
+ }
+}
+
+static nsView* FindFloatingViewContaining(nsPresContext* aRootPresContext,
+ nsIWidget* aRootWidget,
+ const LayoutDeviceIntPoint& aPt) {
+ nsIFrame* popupFrame = nsLayoutUtils::GetPopupFrameForPoint(
+ aRootPresContext, aRootWidget, aPt,
+ nsLayoutUtils::GetPopupFrameForPointFlags::OnlyReturnFramesWithWidgets);
+ return popupFrame ? popupFrame->GetView() : nullptr;
+}
+
+/*
+ * This finds the first view with a frame that contains the given point in a
+ * postorder traversal of the view tree, assuming that the point is not in a
+ * floating view. It assumes that only floating views extend outside the bounds
+ * of their parents.
+ *
+ * This methods should only be called if FindFloatingViewContaining returns
+ * null.
+ *
+ * aPt is relative aRelativeToView with the viewport type
+ * aRelativeToViewportType. aRelativeToView will always have a frame. If aView
+ * has a frame then aRelativeToView will be aView. (The reason aRelativeToView
+ * and aView are separate is because we need to traverse into views without
+ * frames (ie the inner view of a subdocument frame) but we can only easily
+ * transform between views using TransformPoint which takes frames.)
+ */
+static nsView* FindViewContaining(nsView* aRelativeToView,
+ ViewportType aRelativeToViewportType,
+ nsView* aView, nsPoint aPt) {
+ MOZ_ASSERT(aRelativeToView->GetFrame());
+
+ if (aView->GetVisibility() == ViewVisibility::Hide) {
+ return nullptr;
+ }
+
+ nsIFrame* frame = aView->GetFrame();
+ if (frame) {
+ if (!frame->PresShell()->IsActive() ||
+ !frame->IsVisibleConsideringAncestors(
+ nsIFrame::VISIBILITY_CROSS_CHROME_CONTENT_BOUNDARY)) {
+ return nullptr;
+ }
+
+ // We start out in visual coords and then if we cross the zoom boundary we
+ // become in layout coords. The zoom boundary always occurs in a document
+ // with IsRootContentDocumentCrossProcess. The root view of such a document
+ // is outside the zoom boundary and any child view must be inside the zoom
+ // boundary because we only create views for certain kinds of frames and
+ // none of them can be between the root frame and the zoom boundary.
+ bool crossingZoomBoundary = false;
+ if (aRelativeToViewportType == ViewportType::Visual) {
+ if (!aRelativeToView->GetParent() ||
+ aRelativeToView->GetViewManager() !=
+ aRelativeToView->GetParent()->GetViewManager()) {
+ if (aRelativeToView->GetFrame()
+ ->PresContext()
+ ->IsRootContentDocumentCrossProcess()) {
+ crossingZoomBoundary = true;
+ }
+ }
+ }
+
+ ViewportType nextRelativeToViewportType = aRelativeToViewportType;
+ if (crossingZoomBoundary) {
+ nextRelativeToViewportType = ViewportType::Layout;
+ }
+
+ nsLayoutUtils::TransformResult result = nsLayoutUtils::TransformPoint(
+ RelativeTo{aRelativeToView->GetFrame(), aRelativeToViewportType},
+ RelativeTo{frame, nextRelativeToViewportType}, aPt);
+ if (result != nsLayoutUtils::TRANSFORM_SUCCEEDED) {
+ return nullptr;
+ }
+
+ // Even though aPt is in visual coordinates until we cross the zoom boundary
+ // it is valid to compare it to view coords (which are in layout coords)
+ // because visual coords are the same as layout coords for every view
+ // outside of the zoom boundary except for the root view of the root content
+ // document.
+ // For the root view of the root content document, its bounds don't
+ // actually correspond to what is visible when we have a
+ // MobileViewportManager. So we skip the hit test. This is okay because the
+ // point has already been hit test: 1) if we are the root view in the
+ // process then the point comes from a real mouse event so it must have been
+ // over our widget, or 2) if we are the root of a subdocument then
+ // hittesting against the view of the subdocument frame that contains us
+ // already happened and succeeded before getting here.
+ if (!crossingZoomBoundary) {
+ if (!aView->GetDimensions().Contains(aPt)) {
+ return nullptr;
+ }
+ }
+
+ aRelativeToView = aView;
+ aRelativeToViewportType = nextRelativeToViewportType;
+ }
+
+ for (nsView* v = aView->GetFirstChild(); v; v = v->GetNextSibling()) {
+ nsView* r =
+ FindViewContaining(aRelativeToView, aRelativeToViewportType, v, aPt);
+ if (r) return r;
+ }
+
+ return frame ? aView : nullptr;
+}
+
+static BrowserBridgeChild* GetChildBrowser(nsView* aView) {
+ if (!aView) {
+ return nullptr;
+ }
+ nsIFrame* frame = aView->GetFrame();
+ if (!frame && aView->GetParent()) {
+ // If frame is null then view is an anonymous inner view, and we want
+ // the frame from the corresponding outer view.
+ frame = aView->GetParent()->GetFrame();
+ }
+ if (!frame || !frame->GetContent()) {
+ return nullptr;
+ }
+ return BrowserBridgeChild::GetFrom(frame->GetContent());
+}
+
+void PresShell::ProcessSynthMouseMoveEvent(bool aFromScroll) {
+ // If drag session has started, we shouldn't synthesize mousemove event.
+ nsCOMPtr<nsIDragSession> dragSession = nsContentUtils::GetDragSession();
+ if (dragSession) {
+ mSynthMouseMoveEvent.Forget();
+ return;
+ }
+
+ // allow new event to be posted while handling this one only if the
+ // source of the event is a scroll (to prevent infinite reflow loops)
+ if (aFromScroll) {
+ mSynthMouseMoveEvent.Forget();
+ }
+
+ nsView* rootView = mViewManager ? mViewManager->GetRootView() : nullptr;
+ if (mMouseLocation == nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE) ||
+ !rootView || !rootView->HasWidget() || !mPresContext) {
+ mSynthMouseMoveEvent.Forget();
+ return;
+ }
+
+ NS_ASSERTION(mPresContext->IsRoot(), "Only a root pres shell should be here");
+
+ // Hold a ref to ourselves so DispatchEvent won't destroy us (since
+ // we need to access members after we call DispatchEvent).
+ RefPtr<PresShell> kungFuDeathGrip(this);
+
+#ifdef DEBUG_MOUSE_LOCATION
+ printf("[ps=%p]synthesizing mouse move to (%d,%d)\n", this, mMouseLocation.x,
+ mMouseLocation.y);
+#endif
+
+ int32_t APD = mPresContext->AppUnitsPerDevPixel();
+
+ // We need a widget to put in the event we are going to dispatch so we look
+ // for a view that has a widget and the mouse location is over. We first look
+ // for floating views, if there isn't one we use the root view. |view| holds
+ // that view.
+ nsView* view = nullptr;
+
+ // The appunits per devpixel ratio of |view|.
+ int32_t viewAPD;
+
+ // mRefPoint will be mMouseLocation relative to the widget of |view|, the
+ // widget we will put in the event we dispatch, in viewAPD appunits
+ nsPoint refpoint(0, 0);
+
+ // We always dispatch the event to the pres shell that contains the view that
+ // the mouse is over. pointVM is the VM of that pres shell.
+ nsViewManager* pointVM = nullptr;
+
+ if (rootView->GetFrame()) {
+ view = FindFloatingViewContaining(
+ mPresContext, rootView->GetWidget(),
+ LayoutDeviceIntPoint::FromAppUnitsToNearest(
+ mMouseLocation + rootView->ViewToWidgetOffset(), APD));
+ }
+
+ nsView* pointView = view;
+ if (!view) {
+ view = rootView;
+ if (rootView->GetFrame()) {
+ pointView = FindViewContaining(rootView, ViewportType::Visual, rootView,
+ mMouseLocation);
+ } else {
+ pointView = rootView;
+ }
+ // pointView can be null in situations related to mouse capture
+ pointVM = (pointView ? pointView : view)->GetViewManager();
+ refpoint = mMouseLocation + rootView->ViewToWidgetOffset();
+ viewAPD = APD;
+ } else {
+ pointVM = view->GetViewManager();
+ nsIFrame* frame = view->GetFrame();
+ NS_ASSERTION(frame, "floating views can't be anonymous");
+ viewAPD = frame->PresContext()->AppUnitsPerDevPixel();
+ refpoint = mMouseLocation;
+ DebugOnly<nsLayoutUtils::TransformResult> result =
+ nsLayoutUtils::TransformPoint(
+ RelativeTo{rootView->GetFrame(), ViewportType::Visual},
+ RelativeTo{frame, ViewportType::Layout}, refpoint);
+ MOZ_ASSERT(result == nsLayoutUtils::TRANSFORM_SUCCEEDED);
+ refpoint += view->ViewToWidgetOffset();
+ }
+ NS_ASSERTION(view->GetWidget(), "view should have a widget here");
+ WidgetMouseEvent event(true, eMouseMove, view->GetWidget(),
+ WidgetMouseEvent::eSynthesized);
+
+ // If the last cursor location was set by a synthesized mouse event for tests,
+ // running test should expect a restyle or a DOM mutation under the cursor may
+ // cause mouse boundary events in a remote process if the cursor is over a
+ // remote content. Therefore, the events should not be ignored by
+ // PresShell::HandleEvent in the remote process. So we need to mark the
+ // synthesized eMouseMove as "synthesized for tests".
+ event.mFlags.mIsSynthesizedForTests =
+ mMouseLocationWasSetBySynthesizedMouseEventForTests;
+
+ event.mRefPoint =
+ LayoutDeviceIntPoint::FromAppUnitsToNearest(refpoint, viewAPD);
+ event.mButtons = PresShell::sMouseButtons;
+ // XXX set event.mModifiers ?
+ // XXX mnakano I think that we should get the latest information from widget.
+
+ if (BrowserBridgeChild* bbc = GetChildBrowser(pointView)) {
+ // If we have a BrowserBridgeChild, we're going to be dispatching this
+ // mouse event into an OOP iframe of the current document.
+ event.mLayersId = bbc->GetLayersId();
+ bbc->SendDispatchSynthesizedMouseEvent(event);
+ } else if (RefPtr<PresShell> presShell = pointVM->GetPresShell()) {
+ // Since this gets run in a refresh tick there isn't an InputAPZContext on
+ // the stack from the nsBaseWidget. We need to simulate one with at least
+ // the correct target guid, so that the correct callback transform gets
+ // applied if this event goes to a child process. The input block id is set
+ // to 0 because this is a synthetic event which doesn't really belong to any
+ // input block. Same for the APZ response field.
+ InputAPZContext apzContext(mMouseEventTargetGuid, 0, nsEventStatus_eIgnore);
+ presShell->DispatchSynthMouseMove(&event);
+ }
+
+ if (!aFromScroll) {
+ mSynthMouseMoveEvent.Forget();
+ }
+}
+
+/* static */
+void PresShell::MarkFramesInListApproximatelyVisible(
+ const nsDisplayList& aList) {
+ for (nsDisplayItem* item : aList) {
+ nsDisplayList* sublist = item->GetChildren();
+ if (sublist) {
+ MarkFramesInListApproximatelyVisible(*sublist);
+ continue;
+ }
+
+ nsIFrame* frame = item->Frame();
+ MOZ_ASSERT(frame);
+
+ if (!frame->TrackingVisibility()) {
+ continue;
+ }
+
+ // Use the presshell containing the frame.
+ PresShell* presShell = frame->PresShell();
+ MOZ_ASSERT(!presShell->AssumeAllFramesVisible());
+ if (presShell->mApproximatelyVisibleFrames.EnsureInserted(frame)) {
+ // The frame was added to mApproximatelyVisibleFrames, so increment its
+ // visible count.
+ frame->IncApproximateVisibleCount();
+ }
+ }
+}
+
+/* static */
+void PresShell::DecApproximateVisibleCount(
+ VisibleFrames& aFrames, const Maybe<OnNonvisible>& aNonvisibleAction
+ /* = Nothing() */) {
+ for (nsIFrame* frame : aFrames) {
+ // Decrement the frame's visible count if we're still tracking its
+ // visibility. (We may not be, if the frame disabled visibility tracking
+ // after we added it to the visible frames list.)
+ if (frame->TrackingVisibility()) {
+ frame->DecApproximateVisibleCount(aNonvisibleAction);
+ }
+ }
+}
+
+void PresShell::RebuildApproximateFrameVisibilityDisplayList(
+ const nsDisplayList& aList) {
+ MOZ_ASSERT(!mApproximateFrameVisibilityVisited, "already visited?");
+ mApproximateFrameVisibilityVisited = true;
+
+ // Remove the entries of the mApproximatelyVisibleFrames hashtable and put
+ // them in oldApproxVisibleFrames.
+ VisibleFrames oldApproximatelyVisibleFrames =
+ std::move(mApproximatelyVisibleFrames);
+
+ MarkFramesInListApproximatelyVisible(aList);
+
+ DecApproximateVisibleCount(oldApproximatelyVisibleFrames);
+}
+
+/* static */
+void PresShell::ClearApproximateFrameVisibilityVisited(nsView* aView,
+ bool aClear) {
+ nsViewManager* vm = aView->GetViewManager();
+ if (aClear) {
+ PresShell* presShell = vm->GetPresShell();
+ if (!presShell->mApproximateFrameVisibilityVisited) {
+ presShell->ClearApproximatelyVisibleFramesList();
+ }
+ presShell->mApproximateFrameVisibilityVisited = false;
+ }
+ for (nsView* v = aView->GetFirstChild(); v; v = v->GetNextSibling()) {
+ ClearApproximateFrameVisibilityVisited(v, v->GetViewManager() != vm);
+ }
+}
+
+void PresShell::ClearApproximatelyVisibleFramesList(
+ const Maybe<OnNonvisible>& aNonvisibleAction
+ /* = Nothing() */) {
+ DecApproximateVisibleCount(mApproximatelyVisibleFrames, aNonvisibleAction);
+ mApproximatelyVisibleFrames.Clear();
+}
+
+void PresShell::MarkFramesInSubtreeApproximatelyVisible(
+ nsIFrame* aFrame, const nsRect& aRect, bool aRemoveOnly /* = false */) {
+ MOZ_DIAGNOSTIC_ASSERT(aFrame, "aFrame arg should be a valid frame pointer");
+ MOZ_ASSERT(aFrame->PresShell() == this, "wrong presshell");
+
+ if (aFrame->TrackingVisibility() && aFrame->StyleVisibility()->IsVisible() &&
+ (!aRemoveOnly ||
+ aFrame->GetVisibility() == Visibility::ApproximatelyVisible)) {
+ MOZ_ASSERT(!AssumeAllFramesVisible());
+ if (mApproximatelyVisibleFrames.EnsureInserted(aFrame)) {
+ // The frame was added to mApproximatelyVisibleFrames, so increment its
+ // visible count.
+ aFrame->IncApproximateVisibleCount();
+ }
+ }
+
+ nsSubDocumentFrame* subdocFrame = do_QueryFrame(aFrame);
+ if (subdocFrame) {
+ PresShell* presShell = subdocFrame->GetSubdocumentPresShellForPainting(
+ nsSubDocumentFrame::IGNORE_PAINT_SUPPRESSION);
+ if (presShell && !presShell->AssumeAllFramesVisible()) {
+ nsRect rect = aRect;
+ nsIFrame* root = presShell->GetRootFrame();
+ if (root) {
+ rect.MoveBy(aFrame->GetOffsetToCrossDoc(root));
+ } else {
+ rect.MoveBy(-aFrame->GetContentRectRelativeToSelf().TopLeft());
+ }
+ rect = rect.ScaleToOtherAppUnitsRoundOut(
+ aFrame->PresContext()->AppUnitsPerDevPixel(),
+ presShell->GetPresContext()->AppUnitsPerDevPixel());
+
+ presShell->RebuildApproximateFrameVisibility(&rect);
+ }
+ return;
+ }
+
+ nsRect rect = aRect;
+
+ nsIScrollableFrame* scrollFrame = do_QueryFrame(aFrame);
+ if (scrollFrame) {
+ bool ignoreDisplayPort = false;
+ if (DisplayPortUtils::IsMissingDisplayPortBaseRect(aFrame->GetContent())) {
+ // We can properly set the base rect for root scroll frames on top level
+ // and root content documents. Otherwise the base rect we compute might
+ // be way too big without the limiting that
+ // nsHTMLScrollFrame::DecideScrollableLayer does, so we just ignore the
+ // displayport in that case.
+ nsPresContext* pc = aFrame->PresContext();
+ if (scrollFrame->IsRootScrollFrameOfDocument() &&
+ (pc->IsRootContentDocumentCrossProcess() ||
+ (pc->IsChrome() && !pc->GetParentPresContext()))) {
+ nsRect baseRect(
+ nsPoint(), nsLayoutUtils::CalculateCompositionSizeForFrame(aFrame));
+ DisplayPortUtils::SetDisplayPortBase(aFrame->GetContent(), baseRect);
+ } else {
+ ignoreDisplayPort = true;
+ }
+ }
+
+ nsRect displayPort;
+ bool usingDisplayport =
+ !ignoreDisplayPort &&
+ DisplayPortUtils::GetDisplayPortForVisibilityTesting(
+ aFrame->GetContent(), &displayPort);
+
+ scrollFrame->NotifyApproximateFrameVisibilityUpdate(!usingDisplayport);
+
+ if (usingDisplayport) {
+ rect = displayPort;
+ } else {
+ rect = rect.Intersect(scrollFrame->GetScrollPortRect());
+ }
+ rect = scrollFrame->ExpandRectToNearlyVisible(rect);
+ }
+
+ bool preserves3DChildren = aFrame->Extend3DContext();
+
+ for (const auto& [list, listID] : aFrame->ChildLists()) {
+ if (listID == FrameChildListID::Popup) {
+ // We assume all frames in popups are visible, so we skip them here.
+ continue;
+ }
+
+ for (nsIFrame* child : list) {
+ // Note: This assert should be trivially satisfied, just by virtue of how
+ // nsFrameList and its iterator works (with nullptr being an end-of-list
+ // sentinel which should terminate the loop). But we do somehow get
+ // crash reports inside this loop that suggest `child` is null...
+ MOZ_DIAGNOSTIC_ASSERT(child, "shouldn't have null values in child lists");
+ nsRect r = rect - child->GetPosition();
+ if (!r.IntersectRect(r, child->InkOverflowRect())) {
+ continue;
+ }
+ if (child->IsTransformed()) {
+ // for children of a preserve3d element we just pass down the same dirty
+ // rect
+ if (!preserves3DChildren ||
+ !child->Combines3DTransformWithAncestors()) {
+ const nsRect overflow = child->InkOverflowRectRelativeToSelf();
+ nsRect out;
+ if (nsDisplayTransform::UntransformRect(r, overflow, child, &out)) {
+ r = out;
+ } else {
+ r.SetEmpty();
+ }
+ }
+ }
+ MarkFramesInSubtreeApproximatelyVisible(child, r, aRemoveOnly);
+ }
+ }
+}
+
+void PresShell::RebuildApproximateFrameVisibility(
+ nsRect* aRect, bool aRemoveOnly /* = false */) {
+ MOZ_ASSERT(!mApproximateFrameVisibilityVisited, "already visited?");
+ mApproximateFrameVisibilityVisited = true;
+
+ nsIFrame* rootFrame = GetRootFrame();
+ if (!rootFrame) {
+ return;
+ }
+
+ // Remove the entries of the mApproximatelyVisibleFrames hashtable and put
+ // them in oldApproximatelyVisibleFrames.
+ VisibleFrames oldApproximatelyVisibleFrames =
+ std::move(mApproximatelyVisibleFrames);
+
+ nsRect vis(nsPoint(0, 0), rootFrame->GetSize());
+ if (aRect) {
+ vis = *aRect;
+ }
+
+ // If we are in-process root but not the top level content, we need to take
+ // the intersection with the iframe visible rect.
+ if (mPresContext->IsRootContentDocumentInProcess() &&
+ !mPresContext->IsRootContentDocumentCrossProcess()) {
+ // There are two possibilities that we can't get the iframe's visible
+ // rect other than the iframe is out side of ancestors' display ports.
+ // a) the BrowserChild is being torn down
+ // b) the visible rect hasn't been delivered the BrowserChild
+ // In both cases we consider the visible rect is empty.
+ Maybe<nsRect> visibleRect;
+ if (BrowserChild* browserChild = BrowserChild::GetFrom(this)) {
+ visibleRect = browserChild->GetVisibleRect();
+ }
+ vis = vis.Intersect(visibleRect.valueOr(nsRect()));
+ }
+
+ MarkFramesInSubtreeApproximatelyVisible(rootFrame, vis, aRemoveOnly);
+
+ DecApproximateVisibleCount(oldApproximatelyVisibleFrames);
+}
+
+void PresShell::UpdateApproximateFrameVisibility() {
+ DoUpdateApproximateFrameVisibility(/* aRemoveOnly = */ false);
+}
+
+void PresShell::DoUpdateApproximateFrameVisibility(bool aRemoveOnly) {
+ MOZ_ASSERT(
+ !mPresContext || mPresContext->IsRootContentDocumentInProcess(),
+ "Updating approximate frame visibility on a non-root content document?");
+
+ mUpdateApproximateFrameVisibilityEvent.Revoke();
+
+ if (mHaveShutDown || mIsDestroying) {
+ return;
+ }
+
+ // call update on that frame
+ nsIFrame* rootFrame = GetRootFrame();
+ if (!rootFrame) {
+ ClearApproximatelyVisibleFramesList(Some(OnNonvisible::DiscardImages));
+ return;
+ }
+
+ RebuildApproximateFrameVisibility(/* aRect = */ nullptr, aRemoveOnly);
+ ClearApproximateFrameVisibilityVisited(rootFrame->GetView(), true);
+
+#ifdef DEBUG_FRAME_VISIBILITY_DISPLAY_LIST
+ // This can be used to debug the frame walker by comparing beforeFrameList
+ // and mApproximatelyVisibleFrames in RebuildFrameVisibilityDisplayList to see
+ // if they produce the same results (mApproximatelyVisibleFrames holds the
+ // frames the display list thinks are visible, beforeFrameList holds the
+ // frames the frame walker thinks are visible).
+ nsDisplayListBuilder builder(
+ rootFrame, nsDisplayListBuilderMode::FRAME_VISIBILITY, false);
+ nsRect updateRect(nsPoint(0, 0), rootFrame->GetSize());
+ nsIFrame* rootScroll = GetRootScrollFrame();
+ if (rootScroll) {
+ nsIContent* content = rootScroll->GetContent();
+ if (content) {
+ Unused << nsLayoutUtils::GetDisplayPortForVisibilityTesting(
+ content, &updateRect, RelativeTo::ScrollFrame);
+ }
+
+ if (IgnoringViewportScrolling()) {
+ builder.SetIgnoreScrollFrame(rootScroll);
+ }
+ }
+ builder.IgnorePaintSuppression();
+ builder.EnterPresShell(rootFrame);
+ nsDisplayList list;
+ rootFrame->BuildDisplayListForStackingContext(&builder, updateRect, &list);
+ builder.LeavePresShell(rootFrame, &list);
+
+ RebuildApproximateFrameVisibilityDisplayList(list);
+
+ ClearApproximateFrameVisibilityVisited(rootFrame->GetView(), true);
+
+ list.DeleteAll(&builder);
+#endif
+}
+
+bool PresShell::AssumeAllFramesVisible() {
+ if (!StaticPrefs::layout_framevisibility_enabled() || !mPresContext ||
+ !mDocument) {
+ return true;
+ }
+
+ // We assume all frames are visible in print, print preview, chrome, and
+ // resource docs and don't keep track of them.
+ if (mPresContext->Type() == nsPresContext::eContext_PrintPreview ||
+ mPresContext->Type() == nsPresContext::eContext_Print ||
+ mPresContext->IsChrome() || mDocument->IsResourceDoc()) {
+ return true;
+ }
+
+ // If we're assuming all frames are visible in the top level content
+ // document, we need to in subdocuments as well. Otherwise we can get in a
+ // situation where things like animations won't work in subdocuments because
+ // their frames appear not to be visible, since we won't schedule an image
+ // visibility update if the top level content document is assuming all
+ // frames are visible.
+ //
+ // Note that it's not safe to call IsRootContentDocumentInProcess() if we're
+ // currently being destroyed, so we have to check that first.
+ if (!mHaveShutDown && !mIsDestroying &&
+ !mPresContext->IsRootContentDocumentInProcess()) {
+ nsPresContext* presContext =
+ mPresContext->GetInProcessRootContentDocumentPresContext();
+ if (presContext && presContext->PresShell()->AssumeAllFramesVisible()) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void PresShell::ScheduleApproximateFrameVisibilityUpdateSoon() {
+ if (AssumeAllFramesVisible()) {
+ return;
+ }
+
+ if (!mPresContext) {
+ return;
+ }
+
+ nsRefreshDriver* refreshDriver = mPresContext->RefreshDriver();
+ if (!refreshDriver) {
+ return;
+ }
+
+ // Ask the refresh driver to update frame visibility soon.
+ refreshDriver->ScheduleFrameVisibilityUpdate();
+}
+
+void PresShell::ScheduleApproximateFrameVisibilityUpdateNow() {
+ if (AssumeAllFramesVisible()) {
+ return;
+ }
+
+ if (!mPresContext->IsRootContentDocumentInProcess()) {
+ nsPresContext* presContext =
+ mPresContext->GetInProcessRootContentDocumentPresContext();
+ if (!presContext) return;
+ MOZ_ASSERT(presContext->IsRootContentDocumentInProcess(),
+ "Didn't get a root prescontext from "
+ "GetInProcessRootContentDocumentPresContext?");
+ presContext->PresShell()->ScheduleApproximateFrameVisibilityUpdateNow();
+ return;
+ }
+
+ if (mHaveShutDown || mIsDestroying) {
+ return;
+ }
+
+ if (mUpdateApproximateFrameVisibilityEvent.IsPending()) {
+ return;
+ }
+
+ RefPtr<nsRunnableMethod<PresShell>> event =
+ NewRunnableMethod("PresShell::UpdateApproximateFrameVisibility", this,
+ &PresShell::UpdateApproximateFrameVisibility);
+ nsresult rv = mDocument->Dispatch(do_AddRef(event));
+
+ if (NS_SUCCEEDED(rv)) {
+ mUpdateApproximateFrameVisibilityEvent = std::move(event);
+ }
+}
+
+void PresShell::EnsureFrameInApproximatelyVisibleList(nsIFrame* aFrame) {
+ if (!aFrame->TrackingVisibility()) {
+ return;
+ }
+
+ if (AssumeAllFramesVisible()) {
+ aFrame->IncApproximateVisibleCount();
+ return;
+ }
+
+#ifdef DEBUG
+ // Make sure it's in this pres shell.
+ nsCOMPtr<nsIContent> content = aFrame->GetContent();
+ if (content) {
+ PresShell* presShell = content->OwnerDoc()->GetPresShell();
+ MOZ_ASSERT(!presShell || presShell == this, "wrong shell");
+ }
+#endif
+
+ if (mApproximatelyVisibleFrames.EnsureInserted(aFrame)) {
+ // We inserted a new entry.
+ aFrame->IncApproximateVisibleCount();
+ }
+}
+
+void PresShell::RemoveFrameFromApproximatelyVisibleList(nsIFrame* aFrame) {
+#ifdef DEBUG
+ // Make sure it's in this pres shell.
+ nsCOMPtr<nsIContent> content = aFrame->GetContent();
+ if (content) {
+ PresShell* presShell = content->OwnerDoc()->GetPresShell();
+ MOZ_ASSERT(!presShell || presShell == this, "wrong shell");
+ }
+#endif
+
+ if (AssumeAllFramesVisible()) {
+ MOZ_ASSERT(mApproximatelyVisibleFrames.Count() == 0,
+ "Shouldn't have any frames in the table");
+ return;
+ }
+
+ if (mApproximatelyVisibleFrames.EnsureRemoved(aFrame) &&
+ aFrame->TrackingVisibility()) {
+ // aFrame was in the hashtable, and we're still tracking its visibility,
+ // so we need to decrement its visible count.
+ aFrame->DecApproximateVisibleCount();
+ }
+}
+
+void PresShell::PaintAndRequestComposite(nsView* aView, PaintFlags aFlags) {
+ if (!mIsActive) {
+ return;
+ }
+
+ WindowRenderer* renderer = aView->GetWidget()->GetWindowRenderer();
+ NS_ASSERTION(renderer, "Must be in paint event");
+ if (renderer->AsFallback()) {
+ // The fallback renderer doesn't do any retaining, so we
+ // just need to notify the view and widget that we're invalid, and
+ // we'll do a paint+composite from the PaintWindow callback.
+ GetViewManager()->InvalidateView(aView);
+ return;
+ }
+
+ // Otherwise we're a retained WebRenderLayerManager, so we want to call
+ // Paint to update with any changes and push those to WR.
+ PaintInternalFlags flags = PaintInternalFlags::None;
+ if (aFlags & PaintFlags::PaintSyncDecodeImages) {
+ flags |= PaintInternalFlags::PaintSyncDecodeImages;
+ }
+ PaintInternal(aView, flags);
+}
+
+void PresShell::SyncPaintFallback(nsView* aView) {
+ if (!mIsActive) {
+ return;
+ }
+
+ WindowRenderer* renderer = aView->GetWidget()->GetWindowRenderer();
+ NS_ASSERTION(renderer->AsFallback(),
+ "Can't do Sync paint for remote renderers");
+ if (!renderer->AsFallback()) {
+ return;
+ }
+
+ PaintInternal(aView, PaintInternalFlags::PaintComposite);
+ GetPresContext()->NotifyDidPaintForSubtree();
+}
+
+void PresShell::PaintInternal(nsView* aViewToPaint, PaintInternalFlags aFlags) {
+ nsCString url;
+ nsIURI* uri = mDocument->GetDocumentURI();
+ Document* contentRoot = GetPrimaryContentDocument();
+ if (contentRoot) {
+ uri = contentRoot->GetDocumentURI();
+ }
+ url = uri ? uri->GetSpecOrDefault() : "N/A"_ns;
+ AUTO_PROFILER_LABEL_DYNAMIC_NSCSTRING_RELEVANT_FOR_JS(
+ "Paint", GRAPHICS, Substring(url, std::min(size_t(128), url.Length())));
+
+ Maybe<js::AutoAssertNoContentJS> nojs;
+
+ // On Android, Flash can call into content JS during painting, so we can't
+ // assert there. However, we don't rely on this assertion on Android because
+ // we don't paint while JS is running.
+#if !defined(MOZ_WIDGET_ANDROID)
+ if (!(aFlags & PaintInternalFlags::PaintComposite)) {
+ // We need to allow content JS when the flag is set since we may trigger
+ // MozAfterPaint events in content in those cases.
+ nojs.emplace(dom::danger::GetJSContext());
+ }
+#endif
+
+ NS_ASSERTION(!mIsDestroying, "painting a destroyed PresShell");
+ NS_ASSERTION(aViewToPaint, "null view");
+
+ MOZ_ASSERT(!mApproximateFrameVisibilityVisited, "Should have been cleared");
+
+ if (!mIsActive) {
+ return;
+ }
+
+ if (StaticPrefs::apz_keyboard_enabled_AtStartup()) {
+ // Update the focus target for async keyboard scrolling. This will be
+ // forwarded to APZ by nsDisplayList::PaintRoot. We need to to do this
+ // before we enter the paint phase because dispatching eVoid events can
+ // cause layout to happen.
+ mAPZFocusTarget = FocusTarget(this, mAPZFocusSequenceNumber);
+ }
+
+ nsPresContext* presContext = GetPresContext();
+ AUTO_LAYOUT_PHASE_ENTRY_POINT(presContext, Paint);
+
+ nsIFrame* frame = aViewToPaint->GetFrame();
+
+ WindowRenderer* renderer = aViewToPaint->GetWidget()->GetWindowRenderer();
+ NS_ASSERTION(renderer, "Must be in paint event");
+ WebRenderLayerManager* layerManager = renderer->AsWebRender();
+
+ // Whether or not we should set first paint when painting is suppressed
+ // is debatable. For now we'll do it because B2G relied on first paint
+ // to configure the viewport and we only want to do that when we have
+ // real content to paint. See Bug 798245
+ if (mIsFirstPaint && !mPaintingSuppressed) {
+ MOZ_LOG(gLog, LogLevel::Debug,
+ ("PresShell::Paint, first paint, this=%p", this));
+
+ if (layerManager) {
+ layerManager->SetIsFirstPaint();
+ }
+ mIsFirstPaint = false;
+ }
+
+ if (!renderer->BeginTransaction(url)) {
+ return;
+ }
+
+ // Send an updated focus target with this transaction. Be sure to do this
+ // before we paint in the case this is an empty transaction.
+ if (layerManager) {
+ layerManager->SetFocusTarget(mAPZFocusTarget);
+ }
+
+ if (frame) {
+ if (!(aFlags & PaintInternalFlags::PaintSyncDecodeImages) &&
+ !frame->HasAnyStateBits(NS_FRAME_UPDATE_LAYER_TREE)) {
+ if (layerManager) {
+ layerManager->SetTransactionIdAllocator(presContext->RefreshDriver());
+ }
+
+ if (renderer->EndEmptyTransaction(
+ (aFlags & PaintInternalFlags::PaintComposite)
+ ? WindowRenderer::END_DEFAULT
+ : WindowRenderer::END_NO_COMPOSITE)) {
+ return;
+ }
+ }
+ frame->RemoveStateBits(NS_FRAME_UPDATE_LAYER_TREE);
+ }
+
+ nscolor bgcolor = ComputeBackstopColor(aViewToPaint);
+ PaintFrameFlags flags =
+ PaintFrameFlags::WidgetLayers | PaintFrameFlags::ExistingTransaction;
+
+ // We force sync-decode for printing / print-preview (printing already does
+ // this from nsPageSequenceFrame::PrintNextSheet).
