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Diffstat (limited to 'layout/painting/nsCSSRendering.h')
-rw-r--r-- | layout/painting/nsCSSRendering.h | 924 |
1 files changed, 924 insertions, 0 deletions
diff --git a/layout/painting/nsCSSRendering.h b/layout/painting/nsCSSRendering.h new file mode 100644 index 0000000000..2e813ff1db --- /dev/null +++ b/layout/painting/nsCSSRendering.h @@ -0,0 +1,924 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/* utility functions for drawing borders and backgrounds */ + +#ifndef nsCSSRendering_h___ +#define nsCSSRendering_h___ + +#include "gfxBlur.h" +#include "gfxContext.h" +#include "mozilla/gfx/PathHelpers.h" +#include "mozilla/gfx/Rect.h" +#include "mozilla/TypedEnumBits.h" +#include "nsStyleStruct.h" +#include "nsIFrame.h" +#include "nsImageRenderer.h" +#include "nsCSSRenderingBorders.h" +#include "gfxTextRun.h" + +class gfxContext; +class nsPresContext; + +namespace mozilla { + +class ComputedStyle; + +namespace gfx { +struct sRGBColor; +class DrawTarget; +} // namespace gfx + +namespace layers { +class ImageContainer; +class StackingContextHelper; +class WebRenderParentCommand; +class WebRenderLayerManager; +class RenderRootStateManager; +} // namespace layers + +namespace wr { +class DisplayListBuilder; +} // namespace wr + +enum class PaintBorderFlags : uint8_t { SyncDecodeImages = 1 << 0 }; +MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(PaintBorderFlags) + +} // namespace mozilla + +/** + * A struct representing all the information needed to paint a background + * image to some target, taking into account all CSS background-* properties. + * See PrepareImageLayer. + */ +struct nsBackgroundLayerState { + typedef mozilla::gfx::CompositionOp CompositionOp; + typedef mozilla::nsImageRenderer nsImageRenderer; + + /** + * @param aFlags some combination of nsCSSRendering::PAINTBG_* flags + */ + nsBackgroundLayerState(nsIFrame* aForFrame, const mozilla::StyleImage* aImage, + uint32_t aFlags) + : mImageRenderer(aForFrame, aImage, aFlags) {} + + /** + * The nsImageRenderer that will be used to draw the background. + */ + nsImageRenderer mImageRenderer; + /** + * A rectangle that one copy of the image tile is mapped onto. Same + * coordinate system as aBorderArea/aBGClipRect passed into + * PrepareImageLayer. + */ + nsRect mDestArea; + /** + * The actual rectangle that should be filled with (complete or partial) + * image tiles. Same coordinate system as aBorderArea/aBGClipRect passed into + * PrepareImageLayer. + */ + nsRect mFillArea; + /** + * The anchor point that should be snapped to a pixel corner. Same + * coordinate system as aBorderArea/aBGClipRect passed into + * PrepareImageLayer. + */ + nsPoint mAnchor; + /** + * The background-repeat property space keyword computes the + * repeat size which is image size plus spacing. + */ + nsSize mRepeatSize; +}; + +struct nsCSSRendering { + typedef mozilla::gfx::sRGBColor sRGBColor; + typedef mozilla::gfx::CompositionOp CompositionOp; + typedef mozilla::gfx::DrawTarget DrawTarget; + typedef mozilla::gfx::Float Float; + typedef mozilla::gfx::Point Point; + typedef mozilla::gfx::Rect Rect; + typedef mozilla::gfx::Size Size; + typedef mozilla::gfx::RectCornerRadii RectCornerRadii; + typedef mozilla::layers::WebRenderLayerManager WebRenderLayerManager; + typedef mozilla::image::ImgDrawResult ImgDrawResult; + typedef nsIFrame::Sides Sides; + + /** + * Initialize any static variables used by nsCSSRendering. + */ + static void Init(); + + /** + * Clean up any static variables used by nsCSSRendering. + */ + static void Shutdown(); + + static bool IsBoxDecorationSlice(const nsStyleBorder& aStyleBorder); + static nsRect BoxDecorationRectForBorder( + nsIFrame* aFrame, const nsRect& aBorderArea, Sides aSkipSides, + const nsStyleBorder* aStyleBorder = nullptr); + static nsRect BoxDecorationRectForBackground( + nsIFrame* aFrame, const nsRect& aBorderArea, Sides aSkipSides, + const nsStyleBorder* aStyleBorder = nullptr); + + static bool GetShadowInnerRadii(nsIFrame* aFrame, const nsRect& aFrameArea, + RectCornerRadii& aOutInnerRadii); + static nsRect GetBoxShadowInnerPaddingRect(nsIFrame* aFrame, + const