+ // We also force sync-decoding via pref for reftests.
+ if (aFlags & PaintInternalFlags::PaintSyncDecodeImages ||
+ mDocument->IsStaticDocument() ||
+ StaticPrefs::image_decode_sync_enabled()) {
+ flags |= PaintFrameFlags::SyncDecodeImages;
+ }
+ if (renderer->GetBackendType() == layers::LayersBackend::LAYERS_WR) {
+ flags |= PaintFrameFlags::ForWebRender;
+ }
+
+ if (frame) {
+ // We can paint directly into the widget using its layer manager.
+ nsLayoutUtils::PaintFrame(nullptr, frame, nsRegion(), bgcolor,
+ nsDisplayListBuilderMode::Painting, flags);
+ return;
+ }
+
+ bgcolor = NS_ComposeColors(bgcolor, mCanvasBackground.mViewportColor);
+
+ if (renderer->GetBackendType() == layers::LayersBackend::LAYERS_WR) {
+ LayoutDeviceRect bounds = LayoutDeviceRect::FromAppUnits(
+ presContext->GetVisibleArea(), presContext->AppUnitsPerDevPixel());
+ WebRenderBackgroundData data(wr::ToLayoutRect(bounds),
+ wr::ToColorF(ToDeviceColor(bgcolor)));
+ WrFiltersHolder wrFilters;
+
+ layerManager->SetTransactionIdAllocator(presContext->RefreshDriver());
+ layerManager->EndTransactionWithoutLayer(nullptr, nullptr,
+ std::move(wrFilters), &data, 0);
+ return;
+ }
+
+ FallbackRenderer* fallback = renderer->AsFallback();
+ MOZ_ASSERT(fallback);
+
+ if (aFlags & PaintInternalFlags::PaintComposite) {
+ nsIntRect bounds = presContext->GetVisibleArea().ToOutsidePixels(
+ presContext->AppUnitsPerDevPixel());
+ fallback->EndTransactionWithColor(bounds, ToDeviceColor(bgcolor));
+ }
+}
+
+// static
+void PresShell::SetCapturingContent(nsIContent* aContent, CaptureFlags aFlags,
+ WidgetEvent* aEvent) {
+ // If capture was set for pointer lock, don't unlock unless we are coming
+ // out of pointer lock explicitly.
+ if (!aContent && sCapturingContentInfo.mPointerLock &&
+ !(aFlags & CaptureFlags::PointerLock)) {
+ return;
+ }
+
+ sCapturingContentInfo.mContent = nullptr;
+ sCapturingContentInfo.mRemoteTarget = nullptr;
+
+ // only set capturing content if allowed or the
+ // CaptureFlags::IgnoreAllowedState or CaptureFlags::PointerLock are used.
+ if ((aFlags & CaptureFlags::IgnoreAllowedState) ||
+ sCapturingContentInfo.mAllowed || (aFlags & CaptureFlags::PointerLock)) {
+ if (aContent) {
+ sCapturingContentInfo.mContent = aContent;
+ }
+ if (aEvent) {
+ MOZ_ASSERT(XRE_IsParentProcess());
+ MOZ_ASSERT(aEvent->mMessage == eMouseDown);
+ MOZ_ASSERT(aEvent->HasBeenPostedToRemoteProcess());
+ sCapturingContentInfo.mRemoteTarget =
+ BrowserParent::GetLastMouseRemoteTarget();
+ MOZ_ASSERT(sCapturingContentInfo.mRemoteTarget);
+ }
+ // CaptureFlags::PointerLock is the same as
+ // CaptureFlags::RetargetToElement & CaptureFlags::IgnoreAllowedState.
+ sCapturingContentInfo.mRetargetToElement =
+ !!(aFlags & CaptureFlags::RetargetToElement) ||
+ !!(aFlags & CaptureFlags::PointerLock);
+ sCapturingContentInfo.mPreventDrag =
+ !!(aFlags & CaptureFlags::PreventDragStart);
+ sCapturingContentInfo.mPointerLock = !!(aFlags & CaptureFlags::PointerLock);
+ }
+}
+
+nsIContent* PresShell::GetCurrentEventContent() {
+ if (mCurrentEventContent &&
+ mCurrentEventContent->GetComposedDoc() != mDocument) {
+ mCurrentEventContent = nullptr;
+ mCurrentEventFrame = nullptr;
+ }
+ return mCurrentEventContent;
+}
+
+nsIFrame* PresShell::GetCurrentEventFrame() {
+ if (MOZ_UNLIKELY(mIsDestroying)) {
+ return nullptr;
+ }
+
+ // GetCurrentEventContent() makes sure the content is still in the
+ // same document that this pres shell belongs to. If not, then the
+ // frame shouldn't get an event, nor should we even assume its safe
+ // to try and find the frame.
+ nsIContent* content = GetCurrentEventContent();
+ if (!mCurrentEventFrame && content) {
+ mCurrentEventFrame = content->GetPrimaryFrame();
+ MOZ_ASSERT(!mCurrentEventFrame ||
+ mCurrentEventFrame->PresContext()->GetPresShell() == this);
+ }
+ return mCurrentEventFrame;
+}
+
+already_AddRefed<nsIContent> PresShell::GetEventTargetContent(
+ WidgetEvent* aEvent) {
+ nsCOMPtr<nsIContent> content = GetCurrentEventContent();
+ if (!content) {
+ nsIFrame* currentEventFrame = GetCurrentEventFrame();
+ if (currentEventFrame) {
+ currentEventFrame->GetContentForEvent(aEvent, getter_AddRefs(content));
+ NS_ASSERTION(!content || content->GetComposedDoc() == mDocument,
+ "handing out content from a different doc");
+ }
+ }
+ return content.forget();
+}
+
+void PresShell::PushCurrentEventInfo(nsIFrame* aFrame, nsIContent* aContent) {
+ if (mCurrentEventFrame || mCurrentEventContent) {
+ mCurrentEventFrameStack.InsertElementAt(0, mCurrentEventFrame);
+ mCurrentEventContentStack.InsertObjectAt(mCurrentEventContent, 0);
+ }
+ mCurrentEventFrame = aFrame;
+ mCurrentEventContent = aContent;
+}
+
+void PresShell::PopCurrentEventInfo() {
+ mCurrentEventFrame = nullptr;
+ mCurrentEventContent = nullptr;
+
+ if (0 != mCurrentEventFrameStack.Length()) {
+ mCurrentEventFrame = mCurrentEventFrameStack.ElementAt(0);
+ mCurrentEventFrameStack.RemoveElementAt(0);
+ mCurrentEventContent = mCurrentEventContentStack.ObjectAt(0);
+ mCurrentEventContentStack.RemoveObjectAt(0);
+
+ // Don't use it if it has moved to a different document.
+ if (mCurrentEventContent &&
+ mCurrentEventContent->GetComposedDoc() != mDocument) {
+ mCurrentEventContent = nullptr;
+ mCurrentEventFrame = nullptr;
+ }
+ }
+}
+
+// static
+bool PresShell::EventHandler::InZombieDocument(nsIContent* aContent) {
+ // If a content node points to a null document, or the document is not
+ // attached to a window, then it is possibly in a zombie document,
+ // about to be replaced by a newly loading document.
+ // Such documents cannot handle DOM events.
+ // It might actually be in a node not attached to any document,
+ // in which case there is not parent presshell to retarget it to.
+ Document* doc = aContent->GetComposedDoc();
+ return !doc || !doc->GetWindow();
+}
+
+already_AddRefed<nsPIDOMWindowOuter> PresShell::GetRootWindow() {
+ nsCOMPtr<nsPIDOMWindowOuter> window = mDocument->GetWindow();
+ if (window) {
+ nsCOMPtr<nsPIDOMWindowOuter> rootWindow = window->GetPrivateRoot();
+ NS_ASSERTION(rootWindow, "nsPIDOMWindow::GetPrivateRoot() returns NULL");
+ return rootWindow.forget();
+ }
+
+ // If we don't have DOM window, we're zombie, we should find the root window
+ // with our parent shell.
+ RefPtr<PresShell> parentPresShell = GetParentPresShellForEventHandling();
+ NS_ENSURE_TRUE(parentPresShell, nullptr);
+ return parentPresShell->GetRootWindow();
+}
+
+already_AddRefed<nsPIDOMWindowOuter>
+PresShell::GetFocusedDOMWindowInOurWindow() {
+ nsCOMPtr<nsPIDOMWindowOuter> rootWindow = GetRootWindow();
+ NS_ENSURE_TRUE(rootWindow, nullptr);
+ nsCOMPtr<nsPIDOMWindowOuter> focusedWindow;
+ nsFocusManager::GetFocusedDescendant(rootWindow,
+ nsFocusManager::eIncludeAllDescendants,
+ getter_AddRefs(focusedWindow));
+ return focusedWindow.forget();
+}
+
+already_AddRefed<nsIContent> PresShell::GetFocusedContentInOurWindow() const {
+ nsFocusManager* fm = nsFocusManager::GetFocusManager();
+ if (fm && mDocument) {
+ RefPtr<Element> focusedElement;
+ fm->GetFocusedElementForWindow(mDocument->GetWindow(), false, nullptr,
+ getter_AddRefs(focusedElement));
+ return focusedElement.forget();
+ }
+ return nullptr;
+}
+
+already_AddRefed<PresShell> PresShell::GetParentPresShellForEventHandling() {
+ if (!mPresContext) {
+ return nullptr;
+ }
+
+ // Now, find the parent pres shell and send the event there
+ RefPtr<nsDocShell> docShell = mPresContext->GetDocShell();
+ if (!docShell) {
+ docShell = mForwardingContainer.get();
+ }
+
+ // Might have gone away, or never been around to start with
+ if (!docShell) {
+ return nullptr;
+ }
+
+ BrowsingContext* bc = docShell->GetBrowsingContext();
+ if (!bc) {
+ return nullptr;
+ }
+
+ RefPtr<BrowsingContext> parentBC;
+ if (XRE_IsParentProcess()) {
+ parentBC = bc->Canonical()->GetParentCrossChromeBoundary();
+ } else {
+ parentBC = bc->GetParent();
+ }
+
+ RefPtr<nsIDocShell> parentDocShell =
+ parentBC ? parentBC->GetDocShell() : nullptr;
+ if (!parentDocShell) {
+ return nullptr;
+ }
+
+ RefPtr<PresShell> parentPresShell = parentDocShell->GetPresShell();
+ return parentPresShell.forget();
+}
+
+nsresult PresShell::EventHandler::RetargetEventToParent(
+ WidgetGUIEvent* aGUIEvent, nsEventStatus* aEventStatus) {
+ // Send this events straight up to the parent pres shell.
+ // We do this for keystroke events in zombie documents or if either a frame
+ // or a root content is not present.
+ // That way at least the UI key bindings can work.
+
+ RefPtr<PresShell> parentPresShell = GetParentPresShellForEventHandling();
+ NS_ENSURE_TRUE(parentPresShell, NS_ERROR_FAILURE);
+
+ // Fake the event as though it's from the parent pres shell's root frame.
+ return parentPresShell->HandleEvent(parentPresShell->GetRootFrame(),
+ aGUIEvent, true, aEventStatus);
+}
+
+void PresShell::DisableNonTestMouseEvents(bool aDisable) {
+ sDisableNonTestMouseEvents = aDisable;
+}
+
+bool PresShell::MouseLocationWasSetBySynthesizedMouseEventForTests() const {
+ if (!mPresContext) {
+ return false;
+ }
+ if (mPresContext->IsRoot()) {
+ return mMouseLocationWasSetBySynthesizedMouseEventForTests;
+ }
+ PresShell* rootPresShell = GetRootPresShell();
+ return rootPresShell &&
+ rootPresShell->mMouseLocationWasSetBySynthesizedMouseEventForTests;
+}
+
+nsPoint PresShell::GetEventLocation(const WidgetMouseEvent& aEvent) const {
+ nsIFrame* rootFrame = GetRootFrame();
+ if (rootFrame) {
+ RelativeTo relativeTo{rootFrame};
+ if (rootFrame->PresContext()->IsRootContentDocumentCrossProcess()) {
+ relativeTo.mViewportType = ViewportType::Visual;
+ }
+ return nsLayoutUtils::GetEventCoordinatesRelativeTo(&aEvent, relativeTo);
+ }
+
+ nsView* rootView = mViewManager->GetRootView();
+ return nsLayoutUtils::TranslateWidgetToView(mPresContext, aEvent.mWidget,
+ aEvent.mRefPoint, rootView);
+}
+
+void PresShell::RecordPointerLocation(WidgetGUIEvent* aEvent) {
+ if (!mPresContext) {
+ return;
+ }
+
+ if (!mPresContext->IsRoot()) {
+ PresShell* rootPresShell = GetRootPresShell();
+ if (rootPresShell) {
+ rootPresShell->RecordPointerLocation(aEvent);
+ }
+ return;
+ }
+
+ if ((aEvent->mMessage == eMouseMove &&
+ aEvent->AsMouseEvent()->mReason == WidgetMouseEvent::eReal) ||
+ aEvent->mMessage == eMouseEnterIntoWidget ||
+ aEvent->mMessage == eMouseDown || aEvent->mMessage == eMouseUp) {
+ mMouseLocation = GetEventLocation(*aEvent->AsMouseEvent());
+ mMouseEventTargetGuid = InputAPZContext::GetTargetLayerGuid();
+ mMouseLocationWasSetBySynthesizedMouseEventForTests =
+ aEvent->mFlags.mIsSynthesizedForTests;
+#ifdef DEBUG_MOUSE_LOCATION
+ if (aEvent->mMessage == eMouseEnterIntoWidget) {
+ printf("[ps=%p]got mouse enter for %p\n", this, aEvent->mWidget);
+ }
+ printf("[ps=%p]setting mouse location to (%d,%d)\n", this, mMouseLocation.x,
+ mMouseLocation.y);
+#endif
+ if (aEvent->mMessage == eMouseEnterIntoWidget) {
+ SynthesizeMouseMove(false);
+ }
+ } else if (aEvent->mMessage == eMouseExitFromWidget) {
+ // Although we only care about the mouse moving into an area for which this
+ // pres shell doesn't receive mouse move events, we don't check which widget
+ // the mouse exit was for since this seems to vary by platform. Hopefully
+ // this won't matter at all since we'll get the mouse move or enter after
+ // the mouse exit when the mouse moves from one of our widgets into another.
+ mMouseLocation = nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
+ mMouseEventTargetGuid = InputAPZContext::GetTargetLayerGuid();
+ mMouseLocationWasSetBySynthesizedMouseEventForTests =
+ aEvent->mFlags.mIsSynthesizedForTests;
+#ifdef DEBUG_MOUSE_LOCATION
+ printf("[ps=%p]got mouse exit for %p\n", this, aEvent->mWidget);
+ printf("[ps=%p]clearing mouse location\n", this);
+#endif
+ } else if ((aEvent->mMessage == ePointerMove &&
+ aEvent->AsMouseEvent()->mReason == WidgetMouseEvent::eReal) ||
+ aEvent->mMessage == ePointerDown ||
+ aEvent->mMessage == ePointerUp) {
+ // TODO: instead, encapsulate `mMouseLocation` and
+ // `mLastOverWindowPointerLocation` in a struct.
+ mLastOverWindowPointerLocation = GetEventLocation(*aEvent->AsMouseEvent());
+ }
+}
+
+void PresShell::nsSynthMouseMoveEvent::Revoke() {
+ if (mPresShell) {
+ mPresShell->GetPresContext()->RefreshDriver()->RemoveRefreshObserver(
+ this, FlushType::Display);
+ mPresShell = nullptr;
+ }
+}
+
+// static
+nsIFrame* PresShell::EventHandler::GetNearestFrameContainingPresShell(
+ PresShell* aPresShell) {
+ nsViewManager* vm = aPresShell->GetViewManager();
+ if (!vm) {
+ return nullptr;
+ }
+ nsView* view = vm->GetRootView();
+ while (view && !view->GetFrame()) {
+ view = view->GetParent();
+ }
+
+ nsIFrame* frame = nullptr;
+ if (view) {
+ frame = view->GetFrame();
+ }
+
+ return frame;
+}
+
+static CallState FlushThrottledStyles(Document& aDocument) {
+ PresShell* presShell = aDocument.GetPresShell();
+ if (presShell && presShell->IsVisible()) {
+ if (nsPresContext* presContext = presShell->GetPresContext()) {
+ presContext->RestyleManager()->UpdateOnlyAnimationStyles();
+ }
+ }
+
+ aDocument.EnumerateSubDocuments(FlushThrottledStyles);
+ return CallState::Continue;
+}
+
+bool PresShell::CanDispatchEvent(const WidgetGUIEvent* aEvent) const {
+ bool rv =
+ mPresContext && !mHaveShutDown && nsContentUtils::IsSafeToRunScript();
+ if (aEvent) {
+ rv &= (aEvent && aEvent->mWidget && !aEvent->mWidget->Destroyed());
+ }
+ return rv;
+}
+
+/* static */
+PresShell* PresShell::GetShellForEventTarget(nsIFrame* aFrame,
+ nsIContent* aContent) {
+ if (aFrame) {
+ return aFrame->PresShell();
+ }
+ if (aContent) {
+ Document* doc = aContent->GetComposedDoc();
+ if (!doc) {
+ return nullptr;
+ }
+ return doc->GetPresShell();
+ }
+ return nullptr;
+}
+
+/* static */
+PresShell* PresShell::GetShellForTouchEvent(WidgetGUIEvent* aEvent) {
+ switch (aEvent->mMessage) {
+ case eTouchMove:
+ case eTouchCancel:
+ case eTouchEnd: {
+ // get the correct shell to dispatch to
+ WidgetTouchEvent* touchEvent = aEvent->AsTouchEvent();
+ for (dom::Touch* touch : touchEvent->mTouches) {
+ if (!touch) {
+ return nullptr;
+ }
+
+ RefPtr<dom::Touch> oldTouch =
+ TouchManager::GetCapturedTouch(touch->Identifier());
+ if (!oldTouch) {
+ return nullptr;
+ }
+
+ nsCOMPtr<nsIContent> content = do_QueryInterface(oldTouch->GetTarget());
+ if (!content) {
+ return nullptr;
+ }
+
+ nsIFrame* contentFrame = content->GetPrimaryFrame();
+ if (!contentFrame) {
+ return nullptr;
+ }
+
+ PresShell* presShell = contentFrame->PresContext()->GetPresShell();
+ if (presShell) {
+ return presShell;
+ }
+ }
+ return nullptr;
+ }
+ default:
+ return nullptr;
+ }
+}
+
+nsresult PresShell::HandleEvent(nsIFrame* aFrameForPresShell,
+ WidgetGUIEvent* aGUIEvent,
+ bool aDontRetargetEvents,
+ nsEventStatus* aEventStatus) {
+ MOZ_ASSERT(aGUIEvent);
+ // Running tests must not expect that some mouse boundary events are fired
+ // when something occurs in the parent process, e.g., when a popup is
+ // opened/closed at the last mouse cursor position in the parent process (the
+ // position may be different from the position which stored in this process).
+ // Therefore, let's ignore synthesized mouse events coming form another
+ // process if and only if they are not caused by the API.
+ if (aGUIEvent->CameFromAnotherProcess() && XRE_IsContentProcess() &&
+ !aGUIEvent->mFlags.mIsSynthesizedForTests &&
+ MouseLocationWasSetBySynthesizedMouseEventForTests()) {
+ switch (aGUIEvent->mMessage) {
+ // Synthesized eMouseMove will case mouse boundary events like mouseover,
+ // mouseout, and :hover state is changed at dispatching the events.
+ case eMouseMove:
+ // eMouseExitFromWidget comes from the parent process if the cursor
+ // crosses a puppet widget boundary. Then, the event will be handled as a
+ // synthesized eMouseMove in this process and may cause unexpected
+ // `mouseout` and `mouseleave`.
+ case eMouseExitFromWidget:
+ // eMouseEnterIntoWidget causes updating the hover state under the event
+ // position which may be different from the last cursor position
+ // synthesized in this process.
+ case eMouseEnterIntoWidget:
+ if (!aGUIEvent->AsMouseEvent()->IsReal()) {
+ return NS_OK;
+ }
+ break;
+ default:
+ break;
+ }
+ }
+
+ // Here we are granting some delays to ensure that user input events are
+ // created while the page content may not be visible to the user are not
+ // processed.
+ // The main purpose of this is to avoid user inputs are handled in the
+ // new document where as the user inputs were originally targeting some
+ // content in the old document.
+ if (!CanHandleUserInputEvents(aGUIEvent)) {
+ return NS_OK;
+ }
+
+ if (mPresContext) {
+ switch (aGUIEvent->mMessage) {
+ case eMouseMove:
+ if (!aGUIEvent->AsMouseEvent()->IsReal()) {
+ break;
+ }
+ [[fallthrough]];
+ case eMouseDown:
+ case eMouseUp: {
+ // We should flush pending mousemove event now because some mouse
+ // boundary events which should've already been dispatched before a user
+ // input may have not been dispatched. E.g., if a mousedown event
+ // listener removed or appended an element under the cursor and mouseup
+ // event comes immediately after that, mouseover or mouseout may have
+ // not been dispatched on the new element yet.
+ // XXX If eMouseMove is not propery dispatched before eMouseDown and
+ // a `mousedown` event listener removes the event target or its
+ // ancestor, eMouseOver will be dispatched between eMouseDown and
+ // eMouseUp. That could cause unexpected behavior if a `mouseover`
+ // event listener assumes it's always disptached before `mousedown`.
+ // However, we're not sure whether it could happen with users' input.
+ // FIXME: Perhaps, we need to do this for all events which are directly
+ // caused by user input, e.g., eKeyDown, etc.
+ RefPtr<PresShell> rootPresShell =
+ mPresContext->IsRoot() ? this : GetRootPresShell();
+ if (rootPresShell && rootPresShell->mSynthMouseMoveEvent.IsPending()) {
+ AutoWeakFrame frameForPresShellWeak(aFrameForPresShell);
+ RefPtr<nsSynthMouseMoveEvent> synthMouseMoveEvent =
+ rootPresShell->mSynthMouseMoveEvent.get();
+ synthMouseMoveEvent->Run();
+ if (IsDestroying()) {
+ return NS_OK;
+ }
+ // XXX If the frame or "this" is reframed, it might be better to
+ // recompute the frame. However, it could treat the user input on
+ // unexpected element. Therefore, we should not do that until we'd
+ // get a bug report caused by that.
+ if (MOZ_UNLIKELY(!frameForPresShellWeak.IsAlive())) {
+ return NS_OK;
+ }
+ }
+ break;
+ }
+ default:
+ break;
+ }
+ }
+
+ EventHandler eventHandler(*this);
+ return eventHandler.HandleEvent(aFrameForPresShell, aGUIEvent,
+ aDontRetargetEvents, aEventStatus);
+}
+
+nsresult PresShell::EventHandler::HandleEvent(nsIFrame* aFrameForPresShell,
+ WidgetGUIEvent* aGUIEvent,
+ bool aDontRetargetEvents,
+ nsEventStatus* aEventStatus) {
+ MOZ_ASSERT(aGUIEvent);
+ MOZ_DIAGNOSTIC_ASSERT(aGUIEvent->IsTrusted());
+ MOZ_ASSERT(aEventStatus);
+
+ NS_ASSERTION(aFrameForPresShell, "aFrameForPresShell should be not null");
+
+ // Update the latest focus sequence number with this new sequence number;
+ // the next transasction that gets sent to the compositor will carry this over
+ if (mPresShell->mAPZFocusSequenceNumber < aGUIEvent->mFocusSequenceNumber) {
+ mPresShell->mAPZFocusSequenceNumber = aGUIEvent->mFocusSequenceNumber;
+ }
+
+ if (mPresShell->IsDestroying() ||
+ (PresShell::sDisableNonTestMouseEvents &&
+ !aGUIEvent->mFlags.mIsSynthesizedForTests &&
+ aGUIEvent->HasMouseEventMessage())) {
+ return NS_OK;
+ }
+
+ mPresShell->RecordPointerLocation(aGUIEvent);
+
+ if (MaybeHandleEventWithAccessibleCaret(aFrameForPresShell, aGUIEvent,
+ aEventStatus)) {
+ // Handled by AccessibleCaretEventHub.
+ return NS_OK;
+ }
+
+ if (MaybeDiscardEvent(aGUIEvent)) {
+ // Cannot handle the event for now.
+ return NS_OK;
+ }
+
+ if (!aDontRetargetEvents) {
+ // If aGUIEvent should be handled in another PresShell, we should call its
+ // HandleEvent() and do nothing here.
+ nsresult rv = NS_OK;
+ if (MaybeHandleEventWithAnotherPresShell(aFrameForPresShell, aGUIEvent,
+ aEventStatus, &rv)) {
+ // Handled by another PresShell or nobody can handle the event.
+ return rv;
+ }
+ }
+
+ if (MaybeDiscardOrDelayKeyboardEvent(aGUIEvent)) {
+ // The event is discarded or put into the delayed event queue.
+ return NS_OK;
+ }
+
+ if (aGUIEvent->IsUsingCoordinates()) {
+ return HandleEventUsingCoordinates(aFrameForPresShell, aGUIEvent,
+ aEventStatus, aDontRetargetEvents);
+ }
+
+ // Activation events need to be dispatched even if no frame was found, since
+ // we don't want the focus to be out of sync.
+ if (!aFrameForPresShell) {
+ if (!NS_EVENT_NEEDS_FRAME(aGUIEvent)) {
+ // Push nullptr for both current event target content and frame since
+ // there is no frame but the event does not require a frame.
+ AutoCurrentEventInfoSetter eventInfoSetter(*this);
+ return HandleEventWithCurrentEventInfo(aGUIEvent, aEventStatus, true,
+ nullptr);
+ }
+
+ if (aGUIEvent->HasKeyEventMessage()) {
+ // Keypress events in new blank tabs should not be completely thrown away.
+ // Retarget them -- the parent chrome shell might make use of them.
+ return RetargetEventToParent(aGUIEvent, aEventStatus);
+ }
+
+ return NS_OK;
+ }
+
+ if (aGUIEvent->IsTargetedAtFocusedContent()) {
+ return HandleEventAtFocusedContent(aGUIEvent, aEventStatus);
+ }
+
+ return HandleEventWithFrameForPresShell(aFrameForPresShell, aGUIEvent,
+ aEventStatus);
+}
+
+nsresult PresShell::EventHandler::HandleEventUsingCoordinates(
+ nsIFrame* aFrameForPresShell, WidgetGUIEvent* aGUIEvent,
+ nsEventStatus* aEventStatus, bool aDontRetargetEvents) {
+ MOZ_ASSERT(aGUIEvent);
+ MOZ_ASSERT(aGUIEvent->IsUsingCoordinates());
+ MOZ_ASSERT(aEventStatus);
+
+ // Flush pending notifications to handle the event with the latest layout.
+ // But if it causes destroying the frame for mPresShell, stop handling the
+ // event. (why?)
+ AutoWeakFrame weakFrame(aFrameForPresShell);
+ MaybeFlushPendingNotifications(aGUIEvent);
+ if (!weakFrame.IsAlive()) {
+ *aEventStatus = nsEventStatus_eIgnore;
+ return NS_OK;
+ }
+
+ // XXX Retrieving capturing content here. However, some of the following
+ // methods allow to run script. So, isn't it possible the capturing
+ // content outdated?
+ nsCOMPtr<nsIContent> capturingContent =
+ EventHandler::GetCapturingContentFor(aGUIEvent);
+
+ if (GetDocument() && aGUIEvent->mClass == eTouchEventClass) {
+ PointerLockManager::Unlock();
+ }
+
+ nsIFrame* frameForPresShell = MaybeFlushThrottledStyles(aFrameForPresShell);
+ if (NS_WARN_IF(!frameForPresShell)) {
+ return NS_OK;
+ }
+
+ bool isCapturingContentIgnored = false;
+ bool isCaptureRetargeted = false;
+ nsIFrame* rootFrameToHandleEvent = ComputeRootFrameToHandleEvent(
+ frameForPresShell, aGUIEvent, capturingContent,
+ &isCapturingContentIgnored, &isCaptureRetargeted);
+ if (isCapturingContentIgnored) {
+ capturingContent = nullptr;
+ }
+
+ // The order to generate pointer event is
+ // 1. check pending pointer capture.
+ // 2. check if there is a capturing content.
+ // 3. hit test
+ // 4. dispatch pointer events
+ // 5. check whether the targets of all Touch instances are in the same
+ // document and suppress invalid instances.
+ // 6. dispatch mouse or touch events.
+
+ // Try to keep frame for following check, because frame can be damaged
+ // during MaybeProcessPointerCapture.
+ {
+ AutoWeakFrame frameKeeper(rootFrameToHandleEvent);
+ PointerEventHandler::MaybeProcessPointerCapture(aGUIEvent);
+ // Prevent application crashes, in case damaged frame.
+ if (!frameKeeper.IsAlive()) {
+ NS_WARNING("Nothing to handle this event!");
+ return NS_OK;
+ }
+ }
+
+ // Only capture mouse events and pointer events.
+ RefPtr<Element> pointerCapturingElement =
+ PointerEventHandler::GetPointerCapturingElement(aGUIEvent);
+
+ if (pointerCapturingElement) {
+ rootFrameToHandleEvent = pointerCapturingElement->GetPrimaryFrame();
+ if (!rootFrameToHandleEvent) {
+ return HandleEventWithPointerCapturingContentWithoutItsFrame(
+ aFrameForPresShell, aGUIEvent, pointerCapturingElement, aEventStatus);
+ }
+ }
+
+ WidgetMouseEvent* mouseEvent = aGUIEvent->AsMouseEvent();
+ bool isWindowLevelMouseExit =
+ (aGUIEvent->mMessage == eMouseExitFromWidget) &&
+ (mouseEvent &&
+ (mouseEvent->mExitFrom.value() == WidgetMouseEvent::ePlatformTopLevel ||
+ mouseEvent->mExitFrom.value() == WidgetMouseEvent::ePuppet));
+
+ // Get the frame at the event point. However, don't do this if we're
+ // capturing and retargeting the event because the captured frame will
+ // be used instead below. Also keep using the root frame if we're dealing
+ // with a window-level mouse exit event since we want to start sending
+ // mouse out events at the root EventStateManager.
+ EventTargetData eventTargetData(rootFrameToHandleEvent);
+ if (!isCaptureRetargeted && !isWindowLevelMouseExit &&
+ !pointerCapturingElement) {
+ if (!ComputeEventTargetFrameAndPresShellAtEventPoint(
+ rootFrameToHandleEvent, aGUIEvent, &eventTargetData)) {
+ *aEventStatus = nsEventStatus_eIgnore;
+ return NS_OK;
+ }
+ }
+
+ // if a node is capturing the mouse, check if the event needs to be
+ // retargeted at the capturing content instead. This will be the case when
+ // capture retargeting is being used, no frame was found or the frame's
+ // content is not a descendant of the capturing content.
+ if (capturingContent && !pointerCapturingElement &&
+ (PresShell::sCapturingContentInfo.mRetargetToElement ||
+ !eventTargetData.GetFrameContent() ||
+ !nsContentUtils::ContentIsCrossDocDescendantOf(
+ eventTargetData.GetFrameContent(), capturingContent))) {
+ // A check was already done above to ensure that capturingContent is
+ // in this presshell.
+ NS_ASSERTION(capturingContent->OwnerDoc() == GetDocument(),
+ "Unexpected document");
+ nsIFrame* capturingFrame = capturingContent->GetPrimaryFrame();
+ if (capturingFrame) {
+ eventTargetData.SetFrameAndComputePresShell(capturingFrame);
+ }
+ }
+
+ if (NS_WARN_IF(!eventTargetData.GetFrame())) {
+ return NS_OK;
+ }
+
+ // Suppress mouse event if it's being targeted at an element inside
+ // a document which needs events suppressed
+ if (MaybeDiscardOrDelayMouseEvent(eventTargetData.GetFrame(), aGUIEvent)) {
+ return NS_OK;
+ }
+
+ // Check if we have an active EventStateManager which isn't the
+ // EventStateManager of the current PresContext. If that is the case, and
+ // mouse is over some ancestor document, forward event handling to the
+ // active document. This way content can get mouse events even when mouse
+ // is over the chrome or outside the window.
+ if (eventTargetData.MaybeRetargetToActiveDocument(aGUIEvent) &&
+ NS_WARN_IF(!eventTargetData.GetFrame())) {
+ return NS_OK;
+ }
+
+ // Wheel events only apply to elements. If this is a wheel event, attempt to
+ // update the event target from the current wheel transaction before we
+ // compute the element from the target frame.
+ eventTargetData.UpdateWheelEventTarget(aGUIEvent);
+
+ if (!eventTargetData.ComputeElementFromFrame(aGUIEvent)) {
+ return NS_OK;
+ }
+ // Note that even if ComputeElementFromFrame() returns true,
+ // eventTargetData.mContent can be nullptr here.
+
+ // Dispatch a pointer event if Pointer Events is enabled. Note that if
+ // pointer event listeners change the layout, eventTargetData is
+ // automatically updated.
+ if (!DispatchPrecedingPointerEvent(
+ aFrameForPresShell, aGUIEvent, pointerCapturingElement,
+ aDontRetargetEvents, &eventTargetData, aEventStatus)) {
+ return NS_OK;
+ }
+
+ // frame could be null after dispatching pointer events.