nsRect& aFrameArea); + static bool ShouldPaintBoxShadowInner(nsIFrame* aFrame); + static void PaintBoxShadowInner(nsPresContext* aPresContext, + gfxContext& aRenderingContext, + nsIFrame* aForFrame, + const nsRect& aFrameArea); + + static bool GetBorderRadii(const nsRect& aFrameRect, + const nsRect& aBorderRect, nsIFrame* aFrame, + RectCornerRadii& aOutRadii); + static nsRect GetShadowRect(const nsRect& aFrameArea, bool aNativeTheme, + nsIFrame* aForFrame); + static mozilla::gfx::sRGBColor GetShadowColor( + const mozilla::StyleSimpleShadow&, nsIFrame* aFrame, float aOpacity); + // Returns if the frame has a themed frame. + // aMaybeHasBorderRadius will return false if we can early detect + // that we don't have a border radius. + static bool HasBoxShadowNativeTheme(nsIFrame* aFrame, + bool& aMaybeHasBorderRadius); + static void PaintBoxShadowOuter(nsPresContext* aPresContext, + gfxContext& aRenderingContext, + nsIFrame* aForFrame, const nsRect& aFrameArea, + const nsRect& aDirtyRect, + float aOpacity = 1.0); + + static void ComputePixelRadii(const nscoord* aAppUnitsRadii, + nscoord aAppUnitsPerPixel, + RectCornerRadii* oBorderRadii); + + /** + * Render the border for an element using css rendering rules + * for borders. aSkipSides says which sides to skip + * when rendering, the default is to skip none. + */ + static ImgDrawResult PaintBorder( + nsPresContext* aPresContext, gfxContext& aRenderingContext, + nsIFrame* aForFrame, const nsRect& aDirtyRect, const nsRect& aBorderArea, + mozilla::ComputedStyle* aStyle, mozilla::PaintBorderFlags aFlags, + Sides aSkipSides = Sides()); + + /** + * Like PaintBorder, but taking an nsStyleBorder argument instead of + * getting it from aStyle. aSkipSides says which sides to skip + * when rendering, the default is to skip none. + */ + static ImgDrawResult PaintBorderWithStyleBorder( + nsPresContext* aPresContext, gfxContext& aRenderingContext, + nsIFrame* aForFrame, const nsRect& aDirtyRect, const nsRect& aBorderArea, + const nsStyleBorder& aBorderStyle, mozilla::ComputedStyle* aStyle, + mozilla::PaintBorderFlags aFlags, Sides aSkipSides = Sides()); + + static mozilla::Maybe<nsCSSBorderRenderer> CreateBorderRenderer( + nsPresContext* aPresContext, DrawTarget* aDrawTarget, nsIFrame* aForFrame, + const nsRect& aDirtyRect, const nsRect& aBorderArea, + mozilla::ComputedStyle* aStyle, bool* aOutBorderIsEmpty, + Sides aSkipSides = Sides()); + + static mozilla::Maybe<nsCSSBorderRenderer> + CreateBorderRendererWithStyleBorder( + nsPresContext* aPresContext, DrawTarget* aDrawTarget, nsIFrame* aForFrame, + const nsRect& aDirtyRect, const nsRect& aBorderArea, + const nsStyleBorder& aBorderStyle, mozilla::ComputedStyle* aStyle, + bool* aOutBorderIsEmpty, Sides aSkipSides = Sides()); + + static mozilla::Maybe<nsCSSBorderRenderer> + CreateNullBorderRendererWithStyleBorder( + nsPresContext* aPresContext, DrawTarget* aDrawTarget, nsIFrame* aForFrame, + const nsRect& aDirtyRect, const nsRect& aBorderArea, + const nsStyleBorder& aBorderStyle, mozilla::ComputedStyle* aStyle, + bool* aOutBorderIsEmpty, Sides aSkipSides = Sides()); + + static mozilla::Maybe<nsCSSBorderRenderer> + CreateBorderRendererForNonThemedOutline(nsPresContext* aPresContext, + DrawTarget* aDrawTarget, + nsIFrame* aForFrame, + const nsRect& aDirtyRect, + const nsRect& aInnerRect, + mozilla::ComputedStyle* aStyle); + + static ImgDrawResult CreateWebRenderCommandsForBorder( + mozilla::nsDisplayItem* aItem, nsIFrame* aForFrame, + const nsRect& aBorderArea, mozilla::wr::DisplayListBuilder& aBuilder, + mozilla::wr::IpcResourceUpdateQueue& aResources, + const mozilla::layers::StackingContextHelper& aSc, + mozilla::layers::RenderRootStateManager* aManager, + mozilla::nsDisplayListBuilder* aDisplayListBuilder); + + static void CreateWebRenderCommandsForNullBorder( + mozilla::nsDisplayItem* aItem, nsIFrame* aForFrame, + const nsRect& aBorderArea, mozilla::wr::DisplayListBuilder& aBuilder, + mozilla::wr::IpcResourceUpdateQueue& aResources, + const mozilla::layers::StackingContextHelper& aSc, + const nsStyleBorder& aStyleBorder); + + static ImgDrawResult