+ // XXX Despite of this comment, we update the event target data outside
+ // DispatchPrecedingPointerEvent(). Can we make it call
+ // UpdateTouchEventTarget()?
+ eventTargetData.UpdateTouchEventTarget(aGUIEvent);
+
+ // Handle the event in the correct shell.
+ // We pass the subshell's root frame as the frame to start from. This is
+ // the only correct alternative; if the event was captured then it
+ // must have been captured by us or some ancestor shell and we
+ // now ask the subshell to dispatch it normally.
+ EventHandler eventHandler(*eventTargetData.mPresShell);
+ AutoCurrentEventInfoSetter eventInfoSetter(eventHandler, eventTargetData);
+ // eventTargetData is on the stack and is guaranteed to keep its
+ // mOverrideClickTarget alive, so we can just use MOZ_KnownLive here.
+ nsresult rv = eventHandler.HandleEventWithCurrentEventInfo(
+ aGUIEvent, aEventStatus, true,
+ MOZ_KnownLive(eventTargetData.mOverrideClickTarget));
+ return rv;
+}
+
+bool PresShell::EventHandler::MaybeFlushPendingNotifications(
+ WidgetGUIEvent* aGUIEvent) {
+ MOZ_ASSERT(aGUIEvent);
+
+ switch (aGUIEvent->mMessage) {
+ case eMouseDown:
+ case eMouseUp: {
+ RefPtr<nsPresContext> presContext = mPresShell->GetPresContext();
+ if (NS_WARN_IF(!presContext)) {
+ return false;
+ }
+ uint64_t framesConstructedCount = presContext->FramesConstructedCount();
+ uint64_t framesReflowedCount = presContext->FramesReflowedCount();
+
+ MOZ_KnownLive(mPresShell)->FlushPendingNotifications(FlushType::Layout);
+ return framesConstructedCount != presContext->FramesConstructedCount() ||
+ framesReflowedCount != presContext->FramesReflowedCount();
+ }
+ default:
+ return false;
+ }
+}
+
+// The type of coordinates to use for hit-testing input events
+// that are relative to the RCD's viewport frame.
+// On most platforms, use visual coordinates so that scrollbars
+// can be targeted.
+// On mobile, use layout coordinates because hit-testing in
+// visual coordinates clashes with mobile viewport sizing, where
+// the ViewportFrame is sized to the initial containing block
+// (ICB) size, which is in layout coordinates. This is fine
+// because we don't need to be able to target scrollbars on mobile
+// (scrollbar dragging isn't supported).
+static ViewportType ViewportTypeForInputEventsRelativeToRoot() {
+#ifdef MOZ_WIDGET_ANDROID
+ return ViewportType::Layout;
+#else
+ return ViewportType::Visual;
+#endif
+}
+
+nsIFrame* PresShell::EventHandler::GetFrameToHandleNonTouchEvent(
+ nsIFrame* aRootFrameToHandleEvent, WidgetGUIEvent* aGUIEvent) {
+ MOZ_ASSERT(aGUIEvent);
+ MOZ_ASSERT(aGUIEvent->mClass != eTouchEventClass);
+
+ ViewportType viewportType = ViewportType::Layout;
+ if (aRootFrameToHandleEvent->Type() == LayoutFrameType::Viewport) {
+ nsPresContext* pc = aRootFrameToHandleEvent->PresContext();
+ if (pc->IsChrome()) {
+ viewportType = ViewportType::Visual;
+ } else if (pc->IsRootContentDocumentCrossProcess()) {
+ viewportType = ViewportTypeForInputEventsRelativeToRoot();
+ }
+ }
+ RelativeTo relativeTo{aRootFrameToHandleEvent, viewportType};
+ nsPoint eventPoint =
+ nsLayoutUtils::GetEventCoordinatesRelativeTo(aGUIEvent, relativeTo);
+
+ uint32_t flags = 0;
+ if (aGUIEvent->mClass == eMouseEventClass) {
+ WidgetMouseEvent* mouseEvent = aGUIEvent->AsMouseEvent();
+ if (mouseEvent && mouseEvent->mIgnoreRootScrollFrame) {
+ flags |= INPUT_IGNORE_ROOT_SCROLL_FRAME;
+ }
+ }
+
+ nsIFrame* targetFrame =
+ FindFrameTargetedByInputEvent(aGUIEvent, relativeTo, eventPoint, flags);
+ if (!targetFrame) {
+ return aRootFrameToHandleEvent;
+ }
+
+ if (targetFrame->PresShell() == mPresShell) {
+ // If found target is in mPresShell, we've already found it in the latest
+ // layout so that we can use it.
+ return targetFrame;
+ }
+
+ // If target is in a child document, we've not flushed its layout yet.
+ PresShell* childPresShell = targetFrame->PresShell();
+ EventHandler childEventHandler(*childPresShell);
+ AutoWeakFrame weakFrame(aRootFrameToHandleEvent);
+ bool layoutChanged =
+ childEventHandler.MaybeFlushPendingNotifications(aGUIEvent);
+ if (!weakFrame.IsAlive()) {
+ // Stop handling the event if the root frame to handle event is destroyed
+ // by the reflow. (but why?)
+ return nullptr;
+ }
+ if (!layoutChanged) {
+ // If the layout in the child PresShell hasn't been changed, we don't
+ // need to recompute the target.
+ return targetFrame;
+ }
+
+ // Finally, we need to recompute the target with the latest layout.
+ targetFrame =
+ FindFrameTargetedByInputEvent(aGUIEvent, relativeTo, eventPoint, flags);
+
+ return targetFrame ? targetFrame : aRootFrameToHandleEvent;
+}
+
+bool PresShell::EventHandler::ComputeEventTargetFrameAndPresShellAtEventPoint(
+ nsIFrame* aRootFrameToHandleEvent, WidgetGUIEvent* aGUIEvent,
+ EventTargetData* aEventTargetData) {
+ MOZ_ASSERT(aRootFrameToHandleEvent);
+ MOZ_ASSERT(aGUIEvent);
+ MOZ_ASSERT(aEventTargetData);
+
+ if (aGUIEvent->mClass == eTouchEventClass) {
+ nsIFrame* targetFrameAtTouchEvent = TouchManager::SetupTarget(
+ aGUIEvent->AsTouchEvent(), aRootFrameToHandleEvent);
+ aEventTargetData->SetFrameAndComputePresShell(targetFrameAtTouchEvent);
+ return true;
+ }
+
+ nsIFrame* targetFrame =
+ GetFrameToHandleNonTouchEvent(aRootFrameToHandleEvent, aGUIEvent);
+ aEventTargetData->SetFrameAndComputePresShell(targetFrame);
+ return !!aEventTargetData->GetFrame();
+}
+
+bool PresShell::EventHandler::DispatchPrecedingPointerEvent(
+ nsIFrame* aFrameForPresShell, WidgetGUIEvent* aGUIEvent,
+ nsIContent* aPointerCapturingContent, bool aDontRetargetEvents,
+ EventTargetData* aEventTargetData, nsEventStatus* aEventStatus) {
+ MOZ_ASSERT(aFrameForPresShell);
+ MOZ_ASSERT(aGUIEvent);
+ MOZ_ASSERT(aEventTargetData);
+ MOZ_ASSERT(aEventStatus);
+
+ // Dispatch pointer events from the mouse or touch events. Regarding
+ // pointer events from mouse, we should dispatch those pointer events to
+ // the same target as the source mouse events. We pass the frame found
+ // in hit test to PointerEventHandler and dispatch pointer events to it.
+ //
+ // Regarding pointer events from touch, the behavior is different. Touch
+ // events are dispatched to the same target as the target of touchstart.
+ // Multiple touch points must be dispatched to the same document. Pointer
+ // events from touch can be dispatched to different documents. We Pass the
+ // original frame to PointerEventHandler, reentry PresShell::HandleEvent,
+ // and do hit test for each point.
+ nsIFrame* targetFrame = aGUIEvent->mClass == eTouchEventClass
+ ? aFrameForPresShell
+ : aEventTargetData->GetFrame();
+
+ if (aPointerCapturingContent) {
+ aEventTargetData->mOverrideClickTarget =
+ GetOverrideClickTarget(aGUIEvent, aFrameForPresShell);
+ aEventTargetData->mPresShell =
+ PresShell::GetShellForEventTarget(nullptr, aPointerCapturingContent);
+ if (!aEventTargetData->mPresShell) {
+ // If we can't process event for the capturing content, release
+ // the capture.
+ PointerEventHandler::ReleaseIfCaptureByDescendant(
+ aPointerCapturingContent);
+ return false;
+ }
+
+ targetFrame = aPointerCapturingContent->GetPrimaryFrame();
+ aEventTargetData->SetFrameAndContent(targetFrame, aPointerCapturingContent);
+ }
+
+ AutoWeakFrame weakTargetFrame(targetFrame);
+ AutoWeakFrame weakFrame(aEventTargetData->GetFrame());
+ nsCOMPtr<nsIContent> content(aEventTargetData->GetContent());
+ RefPtr<PresShell> presShell(aEventTargetData->mPresShell);
+ nsCOMPtr<nsIContent> targetContent;
+ PointerEventHandler::DispatchPointerFromMouseOrTouch(
+ presShell, aEventTargetData->GetFrame(), content, aGUIEvent,
+ aDontRetargetEvents, aEventStatus, getter_AddRefs(targetContent));
+
+ // If the target frame is alive, the caller should keep handling the event
+ // unless event target frame is destroyed.
+ if (weakTargetFrame.IsAlive()) {
+ return weakFrame.IsAlive();
+ }
+
+ // If the event is not a mouse event, the caller should keep handling the
+ // event unless event target frame is destroyed. Note that this case is
+ // not defined by the spec.
+ if (aGUIEvent->mClass != eMouseEventClass) {
+ return weakFrame.IsAlive();
+ }
+
+ // Spec defines that mouse events must be dispatched to the same target as
+ // the pointer event. If the target is no longer participating in its
+ // ownerDocument's tree, fire the event at the original target's nearest
+ // ancestor node
+ if (!targetContent) {
+ return false;
+ }
+
+ aEventTargetData->SetFrameAndContent(targetContent->GetPrimaryFrame(),
+ targetContent);
+ aEventTargetData->mPresShell = PresShell::GetShellForEventTarget(
+ aEventTargetData->GetFrame(), aEventTargetData->GetContent());
+
+ // If new target PresShel is not found, we cannot keep handling the event.
+ return !!aEventTargetData->mPresShell;
+}
+
+/**
+ * Event retargetting may retarget a mouse event and change the reference point.
+ * If event retargetting changes the reference point of a event that accessible
+ * caret will not handle, restore the original reference point.
+ */
+class AutoEventTargetPointResetter {
+ public:
+ explicit AutoEventTargetPointResetter(WidgetGUIEvent* aGUIEvent)
+ : mGUIEvent(aGUIEvent),
+ mRefPoint(aGUIEvent->mRefPoint),
+ mHandledByAccessibleCaret(false) {}
+
+ void SetHandledByAccessibleCaret() { mHandledByAccessibleCaret = true; }
+
+ ~AutoEventTargetPointResetter() {
+ if (!mHandledByAccessibleCaret) {
+ mGUIEvent->mRefPoint = mRefPoint;
+ }
+ }
+
+ private:
+ WidgetGUIEvent* mGUIEvent;
+ LayoutDeviceIntPoint mRefPoint;
+ bool mHandledByAccessibleCaret;
+};
+
+bool PresShell::EventHandler::MaybeHandleEventWithAccessibleCaret(
+ nsIFrame* aFrameForPresShell, WidgetGUIEvent* aGUIEvent,
+ nsEventStatus* aEventStatus) {
+ MOZ_ASSERT(aGUIEvent);
+ MOZ_ASSERT(aEventStatus);
+
+ // Don't dispatch event to AccessibleCaretEventHub when the event status
+ // is nsEventStatus_eConsumeNoDefault. This might be happened when content
+ // preventDefault on the pointer events. In such case, we also call
+ // preventDefault on mouse events to stop default behaviors.
+ if (*aEventStatus == nsEventStatus_eConsumeNoDefault) {
+ return false;
+ }
+
+ if (!AccessibleCaretEnabled(GetDocument()->GetDocShell())) {
+ return false;
+ }
+
+ // AccessibleCaretEventHub handles only mouse, touch, and keyboard events.
+ if (aGUIEvent->mClass != eMouseEventClass &&
+ aGUIEvent->mClass != eTouchEventClass &&
+ aGUIEvent->mClass != eKeyboardEventClass) {
+ return false;
+ }
+
+ AutoEventTargetPointResetter autoEventTargetPointResetter(aGUIEvent);
+ // First, try the event hub at the event point to handle a long press to
+ // select a word in an unfocused window.
+ do {
+ EventTargetData eventTargetData(nullptr);
+ if (!ComputeEventTargetFrameAndPresShellAtEventPoint(
+ aFrameForPresShell, aGUIEvent, &eventTargetData)) {
+ break;
+ }
+
+ if (!eventTargetData.mPresShell) {
+ break;
+ }
+
+ RefPtr<AccessibleCaretEventHub> eventHub =
+ eventTargetData.mPresShell->GetAccessibleCaretEventHub();
+ if (!eventHub) {
+ break;
+ }
+
+ *aEventStatus = eventHub->HandleEvent(aGUIEvent);
+ if (*aEventStatus != nsEventStatus_eConsumeNoDefault) {
+ break;
+ }
+
+ // If the event is consumed, cancel APZC panning by setting
+ // mMultipleActionsPrevented.
+ aGUIEvent->mFlags.mMultipleActionsPrevented = true;
+ autoEventTargetPointResetter.SetHandledByAccessibleCaret();
+ return true;
+ } while (false);
+
+ // Then, we target the event to the event hub at the focused window.
+ nsCOMPtr<nsPIDOMWindowOuter> window = GetFocusedDOMWindowInOurWindow();
+ if (!window) {
+ return false;
+ }
+ RefPtr<Document> retargetEventDoc = window->GetExtantDoc();
+ if (!retargetEventDoc) {
+ return false;
+ }
+ RefPtr<PresShell> presShell = retargetEventDoc->GetPresShell();
+ if (!presShell) {
+ return false;
+ }
+
+ RefPtr<AccessibleCaretEventHub> eventHub =
+ presShell->GetAccessibleCaretEventHub();
+ if (!eventHub) {
+ return false;
+ }
+ *aEventStatus = eventHub->HandleEvent(aGUIEvent);
+ if (*aEventStatus != nsEventStatus_eConsumeNoDefault) {
+ return false;
+ }
+ // If the event is consumed, cancel APZC panning by setting
+ // mMultipleActionsPrevented.
+ aGUIEvent->mFlags.mMultipleActionsPrevented = true;
+ autoEventTargetPointResetter.SetHandledByAccessibleCaret();
+ return true;
+}
+
+bool PresShell::EventHandler::MaybeDiscardEvent(WidgetGUIEvent* aGUIEvent) {
+ MOZ_ASSERT(aGUIEvent);
+
+ // If it is safe to dispatch events now, don't discard the event.
+ if (nsContentUtils::IsSafeToRunScript()) {
+ return false;
+ }
+
+ // If the event does not cause dispatching DOM event (i.e., internal event),
+ // we can keep handling it even when it's not safe to run script.
+ if (!aGUIEvent->IsAllowedToDispatchDOMEvent()) {
+ return false;
+ }
+
+ // If the event is a composition event, we need to let IMEStateManager know
+ // it's discarded because it needs to listen all composition events to manage
+ // TextComposition instance.
+ if (aGUIEvent->mClass == eCompositionEventClass) {
+ IMEStateManager::OnCompositionEventDiscarded(
+ aGUIEvent->AsCompositionEvent());
+ }
+
+#ifdef DEBUG
+ if (aGUIEvent->IsIMERelatedEvent()) {
+ nsPrintfCString warning("%s event is discarded",
+ ToChar(aGUIEvent->mMessage));
+ NS_WARNING(warning.get());
+ }
+#endif // #ifdef DEBUG
+
+ nsContentUtils::WarnScriptWasIgnored(GetDocument());
+ return true;
+}
+
+// static
+nsIContent* PresShell::EventHandler::GetCapturingContentFor(
+ WidgetGUIEvent* aGUIEvent) {
+ return (aGUIEvent->mClass == ePointerEventClass ||
+ aGUIEvent->mClass == eWheelEventClass ||
+ aGUIEvent->HasMouseEventMessage())
+ ? PresShell::GetCapturingContent()
+ : nullptr;
+}
+
+bool PresShell::EventHandler::GetRetargetEventDocument(
+ WidgetGUIEvent* aGUIEvent, Document** aRetargetEventDocument) {
+ MOZ_ASSERT(aGUIEvent);
+ MOZ_ASSERT(aRetargetEventDocument);
+
+ *aRetargetEventDocument = nullptr;
+
+ // key and IME related events should not cross top level window boundary.
+ // Basically, such input events should be fired only on focused widget.
+ // However, some IMEs might need to clean up composition after focused
+ // window is deactivated. And also some tests on MozMill want to test key
+ // handling on deactivated window because MozMill window can be activated
+ // during tests. So, there is no merit the events should be redirected to
+ // active window. So, the events should be handled on the last focused
+ // content in the last focused DOM window in same top level window.
+ // Note, if no DOM window has been focused yet, we can discard the events.
+ if (aGUIEvent->IsTargetedAtFocusedWindow()) {
+ nsCOMPtr<nsPIDOMWindowOuter> window = GetFocusedDOMWindowInOurWindow();
+ // No DOM window in same top level window has not been focused yet,
+ // discard the events.
+ if (!window) {
+ return false;
+ }
+
+ RefPtr<Document> retargetEventDoc = window->GetExtantDoc();
+ if (!retargetEventDoc) {
+ return false;
+ }
+ retargetEventDoc.forget(aRetargetEventDocument);
+ return true;
+ }
+
+ nsIContent* capturingContent =
+ EventHandler::GetCapturingContentFor(aGUIEvent);
+ if (capturingContent) {
+ // if the mouse is being captured then retarget the mouse event at the
+ // document that is being captured.
+ RefPtr<Document> retargetEventDoc = capturingContent->GetComposedDoc();
+ retargetEventDoc.forget(aRetargetEventDocument);
+ return true;
+ }
+
+#ifdef ANDROID
+ if (aGUIEvent->mClass == eTouchEventClass ||
+ aGUIEvent->mClass == eMouseEventClass ||
+ aGUIEvent->mClass == eWheelEventClass) {
+ RefPtr<Document> retargetEventDoc = mPresShell->GetPrimaryContentDocument();
+ retargetEventDoc.forget(aRetargetEventDocument);
+ return true;
+ }
+#endif // #ifdef ANDROID
+
+ // When we don't find another document to handle the event, we need to keep
+ // handling the event by ourselves.
+ return true;
+}
+
+nsIFrame* PresShell::EventHandler::GetFrameForHandlingEventWith(
+ WidgetGUIEvent* aGUIEvent, Document* aRetargetDocument,
+ nsIFrame* aFrameForPresShell) {
+ MOZ_ASSERT(aGUIEvent);
+ MOZ_ASSERT(aRetargetDocument);
+
+ RefPtr<PresShell> retargetPresShell = aRetargetDocument->GetPresShell();
+ // Even if the document doesn't have PresShell, i.e., it's invisible, we
+ // need to dispatch only KeyboardEvent in its nearest visible document
+ // because key focus shouldn't be caught by invisible document.
+ if (!retargetPresShell) {
+ if (!aGUIEvent->HasKeyEventMessage()) {
+ return nullptr;
+ }
+ Document* retargetEventDoc = aRetargetDocument;
+ while (!retargetPresShell) {
+ retargetEventDoc = retargetEventDoc->GetInProcessParentDocument();
+ if (!retargetEventDoc) {
+ return nullptr;
+ }
+ retargetPresShell = retargetEventDoc->GetPresShell();
+ }
+ }
+
+ // If the found PresShell is this instance, caller needs to keep handling
+ // aGUIEvent by itself. Therefore, return the given frame which was set
+ // to aFrame of HandleEvent().
+ if (retargetPresShell == mPresShell) {
+ return aFrameForPresShell;
+ }
+
+ // Use root frame of the new PresShell if there is.
+ nsIFrame* rootFrame = retargetPresShell->GetRootFrame();
+ if (rootFrame) {
+ return rootFrame;
+ }
+
+ // Otherwise, and if aGUIEvent requires content of PresShell, caller should
+ // stop handling the event.
+ if (aGUIEvent->mMessage == eQueryTextContent ||
+ aGUIEvent->IsContentCommandEvent()) {
+ return nullptr;
+ }
+
+ // Otherwise, use nearest ancestor frame which includes the PresShell.
+ return GetNearestFrameContainingPresShell(retargetPresShell);
+}
+
+bool PresShell::EventHandler::MaybeHandleEventWithAnotherPresShell(
+ nsIFrame* aFrameForPresShell, WidgetGUIEvent* aGUIEvent,
+ nsEventStatus* aEventStatus, nsresult* aRv) {
+ MOZ_ASSERT(aGUIEvent);
+ MOZ_ASSERT(aEventStatus);
+ MOZ_ASSERT(aRv);
+
+ *aRv = NS_OK;
+
+ RefPtr<Document> retargetEventDoc;
+ if (!GetRetargetEventDocument(aGUIEvent, getter_AddRefs(retargetEventDoc))) {
+ // Nobody can handle this event. So, treat as handled by somebody to make
+ // caller do nothing anymore.
+ return true;
+ }
+
+ // If there is no proper retarget document, the caller should handle the
+ // event by itself.
+ if (!retargetEventDoc) {
+ return false;
+ }
+
+ nsIFrame* frame = GetFrameForHandlingEventWith(aGUIEvent, retargetEventDoc,
+ aFrameForPresShell);
+ if (!frame) {
+ // Nobody can handle this event. So, treat as handled by somebody to make
+ // caller do nothing anymore.
+ return true;
+ }
+
+ // If we reached same frame as set to HandleEvent(), the caller should handle
+ // the event by itself.
+ if (frame == aFrameForPresShell) {
+ return false;
+ }
+
+ // We need to handle aGUIEvent with another PresShell.
+ RefPtr<PresShell> presShell = frame->PresContext()->PresShell();
+ *aRv = presShell->HandleEvent(frame, aGUIEvent, true, aEventStatus);
+ return true;
+}
+
+bool PresShell::EventHandler::MaybeDiscardOrDelayKeyboardEvent(
+ WidgetGUIEvent* aGUIEvent) {
+ MOZ_ASSERT(aGUIEvent);
+
+ if (aGUIEvent->mClass != eKeyboardEventClass) {
+ return false;
+ }
+
+ Document* document = GetDocument();
+ if (!document || !document->EventHandlingSuppressed()) {
+ return false;
+ }
+
+ MOZ_ASSERT_IF(InputTaskManager::CanSuspendInputEvent(),
+ !InputTaskManager::Get()->IsSuspended());
+
+ if (aGUIEvent->mMessage == eKeyDown) {
+ mPresShell->mNoDelayedKeyEvents = true;
+ } else if (!mPresShell->mNoDelayedKeyEvents) {
+ UniquePtr<DelayedKeyEvent> delayedKeyEvent =
+ MakeUnique<DelayedKeyEvent>(aGUIEvent->AsKeyboardEvent());
+ mPresShell->mDelayedEvents.AppendElement(std::move(delayedKeyEvent));
+ }
+ aGUIEvent->mFlags.mIsSuppressedOrDelayed = true;
+ return true;
+}
+
+bool PresShell::EventHandler::MaybeDiscardOrDelayMouseEvent(
+ nsIFrame* aFrameToHandleEvent, WidgetGUIEvent* aGUIEvent) {
+ MOZ_ASSERT(aFrameToHandleEvent);
+ MOZ_ASSERT(aGUIEvent);
+
+ if (aGUIEvent->mClass != eMouseEventClass) {
+ return false;
+ }
+
+ if (!aFrameToHandleEvent->PresContext()
+ ->Document()
+ ->EventHandlingSuppressed()) {
+ return false;
+ }
+
+ MOZ_ASSERT_IF(InputTaskManager::CanSuspendInputEvent() &&
+ aGUIEvent->mMessage != eMouseMove,
+ !InputTaskManager::Get()->IsSuspended());
+
+ RefPtr<PresShell> ps = aFrameToHandleEvent->PresShell();
+
+ if (aGUIEvent->mMessage == eMouseDown) {
+ ps->mNoDelayedMouseEvents = true;
+ } else if (!ps->mNoDelayedMouseEvents &&
+ (aGUIEvent->mMessage == eMouseUp ||
+ // contextmenu is triggered after right mouseup on Windows and
+ // right mousedown on other platforms.
+ aGUIEvent->mMessage == eContextMenu ||
+ aGUIEvent->mMessage == eMouseExitFromWidget)) {
+ UniquePtr<DelayedMouseEvent> delayedMouseEvent =
+ MakeUnique<DelayedMouseEvent>(aGUIEvent->AsMouseEvent());
+ ps->mDelayedEvents.AppendElement(std::move(delayedMouseEvent));
+ }
+
+ // If there is a suppressed event listener associated with the document,
+ // notify it about the suppressed mouse event. This allows devtools
+ // features to continue receiving mouse events even when the devtools
+ // debugger has paused execution in a page.
+ RefPtr<EventListener> suppressedListener = aFrameToHandleEvent->PresContext()
+ ->Document()
+ ->GetSuppressedEventListener();
+ if (!suppressedListener ||
+ aGUIEvent->AsMouseEvent()->mReason == WidgetMouseEvent::eSynthesized) {
+ return true;
+ }
+
+ nsCOMPtr<nsIContent> targetContent;
+ aFrameToHandleEvent->GetContentForEvent(aGUIEvent,
+ getter_AddRefs(targetContent));
+ if (targetContent) {
+ aGUIEvent->mTarget = targetContent;
+ }
+
+ nsCOMPtr<EventTarget> eventTarget = aGUIEvent->mTarget;
+ RefPtr<Event> event = EventDispatcher::CreateEvent(
+ eventTarget, aFrameToHandleEvent->PresContext(), aGUIEvent, u""_ns);
+
+ suppressedListener->HandleEvent(*event);
+ return true;
+}
+
+nsIFrame* PresShell::EventHandler::MaybeFlushThrottledStyles(
+ nsIFrame* aFrameForPresShell) {
+ if (!GetDocument()) {
+ // XXX Only when mPresShell has document, we'll try to look for a frame
+ // containing mPresShell even if given frame is nullptr. Does this
+ // make sense?
+ return aFrameForPresShell;
+ }
+
+ PresShell* rootPresShell = mPresShell->GetRootPresShell();
+ if (NS_WARN_IF(!rootPresShell)) {
+ return nullptr;
+ }
+ Document* rootDocument = rootPresShell->GetDocument();
+ if (NS_WARN_IF(!rootDocument)) {
+ return nullptr;
+ }
+
+ AutoWeakFrame weakFrameForPresShell(aFrameForPresShell);
+ { // scope for scriptBlocker.
+ nsAutoScriptBlocker scriptBlocker;
+ FlushThrottledStyles(*rootDocument);
+ }
+
+ if (weakFrameForPresShell.IsAlive()) {
+ return aFrameForPresShell;
+ }
+
+ return GetNearestFrameContainingPresShell(mPresShell);
+}
+
+nsIFrame* PresShell::EventHandler::ComputeRootFrameToHandleEvent(
+ nsIFrame* aFrameForPresShell, WidgetGUIEvent* aGUIEvent,
+ nsIContent* aCapturingContent, bool* aIsCapturingContentIgnored,
+ bool* aIsCaptureRetargeted) {
+ MOZ_ASSERT(aFrameForPresShell);
+ MOZ_ASSERT(aGUIEvent);
+ MOZ_ASSERT(aIsCapturingContentIgnored);
+ MOZ_ASSERT(aIsCaptureRetargeted);
+
+ nsIFrame* rootFrameToHandleEvent = ComputeRootFrameToHandleEventWithPopup(
+ aFrameForPresShell, aGUIEvent, aCapturingContent,
+ aIsCapturingContentIgnored);
+ if (*aIsCapturingContentIgnored) {
+ // If the capturing content is ignored, we don't need to respect it.
+ return rootFrameToHandleEvent;
+ }
+
+ if (!aCapturingContent) {
+ return rootFrameToHandleEvent;
+ }
+
+ // If we have capturing content, let's compute root frame with it again.
+ return ComputeRootFrameToHandleEventWithCapturingContent(
+ rootFrameToHandleEvent, aCapturingContent, aIsCapturingContentIgnored,
+ aIsCaptureRetargeted);
+}
+
+nsIFrame* PresShell::EventHandler::ComputeRootFrameToHandleEventWithPopup(
+ nsIFrame* aRootFrameToHandleEvent, WidgetGUIEvent* aGUIEvent,
+ nsIContent* aCapturingContent, bool* aIsCapturingContentIgnored) {
+ MOZ_ASSERT(aRootFrameToHandleEvent);
+ MOZ_ASSERT(aGUIEvent);
+ MOZ_ASSERT(aIsCapturingContentIgnored);
+
+ *aIsCapturingContentIgnored = false;
+
+ nsPresContext* framePresContext = aRootFrameToHandleEvent->PresContext();
+ nsPresContext* rootPresContext = framePresContext->GetRootPresContext();
+ NS_ASSERTION(rootPresContext == GetPresContext()->GetRootPresContext(),
+ "How did we end up outside the connected "
+ "prescontext/viewmanager hierarchy?");
+ nsIFrame* popupFrame = nsLayoutUtils::GetPopupFrameForEventCoordinates(
+ rootPresContext, aGUIEvent);
+ if (!popupFrame) {
+ return aRootFrameToHandleEvent;
+ }
+
+ // If a remote browser is currently capturing input break out if we
+ // detect a chrome generated popup.
+ // XXXedgar, do we need to check fission OOP iframe?
+ if (aCapturingContent &&
+ EventStateManager::IsTopLevelRemoteTarget(aCapturingContent)) {
+ *aIsCapturingContentIgnored = true;
+ }
+
+ // If the popupFrame is an ancestor of the 'frame', the frame should
+ // handle the event, otherwise, the popup should handle it.
+ if (nsContentUtils::ContentIsCrossDocDescendantOf(
+ framePresContext->GetPresShell()->GetDocument(),
+ popupFrame->GetContent())) {
+ return aRootFrameToHandleEvent;
+ }
+
+ // If we aren't starting our event dispatch from the root frame of the
+ // root prescontext, then someone must be capturing the mouse. In that
+ // case we only want to use the popup list if the capture is
+ // inside the popup.
+ if (framePresContext == rootPresContext &&
+ aRootFrameToHandleEvent == FrameConstructor()->GetRootFrame()) {
+ return popupFrame;
+ }
+
+ if (aCapturingContent && !*aIsCapturingContentIgnored &&
+ aCapturingContent->IsInclusiveDescendantOf(popupFrame->GetContent())) {
+ return popupFrame;
+ }
+
+ return aRootFrameToHandleEvent;
+}
+
+nsIFrame*
+PresShell::EventHandler::ComputeRootFrameToHandleEventWithCapturingContent(
+ nsIFrame* aRootFrameToHandleEvent, nsIContent* aCapturingContent,
+ bool* aIsCapturingContentIgnored, bool* aIsCaptureRetargeted) {
+ MOZ_ASSERT(aRootFrameToHandleEvent);
+ MOZ_ASSERT(aCapturingContent);
+ MOZ_ASSERT(aIsCapturingContentIgnored);
+ MOZ_ASSERT(aIsCaptureRetargeted);
+
+ *aIsCapturingContentIgnored = false;
+ *aIsCaptureRetargeted = false;
+
+ // If a capture is active, determine if the BrowsingContext is active. If
+ // not, clear the capture and target the mouse event normally instead. This
+ // would occur if the mouse button is held down while a tab change occurs.
+ // If the BrowsingContext is active, look for a scrolling container.
+ BrowsingContext* bc = GetPresContext()->Document()->GetBrowsingContext();
+ if (!bc || !bc->IsActive()) {
+ ClearMouseCapture();
+ *aIsCapturingContentIgnored = true;
+ return aRootFrameToHandleEvent;
+ }
+
+ if (PresShell::sCapturingContentInfo.mRetargetToElement) {
+ *aIsCaptureRetargeted = true;
+ return aRootFrameToHandleEvent;
+ }
+
+ // A check was already done above to ensure that aCapturingContent is
+ // in this presshell.
+ NS_ASSERTION(aCapturingContent->OwnerDoc() == GetDocument(),
+ "Unexpected document");
+ nsIFrame* captureFrame = aCapturingContent->GetPrimaryFrame();
+ if (!captureFrame) {
+ return aRootFrameToHandleEvent;
+ }
+
+ // scrollable frames should use the scrolling container as the root instead
+ // of the document
+ nsIScrollableFrame* scrollFrame = do_QueryFrame(captureFrame);
+ return scrollFrame ? scrollFrame->GetScrolledFrame()
+ : aRootFrameToHandleEvent;
+}
+
+nsresult
+PresShell::EventHandler::HandleEventWithPointerCapturingContentWithoutItsFrame(
+ nsIFrame* aFrameForPresShell, WidgetGUIEvent* aGUIEvent,
+ nsIContent* aPointerCapturingContent, nsEventStatus* aEventStatus) {
+ MOZ_ASSERT(aGUIEvent);
+ MOZ_ASSERT(aPointerCapturingContent);
+ MOZ_ASSERT(!aPointerCapturingContent->GetPrimaryFrame(),
+ "Handle the event with frame rather than only with the content");
+ MOZ_ASSERT(aEventStatus);
+
+ RefPtr<PresShell> presShellForCapturingContent =
+ PresShell::GetShellForEventTarget(nullptr, aPointerCapturingContent);
+ if (!presShellForCapturingContent) {
+ // If we can't process event for the capturing content, release
+ // the capture.
+ PointerEventHandler::ReleaseIfCaptureByDescendant(aPointerCapturingContent);
+ // Since we don't dispatch ePointeUp nor ePointerCancel in this case,
+ // EventStateManager::PostHandleEvent does not have a chance to dispatch
+ // ePointerLostCapture event. Therefore, we need to dispatch it here.
+ PointerEventHandler::MaybeImplicitlyReleasePointerCapture(aGUIEvent);
+ return NS_OK;
+ }
+
+ nsCOMPtr<nsIContent> overrideClickTarget =
+ GetOverrideClickTarget(aGUIEvent, aFrameForPresShell);
+
+ // Dispatch events to the capturing content even it's frame is
+ // destroyed.
+ PointerEventHandler::DispatchPointerFromMouseOrTouch(
+ presShellForCapturingContent, nullptr, aPointerCapturingContent,
+ aGUIEvent, false, aEventStatus, nullptr);
+
+ if (presShellForCapturingContent == mPresShell) {
+ return HandleEventWithTarget(aGUIEvent, nullptr, aPointerCapturingContent,
+ aEventStatus, true, nullptr,
+ overrideClickTarget);
+ }
+
+ EventHandler eventHandlerForCapturingContent(
+ std::move(presShellForCapturingContent));
+ return eventHandlerForCapturingContent.HandleEventWithTarget(
+ aGUIEvent, nullptr, aPointerCapturingContent, aEventStatus, true, nullptr,
+ overrideClickTarget);
+}
+
+nsresult PresShell::EventHandler::HandleEventAtFocusedContent(
+ WidgetGUIEvent* aGUIEvent, nsEventStatus* aEventStatus) {
+ MOZ_ASSERT(aGUIEvent);
+ MOZ_ASSERT(aGUIEvent->IsTargetedAtFocusedContent());
+ MOZ_ASSERT(aEventStatus);
+
+ AutoCurrentEventInfoSetter eventInfoSetter(*this);
+
+ RefPtr<Element> eventTargetElement =
+ ComputeFocusedEventTargetElement(aGUIEvent);
+
+ mPresShell->mCurrentEventFrame = nullptr;
+ if (eventTargetElement) {
+ nsresult rv = NS_OK;
+ if (MaybeHandleEventWithAnotherPresShell(eventTargetElement, aGUIEvent,
+ aEventStatus, &rv)) {
+ return rv;
+ }
+ }
+
+ // If we cannot handle the event with mPresShell, let's try to handle it
+ // with parent PresShell.
+ mPresShell->mCurrentEventContent = eventTargetElement;
+ if (!mPresShell->GetCurrentEventContent() ||
+ !mPresShell->GetCurrentEventFrame() ||
+ InZombieDocument(mPresShell->mCurrentEventContent)) {
+ return RetargetEventToParent(aGUIEvent, aEventStatus);
+ }
+
+ nsresult rv =
+ HandleEventWithCurrentEventInfo(aGUIEvent, aEventStatus, true, nullptr);
+ return rv;
+}
+
+Element* PresShell::EventHandler::ComputeFocusedEventTargetElement(
+ WidgetGUIEvent* aGUIEvent) {
+ MOZ_ASSERT(aGUIEvent);
+ MOZ_ASSERT(aGUIEvent->IsTargetedAtFocusedContent());
+
+ // key and IME related events go to the focused frame in this DOM window.
+ nsPIDOMWindowOuter* window = GetDocument()->GetWindow();
+ nsCOMPtr<nsPIDOMWindowOuter> focusedWindow;
+ Element* eventTargetElement = nsFocusManager::GetFocusedDescendant(
+ window, nsFocusManager::eOnlyCurrentWindow,
+ getter_AddRefs(focusedWindow));
+
+ // otherwise, if there is no focused content or the focused content has
+ // no frame, just use the root content. This ensures that key events
+ // still get sent to the window properly if nothing is focused or if a
+ // frame goes away while it is focused.
+ if (!eventTargetElement || !eventTargetElement->GetPrimaryFrame()) {
+ eventTargetElement = GetDocument()->GetUnfocusedKeyEventTarget();
+ }
+
+ switch (aGUIEvent->mMessage) {
+ case eKeyDown:
+ sLastKeyDownEventTargetElement = eventTargetElement;
+ return eventTargetElement;
+ case eKeyPress:
+ case eKeyUp:
+ if (!sLastKeyDownEventTargetElement) {
+ return eventTargetElement;
+ }
+ // If a different element is now focused for the keypress/keyup event
+ // than what was focused during the keydown event, check if the new
+ // focused element is not in a chrome document any more, and if so,
+ // retarget the event back at the keydown target. This prevents a
+ // content area from grabbing the focus from chrome in-between key
+ // events.
+ if (eventTargetElement) {
+ bool keyDownIsChrome = nsContentUtils::IsChromeDoc(
+ sLastKeyDownEventTargetElement->GetComposedDoc());
+ if (keyDownIsChrome != nsContentUtils::IsChromeDoc(
+ eventTargetElement->GetComposedDoc()) ||
+ (keyDownIsChrome && BrowserParent::GetFrom(eventTargetElement))) {
+ eventTargetElement = sLastKeyDownEventTargetElement;
+ }
+ }
+
+ if (aGUIEvent->mMessage == eKeyUp) {
+ sLastKeyDownEventTargetElement = nullptr;
+ }
+ [[fallthrough]];
+ default:
+ return eventTargetElement;
+ }
+}
+
+bool PresShell::EventHandler::MaybeHandleEventWithAnotherPresShell(
+ Element* aEventTargetElement, WidgetGUIEvent* aGUIEvent,
+ nsEventStatus* aEventStatus, nsresult* aRv) {
+ MOZ_ASSERT(aEventTargetElement);
+ MOZ_ASSERT(aGUIEvent);
+ MOZ_ASSERT(!aGUIEvent->IsUsingCoordinates());
+ MOZ_ASSERT(aEventStatus);
+ MOZ_ASSERT(aRv);
+
+ Document* eventTargetDocument = aEventTargetElement->OwnerDoc();
+ if (!eventTargetDocument || eventTargetDocument == GetDocument()) {
+ *aRv = NS_OK;
+ return false;
+ }
+
+ RefPtr<PresShell> eventTargetPresShell = eventTargetDocument->GetPresShell();
+ if (!eventTargetPresShell) {
+ *aRv = NS_OK;
+ return true; // No PresShell can handle the event.
+ }
+
+ EventHandler eventHandler(std::move(eventTargetPresShell));
+ *aRv = eventHandler.HandleRetargetedEvent(aGUIEvent, aEventStatus,
+ aEventTargetElement);
+ return true;
+}
+
+nsresult PresShell::EventHandler::HandleEventWithFrameForPresShell(
+ nsIFrame* aFrameForPresShell, WidgetGUIEvent* aGUIEvent,
+ nsEventStatus* aEventStatus) {
+ MOZ_ASSERT(aGUIEvent);
+ MOZ_ASSERT(!aGUIEvent->IsUsingCoordinates());
+ MOZ_ASSERT(!aGUIEvent->IsTargetedAtFocusedContent());
+ MOZ_ASSERT(aEventStatus);
+
+ AutoCurrentEventInfoSetter eventInfoSetter(*this, aFrameForPresShell,
+ nullptr);
+
+ nsresult rv = NS_OK;
+ if (mPresShell->GetCurrentEventFrame()) {
+ rv =
+ HandleEventWithCurrentEventInfo(aGUIEvent, aEventStatus, true, nullptr);
+ }
+
+ return rv;
+}
+
+Document* PresShell::GetPrimaryContentDocument() {
+ nsPresContext* context = GetPresContext();
+ if (!context || !context->IsRoot()) {
+ return nullptr;
+ }
+
+ nsCOMPtr<nsIDocShellTreeItem> shellAsTreeItem = context->GetDocShell();
+ if (!shellAsTreeItem) {
+ return nullptr;
+ }
+
+ nsCOMPtr<nsIDocShellTreeOwner> owner;
+ shellAsTreeItem->GetTreeOwner(getter_AddRefs(owner));
+ if (!owner) {
+ return nullptr;
+ }
+
+ // now get the primary content shell (active tab)
+ nsCOMPtr<nsIDocShellTreeItem> item;
+ owner->GetPrimaryContentShell(getter_AddRefs(item));
+ nsCOMPtr<nsIDocShell> childDocShell = do_QueryInterface(item);
+ if (!childDocShell) {
+ return nullptr;
+ }
+
+ return childDocShell->GetExtantDocument();
+}
+
+nsresult PresShell::EventHandler::HandleEventWithTarget(
+ WidgetEvent* aEvent, nsIFrame* aNewEventFrame, nsIContent* aNewEventContent,
+ nsEventStatus* aEventStatus, bool aIsHandlingNativeEvent,
+ nsIContent** aTargetContent, nsIContent* aOverrideClickTarget) {
+ MOZ_ASSERT(aEvent);
+ MOZ_DIAGNOSTIC_ASSERT(aEvent->IsTrusted());
+
+#if DEBUG
+ MOZ_ASSERT(!aNewEventFrame ||
+ aNewEventFrame->PresContext()->GetPresShell() == mPresShell,
+ "wrong shell");
+ if (aNewEventContent) {
+ Document* doc = aNewEventContent->GetComposedDoc();
+ NS_ASSERTION(doc, "event for content that isn't in a document");
+ // NOTE: We don't require that the document still have a PresShell.
+ // See bug 1375940.
+ }
+#endif
+ NS_ENSURE_STATE(!aNewEventContent ||
+ aNewEventContent->GetComposedDoc() == GetDocument());
+ if (aEvent->mClass == ePointerEventClass) {
+ mPresShell->RecordPointerLocation(aEvent->AsMouseEvent());
+ }
+ AutoPointerEventTargetUpdater updater(mPresShell, aEvent, aNewEventFrame,
+ aTargetContent);
+ AutoCurrentEventInfoSetter eventInfoSetter(*this, aNewEventFrame,
+ aNewEventContent);
+ nsresult rv = HandleEventWithCurrentEventInfo(aEvent, aEventStatus, false,
+ aOverrideClickTarget);
+ return rv;
+}
+
+namespace {
+
+class MOZ_RAII AutoEventHandler final {
+ public:
+ AutoEventHandler(WidgetEvent* aEvent, Document* aDocument) : mEvent(aEvent) {
+ MOZ_ASSERT(mEvent);
+ MOZ_ASSERT(mEvent->IsTrusted());
+
+ if (mEvent->mMessage == eMouseDown) {
+ PresShell::ReleaseCapturingContent();
+ PresShell::AllowMouseCapture(true);
+ }
+ if (NeedsToUpdateCurrentMouseBtnState()) {
+ WidgetMouseEvent* mouseEvent = mEvent->AsMouseEvent();
+ if (mouseEvent) {
+ EventStateManager::sCurrentMouseBtn = mouseEvent->mButton;
+ }
+ }
+ }
+
+ ~AutoEventHandler() {
+ if (mEvent->mMessage == eMouseDown) {
+ PresShell::AllowMouseCapture(false);
+ }
+ if (NeedsToUpdateCurrentMouseBtnState()) {
+ EventStateManager::sCurrentMouseBtn = MouseButton::eNotPressed;
+ }
+ }
+
+ protected:
+ bool NeedsToUpdateCurrentMouseBtnState() const {
+ return mEvent->mMessage == eMouseDown || mEvent->mMessage == eMouseUp ||
+ mEvent->mMessage == ePointerDown || mEvent->mMessage == ePointerUp;
+ }
+
+ WidgetEvent* mEvent;
+};
+
+} // anonymous namespace
+
+nsresult PresShell::EventHandler::HandleEventWithCurrentEventInfo(
+ WidgetEvent* aEvent, nsEventStatus* aEventStatus,
+ bool aIsHandlingNativeEvent, nsIContent* aOverrideClickTarget) {
+ MOZ_ASSERT(aEvent);
+ MOZ_ASSERT(aEventStatus);
+
+ RefPtr<EventStateManager> manager = GetPresContext()->EventStateManager();
+
+ // If we cannot handle the event with mPresShell because of no target,
+ // just record the response time.
+ // XXX Is this intentional? In such case, the score is really good because
+ // of nothing to do. So, it may make average and median better.
+ if (NS_EVENT_NEEDS_FRAME(aEvent) && !mPresShell->GetCurrentEventFrame() &&
+ !mPresShell->GetCurrentEventContent()) {
+ RecordEventHandlingResponsePerformance(aEvent);
+ return NS_OK;
+ }
+
+ if (mPresShell->mCurrentEventContent && aEvent->IsTargetedAtFocusedWindow() &&
+ aEvent->AllowFlushingPendingNotifications()) {
+ if (RefPtr<nsFocusManager> fm = nsFocusManager::GetFocusManager()) {
+ // This may run script now. So, mPresShell might be destroyed after here.
+ nsCOMPtr<nsIContent> currentEventContent =
+ mPresShell->mCurrentEventContent;
+ fm->FlushBeforeEventHandlingIfNeeded(currentEventContent);
+ }
+ }
+
+ bool touchIsNew = false;
+ if (!PrepareToDispatchEvent(aEvent, aEventStatus, &touchIsNew)) {
+ return NS_OK;
+ }
+
+ // We finished preparing to dispatch the event. So, let's record the
+ // performance.
+ RecordEventPreparationPerformance(aEvent);
+
+ AutoHandlingUserInputStatePusher userInpStatePusher(
+ UserActivation::IsUserInteractionEvent(aEvent), aEvent);
+ AutoEventHandler eventHandler(aEvent, GetDocument());
+ AutoPopupStatePusher popupStatePusher(
+ PopupBlocker::GetEventPopupControlState(aEvent));
+
+ // FIXME. If the event was reused, we need to clear the old target,
+ // bug 329430
+ aEvent->mTarget = nullptr;
+
+ HandlingTimeAccumulator handlingTimeAccumulator(*this, aEvent);
+
+ nsresult rv = DispatchEvent(manager, aEvent, touchIsNew, aEventStatus,
+ aOverrideClickTarget);
+
+ if (!mPresShell->IsDestroying() && aIsHandlingNativeEvent) {
+ // Ensure that notifications to IME should be sent before getting next
+ // native event from the event queue.
+ // XXX Should we check the event message or event class instead of
+ // using aIsHandlingNativeEvent?
+ manager->TryToFlushPendingNotificationsToIME();
+ }
+
+ FinalizeHandlingEvent(aEvent);
+
+ RecordEventHandlingResponsePerformance(aEvent);
+
+ return rv; // Result of DispatchEvent()
+}
+
+nsresult PresShell::EventHandler::DispatchEvent(
+ EventStateManager* aEventStateManager, WidgetEvent* aEvent,
+ bool aTouchIsNew, nsEventStatus* aEventStatus,
+ nsIContent* aOverrideClickTarget) {
+ MOZ_ASSERT(aEventStateManager);
+ MOZ_ASSERT(aEvent);
+ MOZ_ASSERT(aEventStatus);
+
+ // 1. Give event to event manager for pre event state changes and
+ // generation of synthetic events.
+ { // Scope for presContext
+ RefPtr<nsPresContext> presContext = GetPresContext();
+ nsCOMPtr<nsIContent> eventContent = mPresShell->mCurrentEventContent;
+ nsresult rv = aEventStateManager->PreHandleEvent(
+ presContext, aEvent, mPresShell->mCurrentEventFrame, eventContent,
+ aEventStatus, aOverrideClickTarget);
+ if (NS_FAILED(rv)) {
+ return rv;
+ }
+ }
+
+ // 2. Give event to the DOM for third party and JS use.
+ bool wasHandlingKeyBoardEvent = nsContentUtils::IsHandlingKeyBoardEvent();
+ if (aEvent->mClass == eKeyboardEventClass) {
+ nsContentUtils::SetIsHandlingKeyBoardEvent(true);
+ }
+ // If EventStateManager or something wants reply from remote process and
+ // needs to win any other event listeners in chrome, the event is both
+ // stopped its propagation and marked as "waiting reply from remote
+ // process". In this case, PresShell shouldn't dispatch the event into
+ // the DOM tree because they don't have a chance to stop propagation in
+ // the system event group. On the other hand, if its propagation is not
+ // stopped, that means that the event may be reserved by chrome. If it's
+ // reserved by chrome, the event shouldn't be sent to any remote
+ // processes. In this case, PresShell needs to dispatch the event to
+ // the DOM tree for checking if it's reserved.
+ if (aEvent->IsAllowedToDispatchDOMEvent() &&
+ !(aEvent->PropagationStopped() &&
+ aEvent->IsWaitingReplyFromRemoteProcess())) {
+ MOZ_ASSERT(nsContentUtils::IsSafeToRunScript(),
+ "Somebody changed aEvent to cause a DOM event!");
+ nsPresShellEventCB eventCB(mPresShell);
+ if (nsIFrame* target = mPresShell->GetCurrentEventFrame()) {
+ if (target->OnlySystemGroupDispatch(aEvent->mMessage)) {
+ aEvent->StopPropagation();
+ }
+ }
+ if (aEvent->mClass == eTouchEventClass) {
+ DispatchTouchEventToDOM(aEvent, aEventStatus, &eventCB, aTouchIsNew);
+ } else {
+ DispatchEventToDOM(aEvent, aEventStatus, &eventCB);
+ }
+ }
+
+ nsContentUtils::SetIsHandlingKeyBoardEvent(wasHandlingKeyBoardEvent);
+
+ if (mPresShell->IsDestroying()) {
+ return NS_OK;
+ }
+
+ // 3. Give event to event manager for post event state changes and
+ // generation of synthetic events.
+ // Refetch the prescontext, in case it changed.
+ RefPtr<nsPresContext> presContext = GetPresContext();
+ return aEventStateManager->PostHandleEvent(
+ presContext, aEvent, mPresShell->GetCurrentEventFrame(), aEventStatus,
+ aOverrideClickTarget);
+}
+
+bool PresShell::EventHandler::PrepareToDispatchEvent(
+ WidgetEvent* aEvent, nsEventStatus* aEventStatus, bool* aTouchIsNew) {
+ MOZ_ASSERT(aEvent->IsTrusted());
+ MOZ_ASSERT(aEventStatus);
+ MOZ_ASSERT(aTouchIsNew);
+
+ *aTouchIsNew = false;
+ if (aEvent->IsUserAction()) {
+ mPresShell->mHasHandledUserInput = true;
+ }
+
+ switch (aEvent->mMessage) {
+ case eKeyPress:
+ case eKeyDown:
+ case eKeyUp: {
+ WidgetKeyboardEvent* keyboardEvent = aEvent->AsKeyboardEvent();
+ MaybeHandleKeyboardEventBeforeDispatch(keyboardEvent);
+ return true;
+ }
+ case eMouseMove: {
+ bool allowCapture = EventStateManager::GetActiveEventStateManager() &&
+ GetPresContext() &&
+ GetPresContext()->EventStateManager() ==
+ EventStateManager::GetActiveEventStateManager();
+ PresShell::AllowMouseCapture(allowCapture);
+ return true;
+ }
+ case eDrop: {
+ nsCOMPtr<nsIDragSession> session = nsContentUtils::GetDragSession();
+ if (session) {
+ bool onlyChromeDrop = false;
+ session->GetOnlyChromeDrop(&onlyChromeDrop);
+ if (onlyChromeDrop) {
+ aEvent->mFlags.mOnlyChromeDispatch = true;
+ }
+ }
+ return true;
+ }
+ case eDragExit: {
+ if (!StaticPrefs::dom_event_dragexit_enabled()) {
+ aEvent->mFlags.mOnlyChromeDispatch = true;
+ }
+ return true;
+ }
+ case eContextMenu: {
+ // If we cannot open context menu even though eContextMenu is fired, we
+ // should stop dispatching it into the DOM.
+ WidgetMouseEvent* mouseEvent = aEvent->AsMouseEvent();
+ if (mouseEvent->IsContextMenuKeyEvent() &&
+ !AdjustContextMenuKeyEvent(mouseEvent)) {
+ return false;
+ }
+
+ // If "Shift" state is active, context menu should be forcibly opened even
+ // if web apps want to prevent it since we respect our users' intention.
+ // In this case, we don't fire "contextmenu" event on web content because
+ // of not cancelable.
+ if (mouseEvent->IsShift() &&
+ StaticPrefs::dom_event_contextmenu_shift_suppresses_event()) {
+ aEvent->mFlags.mOnlyChromeDispatch = true;
+ aEvent->mFlags.mRetargetToNonNativeAnonymous = true;
+ }
+ return true;
+ }
+ case eTouchStart:
+ case eTouchMove:
+ case eTouchEnd:
+ case eTouchCancel:
+ case eTouchPointerCancel:
+ return mPresShell->mTouchManager.PreHandleEvent(
+ aEvent, aEventStatus, *aTouchIsNew, mPresShell->mCurrentEventContent);
+ default:
+ return true;
+ }
+}
+
+void PresShell::EventHandler::FinalizeHandlingEvent(WidgetEvent* aEvent) {
+ switch (aEvent->mMessage) {
+ case eKeyPress:
+ case eKeyDown:
+ case eKeyUp: {
+ if (aEvent->AsKeyboardEvent()->mKeyCode == NS_VK_ESCAPE) {
+ if (aEvent->mMessage == eKeyUp) {
+ // Reset this flag after key up is handled.
+ mPresShell->mIsLastChromeOnlyEscapeKeyConsumed = false;
+ } else {
+ if (aEvent->mFlags.mOnlyChromeDispatch &&
+ aEvent->mFlags.mDefaultPreventedByChrome) {
+ mPresShell->mIsLastChromeOnlyEscapeKeyConsumed = true;
+ }
+ if (aEvent->mMessage == eKeyDown &&
+ !aEvent->mFlags.mDefaultPrevented) {
+ if (RefPtr<Document> doc = GetDocument()) {
+ doc->HandleEscKey();
+ }
+ }
+ }
+ }
+ if (aEvent->mMessage == eKeyDown) {
+ mPresShell->mIsLastKeyDownCanceled = aEvent->mFlags.mDefaultPrevented;
+ }
+ return;
+ }
+ case eMouseUp:
+ // reset the capturing content now that the mouse button is up
+ PresShell::ReleaseCapturingContent();
+ return;
+ case eMouseMove:
+ PresShell::AllowMouseCapture(false);
+ return;
+ case eDrag:
+ case eDragEnd:
+ case eDragEnter:
+ case eDragExit:
+ case eDragLeave:
+ case eDragOver:
+ case eDrop: {
+ // After any drag event other than dragstart (which is handled
+ // separately, as we need to collect the data first), the DataTransfer
+ // needs to be made protected, and then disconnected.
+ DataTransfer* dataTransfer = aEvent->AsDragEvent()->mDataTransfer;
+ if (dataTransfer) {
+ dataTransfer->Disconnect();
+ }
+ return;
+ }
+ default:
+ return;
+ }
+}
+
+void PresShell::EventHandler::MaybeHandleKeyboardEventBeforeDispatch(
+ WidgetKeyboardEvent* aKeyboardEvent) {
+ MOZ_ASSERT(aKeyboardEvent);
+
+ if (aKeyboardEvent->mKeyCode != NS_VK_ESCAPE) {
+ return;
+ }
+
+ // If we're in fullscreen mode, exit from it forcibly when Escape key is
+ // pressed.
+ Document* doc = mPresShell->GetCurrentEventContent()
+ ? mPresShell->mCurrentEventContent->OwnerDoc()
+ : nullptr;
+ Document* root = nsContentUtils::GetInProcessSubtreeRootDocument(doc);
+ if (root && root->GetFullscreenElement()) {
+ // Prevent default action on ESC key press when exiting
+ // DOM fullscreen mode. This prevents the browser ESC key
+ // handler from stopping all loads in the document, which
+ // would cause <video> loads to stop.
+ // XXX We need to claim the Escape key event which will be
+ // dispatched only into chrome is already consumed by
+ // content because we need to prevent its default here
+ // for some reasons (not sure) but we need to detect
+ // if a chrome event handler will call PreventDefault()
+ // again and check it later.
+ aKeyboardEvent->PreventDefaultBeforeDispatch(CrossProcessForwarding::eStop);
+ aKeyboardEvent->mFlags.mOnlyChromeDispatch = true;
+
+ // The event listeners in chrome can prevent this ESC behavior by
+ // calling prevent default on the preceding keydown/press events.
+ if (!mPresShell->mIsLastChromeOnlyEscapeKeyConsumed &&
+ aKeyboardEvent->mMessage == eKeyUp) {
+ // ESC key released while in DOM fullscreen mode.
+ // Fully exit all browser windows and documents from
+ // fullscreen mode.
+ Document::AsyncExitFullscreen(nullptr);
+ }
+ }
+
+ nsCOMPtr<Document> pointerLockedDoc = PointerLockManager::GetLockedDocument();
+ if (!mPresShell->mIsLastChromeOnlyEscapeKeyConsumed && pointerLockedDoc) {
+ // XXX See above comment to understand the reason why this needs
+ // to claim that the Escape key event is consumed by content
+ // even though it will be dispatched only into chrome.
+ aKeyboardEvent->PreventDefaultBeforeDispatch(CrossProcessForwarding::eStop);
+ aKeyboardEvent->mFlags.mOnlyChromeDispatch = true;
+ if (aKeyboardEvent->mMessage == eKeyUp) {
+ PointerLockManager::Unlock();
+ }
+ }
+}
+
+void PresShell::EventHandler::RecordEventPreparationPerformance(
+ const WidgetEvent* aEvent) {
+ MOZ_ASSERT(aEvent);
+
+ switch (aEvent->mMessage) {
+ case eKeyPress:
+ case eKeyDown:
+ case eKeyUp:
+ if (aEvent->AsKeyboardEvent()->ShouldInteractionTimeRecorded()) {
+ GetPresContext()->RecordInteractionTime(
+ nsPresContext::InteractionType::KeyInteraction, aEvent->mTimeStamp);
+ }
+ Telemetry::AccumulateTimeDelta(Telemetry::INPUT_EVENT_QUEUED_KEYBOARD_MS,
+ aEvent->mTimeStamp);
+ return;
+
+ case eMouseDown:
+ case eMouseUp:
+ Telemetry::AccumulateTimeDelta(Telemetry::INPUT_EVENT_QUEUED_CLICK_MS,
+ aEvent->mTimeStamp);
+ [[fallthrough]];
+ case ePointerDown:
+ case ePointerUp:
+ GetPresContext()->RecordInteractionTime(
+ nsPresContext::InteractionType::ClickInteraction, aEvent->mTimeStamp);
+ return;
+
+ case eMouseMove:
+ if (aEvent->mFlags.mHandledByAPZ) {
+ Telemetry::AccumulateTimeDelta(
+ Telemetry::INPUT_EVENT_QUEUED_APZ_MOUSE_MOVE_MS,
+ aEvent->mTimeStamp);
+ }
+ GetPresContext()->RecordInteractionTime(
+ nsPresContext::InteractionType::MouseMoveInteraction,
+ aEvent->mTimeStamp);
+ return;
+
+ case eWheel:
+ if (aEvent->mFlags.mHandledByAPZ) {
+ Telemetry::AccumulateTimeDelta(
+ Telemetry::INPUT_EVENT_QUEUED_APZ_WHEEL_MS, aEvent->mTimeStamp);
+ }
+ return;
+
+ case eTouchMove:
+ if (aEvent->mFlags.mHandledByAPZ) {
+ Telemetry::AccumulateTimeDelta(
+ Telemetry::INPUT_EVENT_QUEUED_APZ_TOUCH_MOVE_MS,
+ aEvent->mTimeStamp);
+ }
+ return;
+
+ default:
+ return;
+ }
+}
+
+void PresShell::EventHandler::RecordEventHandlingResponsePerformance(
+ const WidgetEvent* aEvent) {
+ if (!Telemetry::CanRecordBase() || aEvent->mTimeStamp.IsNull() ||
+ aEvent->mTimeStamp <= mPresShell->mLastOSWake ||
+ !aEvent->AsInputEvent()) {
+ return;
+ }
+
+ TimeStamp now = TimeStamp::Now();
+ double millis = (now - aEvent->mTimeStamp).ToMilliseconds();
+ Telemetry::Accumulate(Telemetry::INPUT_EVENT_RESPONSE_MS, millis);
+ if (GetDocument() &&
+ GetDocument()->GetReadyStateEnum() != Document::READYSTATE_COMPLETE) {
+ Telemetry::Accumulate(Telemetry::LOAD_INPUT_EVENT_RESPONSE_MS, millis);
+ }
+
+ if (!sLastInputProcessed || sLastInputProcessed < aEvent->mTimeStamp) {
+ if (sLastInputProcessed) {
+ // This input event was created after we handled the last one.
+ // Accumulate the previous events' coalesced duration.
+ double lastMillis =
+ (sLastInputProcessed - sLastInputCreated).ToMilliseconds();
+ Telemetry::Accumulate(Telemetry::INPUT_EVENT_RESPONSE_COALESCED_MS,
+ lastMillis);
+
+ if (MOZ_UNLIKELY(!PresShell::sProcessInteractable)) {
+ // For content process, we use the ready state of
+ // top-level-content-document to know if the process has finished the
+ // start-up.
+ // For parent process, see the topic
+ // 'sessionstore-one-or-no-tab-restored' in PresShell::Observe.
+ if (XRE_IsContentProcess() && GetDocument() &&
+ GetDocument()->IsTopLevelContentDocument()) {
+ switch (GetDocument()->GetReadyStateEnum()) {
+ case Document::READYSTATE_INTERACTIVE:
+ case Document::READYSTATE_COMPLETE:
+ PresShell::sProcessInteractable = true;
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ if (MOZ_LIKELY(PresShell::sProcessInteractable)) {
+ Telemetry::Accumulate(Telemetry::INPUT_EVENT_RESPONSE_POST_STARTUP_MS,
+ lastMillis);
+ } else {
+ Telemetry::Accumulate(Telemetry::INPUT_EVENT_RESPONSE_STARTUP_MS,
+ lastMillis);
+ }
+ }
+ sLastInputCreated = aEvent->mTimeStamp;
+ } else if (aEvent->mTimeStamp < sLastInputCreated) {
+ // This event was created before the last input. May be processing out
+ // of order, so coalesce backwards, too.
+ sLastInputCreated = aEvent->mTimeStamp;
+ }
+ sLastInputProcessed = now;
+}
+
+// static
+nsIPrincipal*
+PresShell::EventHandler::GetDocumentPrincipalToCompareWithBlacklist(
+ PresShell& aPresShell) {
+ nsPresContext* presContext = aPresShell.GetPresContext();
+ if (NS_WARN_IF(!presContext)) {
+ return nullptr;
+ }
+ return presContext->Document()->GetPrincipalForPrefBasedHacks();
+}
+
+nsresult PresShell::EventHandler::DispatchEventToDOM(
+ WidgetEvent* aEvent, nsEventStatus* aEventStatus,
+ nsPresShellEventCB* aEventCB) {
+ nsresult rv = NS_OK;
+ nsCOMPtr<nsINode> eventTarget = mPresShell->mCurrentEventContent;
+ nsPresShellEventCB* eventCBPtr = aEventCB;
+ if (!eventTarget) {
+ nsCOMPtr<nsIContent> targetContent;
+ if (mPresShell->mCurrentEventFrame) {
+ rv = mPresShell->mCurrentEventFrame->GetContentForEvent(
+ aEvent, getter_AddRefs(targetContent));
+ }
+ if (NS_SUCCEEDED(rv) && targetContent) {
+ eventTarget = targetContent;
+ } else if (GetDocument()) {
+ eventTarget = GetDocument();
+ // If we don't have any content, the callback wouldn't probably
+ // do nothing.
+ eventCBPtr = nullptr;
+ }
+ }
+ if (eventTarget) {
+ if (eventTarget->OwnerDoc()->ShouldResistFingerprinting(
+ RFPTarget::WidgetEvents) &&
+ aEvent->IsBlockedForFingerprintingResistance()) {
+ aEvent->mFlags.mOnlySystemGroupDispatchInContent = true;
+ } else if (aEvent->mMessage == eKeyPress) {
+ // If eKeyPress event is marked as not dispatched in the default event
+ // group in web content, it's caused by non-printable key or key
+ // combination. In this case, UI Events declares that browsers
+ // shouldn't dispatch keypress event. However, some web apps may be
+ // broken with this strict behavior due to historical issue.
+ // Therefore, we need to keep dispatching keypress event for such keys
+ // even with breaking the standard.
+ // Similarly, the other browsers sets non-zero value of keyCode or
+ // charCode of keypress event to the other. Therefore, we should
+ // behave so, however, some web apps may be broken. On such web apps,
+ // we should keep using legacy our behavior.
+ if (!mPresShell->mInitializedWithKeyPressEventDispatchingBlacklist) {
+ mPresShell->mInitializedWithKeyPressEventDispatchingBlacklist = true;
+ nsCOMPtr<nsIPrincipal> principal =
+ GetDocumentPrincipalToCompareWithBlacklist(*mPresShell);
+ if (principal) {
+ mPresShell->mForceDispatchKeyPressEventsForNonPrintableKeys =
+ principal->IsURIInPrefList(
+ "dom.keyboardevent.keypress.hack.dispatch_non_printable_"
+ "keys") ||
+ principal->IsURIInPrefList(
+ "dom.keyboardevent.keypress.hack."
+ "dispatch_non_printable_keys.addl");
+
+ mPresShell->mForceUseLegacyKeyCodeAndCharCodeValues |=
+ principal->IsURIInPrefList(
+ "dom.keyboardevent.keypress.hack."
+ "use_legacy_keycode_and_charcode") ||
+ principal->IsURIInPrefList(
+ "dom.keyboardevent.keypress.hack."
+ "use_legacy_keycode_and_charcode.addl");
+ }
+ }
+ if (mPresShell->mForceDispatchKeyPressEventsForNonPrintableKeys) {
+ aEvent->mFlags.mOnlySystemGroupDispatchInContent = false;
+ }
+ if (mPresShell->mForceUseLegacyKeyCodeAndCharCodeValues) {
+ aEvent->AsKeyboardEvent()->mUseLegacyKeyCodeAndCharCodeValues = true;
+ }
+ }
+
+ if (aEvent->mClass == eCompositionEventClass) {
+ RefPtr<nsPresContext> presContext = GetPresContext();
+ RefPtr<BrowserParent> browserParent =
+ IMEStateManager::GetActiveBrowserParent();
+ IMEStateManager::DispatchCompositionEvent(
+ eventTarget, presContext, browserParent, aEvent->AsCompositionEvent(),
+ aEventStatus, eventCBPtr);
+ } else {
+ if (aEvent->mClass == eMouseEventClass) {
+ PresShell::sMouseButtons = aEvent->AsMouseEvent()->mButtons;
+ }
+ RefPtr<nsPresContext> presContext = GetPresContext();
+ EventDispatcher::Dispatch(eventTarget, presContext, aEvent, nullptr,
+ aEventStatus, eventCBPtr);
+ }
+ }
+ return rv;
+}
+
+void PresShell::EventHandler::DispatchTouchEventToDOM(
+ WidgetEvent* aEvent, nsEventStatus* aEventStatus,
+ nsPresShellEventCB* aEventCB, bool aTouchIsNew) {
+ // calling preventDefault on touchstart or the first touchmove for a
+ // point prevents mouse events. calling it on the touchend should
+ // prevent click dispatching.
+ bool canPrevent = (aEvent->mMessage == eTouchStart) ||
+ (aEvent->mMessage == eTouchMove && aTouchIsNew) ||
+ (aEvent->mMessage == eTouchEnd);
+ bool preventDefault = false;
+ nsEventStatus tmpStatus = nsEventStatus_eIgnore;
+ WidgetTouchEvent* touchEvent = aEvent->AsTouchEvent();
+
+ // loop over all touches and dispatch events on any that have changed
+ for (dom::Touch* touch : touchEvent->mTouches) {
+ // We should remove all suppressed touch instances in
+ // TouchManager::PreHandleEvent.
+ MOZ_ASSERT(!touch->mIsTouchEventSuppressed);
+
+ if (!touch || !touch->mChanged) {
+ continue;
+ }
+
+ nsCOMPtr<EventTarget> targetPtr = touch->mTarget;
+ nsCOMPtr<nsIContent> content = do_QueryInterface(targetPtr);
+ if (!content) {
+ continue;
+ }
+
+ Document* doc = content->OwnerDoc();
+ nsIContent* capturingContent = PresShell::GetCapturingContent();
+ if (capturingContent) {
+ if (capturingContent->OwnerDoc() != doc) {
+ // Wrong document, don't dispatch anything.
+ continue;
+ }
+ content = capturingContent;
+ }
+ // copy the event
+ MOZ_ASSERT(touchEvent->IsTrusted());
+ WidgetTouchEvent newEvent(true, touchEvent->mMessage, touchEvent->mWidget);
+ newEvent.AssignTouchEventData(*touchEvent, false);
+ newEvent.mTarget = targetPtr;
+ newEvent.mFlags.mHandledByAPZ = touchEvent->mFlags.mHandledByAPZ;
+
+ RefPtr<PresShell> contentPresShell;
+ if (doc == GetDocument()) {
+ contentPresShell = doc->GetPresShell();
+ if (contentPresShell) {
+ // XXXsmaug huge hack. Pushing possibly capturing content,
+ // even though event target is something else.
+ contentPresShell->PushCurrentEventInfo(content->GetPrimaryFrame(),
+ content);
+ }
+ }
+
+ RefPtr<nsPresContext> presContext = doc->GetPresContext();
+ if (!presContext) {
+ if (contentPresShell) {
+ contentPresShell->PopCurrentEventInfo();
+ }
+ continue;
+ }
+
+ tmpStatus = nsEventStatus_eIgnore;
+ EventDispatcher::Dispatch(targetPtr, presContext, &newEvent, nullptr,
+ &tmpStatus, aEventCB);
+ if (nsEventStatus_eConsumeNoDefault == tmpStatus ||
+ newEvent.mFlags.mMultipleActionsPrevented) {
+ preventDefault = true;
+ }
+
+ if (newEvent.mFlags.mMultipleActionsPrevented) {
+ touchEvent->mFlags.mMultipleActionsPrevented = true;
+ }
+
+ if (contentPresShell) {
+ contentPresShell->PopCurrentEventInfo();
+ }
+ }
+
+ if (preventDefault && canPrevent) {
+ *aEventStatus = nsEventStatus_eConsumeNoDefault;
+ } else {
+ *aEventStatus = nsEventStatus_eIgnore;
+ }
+}
+
+// Dispatch event to content only (NOT full processing)
+// See also HandleEventWithTarget which does full event processing.
+nsresult PresShell::HandleDOMEventWithTarget(nsIContent* aTargetContent,
+ WidgetEvent* aEvent,
+ nsEventStatus* aStatus) {
+ nsresult rv = NS_OK;
+
+ PushCurrentEventInfo(nullptr, aTargetContent);
+
+ // Bug 41013: Check if the event should be dispatched to content.
+ // It's possible that we are in the middle of destroying the window
+ // and the js context is out of date. This check detects the case
+ // that caused a crash in bug 41013, but there may be a better way
+ // to handle this situation!
+ nsCOMPtr<nsISupports> container = mPresContext->GetContainerWeak();
+ if (container) {
+ // Dispatch event to content
+ rv = EventDispatcher::Dispatch(aTargetContent, mPresContext, aEvent,
+ nullptr, aStatus);
+ }
+
+ PopCurrentEventInfo();
+ return rv;
+}
+
+// See the method above.
+nsresult PresShell::HandleDOMEventWithTarget(nsIContent* aTargetContent,
+ Event* aEvent,
+ nsEventStatus* aStatus) {
+ nsresult rv = NS_OK;
+
+ PushCurrentEventInfo(nullptr, aTargetContent);
+ nsCOMPtr<nsISupports> container = mPresContext->GetContainerWeak();
+ if (container) {
+ rv = EventDispatcher::DispatchDOMEvent(aTargetContent, nullptr, aEvent,
+ mPresContext, aStatus);
+ }
+
+ PopCurrentEventInfo();
+ return rv;
+}
+
+bool PresShell::EventHandler::AdjustContextMenuKeyEvent(
+ WidgetMouseEvent* aMouseEvent) {
+ // if a menu is open, open the context menu relative to the active item on the
+ // menu.
+ if (nsXULPopupManager* pm = nsXULPopupManager::GetInstance()) {
+ nsIFrame* popupFrame = pm->GetTopPopup(widget::PopupType::Menu);
+ if (popupFrame) {
+ nsIFrame* itemFrame = (static_cast<nsMenuPopupFrame*>(popupFrame))
+ ->GetCurrentMenuItemFrame();
+ if (!itemFrame) itemFrame = popupFrame;
+
+ nsCOMPtr<nsIWidget> widget = popupFrame->GetNearestWidget();
+ aMouseEvent->mWidget = widget;
+ LayoutDeviceIntPoint widgetPoint = widget->WidgetToScreenOffset();
+ aMouseEvent->mRefPoint =
+ LayoutDeviceIntPoint::FromAppUnitsToNearest(
+ itemFrame->GetScreenRectInAppUnits().BottomLeft(),
+ itemFrame->PresContext()->AppUnitsPerDevPixel()) -
+ widgetPoint;
+
+ mPresShell->mCurrentEventContent = itemFrame->GetContent();
+ mPresShell->mCurrentEventFrame = itemFrame;
+
+ return true;
+ }
+ }
+
+ // If we're here because of the key-equiv for showing context menus, we
+ // have to twiddle with the NS event to make sure the context menu comes
+ // up in the upper left of the relevant content area before we create
+ // the DOM event. Since we never call InitMouseEvent() on the event,
+ // the client X/Y will be 0,0. We can make use of that if the widget is null.
+ // Use the root view manager's widget since it's most likely to have one,
+ // and the coordinates returned by GetCurrentItemAndPositionForElement
+ // are relative to the widget of the root of the root view manager.
+ nsRootPresContext* rootPC = GetPresContext()->GetRootPresContext();
+ aMouseEvent->mRefPoint = LayoutDeviceIntPoint(0, 0);
+ if (rootPC) {
+ aMouseEvent->mWidget =
+ rootPC->PresShell()->GetViewManager()->GetRootWidget();
+ if (aMouseEvent->mWidget) {
+ // default the refpoint to the topleft of our document
+ nsPoint offset(0, 0);
+ nsIFrame* rootFrame = FrameConstructor()->GetRootFrame();
+ if (rootFrame) {
+ nsView* view = rootFrame->GetClosestView(&offset);
+ offset += view->GetOffsetToWidget(aMouseEvent->mWidget);
+ aMouseEvent->mRefPoint = LayoutDeviceIntPoint::FromAppUnitsToNearest(
+ offset, GetPresContext()->AppUnitsPerDevPixel());
+ }
+ }
+ } else {
+ aMouseEvent->mWidget = nullptr;
+ }
+
+ // see if we should use the caret position for the popup
+ LayoutDeviceIntPoint caretPoint;
+ // Beware! This may flush notifications via synchronous
+ // ScrollSelectionIntoView.
+ if (PrepareToUseCaretPosition(MOZ_KnownLive(aMouseEvent->mWidget),
+ caretPoint)) {
+ // caret position is good
+ int32_t devPixelRatio = GetPresContext()->AppUnitsPerDevPixel();
+ caretPoint = LayoutDeviceIntPoint::FromAppUnitsToNearest(
+ ViewportUtils::LayoutToVisual(
+ LayoutDeviceIntPoint::ToAppUnits(caretPoint, devPixelRatio),
+ GetPresContext()->PresShell()),
+ devPixelRatio);
+ aMouseEvent->mRefPoint = caretPoint;
+ return true;
+ }
+
+ // If we're here because of the key-equiv for showing context menus, we
+ // have to reset the event target to the currently focused element. Get it
+ // from the focus controller.
+ RefPtr<Element> currentFocus;
+ nsFocusManager* fm = nsFocusManager::GetFocusManager();
+ if (fm) {
+ currentFocus = fm->GetFocusedElement();
+ }
+
+ // Reset event coordinates relative to focused frame in view
+ if (currentFocus) {
+ nsCOMPtr<nsIContent> currentPointElement;
+ GetCurrentItemAndPositionForElement(
+ currentFocus, getter_AddRefs(currentPointElement),
+ aMouseEvent->mRefPoint, MOZ_KnownLive(aMouseEvent->mWidget));
+ if (currentPointElement) {
+ mPresShell->mCurrentEventContent = currentPointElement;
+ mPresShell->mCurrentEventFrame = nullptr;
+ mPresShell->GetCurrentEventFrame();
+ }
+ }
+
+ return true;
+}
+
+// PresShell::EventHandler::PrepareToUseCaretPosition
+//
+// This checks to see if we should use the caret position for popup context
+// menus. Returns true if the caret position should be used, and the
+// coordinates of that position is returned in aTargetPt. This function
+// will also scroll the window as needed to make the caret visible.
+//
+// The event widget should be the widget that generated the event, and
+// whose coordinate system the resulting event's mRefPoint should be
+// relative to. The returned point is in device pixels realtive to the
+// widget passed in.
+bool PresShell::EventHandler::PrepareToUseCaretPosition(
+ nsIWidget* aEventWidget, LayoutDeviceIntPoint& aTargetPt) {
+ nsresult rv;
+
+ // check caret visibility
+ RefPtr<nsCaret> caret = mPresShell->GetCaret();
+ NS_ENSURE_TRUE(caret, false);
+
+ bool caretVisible = caret->IsVisible();
+ if (!caretVisible) return false;
+
+ // caret selection, this is a temporary weak reference, so no refcounting is
+ // needed
+ Selection* domSelection = caret->GetSelection();
+ NS_ENSURE_TRUE(domSelection, false);
+
+ // since the match could be an anonymous textnode inside a
+ // <textarea> or text <input>, we need to get the outer frame
+ // note: frames are not refcounted
+ nsIFrame* frame = nullptr; // may be nullptr
+ nsINode* node = domSelection->GetFocusNode();
+ NS_ENSURE_TRUE(node, false);
+ nsCOMPtr<nsIContent> content = nsIContent::FromNode(node);
+ if (content) {
+ nsIContent* nonNative = content->FindFirstNonChromeOnlyAccessContent();
+ content = nonNative;
+ }
+
+ if (content) {
+ // It seems like ScrollSelectionIntoView should be enough, but it's
+ // not. The problem is that scrolling the selection into view when it is
+ // below the current viewport will align the top line of the frame exactly
+ // with the bottom of the window. This is fine, BUT, the popup event causes
+ // the control to be re-focused which does this exact call to
+ // ScrollContentIntoView, which has a one-pixel disagreement of whether the
+ // frame is actually in view. The result is that the frame is aligned with
+ // the top of the window, but the menu is still at the bottom.
+ //
+ // Doing this call first forces the frame to be in view, eliminating the
+ // problem. The only difference in the result is that if your cursor is in
+ // an edit box below the current view, you'll get the edit box aligned with
+ // the top of the window. This is arguably better behavior anyway.
+ rv = MOZ_KnownLive(mPresShell)
+ ->ScrollContentIntoView(
+ content,
+ ScrollAxis(WhereToScroll::Nearest, WhenToScroll::IfNotVisible),
+ ScrollAxis(WhereToScroll::Nearest, WhenToScroll::IfNotVisible),
+ ScrollFlags::ScrollOverflowHidden);
+ NS_ENSURE_SUCCESS(rv, false);
+ frame = content->GetPrimaryFrame();
+ NS_WARNING_ASSERTION(frame, "No frame for focused content?");
+ }
+
+ // Actually scroll the selection (ie caret) into view. Note that this must
+ // be synchronous since we will be checking the caret position on the screen.
+ //
+ // Be easy about errors, and just don't scroll in those cases. Better to have
+ // the correct menu at a weird place than the wrong menu.
+ // After ScrollSelectionIntoView(), the pending notifications might be
+ // flushed and PresShell/PresContext/Frames may be dead. See bug 418470.
+ nsCOMPtr<nsISelectionController> selCon;
+ if (frame)
+ frame->GetSelectionController(GetPresContext(), getter_AddRefs(selCon));
+ else
+ selCon = static_cast<nsISelectionController*>(mPresShell);
+ if (selCon) {
+ rv = selCon->ScrollSelectionIntoView(
+ nsISelectionController::SELECTION_NORMAL,
+ nsISelectionController::SELECTION_FOCUS_REGION,
+ nsISelectionController::SCROLL_SYNCHRONOUS);
+ NS_ENSURE_SUCCESS(rv, false);
+ }
+
+ nsPresContext* presContext = GetPresContext();
+
+ // get caret position relative to the closest view
+ nsRect caretCoords;
+ nsIFrame* caretFrame = caret->GetGeometry(&caretCoords);
+ if (!caretFrame) return false;
+ nsPoint viewOffset;
+ nsView* view = caretFrame->GetClosestView(&viewOffset);
+ if (!view) return false;
+ // and then get the caret coords relative to the event widget
+ if (aEventWidget) {
+ viewOffset += view->GetOffsetToWidget(aEventWidget);
+ }
+ caretCoords.MoveBy(viewOffset);
+
+ // caret coordinates are in app units, convert to pixels
+ aTargetPt.x =
+ presContext->AppUnitsToDevPixels(caretCoords.x + caretCoords.width);
+ aTargetPt.y =
+ presContext->AppUnitsToDevPixels(caretCoords.y + caretCoords.height);
+
+ // make sure rounding doesn't return a pixel which is outside the caret
+ // (e.g. one line lower)
+ aTargetPt.y -= 1;
+
+ return true;
+}
+
+void PresShell::EventHandler::GetCurrentItemAndPositionForElement(
+ Element* aFocusedElement, nsIContent** aTargetToUse,
+ LayoutDeviceIntPoint& aTargetPt, nsIWidget* aRootWidget) {
+ nsCOMPtr<nsIContent> focusedContent = aFocusedElement;
+ MOZ_KnownLive(mPresShell)
+ ->ScrollContentIntoView(focusedContent, ScrollAxis(), ScrollAxis(),
+ ScrollFlags::ScrollOverflowHidden);
+
+ nsPresContext* presContext = GetPresContext();
+
+ bool istree = false, checkLineHeight = true;
+ nscoord extraTreeY = 0;
+
+ // Set the position to just underneath the current item for multi-select
+ // lists or just underneath the selected item for single-select lists. If
+ // the element is not a list, or there is no selection, leave the position
+ // as is.
+ nsCOMPtr<Element> item;
+ nsCOMPtr<nsIDOMXULMultiSelectControlElement> multiSelect =
+ aFocusedElement->AsXULMultiSelectControl();
+ if (multiSelect) {
+ checkLineHeight = false;
+
+ int32_t currentIndex;
+ multiSelect->GetCurrentIndex(&currentIndex);
+ if (currentIndex >= 0) {
+ RefPtr<XULTreeElement> tree = XULTreeElement::FromNode(focusedContent);
+ // Tree view special case (tree items have no frames)
+ // Get the focused row and add its coordinates, which are already in
+ // pixels
+ // XXX Boris, should we create a new interface so that this doesn't
+ // need to know about trees? Something like nsINodelessChildCreator
+ // which could provide the current focus coordinates?
+ if (tree) {
+ tree->EnsureRowIsVisible(currentIndex);
+ int32_t firstVisibleRow = tree->GetFirstVisibleRow();
+ int32_t rowHeight = tree->RowHeight();
+
+ extraTreeY += nsPresContext::CSSPixelsToAppUnits(
+ (currentIndex - firstVisibleRow + 1) * rowHeight);
+ istree = true;
+
+ RefPtr<nsTreeColumns> cols = tree->GetColumns();
+ if (cols) {
+ nsTreeColumn* col = cols->GetFirstColumn();
+ if (col) {
+ RefPtr<Element> colElement = col->Element();
+ nsIFrame* frame = colElement->GetPrimaryFrame();
+ if (frame) {
+ extraTreeY += frame->GetSize().height;
+ }
+ }
+ }
+ } else {
+ multiSelect->GetCurrentItem(getter_AddRefs(item));
+ }
+ }
+ } else {
+ // don't check menulists as the selected item will be inside a popup.
+ nsCOMPtr<nsIDOMXULMenuListElement> menulist =
+ aFocusedElement->AsXULMenuList();
+ if (!menulist) {
+ nsCOMPtr<nsIDOMXULSelectControlElement> select =
+ aFocusedElement->AsXULSelectControl();
+ if (select) {
+ checkLineHeight = false;
+ select->GetSelectedItem(getter_AddRefs(item));
+ }
+ }
+ }
+
+ if (item) {
+ focusedContent = item;
+ }
+
+ nsIFrame* frame = focusedContent->GetPrimaryFrame();
+ if (frame) {
+ NS_ASSERTION(
+ frame->PresContext() == GetPresContext(),
+ "handling event for focused content that is not in our document?");
+
+ nsPoint frameOrigin(0, 0);
+
+ // Get the frame's origin within its view
+ nsView* view = frame->GetClosestView(&frameOrigin);
+ NS_ASSERTION(view, "No view for frame");
+
+ // View's origin relative the widget
+ if (aRootWidget) {
+ frameOrigin += view->GetOffsetToWidget(aRootWidget);
+ }
+
+ // Start context menu down and to the right from top left of frame
+ // use the lineheight. This is a good distance to move the context
+ // menu away from the top left corner of the frame. If we always
+ // used the frame height, the context menu could end up far away,
+ // for example when we're focused on linked images.
+ // On the other hand, we want to use the frame height if it's less
+ // than the current line height, so that the context menu appears
+ // associated with the correct frame.
+ nscoord extra = 0;
+ if (!istree) {
+ extra = frame->GetSize().height;
+ if (checkLineHeight) {
+ nsIScrollableFrame* scrollFrame =
+ nsLayoutUtils::GetNearestScrollableFrame(
+ frame, nsLayoutUtils::SCROLLABLE_INCLUDE_HIDDEN |
+ nsLayoutUtils::SCROLLABLE_FIXEDPOS_FINDS_ROOT);
+ if (scrollFrame) {
+ nsSize scrollAmount = scrollFrame->GetLineScrollAmount();
+ nsIFrame* f = do_QueryFrame(scrollFrame);
+ int32_t APD = presContext->AppUnitsPerDevPixel();
+ int32_t scrollAPD = f->PresContext()->AppUnitsPerDevPixel();
+ scrollAmount = scrollAmount.ScaleToOtherAppUnits(scrollAPD, APD);
+ if (extra > scrollAmount.height) {
+ extra = scrollAmount.height;
+ }
+ }
+ }
+ }
+
+ aTargetPt.x = presContext->AppUnitsToDevPixels(frameOrigin.x);
+ aTargetPt.y =
+ presContext->AppUnitsToDevPixels(frameOrigin.y + extra + extraTreeY);
+ }
+
+ NS_IF_ADDREF(*aTargetToUse = focusedContent);
+}
+
+bool PresShell::ShouldIgnoreInvalidation() {
+ return mPaintingSuppressed || !mIsActive || mIsNeverPainting;
+}
+
+void PresShell::WillPaint() {
+ // Check the simplest things first. In particular, it's important to
+ // check mIsActive before making any of the more expensive calls such
+ // as GetRootPresContext, for the case of a browser with a large
+ // number of tabs.
+ // Don't bother doing anything if some viewmanager in our tree is painting
+ // while we still have painting suppressed or we are not active.
+ if (!mIsActive || mPaintingSuppressed || !IsVisible()) {
+ return;
+ }
+
+ nsRootPresContext* rootPresContext = mPresContext->GetRootPresContext();
+ if (!rootPresContext) {
+ // In some edge cases, such as when we don't have a root frame yet,
+ // we can't find the root prescontext. There's nothing to do in that
+ // case.
+ return;
+ }
+
+ rootPresContext->FlushWillPaintObservers();
+ if (mIsDestroying) return;
+
+ // Process reflows, if we have them, to reduce flicker due to invalidates and
+ // reflow being interspersed. Note that we _do_ allow this to be
+ // interruptible; if we can't do all the reflows it's better to flicker a bit
+ // than to freeze up.
+ FlushPendingNotifications(
+ ChangesToFlush(FlushType::InterruptibleLayout, false));
+}
+
+void PresShell::DidPaintWindow() {
+ nsRootPresContext* rootPresContext = mPresContext->GetRootPresContext();
+ if (rootPresContext != mPresContext) {
+ // This could be a popup's presshell. No point in notifying XPConnect
+ // about compositing of popups.
+ return;
+ }
+
+ if (!mHasReceivedPaintMessage) {
+ mHasReceivedPaintMessage = true;
+
+ nsCOMPtr<nsIObserverService> obsvc = services::GetObserverService();
+ if (obsvc && mDocument) {
+ nsPIDOMWindowOuter* window = mDocument->GetWindow();
+ if (window && nsGlobalWindowOuter::Cast(window)->IsChromeWindow()) {
+ obsvc->NotifyObservers(window, "widget-first-paint", nullptr);
+ }
+ }
+ }
+}
+
+bool PresShell::IsVisible() const {
+ if (!mIsActive || !mViewManager) return false;
+
+ nsView* view = mViewManager->GetRootView();
+ if (!view) return true;
+
+ // inner view of subdoc frame
+ view = view->GetParent();
+ if (!view) return true;
+
+ // subdoc view
+ view = view->GetParent();
+ if (!view) return true;
+
+ nsIFrame* frame = view->GetFrame();
+ if (!frame) return true;
+
+ return frame->IsVisibleConsideringAncestors(
+ nsIFrame::VISIBILITY_CROSS_CHROME_CONTENT_BOUNDARY);
+}
+
+void PresShell::SuppressDisplayport(bool aEnabled) {
+ if (aEnabled) {
+ mActiveSuppressDisplayport++;
+ } else if (mActiveSuppressDisplayport > 0) {
+ bool isSuppressed = IsDisplayportSuppressed();
+ mActiveSuppressDisplayport--;
+ if (isSuppressed && !IsDisplayportSuppressed()) {
+ // We unsuppressed the displayport, trigger a paint
+ if (nsIFrame* rootFrame = mFrameConstructor->GetRootFrame()) {
+ rootFrame->SchedulePaint();
+ }
+ }
+ }
+}
+
+static bool sDisplayPortSuppressionRespected = true;
+
+void PresShell::RespectDisplayportSuppression(bool aEnabled) {
+ bool isSuppressed = IsDisplayportSuppressed();
+ sDisplayPortSuppressionRespected = aEnabled;
+ if (isSuppressed && !IsDisplayportSuppressed()) {
+ // We unsuppressed the displayport, trigger a paint
+ if (nsIFrame* rootFrame = mFrameConstructor->GetRootFrame()) {
+ rootFrame->SchedulePaint();
+ }
+ }
+}
+
+bool PresShell::IsDisplayportSuppressed() {
+ return sDisplayPortSuppressionRespected && mActiveSuppressDisplayport > 0;
+}
+
+static CallState FreezeSubDocument(Document& aDocument) {
+ if (PresShell* presShell = aDocument.GetPresShell()) {
+ presShell->Freeze();
+ }
+ return CallState::Continue;
+}
+
+void PresShell::Freeze(bool aIncludeSubDocuments) {
+ mUpdateApproximateFrameVisibilityEvent.Revoke();
+
+ MaybeReleaseCapturingContent();
+
+ if (mCaret) {
+ SetCaretEnabled(false);
+ }
+
+ mPaintingSuppressed = true;
+
+ if (aIncludeSubDocuments && mDocument) {
+ mDocument->EnumerateSubDocuments(FreezeSubDocument);
+ }
+
+ nsPresContext* presContext = GetPresContext();
+ if (presContext) {
+ presContext->DisableInteractionTimeRecording();
+ if (presContext->RefreshDriver()->GetPresContext() == presContext) {
+ presContext->RefreshDriver()->Freeze();
+ }
+
+ if (nsPresContext* rootPresContext = presContext->GetRootPresContext()) {
+ rootPresContext->ResetUserInputEventsAllowed();
+ }
+ }
+
+ mFrozen = true;
+ if (mDocument) {
+ UpdateImageLockingState();
+ }
+}
+
+void PresShell::FireOrClearDelayedEvents(bool aFireEvents) {
+ mNoDelayedMouseEvents = false;
+ mNoDelayedKeyEvents = false;
+ if (!aFireEvents) {
+ mDelayedEvents.Clear();
+ return;
+ }
+
+ if (mDocument) {
+ RefPtr<Document> doc = mDocument;
+ while (!mIsDestroying && mDelayedEvents.Length() &&
+ !doc->EventHandlingSuppressed()) {
+ UniquePtr<DelayedEvent> ev = std::move(mDelayedEvents[0]);
+ mDelayedEvents.RemoveElementAt(0);
+ if (ev->IsKeyPressEvent() && mIsLastKeyDownCanceled) {
+ continue;
+ }
+ ev->Dispatch();
+ }
+ if (!doc->EventHandlingSuppressed()) {
+ mDelayedEvents.Clear();
+ }
+ }
+}
+
+void PresShell::Thaw(bool aIncludeSubDocuments) {
+ nsPresContext* presContext = GetPresContext();
+ if (presContext &&
+ presContext->RefreshDriver()->GetPresContext() == presContext) {
+ presContext->RefreshDriver()->Thaw();
+ }
+
+ if (aIncludeSubDocuments && mDocument) {
+ mDocument->EnumerateSubDocuments([](Document& aSubDoc) {
+ if (PresShell* presShell = aSubDoc.GetPresShell()) {
+ presShell->Thaw();
+ }
+ return CallState::Continue;
+ });
+ }
+
+ // Get the activeness of our presshell, as this might have changed
+ // while we were in the bfcache
+ ActivenessMaybeChanged();
+
+ // We're now unfrozen
+ mFrozen = false;
+ UpdateImageLockingState();
+
+ UnsuppressPainting();
+
+ // In case the above UnsuppressPainting call didn't start the
+ // refresh driver, we manually start the refresh driver to
+ // ensure nsPresContext::MaybeIncreaseMeasuredTicksSinceLoading
+ // can be called for user input events handling.
+ if (presContext && presContext->IsRoot()) {
+ if (!presContext->RefreshDriver()->HasPendingTick()) {
+ presContext->RefreshDriver()->InitializeTimer();
+ }
+ }
+}
+
+//--------------------------------------------------------
+// Start of protected and private methods on the PresShell
+//--------------------------------------------------------
+
+void PresShell::MaybeScheduleReflow() {
+ ASSERT_REFLOW_SCHEDULED_STATE();
+ if (mObservingLayoutFlushes || mIsDestroying || mIsReflowing ||
+ mDirtyRoots.IsEmpty())
+ return;
+
+ if (!mPresContext->HasPendingInterrupt() || !ScheduleReflowOffTimer()) {
+ ScheduleReflow();
+ }
+
+ ASSERT_REFLOW_SCHEDULED_STATE();
+}
+
+void PresShell::ScheduleReflow() {
+ ASSERT_REFLOW_SCHEDULED_STATE();
+ DoObserveLayoutFlushes();
+ ASSERT_REFLOW_SCHEDULED_STATE();
+}
+
+void PresShell::WillCauseReflow() {
+ nsContentUtils::AddScriptBlocker();
+ ++mChangeNestCount;
+}
+
+void PresShell::DidCauseReflow() {
+ NS_ASSERTION(mChangeNestCount != 0, "Unexpected call to DidCauseReflow()");
+ --mChangeNestCount;
+ nsContentUtils::RemoveScriptBlocker();
+}
+
+void PresShell::WillDoReflow() {
+ mDocument->FlushUserFontSet();
+
+ mPresContext->FlushCounterStyles();
+
+ mPresContext->FlushFontFeatureValues();
+
+ mPresContext->FlushFontPaletteValues();
+
+ mLastReflowStart = GetPerformanceNowUnclamped();
+}
+
+void PresShell::DidDoReflow(bool aInterruptible) {
+ MOZ_ASSERT(mPendingDidDoReflow);
+ if (!nsContentUtils::IsSafeToRunScript()) {
+ // If we're reflowing while script-blocked (e.g. from container query
+ // updates), defer our reflow callbacks until the end of our next layout
+ // flush.
+ SetNeedLayoutFlush();
+ return;
+ }
+
+ auto clearPendingDidDoReflow =
+ MakeScopeExit([&] { mPendingDidDoReflow = false; });
+
+ mHiddenContentInForcedLayout.Clear();
+
+ HandlePostedReflowCallbacks(aInterruptible);
+
+ if (mIsDestroying) {
+ return;
+ }
+
+ {
+ nsAutoScriptBlocker scriptBlocker;
+ AutoAssertNoFlush noReentrantFlush(*this);
+ if (nsCOMPtr<nsIDocShell> docShell = mPresContext->GetDocShell()) {
+ DOMHighResTimeStamp now = GetPerformanceNowUnclamped();
+ docShell->NotifyReflowObservers(aInterruptible, mLastReflowStart, now);
+ }
+
+ if (StaticPrefs::layout_reflow_synthMouseMove()) {
+ SynthesizeMouseMove(false);
+ }
+
+ mPresContext->NotifyMissingFonts();
+ }
+
+ if (mIsDestroying) {
+ return;
+ }
+
+ if (mDirtyRoots.IsEmpty()) {
+ // We only unsuppress painting if we're out of reflows. It's pointless to
+ // do so if reflows are still pending, since reflows are just going to
+ // thrash the frames around some more. By waiting we avoid an overeager
+ // "jitter" effect.
+ if (mShouldUnsuppressPainting) {
+ mShouldUnsuppressPainting = false;
+ UnsuppressAndInvalidate();
+ }
+ } else {
+ // If any new reflow commands were enqueued during the reflow, schedule
+ // another reflow event to process them. Note that we want to do this
+ // after DidDoReflow(), since that method can change whether there are
+ // dirty roots around by flushing, and there's no point in posting a
+ // reflow event just to have the flush revoke it.
+ MaybeScheduleReflow();
+ // And record that we might need flushing
+ SetNeedLayoutFlush();
+ }
+}
+
+DOMHighResTimeStamp PresShell::GetPerformanceNowUnclamped() {
+ DOMHighResTimeStamp now = 0;
+
+ if (nsPIDOMWindowInner* window = mDocument->GetInnerWindow()) {
+ Performance* perf = window->GetPerformance();
+
+ if (perf) {
+ now = perf->NowUnclamped();
+ }
+ }
+
+ return now;
+}
+
+void PresShell::sReflowContinueCallback(nsITimer* aTimer, void* aPresShell) {
+ RefPtr<PresShell> self = static_cast<PresShell*>(aPresShell);
+
+ MOZ_ASSERT(aTimer == self->mReflowContinueTimer, "Unexpected timer");
+ self->mReflowContinueTimer = nullptr;
+ self->ScheduleReflow();
+}
+
+bool PresShell::ScheduleReflowOffTimer() {
+ MOZ_ASSERT(!mObservingLayoutFlushes, "Shouldn't get here");
+ ASSERT_REFLOW_SCHEDULED_STATE();
+
+ if (!mReflowContinueTimer) {
+ nsresult rv = NS_NewTimerWithFuncCallback(
+ getter_AddRefs(mReflowContinueTimer), sReflowContinueCallback, this, 30,
+ nsITimer::TYPE_ONE_SHOT, "sReflowContinueCallback",
+ GetMainThreadSerialEventTarget());
+ return NS_SUCCEEDED(rv);
+ }
+ return true;
+}
+
+bool PresShell::DoReflow(nsIFrame* target, bool aInterruptible,
+ OverflowChangedTracker* aOverflowTracker) {
+ [[maybe_unused]] nsIURI* uri = mDocument->GetDocumentURI();
+ AUTO_PROFILER_LABEL_DYNAMIC_NSCSTRING_RELEVANT_FOR_JS(
+ "Reflow", LAYOUT_Reflow, uri ? uri->GetSpecOrDefault() : "N/A"_ns);
+
+ LAYOUT_TELEMETRY_RECORD_BASE(Reflow);
+
+ PerfStats::AutoMetricRecording<PerfStats::Metric::Reflowing> autoRecording;
+
+ gfxTextPerfMetrics* tp = mPresContext->GetTextPerfMetrics();
+ TimeStamp timeStart;
+ if (tp) {
+ tp->Accumulate();
+ tp->reflowCount++;
+ timeStart = TimeStamp::Now();
+ }
+
+ // Schedule a paint, but don't actually mark this frame as changed for
+ // retained DL building purposes. If any child frames get moved, then
+ // they will schedule paint again. We could probaby skip this, and just
+ // schedule a similar paint when a frame is deleted.
+ target->SchedulePaint(nsIFrame::PAINT_DEFAULT, false);
+
+ Maybe<uint64_t> innerWindowID;
+ if (auto* window = mDocument->GetInnerWindow()) {
+ innerWindowID = Some(window->WindowID());
+ }
+ AutoProfilerTracing tracingLayoutFlush(
+ "Paint", aInterruptible ? "Reflow (interruptible)" : "Reflow (sync)",
+ geckoprofiler::category::LAYOUT, std::move(mReflowCause), innerWindowID);
+ mReflowCause = nullptr;
+
+ FlushPendingScrollAnchorSelections();
+
+ if (mReflowContinueTimer) {
+ mReflowContinueTimer->Cancel();
+ mReflowContinueTimer = nullptr;
+ }
+
+ const bool isRoot = target == mFrameConstructor->GetRootFrame();
+
+ MOZ_ASSERT(isRoot || aOverflowTracker,
+ "caller must provide overflow tracker when reflowing "
+ "non-root frames");
+
+ // CreateReferenceRenderingContext can return nullptr
+ UniquePtr<gfxContext> rcx(CreateReferenceRenderingContext());
+
+#ifdef DEBUG
+ mCurrentReflowRoot = target;
+#endif
+
+ // If the target frame is the root of the frame hierarchy, then
+ // use all the available space. If it's simply a `reflow root',
+ // then use the target frame's size as the available space.
+ WritingMode wm = target->GetWritingMode();
+ LogicalSize size(wm);
+ if (isRoot) {
+ size = LogicalSize(wm, mPresContext->GetVisibleArea().Size());
+ } else {
+ size = target->GetLogicalSize();
+ }
+
+ OverflowAreas oldOverflow; // initialized and used only when !isRoot
+ if (!isRoot) {
+ oldOverflow = target->GetOverflowAreas();
+ }
+
+ NS_ASSERTION(!target->GetNextInFlow() && !target->GetPrevInFlow(),
+ "reflow roots should never split");
+
+ // Don't pass size directly to the reflow input, since a
+ // constrained height implies page/column breaking.
+ LogicalSize reflowSize(wm, size.ISize(wm), NS_UNCONSTRAINEDSIZE);
+ ReflowInput reflowInput(mPresContext, target, rcx.get(), reflowSize,
+ ReflowInput::InitFlag::CallerWillInit);
+ reflowInput.mOrthogonalLimit = size.BSize(wm);
+
+ if (isRoot) {
+ reflowInput.Init(mPresContext);
+
+ // When the root frame is being reflowed with unconstrained block-size
+ // (which happens when we're called from
+ // nsDocumentViewer::SizeToContent), we're effectively doing a
+ // resize in the block direction, since it changes the meaning of
+ // percentage block-sizes even if no block-sizes actually changed.
+ // The same applies when we reflow again after that computation. This is
+ // an unusual case, and isn't caught by ReflowInput::InitResizeFlags.
+ bool hasUnconstrainedBSize = size.BSize(wm) == NS_UNCONSTRAINEDSIZE;
+
+ if (hasUnconstrainedBSize || mLastRootReflowHadUnconstrainedBSize) {
+ reflowInput.SetBResize(true);
+ }
+
+ mLastRootReflowHadUnconstrainedBSize = hasUnconstrainedBSize;
+ } else {
+ // Initialize reflow input with current used border and padding,
+ // in case this was set specially by the parent frame when the reflow root
+ // was reflowed by its parent.
+ reflowInput.Init(mPresContext, Nothing(),
+ Some(target->GetLogicalUsedBorder(wm)),
+ Some(target->GetLogicalUsedPadding(wm)));
+ }
+
+ // fix the computed height
+ NS_ASSERTION(reflowInput.ComputedPhysicalMargin() == nsMargin(0, 0, 0, 0),
+ "reflow input should not set margin for reflow roots");
+ if (size.BSize(wm) != NS_UNCONSTRAINEDSIZE) {
+ nscoord computedBSize =
+ size.BSize(wm) -
+ reflowInput.ComputedLogicalBorderPadding(wm).BStartEnd(wm);
+ computedBSize = std::max(computedBSize, 0);
+ reflowInput.SetComputedBSize(computedBSize);
+ }
+ NS_ASSERTION(
+ reflowInput.ComputedISize() ==
+ size.ISize(wm) -
+ reflowInput.ComputedLogicalBorderPadding(wm).IStartEnd(wm),
+ "reflow input computed incorrect inline size");
+
+ mPresContext->ReflowStarted(aInterruptible);
+ mIsReflowing = true;
+
+ nsReflowStatus status;
+ ReflowOutput desiredSize(reflowInput);
+ target->Reflow(mPresContext, desiredSize, reflowInput, status);
+
+ // If an incremental reflow is initiated at a frame other than the
+ // root frame, then its desired size had better not change! If it's
+ // initiated at the root, then the size better not change unless its
+ // height was unconstrained to start with.
+ nsRect boundsRelativeToTarget =
+ nsRect(0, 0, desiredSize.Width(), desiredSize.Height());
+ const bool isBSizeLimitReflow =
+ isRoot && size.BSize(wm) == NS_UNCONSTRAINEDSIZE;
+ NS_ASSERTION(isBSizeLimitReflow || desiredSize.Size(wm) == size,
+ "non-root frame's desired size changed during an "
+ "incremental reflow");
+ NS_ASSERTION(status.IsEmpty(), "reflow roots should never split");
+
+ target->SetSize(boundsRelativeToTarget.Size());
+
+ // Always use boundsRelativeToTarget here, not desiredSize.InkOverflowRect(),
+ // because for root frames (where they could be different, since root frames
+ // are allowed to have overflow) the root view bounds need to match the
+ // viewport bounds; the view manager "window dimensions" code depends on it.
+ if (target->HasView()) {
+ nsContainerFrame::SyncFrameViewAfterReflow(
+ mPresContext, target, target->GetView(), boundsRelativeToTarget);
+ if (target->IsViewportFrame()) {
+ SyncWindowProperties(/* aSync = */ false);
+ }
+ }
+
+ target->DidReflow(mPresContext, nullptr);
+ if (target->IsInScrollAnchorChain()) {
+ ScrollAnchorContainer* container = ScrollAnchorContainer::FindFor(target);
+ PostPendingScrollAnchorAdjustment(container);
+ }
+ if (MOZ_UNLIKELY(isBSizeLimitReflow)) {
+ mPresContext->SetVisibleArea(boundsRelativeToTarget);
+ }
+
+#ifdef DEBUG
+ mCurrentReflowRoot = nullptr;
+#endif
+
+ if (!isRoot && oldOverflow != target->GetOverflowAreas()) {
+ // The overflow area changed. Propagate this change to ancestors.
+ aOverflowTracker->AddFrame(target->GetParent(),
+ OverflowChangedTracker::CHILDREN_CHANGED);
+ }
+
+ NS_ASSERTION(
+ mPresContext->HasPendingInterrupt() || mFramesToDirty.Count() == 0,
+ "Why do we need to dirty anything if not interrupted?");
+
+ mIsReflowing = false;
+ bool interrupted = mPresContext->HasPendingInterrupt();
+ if (interrupted) {
+ // Make sure target gets reflowed again.
+ for (const auto& key : mFramesToDirty) {
+ // Mark frames dirty until target frame.
+ for (nsIFrame* f = key; f && !f->IsSubtreeDirty(); f = f->GetParent()) {
+ f->AddStateBits(NS_FRAME_HAS_DIRTY_CHILDREN);
+ if (f->IsFlexItem()) {
+ nsFlexContainerFrame::MarkCachedFlexMeasurementsDirty(f);
+ }
+
+ if (f == target) {
+ break;
+ }
+ }
+ }
+
+ NS_ASSERTION(target->IsSubtreeDirty(), "Why is the target not dirty?");
+ mDirtyRoots.Add(target);
+ SetNeedLayoutFlush();
+
+ // Clear mFramesToDirty after we've done the target->IsSubtreeDirty()
+ // assertion so that if it fails it's easier to see what's going on.
+#ifdef NOISY_INTERRUPTIBLE_REFLOW
+ printf("mFramesToDirty.Count() == %u\n", mFramesToDirty.Count());
+#endif /* NOISY_INTERRUPTIBLE_REFLOW */
+ mFramesToDirty.Clear();
+
+ // Any FlushPendingNotifications with interruptible reflows
+ // should be suppressed now. We don't want to do extra reflow work
+ // before our reflow event happens.
+ mWasLastReflowInterrupted = true;
+ MaybeScheduleReflow();
+ }
+
+ // dump text perf metrics for reflows with significant text processing
+ if (tp) {
+ if (tp->current.numChars > 100) {
+ TimeDuration reflowTime = TimeStamp::Now() - timeStart;
+ LogTextPerfStats(tp, this, tp->current, reflowTime.ToMilliseconds(),
+ eLog_reflow, nullptr);
+ }
+ tp->Accumulate();
+ }
+
+ return !interrupted;
+}
+
+#ifdef DEBUG
+void PresShell::DoVerifyReflow() {
+ if (GetVerifyReflowEnable()) {
+ // First synchronously render what we have so far so that we can
+ // see it.
+ nsView* rootView = mViewManager->GetRootView();
+ mViewManager->InvalidateView(rootView);
+
+ FlushPendingNotifications(FlushType::Layout);
+ mInVerifyReflow = true;
+ bool ok = VerifyIncrementalReflow();
+ mInVerifyReflow = false;
+ if (VerifyReflowFlags::All & gVerifyReflowFlags) {
+ printf("ProcessReflowCommands: finished (%s)\n", ok ? "ok" : "failed");
+ }
+
+ if (!mDirtyRoots.IsEmpty()) {
+ printf("XXX yikes! reflow commands queued during verify-reflow\n");
+ }
+ }
+}
+#endif
+
+// used with Telemetry metrics
+#define NS_LONG_REFLOW_TIME_MS 5000
+
+bool PresShell::ProcessReflowCommands(bool aInterruptible) {
+ if (mDirtyRoots.IsEmpty() && !mShouldUnsuppressPainting &&
+ !mPendingDidDoReflow) {
+ // Nothing to do; bail out
+ return true;
+ }
+
+ const bool wasProcessingReflowCommands = mProcessingReflowCommands;
+ auto restoreProcessingReflowCommands = MakeScopeExit(
+ [&] { mProcessingReflowCommands = wasProcessingReflowCommands; });
+ mProcessingReflowCommands = true;
+
+ auto timerStart = mozilla::TimeStamp::Now();
+ bool interrupted = false;
+ if (!mDirtyRoots.IsEmpty()) {
+#ifdef DEBUG
+ if (VerifyReflowFlags::DumpCommands & gVerifyReflowFlags) {
+ printf("ProcessReflowCommands: begin incremental reflow\n");
+ }
+#endif
+
+ // If reflow is interruptible, then make a note of our deadline.
+ const PRIntervalTime deadline =
+ aInterruptible
+ ? PR_IntervalNow() + PR_MicrosecondsToInterval(gMaxRCProcessingTime)
+ : (PRIntervalTime)0;
+
+ // Scope for the reflow entry point
+ nsAutoScriptBlocker scriptBlocker;
+ WillDoReflow();
+ AUTO_LAYOUT_PHASE_ENTRY_POINT(GetPresContext(), Reflow);
+ nsViewManager::AutoDisableRefresh refreshBlocker(mViewManager);
+
+ OverflowChangedTracker overflowTracker;
+
+ do {
+ // Send an incremental reflow notification to the target frame.
+ nsIFrame* target = mDirtyRoots.PopShallowestRoot();
+
+ if (!target->IsSubtreeDirty()) {
+ // It's not dirty anymore, which probably means the notification
+ // was posted in the middle of a reflow (perhaps with a reflow
+ // root in the middle). Don't do anything.
+ continue;
+ }
+
+ interrupted = !DoReflow(target, aInterruptible, &overflowTracker);
+
+ // Keep going until we're out of reflow commands, or we've run
+ // past our deadline, or we're interrupted.
+ } while (!interrupted && !mDirtyRoots.IsEmpty() &&
+ (!aInterruptible || PR_IntervalNow() < deadline));
+
+ interrupted = !mDirtyRoots.IsEmpty();
+
+ overflowTracker.Flush();
+
+ if (!interrupted) {
+ // We didn't get interrupted. Go ahead and perform scroll anchor
+ // adjustments.
+ FlushPendingScrollAnchorAdjustments();
+ }
+ mPendingDidDoReflow = true;
+ }
+
+ // Exiting the scriptblocker might have killed us. If we were processing
+ // scroll commands, let the outermost call deal with it.
+ if (!mIsDestroying && mPendingDidDoReflow && !wasProcessingReflowCommands) {
+ DidDoReflow(aInterruptible);
+ }
+
+#ifdef DEBUG
+ if (VerifyReflowFlags::DumpCommands & gVerifyReflowFlags) {
+ printf("\nPresShell::ProcessReflowCommands() finished: this=%p\n",
+ (void*)this);
+ }
+ DoVerifyReflow();
+#endif
+
+ {
+ TimeDuration elapsed = TimeStamp::Now() - timerStart;
+ int32_t intElapsed = int32_t(elapsed.ToMilliseconds());
+ if (intElapsed > NS_LONG_REFLOW_TIME_MS) {
+ Telemetry::Accumulate(Telemetry::LONG_REFLOW_INTERRUPTIBLE,
+ aInterruptible ? 1 : 0);
+ }
+ }
+
+ return !interrupted;
+}
+
+bool PresShell::DoFlushLayout(bool aInterruptible) {
+ mFrameConstructor->RecalcQuotesAndCounters();
+ return ProcessReflowCommands(aInterruptible);
+}
+
+void PresShell::WindowSizeMoveDone() {
+ if (mPresContext) {
+ EventStateManager::ClearGlobalActiveContent(nullptr);
+ ClearMouseCapture();
+ }
+}
+
+NS_IMETHODIMP
+PresShell::Observe(nsISupports* aSubject, const char* aTopic,
+ const char16_t* aData) {
+ if (mIsDestroying) {
+ NS_WARNING("our observers should have been unregistered by now");
+ return NS_OK;
+ }
+
+ if (!nsCRT::strcmp(aTopic, "memory-pressure")) {
+ if (!AssumeAllFramesVisible() &&
+ mPresContext->IsRootContentDocumentInProcess()) {
+ DoUpdateApproximateFrameVisibility(/* aRemoveOnly = */ true);
+ }
+ return NS_OK;
+ }
+
+ if (!nsCRT::strcmp(aTopic, NS_WIDGET_WAKE_OBSERVER_TOPIC)) {
+ mLastOSWake = TimeStamp::Now();
+ return NS_OK;
+ }
+
+ // For parent process, user may expect the UI is interactable after a
+ // tab (previously opened page or home page) has restored.
+ if (!nsCRT::strcmp(aTopic, "sessionstore-one-or-no-tab-restored")) {
+ MOZ_ASSERT(XRE_IsParentProcess());
+ sProcessInteractable = true;
+
+ nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService();
+ if (os) {
+ os->RemoveObserver(this, "sessionstore-one-or-no-tab-restored");
+ }
+ return NS_OK;
+ }
+
+ if (!nsCRT::strcmp(aTopic, "font-info-updated")) {
+ // See how gfxPlatform::ForceGlobalReflow encodes this.
+ bool needsReframe = aData && !!aData[0];
+ mPresContext->ForceReflowForFontInfoUpdate(needsReframe);
+ return NS_OK;
+ }
+
+ // The "look-and-feel-changed" notification for JS observers will be
+ // dispatched HandleGlobalThemeChange once LookAndFeel caches are cleared.
+ if (!nsCRT::strcmp(aTopic, "internal-look-and-feel-changed")) {
+ // See how LookAndFeel::NotifyChangedAllWindows encodes this.
+ auto kind = widget::ThemeChangeKind(aData[0]);
+ mPresContext->ThemeChanged(kind);
+ return NS_OK;
+ }
+
+ NS_WARNING("unrecognized topic in PresShell::Observe");
+ return NS_ERROR_FAILURE;
+}
+
+bool PresShell::AddRefreshObserver(nsARefreshObserver* aObserver,
+ FlushType aFlushType,
+ const char* aObserverDescription) {
+ nsPresContext* presContext = GetPresContext();
+ if (MOZ_UNLIKELY(!presContext)) {
+ return false;
+ }
+ presContext->RefreshDriver()->AddRefreshObserver(aObserver, aFlushType,
+ aObserverDescription);
+ return true;
+}
+
+bool PresShell::RemoveRefreshObserver(nsARefreshObserver* aObserver,
+ FlushType aFlushType) {
+ nsPresContext* presContext = GetPresContext();
+ return presContext && presContext->RefreshDriver()->RemoveRefreshObserver(
+ aObserver, aFlushType);
+}
+
+bool PresShell::AddPostRefreshObserver(nsAPostRefreshObserver* aObserver) {
+ nsPresContext* presContext = GetPresContext();
+ if (!presContext) {
+ return false;
+ }
+ presContext->RefreshDriver()->AddPostRefreshObserver(aObserver);
+ return true;
+}
+
+bool PresShell::RemovePostRefreshObserver(nsAPostRefreshObserver* aObserver) {
+ nsPresContext* presContext = GetPresContext();
+ if (!presContext) {
+ return false;
+ }
+ presContext->RefreshDriver()->RemovePostRefreshObserver(aObserver);
+ return true;
+}
+
+void PresShell::DoObserveStyleFlushes() {
+ MOZ_ASSERT(!ObservingStyleFlushes());
+ mObservingStyleFlushes = true;
+
+ if (MOZ_LIKELY(!mDocument->GetBFCacheEntry())) {
+ mPresContext->RefreshDriver()->AddStyleFlushObserver(this);
+ }
+}
+
+void PresShell::DoObserveLayoutFlushes() {
+ MOZ_ASSERT(!ObservingLayoutFlushes());
+ mObservingLayoutFlushes = true;
+
+ if (MOZ_LIKELY(!mDocument->GetBFCacheEntry())) {
+ mPresContext->RefreshDriver()->AddLayoutFlushObserver(this);
+ }
+}
+
+//------------------------------------------------------
+// End of protected and private methods on the PresShell
+//------------------------------------------------------
+
+//------------------------------------------------------------------
+//-- Delayed event Classes Impls
+//------------------------------------------------------------------
+
+PresShell::DelayedInputEvent::DelayedInputEvent()
+ : DelayedEvent(), mEvent(nullptr) {}
+
+PresShell::DelayedInputEvent::~DelayedInputEvent() { delete mEvent; }
+
+void PresShell::DelayedInputEvent::Dispatch() {
+ if (!mEvent || !mEvent->mWidget) {
+ return;
+ }
+ nsCOMPtr<nsIWidget> widget = mEvent->mWidget;
+ nsEventStatus status;
+ widget->DispatchEvent(mEvent, status);
+}
+
+PresShell::DelayedMouseEvent::DelayedMouseEvent(WidgetMouseEvent* aEvent) {
+ MOZ_DIAGNOSTIC_ASSERT(aEvent->IsTrusted());
+ WidgetMouseEvent* mouseEvent =
+ new WidgetMouseEvent(true, aEvent->mMessage, aEvent->mWidget,
+ aEvent->mReason, aEvent->mContextMenuTrigger);
+ mouseEvent->AssignMouseEventData(*aEvent, false);
+ mEvent = mouseEvent;
+}
+
+PresShell::DelayedKeyEvent::DelayedKeyEvent(WidgetKeyboardEvent* aEvent) {
+ MOZ_DIAGNOSTIC_ASSERT(aEvent->IsTrusted());
+ WidgetKeyboardEvent* keyEvent =
+ new WidgetKeyboardEvent(true, aEvent->mMessage, aEvent->mWidget);
+ keyEvent->AssignKeyEventData(*aEvent, false);
+ keyEvent->mFlags.mIsSynthesizedForTests =
+ aEvent->mFlags.mIsSynthesizedForTests;
+ keyEvent->mFlags.mIsSuppressedOrDelayed = true;
+ mEvent = keyEvent;
+}
+
+bool PresShell::DelayedKeyEvent::IsKeyPressEvent() {
+ return mEvent->mMessage == eKeyPress;
+}
+
+// Start of DEBUG only code
+
+#ifdef DEBUG
+
+static void LogVerifyMessage(nsIFrame* k1, nsIFrame* k2, const char* aMsg) {
+ nsAutoString n1, n2;
+ if (k1) {
+ k1->GetFrameName(n1);
+ } else {
+ n1.AssignLiteral(u"(null)");
+ }
+
+ if (k2) {
+ k2->GetFrameName(n2);
+ } else {
+ n2.AssignLiteral(u"(null)");
+ }
+
+ printf("verifyreflow: %s %p != %s %p %s\n",
+ NS_LossyConvertUTF16toASCII(n1).get(), (void*)k1,
+ NS_LossyConvertUTF16toASCII(n2).get(), (void*)k2, aMsg);
+}
+
+static void LogVerifyMessage(nsIFrame* k1, nsIFrame* k2, const char* aMsg,
+ const nsRect& r1, const nsRect& r2) {
+ printf("VerifyReflow Error:\n");
+ nsAutoString name;
+
+ if (k1) {
+ k1->GetFrameName(name);
+ printf(" %s %p ", NS_LossyConvertUTF16toASCII(name).get(), (void*)k1);
+ }
+ printf("{%d, %d, %d, %d} != \n", r1.x, r1.y, r1.width, r1.height);
+
+ if (k2) {
+ k2->GetFrameName(name);
+ printf(" %s %p ", NS_LossyConvertUTF16toASCII(name).get(), (void*)k2);
+ }
+ printf("{%d, %d, %d, %d}\n %s\n", r2.x, r2.y, r2.width, r2.height, aMsg);
+}
+
+static void LogVerifyMessage(nsIFrame* k1, nsIFrame* k2, const char* aMsg,
+ const nsIntRect& r1, const nsIntRect& r2) {
+ printf("VerifyReflow Error:\n");
+ nsAutoString name;
+
+ if (k1) {
+ k1->GetFrameName(name);
+ printf(" %s %p ", NS_LossyConvertUTF16toASCII(name).get(), (void*)k1);
+ }
+ printf("{%d, %d, %d, %d} != \n", r1.x, r1.y, r1.width, r1.height);
+
+ if (k2) {
+ k2->GetFrameName(name);
+ printf(" %s %p ", NS_LossyConvertUTF16toASCII(name).get(), (void*)k2);
+ }
+ printf("{%d, %d, %d, %d}\n %s\n", r2.x, r2.y, r2.width, r2.height, aMsg);
+}
+
+static bool CompareTrees(nsPresContext* aFirstPresContext,
+ nsIFrame* aFirstFrame,
+ nsPresContext* aSecondPresContext,
+ nsIFrame* aSecondFrame) {
+ if (!aFirstPresContext || !aFirstFrame || !aSecondPresContext ||
+ !aSecondFrame)
+ return true;
+ // XXX Evil hack to reduce false positives; I can't seem to figure
+ // out how to flush scrollbar changes correctly
+ // if (aFirstFrame->IsScrollbarFrame())
+ // return true;
+ bool ok = true;
+ const auto& childLists1 = aFirstFrame->ChildLists();
+ const auto& childLists2 = aSecondFrame->ChildLists();
+ auto iterLists1 = childLists1.begin();
+ auto iterLists2 = childLists2.begin();
+ do {
+ const nsFrameList& kids1 = iterLists1 != childLists1.end()
+ ? iterLists1->mList
+ : nsFrameList::EmptyList();
+ const nsFrameList& kids2 = iterLists2 != childLists2.end()
+ ? iterLists2->mList
+ : nsFrameList::EmptyList();
+ int32_t l1 = kids1.GetLength();
+ int32_t l2 = kids2.GetLength();
+ if (l1 != l2) {
+ ok = false;
+ LogVerifyMessage(kids1.FirstChild(), kids2.FirstChild(),
+ "child counts don't match: ");
+ printf("%d != %d\n", l1, l2);
+ if (!(VerifyReflowFlags::All & gVerifyReflowFlags)) {
+ break;
+ }
+ }
+
+ LayoutDeviceIntRect r1, r2;
+ nsView* v1;
+ nsView* v2;
+ for (auto kids1Iter = kids1.begin(), kids2Iter = kids2.begin();;
+ ++kids1Iter, ++kids2Iter) {
+ nsIFrame* k1 = *kids1Iter;
+ nsIFrame* k2 = *kids2Iter;
+ if (((nullptr == k1) && (nullptr != k2)) ||
+ ((nullptr != k1) && (nullptr == k2))) {
+ ok = false;
+ LogVerifyMessage(k1, k2, "child lists are different\n");
+ break;
+ } else if (nullptr != k1) {
+ // Verify that the frames are the same size
+ if (!k1->GetRect().IsEqualInterior(k2->GetRect())) {
+ ok = false;
+ LogVerifyMessage(k1, k2, "(frame rects)", k1->GetRect(),
+ k2->GetRect());
+ }
+
+ // Make sure either both have views or neither have views; if they
+ // do have views, make sure the views are the same size. If the
+ // views have widgets, make sure they both do or neither does. If
+ // they do, make sure the widgets are the same size.
+ v1 = k1->GetView();
+ v2 = k2->GetView();
+ if (((nullptr == v1) && (nullptr != v2)) ||
+ ((nullptr != v1) && (nullptr == v2))) {
+ ok = false;
+ LogVerifyMessage(k1, k2, "child views are not matched\n");
+ } else if (nullptr != v1) {
+ if (!v1->GetBounds().IsEqualInterior(v2->GetBounds())) {
+ LogVerifyMessage(k1, k2, "(view rects)", v1->GetBounds(),
+ v2->GetBounds());
+ }
+
+ nsIWidget* w1 = v1->GetWidget();
+ nsIWidget* w2 = v2->GetWidget();
+ if (((nullptr == w1) && (nullptr != w2)) ||
+ ((nullptr != w1) && (nullptr == w2))) {
+ ok = false;
+ LogVerifyMessage(k1, k2, "child widgets are not matched\n");
+ } else if (nullptr != w1) {
+ r1 = w1->GetBounds();
+ r2 = w2->GetBounds();
+ if (!r1.IsEqualEdges(r2)) {
+ LogVerifyMessage(k1, k2, "(widget rects)", r1.ToUnknownRect(),
+ r2.ToUnknownRect());
+ }
+ }
+ }
+ if (!ok && !(VerifyReflowFlags::All & gVerifyReflowFlags)) {
+ break;
+ }
+
+ // XXX Should perhaps compare their float managers.
+
+ // Compare the sub-trees too
+ if (!CompareTrees(aFirstPresContext, k1, aSecondPresContext, k2)) {
+ ok = false;
+ if (!(VerifyReflowFlags::All & gVerifyReflowFlags)) {
+ break;
+ }
+ }
+ } else {
+ break;
+ }
+ }
+ if (!ok && (!(VerifyReflowFlags::All & gVerifyReflowFlags))) {
+ break;
+ }
+
+ ++iterLists1;
+ ++iterLists2;
+ const bool lists1Done = iterLists1 == childLists1.end();
+ const bool lists2Done = iterLists2 == childLists2.end();
+ if (lists1Done != lists2Done ||
+ (!lists1Done && iterLists1->mID != iterLists2->mID)) {
+ if (!(VerifyReflowFlags::All & gVerifyReflowFlags)) {
+ ok = false;
+ }
+ LogVerifyMessage(kids1.FirstChild(), kids2.FirstChild(),
+ "child list names are not matched: ");
+ fprintf(stdout, "%s != %s\n",
+ !lists1Done ? ChildListName(iterLists1->mID) : "(null)",
+ !lists2Done ? ChildListName(iterLists2->mID) : "(null)");
+ break;
+ }
+ } while (ok && iterLists1 != childLists1.end());
+
+ return ok;
+}
+#endif
+
+#if 0
+static nsIFrame*
+FindTopFrame(nsIFrame* aRoot)
+{
+ if (aRoot) {
+ nsIContent* content = aRoot->GetContent();
+ if (content) {
+ nsAtom* tag;
+ content->GetTag(tag);
+ if (nullptr != tag) {
+ NS_RELEASE(tag);
+ return aRoot;
+ }
+ }
+
+ // Try one of the children
+ for (nsIFrame* kid : aRoot->PrincipalChildList()) {
+ nsIFrame* result = FindTopFrame(kid);
+ if (nullptr != result) {
+ return result;
+ }
+ }
+ }
+ return nullptr;
+}
+#endif
+
+#ifdef DEBUG
+
+// After an incremental reflow, we verify the correctness by doing a
+// full reflow into a fresh frame tree.
+bool PresShell::VerifyIncrementalReflow() {
+ if (VerifyReflowFlags::Noisy & gVerifyReflowFlags) {
+ printf("Building Verification Tree...\n");
+ }
+
+ // Create a presentation context to view the new frame tree
+ RefPtr<nsPresContext> cx = new nsRootPresContext(
+ mDocument, mPresContext->IsPaginated()
+ ? nsPresContext::eContext_PrintPreview
+ : nsPresContext::eContext_Galley);
+ NS_ENSURE_TRUE(cx, false);
+
+ nsDeviceContext* dc = mPresContext->DeviceContext();
+ nsresult rv = cx->Init(dc);
+ NS_ENSURE_SUCCESS(rv, false);
+
+ // Get our scrolling preference
+ nsView* rootView = mViewManager->GetRootView();
+ NS_ENSURE_TRUE(rootView->HasWidget(), false);
+ nsIWidget* parentWidget = rootView->GetWidget();
+
+ // Create a new view manager.
+ RefPtr<nsViewManager> vm = new nsViewManager();
+ NS_ENSURE_TRUE(vm, false);
+ rv = vm->Init(dc);
+ NS_ENSURE_SUCCESS(rv, false);
+
+ // Create a child window of the parent that is our "root view/window"
+ // Create a view
+ nsRect tbounds = mPresContext->GetVisibleArea();
+ nsView* view = vm->CreateView(tbounds, nullptr);
+ NS_ENSURE_TRUE(view, false);
+
+ // now create the widget for the view
+ rv = view->CreateWidgetForParent(parentWidget, nullptr, true);
+ NS_ENSURE_SUCCESS(rv, false);
+
+ // Setup hierarchical relationship in view manager
+ vm->SetRootView(view);
+
+ // Make the new presentation context the same size as our
+ // presentation context.
+ cx->SetVisibleArea(mPresContext->GetVisibleArea());
+
+ RefPtr<PresShell> presShell = mDocument->CreatePresShell(cx, vm);
+ NS_ENSURE_TRUE(presShell, false);
+
+ // Note that after we create the shell, we must make sure to destroy it
+ presShell->SetVerifyReflowEnable(
+ false); // turn off verify reflow while we're
+ // reflowing the test frame tree
+ vm->SetPresShell(presShell);
+ {
+ nsAutoCauseReflowNotifier crNotifier(this);
+ presShell->Initialize();
+ }
+ presShell->FlushPendingNotifications(FlushType::Layout);
+ presShell->SetVerifyReflowEnable(
+ true); // turn on verify reflow again now that
+ // we're done reflowing the test frame tree
+ // Force the non-primary presshell to unsuppress; it doesn't want to normally
+ // because it thinks it's hidden
+ presShell->mPaintingSuppressed = false;
+ if (VerifyReflowFlags::Noisy & gVerifyReflowFlags) {
+ printf("Verification Tree built, comparing...\n");
+ }
+
+ // Now that the document has been reflowed, use its frame tree to
+ // compare against our frame tree.
+ nsIFrame* root1 = mFrameConstructor->GetRootFrame();
+ nsIFrame* root2 = presShell->GetRootFrame();
+ bool ok = CompareTrees(mPresContext, root1, cx, root2);
+ if (!ok && (VerifyReflowFlags::Noisy & gVerifyReflowFlags)) {
+ printf("Verify reflow failed, primary tree:\n");
+ root1->List(stdout);
+ printf("Verification tree:\n");
+ root2->List(stdout);
+ }
+
+# if 0
+ // Sample code for dumping page to png
+ // XXX Needs to be made more flexible
+ if (!ok) {
+ nsString stra;
+ static int num = 0;
+ stra.AppendLiteral("C:\\mozilla\\mozilla\\debug\\filea");
+ stra.AppendInt(num);
+ stra.AppendLiteral(".png");
+ gfxUtils::WriteAsPNG(presShell, stra);
+ nsString strb;
+ strb.AppendLiteral("C:\\mozilla\\mozilla\\debug\\fileb");
+ strb.AppendInt(num);
+ strb.AppendLiteral(".png");
+ gfxUtils::WriteAsPNG(presShell, strb);
+ ++num;
+ }
+# endif
+
+ presShell->EndObservingDocument();
+ presShell->Destroy();
+ if (VerifyReflowFlags::Noisy & gVerifyReflowFlags) {
+ printf("Finished Verifying Reflow...\n");
+ }
+
+ return ok;
+}
+
+// Layout debugging hooks
+void PresShell::ListComputedStyles(FILE* out, int32_t aIndent) {
+ nsIFrame* rootFrame = GetRootFrame();
+ if (rootFrame) {
+ rootFrame->Style()->List(out, aIndent);
+ }
+
+ // The root element's frame's ComputedStyle is the root of a separate tree.
+ Element* rootElement = mDocument->GetRootElement();
+ if (rootElement) {
+ nsIFrame* rootElementFrame = rootElement->GetPrimaryFrame();
+ if (rootElementFrame) {
+ rootElementFrame->Style()->List(out, aIndent);
+ }
+ }
+}
+#endif
+
+#if defined(DEBUG) || defined(MOZ_LAYOUT_DEBUGGER)
+void PresShell::ListStyleSheets(FILE* out, int32_t aIndent) {
+ auto ListStyleSheetsAtOrigin = [this, out, aIndent](StyleOrigin origin) {
+ int32_t sheetCount = StyleSet()->SheetCount(origin);
+ for (int32_t i = 0; i < sheetCount; ++i) {
+ StyleSet()->SheetAt(origin, i)->List(out, aIndent);
+ }
+ };
+
+ ListStyleSheetsAtOrigin(StyleOrigin::UserAgent);
+ ListStyleSheetsAtOrigin(StyleOrigin::User);
+ ListStyleSheetsAtOrigin(StyleOrigin::Author);
+}
+#endif
+
+//=============================================================
+//=============================================================
+//-- Debug Reflow Counts
+//=============================================================
+//=============================================================
+#ifdef MOZ_REFLOW_PERF
+//-------------------------------------------------------------
+void PresShell::DumpReflows() {
+ if (mReflowCountMgr) {
+ nsAutoCString uriStr;
+ if (mDocument) {
+ nsIURI* uri = mDocument->GetDocumentURI();
+ if (uri) {
+ uri->GetPathQueryRef(uriStr);
+ }
+ }
+ mReflowCountMgr->DisplayTotals(uriStr.get());
+ mReflowCountMgr->DisplayHTMLTotals(uriStr.get());
+ mReflowCountMgr->DisplayDiffsInTotals();
+ }
+}
+
+//-------------------------------------------------------------
+void PresShell::CountReflows(const char* aName, nsIFrame* aFrame) {
+ if (mReflowCountMgr) {
+ mReflowCountMgr->Add(aName, aFrame);
+ }
+}
+
+//-------------------------------------------------------------
+void PresShell::PaintCount(const char* aName, gfxContext* aRenderingContext,
+ nsPresContext* aPresContext, nsIFrame* aFrame,
+ const nsPoint& aOffset, uint32_t aColor) {
+ if (mReflowCountMgr) {
+ mReflowCountMgr->PaintCount(aName, aRenderingContext, aPresContext, aFrame,
+ aOffset, aColor);
+ }
+}
+
+//-------------------------------------------------------------
+void PresShell::SetPaintFrameCount(bool aPaintFrameCounts) {
+ if (mReflowCountMgr) {
+ mReflowCountMgr->SetPaintFrameCounts(aPaintFrameCounts);
+ }
+}
+
+bool PresShell::IsPaintingFrameCounts() {
+ if (mReflowCountMgr) return mReflowCountMgr->IsPaintingFrameCounts();
+ return false;
+}
+
+//------------------------------------------------------------------
+//-- Reflow Counter Classes Impls
+//------------------------------------------------------------------
+
+//------------------------------------------------------------------
+ReflowCounter::ReflowCounter(ReflowCountMgr* aMgr) : mMgr(aMgr) {
+ ClearTotals();
+ SetTotalsCache();
+}
+
+//------------------------------------------------------------------
+ReflowCounter::~ReflowCounter() = default;
+
+//------------------------------------------------------------------
+void ReflowCounter::ClearTotals() { mTotal = 0; }
+
+//------------------------------------------------------------------
+void ReflowCounter::SetTotalsCache() { mCacheTotal = mTotal; }
+
+//------------------------------------------------------------------
+void ReflowCounter::CalcDiffInTotals() { mCacheTotal = mTotal - mCacheTotal; }
+
+//------------------------------------------------------------------
+void ReflowCounter::DisplayTotals(const char* aStr) {
+ DisplayTotals(mTotal, aStr ? aStr : "Totals");
+}
+
+//------------------------------------------------------------------
+void ReflowCounter::DisplayDiffTotals(const char* aStr) {
+ DisplayTotals(mCacheTotal, aStr ? aStr : "Diff Totals");
+}
+
+//------------------------------------------------------------------
+void ReflowCounter::DisplayHTMLTotals(const char* aStr) {
+ DisplayHTMLTotals(mTotal, aStr ? aStr : "Totals");
+}
+
+//------------------------------------------------------------------
+void ReflowCounter::DisplayTotals(uint32_t aTotal, const char* aTitle) {
+ // figure total
+ if (aTotal == 0) {
+ return;
+ }
+ ReflowCounter* gTots = (ReflowCounter*)mMgr->LookUp(kGrandTotalsStr);
+
+ printf("%25s\t", aTitle);
+ printf("%d\t", aTotal);
+ if (gTots != this && aTotal > 0) {
+ gTots->Add(aTotal);
+ }
+}
+
+//------------------------------------------------------------------
+void ReflowCounter::DisplayHTMLTotals(uint32_t aTotal, const char* aTitle) {
+ if (aTotal == 0) {
+ return;
+ }
+
+ ReflowCounter* gTots = (ReflowCounter*)mMgr->LookUp(kGrandTotalsStr);
+ FILE* fd = mMgr->GetOutFile();
+ if (!fd) {
+ return;
+ }
+
+ fprintf(fd, "<tr><td><center>%s</center></td>", aTitle);
+ fprintf(fd, "<td><center>%d</center></td></tr>\n", aTotal);
+
+ if (gTots != this && aTotal > 0) {
+ gTots->Add(aTotal);
+ }
+}
+
+//------------------------------------------------------------------
+//-- ReflowCountMgr
+//------------------------------------------------------------------
+
+# define KEY_BUF_SIZE_FOR_PTR \
+ 24 // adequate char[] buffer to sprintf a pointer
+
+ReflowCountMgr::ReflowCountMgr() : mCounts(10), mIndiFrameCounts(10) {
+ mCycledOnce = false;
+ mDumpFrameCounts = false;
+ mDumpFrameByFrameCounts = false;
+ mPaintFrameByFrameCounts = false;
+}
+
+//------------------------------------------------------------------
+ReflowCountMgr::~ReflowCountMgr() = default;
+
+//------------------------------------------------------------------
+ReflowCounter* ReflowCountMgr::LookUp(const char* aName) {
+ return mCounts.Get(aName);
+}
+
+//------------------------------------------------------------------
+void ReflowCountMgr::Add(const char* aName, nsIFrame* aFrame) {
+ NS_ASSERTION(aName != nullptr, "Name shouldn't be null!");
+
+ if (mDumpFrameCounts) {
+ auto* const counter = mCounts.GetOrInsertNew(aName, this);
+ counter->Add();
+ }
+
+ if ((mDumpFrameByFrameCounts || mPaintFrameByFrameCounts) &&
+ aFrame != nullptr) {
+ char key[KEY_BUF_SIZE_FOR_PTR];
+ SprintfLiteral(key, "%p", (void*)aFrame);
+ auto* const counter =
+ mIndiFrameCounts
+ .LookupOrInsertWith(key,
+ [&aName, &aFrame, this]() {
+ auto counter =
+ MakeUnique<IndiReflowCounter>(this);
+ counter->mFrame = aFrame;
+ counter->mName.AssignASCII(aName);
+ return counter;
+ })
+ .get();
+ // this eliminates extra counts from super classes
+ if (counter && counter->mName.EqualsASCII(aName)) {
+ counter->mCount++;
+ counter->mCounter.Add(1);
+ }
+ }
+}
+
+//------------------------------------------------------------------
+void ReflowCountMgr::PaintCount(const char* aName,
+ gfxContext* aRenderingContext,
+ nsPresContext* aPresContext, nsIFrame* aFrame,
+ const nsPoint& aOffset, uint32_t aColor) {
+ if (mPaintFrameByFrameCounts && aFrame != nullptr) {
+ char key[KEY_BUF_SIZE_FOR_PTR];
+ SprintfLiteral(key, "%p", (void*)aFrame);
+ IndiReflowCounter* counter = mIndiFrameCounts.Get(key);
+ if (counter != nullptr && counter->mName.EqualsASCII(aName)) {
+ DrawTarget* drawTarget = aRenderingContext->GetDrawTarget();
+ int32_t appUnitsPerDevPixel = aPresContext->AppUnitsPerDevPixel();
+
+ aRenderingContext->Save();
+ gfxPoint devPixelOffset =
+ nsLayoutUtils::PointToGfxPoint(aOffset, appUnitsPerDevPixel);
+ aRenderingContext->SetMatrixDouble(
+ aRenderingContext->CurrentMatrixDouble().PreTranslate(
+ devPixelOffset));
+
+ // We don't care about the document language or user fonts here;
+ // just get a default Latin font.
+ nsFont font(StyleGenericFontFamily::Serif, Length::FromPixels(11));
+ nsFontMetrics::Params params;
+ params.language = nsGkAtoms::x_western;
+ params.textPerf = aPresContext->GetTextPerfMetrics();
+ params.featureValueLookup = aPresContext->GetFontFeatureValuesLookup();
+ RefPtr<nsFontMetrics> fm = aPresContext->GetMetricsFor(font, params);
+
+ char buf[16];
+ int len = SprintfLiteral(buf, "%d", counter->mCount);
+ nscoord x = 0, y = fm->MaxAscent();
+ nscoord width, height = fm->MaxHeight();
+ fm->SetTextRunRTL(false);
+ width = fm->GetWidth(buf, len, drawTarget);
+
+ sRGBColor color;
+ sRGBColor color2;
+ if (aColor != 0) {
+ color = sRGBColor::FromABGR(aColor);
+ color2 = sRGBColor(0.f, 0.f, 0.f);
+ } else {
+ gfx::Float rc = 0.f, gc = 0.f, bc = 0.f;
+ if (counter->mCount < 5) {
+ rc = 1.f;
+ gc = 1.f;
+ } else if (counter->mCount < 11) {
+ gc = 1.f;
+ } else {
+ rc = 1.f;
+ }
+ color = sRGBColor(rc, gc, bc);
+ color2 = sRGBColor(rc / 2, gc / 2, bc / 2);
+ }
+
+ nsRect rect(0, 0, width + 15, height + 15);
+ Rect devPxRect =
+ NSRectToSnappedRect(rect, appUnitsPerDevPixel, *drawTarget);
+ ColorPattern black(ToDeviceColor(sRGBColor::OpaqueBlack()));
+ drawTarget->FillRect(devPxRect, black);
+
+ aRenderingContext->SetColor(color2);
+ fm->DrawString(buf, len, x + 15, y + 15, aRenderingContext);
+ aRenderingContext->SetColor(color);
+ fm->DrawString(buf, len, x, y, aRenderingContext);
+
+ aRenderingContext->Restore();
+ }
+ }
+}
+
+//------------------------------------------------------------------
+void ReflowCountMgr::DoGrandTotals() {
+ mCounts.WithEntryHandle(kGrandTotalsStr, [this](auto&& entry) {
+ if (!entry) {
+ entry.Insert(MakeUnique<ReflowCounter>(this));
+ } else {
+ entry.Data()->ClearTotals();
+ }
+ });
+
+ printf("\t\t\t\tTotal\n");
+ for (uint32_t i = 0; i < 78; i++) {
+ printf("-");
+ }
+ printf("\n");
+ for (const auto& entry : mCounts) {
+ entry.GetData()->DisplayTotals(entry.GetKey());
+ }
+}
+
+static void RecurseIndiTotals(
+ nsPresContext* aPresContext,
+ nsClassHashtable<nsCharPtrHashKey, IndiReflowCounter>& aHT,
+ nsIFrame* aParentFrame, int32_t aLevel) {
+ if (aParentFrame == nullptr) {
+ return;
+ }
+
+ char key[KEY_BUF_SIZE_FOR_PTR];
+ SprintfLiteral(key, "%p", (void*)aParentFrame);
+ IndiReflowCounter* counter = aHT.Get(key);
+ if (counter) {
+ counter->mHasBeenOutput = true;
+ char* name = ToNewCString(counter->mName);
+ for (int32_t i = 0; i < aLevel; i++) printf(" ");
+ printf("%s - %p [%d][", name, (void*)aParentFrame, counter->mCount);
+ printf("%d", counter->mCounter.GetTotal());
+ printf("]\n");
+ free(name);
+ }
+
+ for (nsIFrame* child : aParentFrame->PrincipalChildList()) {
+ RecurseIndiTotals(aPresContext, aHT, child, aLevel + 1);
+ }
+}
+
+//------------------------------------------------------------------
+void ReflowCountMgr::DoIndiTotalsTree() {
+ printf("\n------------------------------------------------\n");
+ printf("-- Individual Frame Counts\n");
+ printf("------------------------------------------------\n");
+
+ if (mPresShell) {
+ nsIFrame* rootFrame = mPresShell->GetRootFrame();
+ RecurseIndiTotals(mPresContext, mIndiFrameCounts, rootFrame, 0);
+ printf("------------------------------------------------\n");
+ printf("-- Individual Counts of Frames not in Root Tree\n");
+ printf("------------------------------------------------\n");
+ for (const auto& counter : mIndiFrameCounts.Values()) {
+ if (!counter->mHasBeenOutput) {
+ char* name = ToNewCString(counter->mName);
+ printf("%s - %p [%d][", name, (void*)counter->mFrame,
+ counter->mCount);
+ printf("%d", counter->mCounter.GetTotal());
+ printf("]\n");
+ free(name);
+ }
+ }
+ }
+}
+
+//------------------------------------------------------------------
+void ReflowCountMgr::DoGrandHTMLTotals() {
+ mCounts.WithEntryHandle(kGrandTotalsStr, [this](auto&& entry) {
+ if (!entry) {
+ entry.Insert(MakeUnique<ReflowCounter>(this));
+ } else {
+ entry.Data()->ClearTotals();
+ }
+ });
+
+ static const char* title[] = {"Class", "Reflows"};
+ fprintf(mFD, "<tr>");
+ for (uint32_t i = 0; i < ArrayLength(title); i++) {
+ fprintf(mFD, "<td><center><b>%s<b></center></td>", title[i]);
+ }
+ fprintf(mFD, "</tr>\n");
+
+ for (const auto& entry : mCounts) {
+ entry.GetData()->DisplayHTMLTotals(entry.GetKey());
+ }
+}
+
+//------------------------------------
+void ReflowCountMgr::DisplayTotals(const char* aStr) {
+# ifdef DEBUG_rods
+ printf("%s\n", aStr ? aStr : "No name");
+# endif
+ if (mDumpFrameCounts) {
+ DoGrandTotals();
+ }
+ if (mDumpFrameByFrameCounts) {
+ DoIndiTotalsTree();
+ }
+}
+//------------------------------------
+void ReflowCountMgr::DisplayHTMLTotals(const char* aStr) {
+# ifdef WIN32x // XXX NOT XP!
+ char name[1024];
+
+ char* sptr = strrchr(aStr, '/');
+ if (sptr) {
+ sptr++;
+ strcpy(name, sptr);
+ char* eptr = strrchr(name, '.');
+ if (eptr) {
+ *eptr = 0;
+ }
+ strcat(name, "_stats.html");
+ }
+ mFD = fopen(name, "w");
+ if (mFD) {
+ fprintf(mFD, "<html><head><title>Reflow Stats</title></head><body>\n");
+ const char* title = aStr ? aStr : "No name";
+ fprintf(mFD,
+ "<center><b>%s</b><br><table border=1 "
+ "style=\"background-color:#e0e0e0\">",
+ title);
+ DoGrandHTMLTotals();
+ fprintf(mFD, "</center></table>\n");
+ fprintf(mFD, "</body></html>\n");
+ fclose(mFD);
+ mFD = nullptr;
+ }
+# endif // not XP!
+}
+
+//------------------------------------------------------------------
+void ReflowCountMgr::ClearTotals() {
+ for (const auto& data : mCounts.Values()) {
+ data->ClearTotals();
+ }
+}
+
+//------------------------------------------------------------------
+void ReflowCountMgr::ClearGrandTotals() {
+ mCounts.WithEntryHandle(kGrandTotalsStr, [&](auto&& entry) {
+ if (!entry) {
+ entry.Insert(MakeUnique<ReflowCounter>(this));
+ } else {
+ entry.Data()->ClearTotals();
+ entry.Data()->SetTotalsCache();
+ }
+ });
+}
+
+//------------------------------------------------------------------
+void ReflowCountMgr::DisplayDiffsInTotals() {
+ if (mCycledOnce) {
+ printf("Differences\n");
+ for (int32_t i = 0; i < 78; i++) {
+ printf("-");
+ }
+ printf("\n");
+ ClearGrandTotals();
+ }
+
+ for (const auto& entry : mCounts) {
+ if (mCycledOnce) {
+ entry.GetData()->CalcDiffInTotals();
+ entry.GetData()->DisplayDiffTotals(entry.GetKey());
+ }
+ entry.GetData()->SetTotalsCache();
+ }
+
+ mCycledOnce = true;
+}
+
+#endif // MOZ_REFLOW_PERF
+
+nsIFrame* PresShell::GetAbsoluteContainingBlock(nsIFrame* aFrame) {
+ return FrameConstructor()->GetAbsoluteContainingBlock(
+ aFrame, nsCSSFrameConstructor::ABS_POS);
+}
+
+void PresShell::ActivenessMaybeChanged() {
+ if (!mDocument) {
+ return;
+ }
+ SetIsActive(ComputeActiveness());
+}
+
+// A PresShell being active means that it is visible (or close to be visible, if
+// the front-end is warming it). That means that when it is active we always
+// tick its refresh driver at full speed if needed.
+//
+// Image documents behave specially in the sense that they are always "active"
+// and never "in the active tab". However these documents tick manually so
+// there's not much to worry about there.
+bool PresShell::ComputeActiveness() const {
+ MOZ_LOG(gLog, LogLevel::Debug,
+ ("PresShell::ComputeActiveness(%s, %d)\n",
+ mDocument->GetDocumentURI()
+ ? mDocument->GetDocumentURI()->GetSpecOrDefault().get()
+ : "(no uri)",
+ mIsActive));
+
+ Document* doc = mDocument;
+
+ if (doc->IsBeingUsedAsImage()) {
+ // Documents used as an image can remain active. They do not tick their
+ // refresh driver if not painted, and they can't run script or such so they
+ // can't really observe much else.
+ //
+ // Image docs can be displayed in multiple docs at the same time so the "in
+ // active tab" bool doesn't make much sense for them.
+ return true;
+ }
+
+ if (Document* displayDoc = doc->GetDisplayDocument()) {
+ // Ok, we're an external resource document -- we need to use our display
+ // document's docshell to determine "IsActive" status, since we lack
+ // a browsing context of our own.
+ MOZ_ASSERT(!doc->GetBrowsingContext(),
+ "external resource doc shouldn't have its own BC");
+ doc = displayDoc;
+ }
+
+ BrowsingContext* bc = doc->GetBrowsingContext();
+ const bool inActiveTab = bc && bc->IsActive();
+
+ MOZ_LOG(gLog, LogLevel::Debug,
+ (" > BrowsingContext %p active: %d", bc, inActiveTab));
+
+ Document* root = nsContentUtils::GetInProcessSubtreeRootDocument(doc);
+ if (auto* browserChild = BrowserChild::GetFrom(root->GetDocShell())) {
+ // We might want to activate a tab even though the browsing-context is not
+ // active if the BrowserChild is considered visible. This serves two
+ // purposes:
+ //
+ // * For top-level tabs, we use this for tab warming. The browsing-context
+ // might still be inactive, but we want to activate the pres shell and
+ // the refresh driver.
+ //
+ // * For oop iframes, we do want to throttle them if they're not visible.
+ //
+ // TODO(emilio): Consider unifying the in-process vs. fission iframe
+ // throttling code (in-process throttling for non-visible iframes lives
+ // right now in Document::ShouldThrottleFrameRequests(), but that only
+ // throttles rAF).
+ if (!browserChild->IsVisible()) {
+ MOZ_LOG(gLog, LogLevel::Debug,
+ (" > BrowserChild %p is not visible", browserChild));
+ return false;
+ }
+
+ // If the browser is visible but just due to be preserving layers
+ // artificially, we do want to fall back to the browsing context activeness
+ // instead. Otherwise we do want to be active for the use cases above.
+ if (!browserChild->IsPreservingLayers()) {
+ MOZ_LOG(gLog, LogLevel::Debug,
+ (" > BrowserChild %p is visible and not preserving layers",
+ browserChild));
+ return true;
+ }
+ MOZ_LOG(
+ gLog, LogLevel::Debug,
+ (" > BrowserChild %p is visible and preserving layers", browserChild));
+ }
+ return inActiveTab;
+}
+
+void PresShell::SetIsActive(bool aIsActive) {
+ MOZ_ASSERT(mDocument, "should only be called with a document");
+
+ const bool activityChanged = mIsActive != aIsActive;
+
+ mIsActive = aIsActive;
+
+ nsPresContext* presContext = GetPresContext();
+ if (presContext &&
+ presContext->RefreshDriver()->GetPresContext() == presContext) {
+ presContext->RefreshDriver()->SetActivity(aIsActive);
+ }
+
+ if (activityChanged) {
+ // Propagate state-change to my resource documents' PresShells and other
+ // subdocuments.
+ //
+ // Note that it is fine to not propagate to fission iframes. Those will
+ // become active / inactive as needed as a result of they getting painted /
+ // not painted eventually.
+ auto recurse = [aIsActive](Document& aSubDoc) {
+ if (PresShell* presShell = aSubDoc.GetPresShell()) {
+ presShell->SetIsActive(aIsActive);
+ }
+ return CallState::Continue;
+ };
+ mDocument->EnumerateExternalResources(recurse);
+ mDocument->EnumerateSubDocuments(recurse);
+ }
+
+ UpdateImageLockingState();
+
+ if (activityChanged) {
+#if defined(MOZ_WIDGET_ANDROID)
+ if (!aIsActive && presContext &&
+ presContext->IsRootContentDocumentCrossProcess()) {
+ if (BrowserChild* browserChild = BrowserChild::GetFrom(this)) {
+ // Reset the dynamic toolbar offset state.
+ presContext->UpdateDynamicToolbarOffset(0);
+ }
+ }
+#endif
+ }
+
+ if (aIsActive) {
+#ifdef ACCESSIBILITY
+ if (nsAccessibilityService* accService = GetAccService()) {
+ accService->PresShellActivated(this);
+ }
+#endif
+ if (nsIFrame* rootFrame = GetRootFrame()) {
+ rootFrame->SchedulePaint();
+ }
+ }
+}
+
+RefPtr<MobileViewportManager> PresShell::GetMobileViewportManager() const {
+ return mMobileViewportManager;
+}
+
+Maybe<MobileViewportManager::ManagerType> UseMobileViewportManager(
+ PresShell* aPresShell, Document* aDocument) {
+ // If we're not using APZ, we won't be able to zoom, so there is no
+ // point in having an MVM.
+ if (nsPresContext* presContext = aPresShell->GetPresContext()) {
+ if (nsIWidget* widget = presContext->GetNearestWidget()) {
+ if (!widget->AsyncPanZoomEnabled()) {
+ return Nothing();
+ }
+ }
+ }
+ if (nsLayoutUtils::ShouldHandleMetaViewport(aDocument)) {
+ return Some(MobileViewportManager::ManagerType::VisualAndMetaViewport);
+ }
+ if (StaticPrefs::apz_mvm_force_enabled() ||
+ nsLayoutUtils::AllowZoomingForDocument(aDocument)) {
+ return Some(MobileViewportManager::ManagerType::VisualViewportOnly);
+ }
+ return Nothing();
+}
+
+void PresShell::MaybeRecreateMobileViewportManager(bool aAfterInitialization) {
+ // Determine if we require a MobileViewportManager, and what kind if so. We
+ // need one any time we allow resolution zooming for a document, and any time
+ // we want to obey <meta name="viewport"> tags for it.
+ Maybe<MobileViewportManager::ManagerType> mvmType =
+ UseMobileViewportManager(this, mDocument);
+
+ if (mvmType.isNothing() && !mMobileViewportManager) {
+ // We don't need one and don't have it. So we're done.
+ return;
+ }
+ if (mvmType && mMobileViewportManager &&
+ *mvmType == mMobileViewportManager->GetManagerType()) {
+ // We need one and we have one of the correct type, so we're done.
+ return;
+ }
+
+ if (mMobileViewportManager) {
+ // We have one, but we need to either destroy it completely to replace it
+ // with another one of the correct type. So either way, let's destroy the
+ // one we have.
+ mMobileViewportManager->Destroy();
+ mMobileViewportManager = nullptr;
+ mMVMContext = nullptr;
+
+ ResetVisualViewportSize();
+
+ // After we clear out the MVM and the MVMContext, also reset the
+ // resolution to its pre-MVM value.
+ SetResolutionAndScaleTo(mDocument->GetSavedResolutionBeforeMVM(),
+ ResolutionChangeOrigin::MainThreadRestore);
+
+ if (aAfterInitialization) {
+ // Force a reflow to our correct view manager size.
+ ForceResizeReflowWithCurrentDimensions();
+ }
+ }
+
+ if (mvmType) {
+ // Let's create the MVM of the type that we need. At this point we shouldn't
+ // have one.
+ MOZ_ASSERT(!mMobileViewportManager);
+
+ if (mPresContext->IsRootContentDocumentCrossProcess()) {
+ // Store the resolution so we can restore to this resolution when
+ // the MVM is destroyed.
+ mDocument->SetSavedResolutionBeforeMVM(mResolution.valueOr(1.0f));
+
+ mMVMContext = new GeckoMVMContext(mDocument, this);
+ mMobileViewportManager = new MobileViewportManager(mMVMContext, *mvmType);
+ if (MOZ_UNLIKELY(
+ MOZ_LOG_TEST(MobileViewportManager::gLog, LogLevel::Debug))) {
+ nsIURI* uri = mDocument->GetDocumentURI();
+ MOZ_LOG(MobileViewportManager::gLog, LogLevel::Debug,
+ ("Created MVM %p (type %d) for URI %s",
+ mMobileViewportManager.get(), (int)*mvmType,
+ uri ? uri->GetSpecOrDefault().get() : "(null)"));
+ }
+
+ if (aAfterInitialization) {
+ // Setting the initial viewport will trigger a reflow.
+ mMobileViewportManager->SetInitialViewport();
+ }
+ }
+ }
+}
+
+bool PresShell::UsesMobileViewportSizing() const {
+ return mMobileViewportManager != nullptr &&
+ nsLayoutUtils::ShouldHandleMetaViewport(mDocument);
+}
+
+/*
+ * Determines the current image locking state. Called when one of the
+ * dependent factors changes.
+ */
+void PresShell::UpdateImageLockingState() {
+ // We're locked if we're both thawed and active.
+ const bool locked = !mFrozen && mIsActive;
+ auto* tracker = mDocument->ImageTracker();
+ if (locked == tracker->GetLockingState()) {
+ return;
+ }
+
+ tracker->SetLockingState(locked);
+ if (locked) {
+ // Request decodes for visible image frames; we want to start decoding as
+ // quickly as possible when we get foregrounded to minimize flashing.
+ for (const auto& key : mApproximatelyVisibleFrames) {
+ if (nsImageFrame* imageFrame = do_QueryFrame(key)) {
+ imageFrame->MaybeDecodeForPredictedSize();
+ }
+ }
+ }
+}
+
+PresShell* PresShell::GetRootPresShell() const {
+ if (mPresContext) {
+ nsPresContext* rootPresContext = mPresContext->GetRootPresContext();
+ if (rootPresContext) {
+ return rootPresContext->PresShell();
+ }
+ }
+ return nullptr;
+}
+
+void PresShell::AddSizeOfIncludingThis(nsWindowSizes& aSizes) const {
+ MallocSizeOf mallocSizeOf = aSizes.mState.mMallocSizeOf;
+ mFrameArena.AddSizeOfExcludingThis(aSizes, Arena::ArenaKind::PresShell);
+ aSizes.mLayoutPresShellSize += mallocSizeOf(this);
+ if (mCaret) {
+ aSizes.mLayoutPresShellSize += mCaret->SizeOfIncludingThis(mallocSizeOf);
+ }
+ aSizes.mLayoutPresShellSize +=
+ mApproximatelyVisibleFrames.ShallowSizeOfExcludingThis(mallocSizeOf) +
+ mFramesToDirty.ShallowSizeOfExcludingThis(mallocSizeOf) +
+ mPendingScrollAnchorSelection.ShallowSizeOfExcludingThis(mallocSizeOf) +
+ mPendingScrollAnchorAdjustment.ShallowSizeOfExcludingThis(mallocSizeOf);
+
+ aSizes.mLayoutTextRunsSize += SizeOfTextRuns(mallocSizeOf);
+
+ aSizes.mLayoutPresContextSize +=
+ mPresContext->SizeOfIncludingThis(mallocSizeOf);
+
+ mFrameConstructor->AddSizeOfIncludingThis(aSizes);
+}
+
+size_t PresShell::SizeOfTextRuns(MallocSizeOf aMallocSizeOf) const {
+ nsIFrame* rootFrame = mFrameConstructor->GetRootFrame();
+ if (!rootFrame) {
+ return 0;
+ }
+
+ // clear the TEXT_RUN_MEMORY_ACCOUNTED flags
+ nsLayoutUtils::SizeOfTextRunsForFrames(rootFrame, nullptr,
+ /* clear = */ true);
+
+ // collect the total memory in use for textruns
+ return nsLayoutUtils::SizeOfTextRunsForFrames(rootFrame, aMallocSizeOf,
+ /* clear = */ false);
+}
+
+void PresShell::MarkFixedFramesForReflow(IntrinsicDirty aIntrinsicDirty) {
+ nsIFrame* rootFrame = mFrameConstructor->GetRootFrame();
+ if (rootFrame) {
+ const nsFrameList& childList =
+ rootFrame->GetChildList(FrameChildListID::Fixed);
+ for (nsIFrame* childFrame : childList) {
+ FrameNeedsReflow(childFrame, aIntrinsicDirty, NS_FRAME_IS_DIRTY);
+ }
+ }
+}
+
+static void AppendSubtree(nsIDocShell* aDocShell,
+ nsTArray<nsCOMPtr<nsIDocumentViewer>>& aArray) {
+ if (nsCOMPtr<nsIDocumentViewer> viewer = aDocShell->GetDocViewer()) {
+ aArray.AppendElement(viewer);
+ }
+
+ int32_t n = aDocShell->GetInProcessChildCount();
+ for (int32_t i = 0; i < n; i++) {
+ nsCOMPtr<nsIDocShellTreeItem> childItem;
+ aDocShell->GetInProcessChildAt(i, getter_AddRefs(childItem));
+ if (childItem) {
+ nsCOMPtr<nsIDocShell> child(do_QueryInterface(childItem));
+ AppendSubtree(child, aArray);
+ }
+ }
+}
+
+void PresShell::MaybeReflowForInflationScreenSizeChange() {
+ nsPresContext* pc = GetPresContext();
+ const bool fontInflationWasEnabled = FontSizeInflationEnabled();
+ RecomputeFontSizeInflationEnabled();
+ bool changed = false;
+ if (FontSizeInflationEnabled() && FontSizeInflationMinTwips() != 0) {
+ pc->ScreenSizeInchesForFontInflation(&changed);
+ }
+
+ changed = changed || fontInflationWasEnabled != FontSizeInflationEnabled();
+ if (!changed) {
+ return;
+ }
+ if (nsCOMPtr<nsIDocShell> docShell = pc->GetDocShell()) {
+ nsTArray<nsCOMPtr<nsIDocumentViewer>> array;
+ AppendSubtree(docShell, array);
+ for (uint32_t i = 0, iEnd = array.Length(); i < iEnd; ++i) {
+ nsCOMPtr<nsIDocumentViewer> viewer = array[i];
+ if (RefPtr<PresShell> descendantPresShell = viewer->GetPresShell()) {
+ nsIFrame* rootFrame = descendantPresShell->GetRootFrame();
+ if (rootFrame) {
+ descendantPresShell->FrameNeedsReflow(
+ rootFrame, IntrinsicDirty::FrameAncestorsAndDescendants,
+ NS_FRAME_IS_DIRTY);
+ }
+ }
+ }
+ }
+}
+
+void PresShell::CompleteChangeToVisualViewportSize() {
+ // This can get called during reflow, if the caller wants to get the latest
+ // visual viewport size after scrollbars have been added/removed. In such a
+ // case, we don't need to mark things as dirty because the things that we
+ // would mark dirty either just got updated (the root scrollframe's
+ // scrollbars), or will be laid out later during this reflow cycle (fixed-pos
+ // items). Callers that update the visual viewport during a reflow are
+ // responsible for maintaining these invariants.
+ if (!mIsReflowing) {
+ if (nsIScrollableFrame* rootScrollFrame =
+ GetRootScrollFrameAsScrollable()) {
+ rootScrollFrame->MarkScrollbarsDirtyForReflow();
+ }
+ MarkFixedFramesForReflow(IntrinsicDirty::None);
+ }
+
+ MaybeReflowForInflationScreenSizeChange();
+
+ if (auto* window = nsGlobalWindowInner::Cast(mDocument->GetInnerWindow())) {
+ window->VisualViewport()->PostResizeEvent();
+ }
+}
+
+void PresShell::SetVisualViewportSize(nscoord aWidth, nscoord aHeight) {
+ MOZ_ASSERT(aWidth >= 0.0 && aHeight >= 0.0);
+
+ if (!mVisualViewportSizeSet || mVisualViewportSize.width != aWidth ||
+ mVisualViewportSize.height != aHeight) {
+ mVisualViewportSizeSet = true;
+ mVisualViewportSize.width = aWidth;
+ mVisualViewportSize.height = aHeight;
+
+ CompleteChangeToVisualViewportSize();
+ }
+}
+
+void PresShell::ResetVisualViewportSize() {
+ if (mVisualViewportSizeSet) {
+ mVisualViewportSizeSet = false;
+ mVisualViewportSize.width = 0;
+ mVisualViewportSize.height = 0;
+
+ CompleteChangeToVisualViewportSize();
+ }
+}
+
+bool PresShell::SetVisualViewportOffset(const nsPoint& aScrollOffset,
+ const nsPoint& aPrevLayoutScrollPos) {
+ nsPoint newOffset = aScrollOffset;
+ nsIScrollableFrame* rootScrollFrame = GetRootScrollFrameAsScrollable();
+ if (rootScrollFrame) {
+ // See the comment in nsHTMLScrollFrame::Reflow above the call to
+ // SetVisualViewportOffset for why we need to do this.
+ nsRect scrollRange = rootScrollFrame->GetScrollRangeForUserInputEvents();
+ if (!scrollRange.Contains(newOffset)) {
+ newOffset.x = std::min(newOffset.x, scrollRange.XMost());
+ newOffset.x = std::max(newOffset.x, scrollRange.x);
+ newOffset.y = std::min(newOffset.y, scrollRange.YMost());
+ newOffset.y = std::max(newOffset.y, scrollRange.y);
+ }
+ }
+
+ // Careful here not to call GetVisualViewportOffset to get the previous visual
+ // viewport offset because if mVisualViewportOffset is nothing then we'll get
+ // the layout scroll position directly from the scroll frame and it has likely
+ // already been updated.
+ nsPoint prevOffset = aPrevLayoutScrollPos;
+ if (mVisualViewportOffset.isSome()) {
+ prevOffset = *mVisualViewportOffset;
+ }
+ if (prevOffset == newOffset) {
+ return false;
+ }
+
+ mVisualViewportOffset = Some(newOffset);
+
+ if (auto* window = nsGlobalWindowInner::Cast(mDocument->GetInnerWindow())) {
+ window->VisualViewport()->PostScrollEvent(prevOffset, aPrevLayoutScrollPos);
+ }
+
+ if (IsVisualViewportSizeSet() && rootScrollFrame) {
+ rootScrollFrame->Anchor()->UserScrolled();
+ }
+
+ if (gfxPlatform::UseDesktopZoomingScrollbars()) {
+ if (nsIScrollableFrame* rootScrollFrame =
+ GetRootScrollFrameAsScrollable()) {
+ rootScrollFrame->UpdateScrollbarPosition();
+ }
+ }
+
+ return true;
+}
+
+void PresShell::ResetVisualViewportOffset() { mVisualViewportOffset.reset(); }
+
+void PresShell::ScrollToVisual(const nsPoint& aVisualViewportOffset,
+ FrameMetrics::ScrollOffsetUpdateType aUpdateType,
+ ScrollMode aMode) {
+ MOZ_ASSERT(aMode == ScrollMode::Instant || aMode == ScrollMode::SmoothMsd);
+
+ if (aMode == ScrollMode::SmoothMsd) {
+ if (nsIScrollableFrame* sf = GetRootScrollFrameAsScrollable()) {
+ if (sf->SmoothScrollVisual(aVisualViewportOffset, aUpdateType)) {
+ return;
+ }
+ }
+ }
+
+ // If the caller asked for instant scroll, or if we failed
+ // to do a smooth scroll, do an instant scroll.
+ SetPendingVisualScrollUpdate(aVisualViewportOffset, aUpdateType);
+}
+
+void PresShell::SetPendingVisualScrollUpdate(
+ const nsPoint& aVisualViewportOffset,
+ FrameMetrics::ScrollOffsetUpdateType aUpdateType) {
+ mPendingVisualScrollUpdate =
+ Some(VisualScrollUpdate{aVisualViewportOffset, aUpdateType});
+
+ // The pending update is picked up during the next paint.
+ // Schedule a paint to make sure one will happen.
+ if (nsIFrame* rootFrame = GetRootFrame()) {
+ rootFrame->SchedulePaint();
+ }
+}
+
+void PresShell::ClearPendingVisualScrollUpdate() {
+ if (mPendingVisualScrollUpdate && mPendingVisualScrollUpdate->mAcknowledged) {
+ mPendingVisualScrollUpdate = mozilla::Nothing();
+ }
+}
+
+void PresShell::AcknowledgePendingVisualScrollUpdate() {
+ MOZ_ASSERT(mPendingVisualScrollUpdate);
+ mPendingVisualScrollUpdate->mAcknowledged = true;
+}
+
+nsPoint PresShell::GetVisualViewportOffsetRelativeToLayoutViewport() const {
+ return GetVisualViewportOffset() - GetLayoutViewportOffset();
+}
+
+nsPoint PresShell::GetLayoutViewportOffset() const {
+ nsPoint result;
+ if (nsIScrollableFrame* sf = GetRootScrollFrameAsScrollable()) {
+ result = sf->GetScrollPosition();
+ }
+ return result;
+}
+
+nsSize PresShell::GetLayoutViewportSize() const {
+ nsSize result;
+ if (nsIScrollableFrame* sf = GetRootScrollFrameAsScrollable()) {
+ result = sf->GetScrollPortRect().Size();
+ }
+ return result;
+}
+
+nsSize PresShell::GetVisualViewportSizeUpdatedByDynamicToolbar() const {
+ NS_ASSERTION(mVisualViewportSizeSet,
+ "asking for visual viewport size when its not set?");
+ if (!mMobileViewportManager) {
+ return mVisualViewportSize;
+ }
+
+ MOZ_ASSERT(GetDynamicToolbarState() == DynamicToolbarState::InTransition ||
+ GetDynamicToolbarState() == DynamicToolbarState::Collapsed);
+
+ nsSize sizeUpdatedByDynamicToolbar =
+ mMobileViewportManager->GetVisualViewportSizeUpdatedByDynamicToolbar();
+ return sizeUpdatedByDynamicToolbar == nsSize() ? mVisualViewportSize
+ : sizeUpdatedByDynamicToolbar;
+}
+
+void PresShell::RecomputeFontSizeInflationEnabled() {
+ mFontSizeInflationEnabled = DetermineFontSizeInflationState();
+}
+
+bool PresShell::DetermineFontSizeInflationState() {
+ MOZ_ASSERT(mPresContext, "our pres context should not be null");
+ if (mPresContext->IsChrome()) {
+ return false;
+ }
+
+ if (FontSizeInflationEmPerLine() == 0 && FontSizeInflationMinTwips() == 0) {
+ return false;
+ }
+
+ // Force-enabling font inflation always trumps the heuristics here.
+ if (!FontSizeInflationForceEnabled()) {
+ if (BrowserChild* tab = BrowserChild::GetFrom(this)) {
+ // We're in a child process. Cancel inflation if we're not
+ // async-pan zoomed.
+ if (!tab->AsyncPanZoomEnabled()) {
+ return false;
+ }
+ } else if (XRE_IsParentProcess()) {
+ // We're in the master process. Cancel inflation if it's been
+ // explicitly disabled.
+ if (FontSizeInflationDisabledInMasterProcess()) {
+ return false;
+ }
+ }
+ }
+
+ Maybe<LayoutDeviceIntSize> displaySize;
+ // The MVM already caches the top-level content viewer size and is therefore
+ // the fastest way of getting that data.
+ if (mPresContext->IsRootContentDocumentCrossProcess()) {
+ if (mMobileViewportManager) {
+ displaySize = Some(mMobileViewportManager->DisplaySize());
+ }
+ } else if (PresShell* rootPresShell = GetRootPresShell()) {
+ // With any luck, we can get at the root content document without any cross-
+ // process shenanigans.
+ if (auto mvm = rootPresShell->GetMobileViewportManager()) {
+ displaySize = Some(mvm->DisplaySize());
+ }
+ }
+
+ if (!displaySize) {
+ // Unfortunately, it looks like the root content document lives in a
+ // different process. For consistency's sake it would be best to always use
+ // the content viewer size of the root content document, but it's not worth
+ // the effort, because this only makes a difference in the case of pages
+ // with an explicitly sized viewport (neither "width=device-width" nor a
+ // completely missing viewport tag) being loaded within a frame, which is
+ // hopefully a relatively exotic case.
+ // More to the point, these viewport size and zoom-based calculations don't
+ // really make sense for frames anyway, so instead of creating a way to
+ // access the content viewer size of the top level document cross-process,
+ // we probably rather want frames to simply inherit the font inflation state
+ // of their top-level parent and should therefore invest any time spent on
+ // getting things to work cross-process into that (bug 1724311).
+
+ // Until we get around to that though, we just use the content viewer size
+ // of however high we can get within the same process.
+
+ // (This also serves as a fallback code path if the MVM isn't available,
+ // e.g. when debugging in non-e10s mode on Desktop.)
+ nsPresContext* topContext =
+ mPresContext->GetInProcessRootContentDocumentPresContext();
+ LayoutDeviceIntSize result;
+ if (!nsLayoutUtils::GetDocumentViewerSize(topContext, result)) {
+ return false;
+ }
+ displaySize = Some(result);
+ }
+
+ ScreenIntSize screenSize = ViewAs<ScreenPixel>(
+ displaySize.value(),
+ PixelCastJustification::LayoutDeviceIsScreenForBounds);
+ nsViewportInfo vInf = GetDocument()->GetViewportInfo(screenSize);
+
+ CSSToScreenScale defaultScale =
+ mPresContext->CSSToDevPixelScale() * LayoutDeviceToScreenScale(1.0);
+
+ if (vInf.GetDefaultZoom() >= defaultScale || vInf.IsAutoSizeEnabled()) {
+ return false;
+ }
+
+ return true;
+}
+
+static nsIWidget* GetPresContextContainerWidget(nsPresContext* aPresContext) {
+ nsCOMPtr<nsISupports> container = aPresContext->Document()->GetContainer();
+ nsCOMPtr<nsIBaseWindow> baseWindow = do_QueryInterface(container);
+ if (!baseWindow) {
+ return nullptr;
+ }
+
+ nsCOMPtr<nsIWidget> mainWidget;
+ baseWindow->GetMainWidget(getter_AddRefs(mainWidget));
+ return mainWidget;
+}
+
+static bool IsTopLevelWidget(nsIWidget* aWidget) {
+ using WindowType = mozilla::widget::WindowType;
+
+ auto windowType = aWidget->GetWindowType();
+ return windowType == WindowType::TopLevel ||
+ windowType == WindowType::Dialog || windowType == WindowType::Popup ||
+ windowType == WindowType::Sheet;
+}
+
+PresShell::WindowSizeConstraints PresShell::GetWindowSizeConstraints() {
+ nsSize minSize(0, 0);
+ nsSize maxSize(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
+ nsIFrame* rootFrame = FrameConstructor()->GetRootElementStyleFrame();
+ if (!rootFrame || !mPresContext) {
+ return {minSize, maxSize};
+ }
+ const auto* pos = rootFrame->StylePosition();
+ if (pos->mMinWidth.ConvertsToLength()) {
+ minSize.width = pos->mMinWidth.ToLength();
+ }
+ if (pos->mMinHeight.ConvertsToLength()) {
+ minSize.height = pos->mMinHeight.ToLength();
+ }
+ if (pos->mMaxWidth.ConvertsToLength()) {
+ maxSize.width = pos->mMaxWidth.ToLength();
+ }
+ if (pos->mMaxHeight.ConvertsToLength()) {
+ maxSize.height = pos->mMaxHeight.ToLength();
+ }
+ return {minSize, maxSize};
+}
+
+void PresShell::SyncWindowProperties(bool aSync) {
+ nsView* view = mViewManager->GetRootView();
+ if (!view || !view->HasWidget()) {
+ return;
+ }
+ RefPtr pc = mPresContext;
+ if (!pc) {
+ return;
+ }
+
+ nsCOMPtr<nsIWidget> windowWidget = GetPresContextContainerWidget(pc);
+ if (!windowWidget || !IsTopLevelWidget(windowWidget)) {
+ return;
+ }
+
+ nsIFrame* rootFrame = FrameConstructor()->GetRootElementStyleFrame();
+ if (!rootFrame) {
+ return;
+ }
+
+ if (!aSync) {
+ view->SetNeedsWindowPropertiesSync();
+ return;
+ }
+
+ AutoWeakFrame weak(rootFrame);
+ if (!GetRootScrollFrame()) {
+ // Scrollframes use native widgets which don't work well with
+ // translucent windows, at least in Windows XP. So if the document
+ // has a root scrollrame it's useless to try to make it transparent,
+ // we'll just get something broken.
+ // We can change this to allow translucent toplevel HTML documents
+ // (e.g. to do something like Dashboard widgets), once we
+ // have broad support for translucent scrolled documents, but be
+ // careful because apparently some Firefox extensions expect
+ // openDialog("something.html") to produce an opaque window
+ // even if the HTML doesn't have a background-color set.
+ auto* canvas = GetCanvasFrame();
+ widget::TransparencyMode mode = nsLayoutUtils::GetFrameTransparency(
+ canvas ? canvas : rootFrame, rootFrame);
+ windowWidget->SetTransparencyMode(mode);
+
+ // For macOS, apply color scheme overrides to the top level window widget.
+ if (auto scheme = pc->GetOverriddenOrEmbedderColorScheme()) {
+ windowWidget->SetColorScheme(scheme);
+ }
+ }
+
+ if (!weak.IsAlive()) {
+ return;
+ }
+
+ const auto& constraints = GetWindowSizeConstraints();
+ nsContainerFrame::SetSizeConstraints(pc, windowWidget, constraints.mMinSize,
+ constraints.mMaxSize);
+}
+
+nsresult PresShell::HasRuleProcessorUsedByMultipleStyleSets(uint32_t aSheetType,
+ bool* aRetVal) {
+ *aRetVal = false;
+ return NS_OK;
+}
+
+void PresShell::NotifyStyleSheetServiceSheetAdded(StyleSheet* aSheet,
+ uint32_t aSheetType) {
+ switch (aSheetType) {
+ case nsIStyleSheetService::AGENT_SHEET:
+ AddAgentSheet(aSheet);
+ break;
+ case nsIStyleSheetService::USER_SHEET:
+ AddUserSheet(aSheet);
+ break;
+ case nsIStyleSheetService::AUTHOR_SHEET:
+ AddAuthorSheet(aSheet);
+ break;
+ default:
+ MOZ_ASSERT_UNREACHABLE("unexpected aSheetType value");
+ break;
+ }
+}
+
+void PresShell::NotifyStyleSheetServiceSheetRemoved(StyleSheet* aSheet,
+ uint32_t aSheetType) {
+ StyleSet()->RemoveStyleSheet(*aSheet);
+ mDocument->ApplicableStylesChanged();
+}
+
+nsIContent* PresShell::EventHandler::GetOverrideClickTarget(
+ WidgetGUIEvent* aGUIEvent, nsIFrame* aFrame) {
+ if (aGUIEvent->mMessage != eMouseUp) {
+ return nullptr;
+ }
+
+ MOZ_ASSERT(aGUIEvent->mClass == eMouseEventClass);
+ WidgetMouseEvent* mouseEvent = aGUIEvent->AsMouseEvent();
+
+ uint32_t flags = 0;
+ RelativeTo relativeTo{aFrame};
+ nsPoint eventPoint =
+ nsLayoutUtils::GetEventCoordinatesRelativeTo(aGUIEvent, relativeTo);
+ if (mouseEvent->mIgnoreRootScrollFrame) {
+ flags |= INPUT_IGNORE_ROOT_SCROLL_FRAME;
+ }
+
+ nsIFrame* target =
+ FindFrameTargetedByInputEvent(aGUIEvent, relativeTo, eventPoint, flags);
+ if (!target) {
+ return nullptr;
+ }
+
+ nsIContent* overrideClickTarget = target->GetContent();
+ while (overrideClickTarget && !overrideClickTarget->IsElement()) {
+ overrideClickTarget = overrideClickTarget->GetFlattenedTreeParent();
+ }
+ return overrideClickTarget;
+}
+
+/******************************************************************************
+ * PresShell::EventHandler::EventTargetData
+ ******************************************************************************/
+
+void PresShell::EventHandler::EventTargetData::SetFrameAndComputePresShell(
+ nsIFrame* aFrameToHandleEvent) {
+ if (aFrameToHandleEvent) {
+ mFrame = aFrameToHandleEvent;
+ mPresShell = aFrameToHandleEvent->PresShell();
+ } else {
+ mFrame = nullptr;
+ mPresShell = nullptr;
+ }
+}
+
+void PresShell::EventHandler::EventTargetData::
+ SetFrameAndComputePresShellAndContent(nsIFrame* aFrameToHandleEvent,
+ WidgetGUIEvent* aGUIEvent) {
+ MOZ_ASSERT(aFrameToHandleEvent);
+ MOZ_ASSERT(aGUIEvent);
+
+ SetFrameAndComputePresShell(aFrameToHandleEvent);
+ SetContentForEventFromFrame(aGUIEvent);
+}
+
+void PresShell::EventHandler::EventTargetData::SetContentForEventFromFrame(
+ WidgetGUIEvent* aGUIEvent) {
+ MOZ_ASSERT(mFrame);
+ mContent = nullptr;
+ mFrame->GetContentForEvent(aGUIEvent, getter_AddRefs(mContent));
+ AssertIfEventTargetContentAndFrameContentMismatch(aGUIEvent);
+}
+
+nsIContent* PresShell::EventHandler::EventTargetData::GetFrameContent() const {
+ return mFrame ? mFrame->GetContent() : nullptr;
+}
+
+void PresShell::EventHandler::EventTargetData::
+ AssertIfEventTargetContentAndFrameContentMismatch(
+ const WidgetGUIEvent* aGUIEvent) const {
+#ifdef DEBUG
+ if (!mContent || !mFrame || !mFrame->GetContent()) {
+ return;
+ }
+
+ // If we know the event, we can compute the target correctly.
+ if (aGUIEvent) {
+ nsCOMPtr<nsIContent> content;
+ mFrame->GetContentForEvent(aGUIEvent, getter_AddRefs(content));
+ MOZ_ASSERT(mContent == content);
+ return;
+ }
+
+ // Otherwise, we can check only whether mContent is an inclusive ancestor
+ // element or not.
+ if (!mContent->IsElement()) {
+ MOZ_ASSERT(mContent == mFrame->GetContent());
+ return;
+ }
+ const Element* const closestInclusiveAncestorElement =
+ [&]() -> const Element* {
+ for (const nsIContent* const content :
+ mFrame->GetContent()->InclusiveFlatTreeAncestorsOfType<nsIContent>()) {
+ if (content->IsElement()) {
+ return content->AsElement();
+ }
+ }
+ return nullptr;
+ }();
+ if (closestInclusiveAncestorElement == mContent) {
+ return;
+ }
+ if (closestInclusiveAncestorElement->IsInNativeAnonymousSubtree() &&
+ (mContent == closestInclusiveAncestorElement
+ ->FindFirstNonChromeOnlyAccessContent())) {
+ return;
+ }
+ NS_WARNING(nsPrintfCString("mContent=%s", ToString(*mContent).c_str()).get());
+ NS_WARNING(nsPrintfCString("mFrame->GetContent()=%s",
+ ToString(*mFrame->GetContent()).c_str())
+ .get());
+ MOZ_ASSERT(mContent == mFrame->GetContent());
+#endif // #ifdef DEBUG
+}
+
+bool PresShell::EventHandler::EventTargetData::MaybeRetargetToActiveDocument(
+ WidgetGUIEvent* aGUIEvent) {
+ MOZ_ASSERT(aGUIEvent);
+ MOZ_ASSERT(mFrame);
+ MOZ_ASSERT(mPresShell);
+ MOZ_ASSERT(!mContent, "Doesn't support to retarget the content");
+
+ EventStateManager* activeESM =
+ EventStateManager::GetActiveEventStateManager();
+ if (!activeESM) {
+ return false;
+ }
+
+ if (aGUIEvent->mClass != ePointerEventClass &&
+ !aGUIEvent->HasMouseEventMessage()) {
+ return false;
+ }
+
+ if (activeESM == GetEventStateManager()) {
+ return false;
+ }
+
+ nsPresContext* activePresContext = activeESM->GetPresContext();
+ if (!activePresContext) {
+ return false;
+ }
+
+ PresShell* activePresShell = activePresContext->GetPresShell();
+ if (!activePresShell) {
+ return false;
+ }
+
+ // Note, currently for backwards compatibility we don't forward mouse events
+ // to the active document when mouse is over some subdocument.
+ if (!nsContentUtils::ContentIsCrossDocDescendantOf(
+ activePresShell->GetDocument(), GetDocument())) {
+ return false;
+ }
+
+ SetFrameAndComputePresShell(activePresShell->GetRootFrame());
+ return true;
+}
+
+bool PresShell::EventHandler::EventTargetData::ComputeElementFromFrame(
+ WidgetGUIEvent* aGUIEvent) {
+ MOZ_ASSERT(aGUIEvent);
+ MOZ_ASSERT(aGUIEvent->IsUsingCoordinates());
+ MOZ_ASSERT(mPresShell);
+ MOZ_ASSERT(mFrame);
+
+ SetContentForEventFromFrame(aGUIEvent);
+
+ // If there is no content for this frame, target it anyway. Some frames can
+ // be targeted but do not have content, particularly windows with scrolling
+ // off.
+ if (!mContent) {
+ return true;
+ }
+
+ // Bug 103055, bug 185889: mouse events apply to *elements*, not all nodes.
+ // Thus we get the nearest element parent here.
+ // XXX we leave the frame the same even if we find an element parent, so that
+ // the text frame will receive the event (selection and friends are the ones
+ // who care about that anyway)
+ //
+ // We use weak pointers because during this tight loop, the node
+ // will *not* go away. And this happens on every mousemove.
+ nsIContent* content = mContent;
+ while (content && !content->IsElement()) {
+ content = content->GetFlattenedTreeParent();
+ }
+ mContent = content;
+
+ // If we found an element, target it. Otherwise, target *nothing*.
+ return !!mContent;
+}
+
+void PresShell::EventHandler::EventTargetData::UpdateWheelEventTarget(
+ WidgetGUIEvent* aGUIEvent) {
+ MOZ_ASSERT(aGUIEvent);
+
+ if (aGUIEvent->mMessage != eWheel) {
+ return;
+ }
+
+ // If dom.event.wheel-event-groups.enabled is not set or the stored
+ // event target is removed, we will not get a event target frame from the
+ // wheel transaction here.
+ nsIFrame* groupFrame = WheelTransaction::GetEventTargetFrame();
+ if (!groupFrame) {
+ return;
+ }
+
+ // If the browsing context is no longer the same as the context of the
+ // current wheel transaction, do not override the event target.
+ if (!groupFrame->PresContext() || !groupFrame->PresShell() ||
+ groupFrame->PresContext() != GetPresContext()) {
+ return;
+ }
+
+ // If dom.event.wheel-event-groups.enabled is set and whe have a stored
+ // event target from the wheel transaction, override the event target.
+ SetFrameAndComputePresShellAndContent(groupFrame, aGUIEvent);
+}
+
+void PresShell::EventHandler::EventTargetData::UpdateTouchEventTarget(
+ WidgetGUIEvent* aGUIEvent) {
+ MOZ_ASSERT(aGUIEvent);
+
+ if (aGUIEvent->mClass != eTouchEventClass) {
+ return;
+ }
+
+ if (aGUIEvent->mMessage == eTouchStart) {
+ WidgetTouchEvent* touchEvent = aGUIEvent->AsTouchEvent();
+ nsIFrame* newFrame =
+ TouchManager::SuppressInvalidPointsAndGetTargetedFrame(touchEvent);
+ if (!newFrame) {
+ return; // XXX Why don't we stop handling the event in this case?
+ }
+ SetFrameAndComputePresShellAndContent(newFrame, aGUIEvent);
+ return;
+ }
+
+ PresShell* newPresShell = PresShell::GetShellForTouchEvent(aGUIEvent);
+ if (!newPresShell) {
+ return; // XXX Why don't we stop handling the event in this case?
+ }
+
+ // Touch events (except touchstart) are dispatching to the captured
+ // element. Get correct shell from it.
+ mPresShell = newPresShell;
+}
+
+/******************************************************************************
+ * PresShell::EventHandler::HandlingTimeAccumulator
+ ******************************************************************************/
+
+PresShell::EventHandler::HandlingTimeAccumulator::HandlingTimeAccumulator(
+ const PresShell::EventHandler& aEventHandler, const WidgetEvent* aEvent)
+ : mEventHandler(aEventHandler),
+ mEvent(aEvent),
+ mHandlingStartTime(TimeStamp::Now()) {
+ MOZ_ASSERT(mEvent);
+ MOZ_ASSERT(mEvent->IsTrusted());
+}
+
+PresShell::EventHandler::HandlingTimeAccumulator::~HandlingTimeAccumulator() {
+ if (mEvent->mTimeStamp <= mEventHandler.mPresShell->mLastOSWake) {
+ return;
+ }
+
+ switch (mEvent->mMessage) {
+ case eKeyPress:
+ case eKeyDown:
+ case eKeyUp:
+ Telemetry::AccumulateTimeDelta(Telemetry::INPUT_EVENT_HANDLED_KEYBOARD_MS,
+ mHandlingStartTime);
+ return;
+ case eMouseDown:
+ Telemetry::AccumulateTimeDelta(
+ Telemetry::INPUT_EVENT_HANDLED_MOUSE_DOWN_MS, mHandlingStartTime);
+ return;
+ case eMouseUp:
+ Telemetry::AccumulateTimeDelta(Telemetry::INPUT_EVENT_HANDLED_MOUSE_UP_MS,
+ mHandlingStartTime);
+ return;
+ case eMouseMove:
+ if (mEvent->mFlags.mHandledByAPZ) {
+ Telemetry::AccumulateTimeDelta(
+ Telemetry::INPUT_EVENT_HANDLED_APZ_MOUSE_MOVE_MS,
+ mHandlingStartTime);
+ }
+ return;
+ case eWheel:
+ if (mEvent->mFlags.mHandledByAPZ) {
+ Telemetry::AccumulateTimeDelta(
+ Telemetry::INPUT_EVENT_HANDLED_APZ_WHEEL_MS, mHandlingStartTime);
+ }
+ return;
+ case eTouchMove:
+ if (mEvent->mFlags.mHandledByAPZ) {
+ Telemetry::AccumulateTimeDelta(
+ Telemetry::INPUT_EVENT_HANDLED_APZ_TOUCH_MOVE_MS,
+ mHandlingStartTime);
+ }
+ return;
+ default:
+ return;
+ }
+}
+
+void PresShell::EndPaint() {
+ ClearPendingVisualScrollUpdate();
+
+ if (mDocument) {
+ mDocument->EnumerateSubDocuments([](Document& aSubDoc) {
+ if (PresShell* presShell = aSubDoc.GetPresShell()) {
+ presShell->EndPaint();
+ }
+ return CallState::Continue;
+ });
+
+ if (nsPresContext* presContext = GetPresContext()) {
+ if (PerformanceMainThread* perf =
+ presContext->GetPerformanceMainThread()) {
+ perf->FinalizeLCPEntriesForText();
+ }
+ }
+ }
+}
+
+void PresShell::PingPerTickTelemetry(FlushType aFlushType) {
+ mLayoutTelemetry.PingPerTickTelemetry(aFlushType);
+}
+
+bool PresShell::GetZoomableByAPZ() const {
+ return mZoomConstraintsClient && mZoomConstraintsClient->GetAllowZoom();
+}
+
+bool PresShell::ReflowForHiddenContentIfNeeded() {
+ if (mHiddenContentInForcedLayout.IsEmpty()) {
+ return false;
+ }
+ mDocument->FlushPendingNotifications(FlushType::Layout);
+ mHiddenContentInForcedLayout.Clear();
+ return true;
+}
+
+void PresShell::UpdateHiddenContentInForcedLayout(nsIFrame* aFrame) {
+ if (!aFrame || !aFrame->IsSubtreeDirty() ||
+ !StaticPrefs::layout_css_content_visibility_enabled()) {
+ return;
+ }
+
+ nsIFrame* topmostFrameWithContentHidden = nullptr;
+ for (nsIFrame* cur = aFrame->GetInFlowParent(); cur;
+ cur = cur->GetInFlowParent()) {
+ if (cur->HidesContent()) {
+ topmostFrameWithContentHidden = cur;
+ mHiddenContentInForcedLayout.Insert(cur->GetContent());
+ }
+ }
+
+ if (mHiddenContentInForcedLayout.IsEmpty()) {
+ return;
+ }
+
+ // Queue and immediately flush a reflow for this node.
+ MOZ_ASSERT(topmostFrameWithContentHidden);
+ FrameNeedsReflow(topmostFrameWithContentHidden, IntrinsicDirty::None,
+ NS_FRAME_IS_DIRTY);
+}
+
+void PresShell::EnsureReflowIfFrameHasHiddenContent(nsIFrame* aFrame) {
+ MOZ_ASSERT(mHiddenContentInForcedLayout.IsEmpty());
+
+ UpdateHiddenContentInForcedLayout(aFrame);
+ ReflowForHiddenContentIfNeeded();
+}
+
+bool PresShell::IsForcingLayoutForHiddenContent(const nsIFrame* aFrame) const {
+ return mHiddenContentInForcedLayout.Contains(aFrame->GetContent());
+}
+
+void PresShell::UpdateRelevancyOfContentVisibilityAutoFrames() {
+ if (mContentVisibilityRelevancyToUpdate.isEmpty()) {
+ return;
+ }
+
+ for (nsIFrame* frame : mContentVisibilityAutoFrames) {
+ frame->UpdateIsRelevantContent(mContentVisibilityRelevancyToUpdate);
+ }
+
+ if (nsPresContext* presContext = GetPresContext()) {
+ presContext->UpdateHiddenByContentVisibilityForAnimationsIfNeeded();
+ }
+
+ mContentVisibilityRelevancyToUpdate.clear();
+}
+
+void PresShell::ScheduleContentRelevancyUpdate(ContentRelevancyReason aReason) {
+ if (MOZ_UNLIKELY(mIsDestroying)) {
+ return;
+ }
+
+ mContentVisibilityRelevancyToUpdate += aReason;
+
+ SetNeedLayoutFlush();
+ if (nsPresContext* presContext = GetPresContext()) {
+ presContext->RefreshDriver()->EnsureContentRelevancyUpdateHappens();
+ }
+}
+
+PresShell::ProximityToViewportResult PresShell::DetermineProximityToViewport() {
+ ProximityToViewportResult result;
+ if (mContentVisibilityAutoFrames.IsEmpty()) {
+ return result;
+ }
+
+ auto margin = LengthPercentage::FromPercentage(
+ StaticPrefs::layout_css_content_visibility_relevant_content_margin() /
+ 100.0f);
+
+ auto rootMargin = StyleRect<LengthPercentage>::WithAllSides(margin);
+
+ auto input = DOMIntersectionObserver::ComputeInput(
+ *mDocument, /* aRoot = */ nullptr, &rootMargin);
+
+ for (nsIFrame* frame : mContentVisibilityAutoFrames) {
+ auto* element = frame->GetContent()->AsElement();
+ result.mAnyScrollIntoViewFlag |=
+ element->TemporarilyVisibleForScrolledIntoViewDescendant();
+
+ // 14.2.3.1
+ Maybe<bool> oldVisibility = element->GetVisibleForContentVisibility();
+ bool checkForInitialDetermination =
+ oldVisibility.isNothing() &&
+ (element->GetContentRelevancy().isNothing() ||
+ element->GetContentRelevancy()->isEmpty());
+
+ // 14.2.3.2
+ bool intersects =
+ DOMIntersectionObserver::Intersect(
+ input, *element,
+ DOMIntersectionObserver::IsForProximityToViewport::Yes)
+ .Intersects();
+ element->SetVisibleForContentVisibility(intersects);
+ if (oldVisibility.isNothing() || *oldVisibility != intersects) {
+ frame->UpdateIsRelevantContent(ContentRelevancyReason::Visible);
+ }
+
+ // 14.2.3.3
+ if (checkForInitialDetermination && intersects) {
+ result.mHadInitialDetermination = true;
+ }
+ }
+ if (nsPresContext* presContext = GetPresContext()) {
+ presContext->UpdateHiddenByContentVisibilityForAnimationsIfNeeded();
+ }
+
+ return result;
+}
+
+void PresShell::ClearTemporarilyVisibleForScrolledIntoViewDescendantFlags()
+ const {
+ for (nsIFrame* frame : mContentVisibilityAutoFrames) {
+ frame->GetContent()
+ ->AsElement()
+ ->SetTemporarilyVisibleForScrolledIntoViewDescendant(false);
+ }
+}
+
+void PresShell::UpdateContentRelevancyImmediately(
+ ContentRelevancyReason aReason) {
+ if (MOZ_UNLIKELY(mIsDestroying)) {
+ return;
+ }
+
+ mContentVisibilityRelevancyToUpdate += aReason;
+
+ SetNeedLayoutFlush();
+ UpdateRelevancyOfContentVisibilityAutoFrames();
+}