CreateWebRenderCommandsForBorderWithStyleBorder( + mozilla::nsDisplayItem* aItem, nsIFrame* aForFrame, + const nsRect& aBorderArea, mozilla::wr::DisplayListBuilder& aBuilder, + mozilla::wr::IpcResourceUpdateQueue& aResources, + const mozilla::layers::StackingContextHelper& aSc, + mozilla::layers::RenderRootStateManager* aManager, + mozilla::nsDisplayListBuilder* aDisplayListBuilder, + const nsStyleBorder& aStyleBorder); + + /** + * Render the outline for an element using css rendering rules for borders. + */ + static void PaintNonThemedOutline(nsPresContext* aPresContext, + gfxContext& aRenderingContext, + nsIFrame* aForFrame, + const nsRect& aDirtyRect, + const nsRect& aInnerRect, + mozilla::ComputedStyle* aStyle); + + /** + * Render keyboard focus on an element. + * |aFocusRect| is the outer rectangle of the focused element. + * Uses a fixed style equivalent to "1px dotted |aColor|". + * Not used for controls, because the native theme may differ. + */ + static void PaintFocus(nsPresContext* aPresContext, DrawTarget* aDrawTarget, + const nsRect& aFocusRect, nscolor aColor); + + /** + * Render a gradient for an element. + * aDest is the rect for a single tile of the gradient on the destination. + * aFill is the rect on the destination to be covered by repeated tiling of + * the gradient. + * aSrc is the part of the gradient to be rendered into a tile (aDest), if + * aSrc and aDest are different sizes, the image will be scaled to map aSrc + * onto aDest. + * aIntrinsicSize is the size of the source gradient. + */ + static void PaintGradient(nsPresContext* aPresContext, gfxContext& aContext, + const mozilla::StyleGradient& aGradient, + const nsRect& aDirtyRect, const nsRect& aDest, + const nsRect& aFill, const nsSize& aRepeatSize, + const mozilla::CSSIntRect& aSrc, + const nsSize& aIntrinsiceSize, + float aOpacity = 1.0); + + /** + * Find the frame whose background style should be used to draw the + * canvas background. aForFrame must be the frame for the root element + * whose background style should be used. This function will return + * aForFrame unless the <body> background should be propagated, in + * which case we return the frame associated with the <body>'s background. + */ + static nsIFrame* FindBackgroundStyleFrame(nsIFrame* aForFrame); + + /** + * Returns the ComputedStyle to be used to paint the background for the given + * frame, if its element has a meaningful background. This applies the rules + * for propagating backgrounds between BODY, the root element, and the + * canvas. + * + * @return the ComputedStyle (if any) to be used for painting aForFrame's + * background. + */ + static mozilla::ComputedStyle* FindBackground(const nsIFrame* aForFrame); + static nsIFrame* FindBackgroundFrame(const nsIFrame* aForFrame); + + /** + * As FindBackground, but the passed-in frame is known to be a root frame + * (returned from nsCSSFrameConstructor::GetRootElementStyleFrame()) + * and there is always some meaningful background returned. + */ + static mozilla::ComputedStyle* FindRootFrameBackground(nsIFrame* aForFrame); + + /** + * Find a non-transparent background color on an ancestor, for various + * contrast checks. Note that this only accounts for background-color and + * might stop at themed frames (depending on the argument), so it might not be + * what you want. Note that if we stop at themed frames we might, in fact, end + * up returning a transparent color (but then mIsThemed will be set to true). + * + * For semi-transparent colors, right now we blend with the default + * background-color rather than with all ancestor backgrounds. + * + * If aPreferBodyToCanvas is true, we prefer the background color of the + * <body> frame, even though we found a canvas background, because the body + * background color is most likely what will be visible as the background + * color of the page, even if the html element has a different background + * color which prevents that of the body frame to propagate to the viewport. + */ + struct EffectiveBackgroundColor { + nscolor mColor = 0; + bool mIsThemed = false; + }; + static EffectiveBackgroundColor FindEffectiveBackgroundColor( + nsIFrame* aFrame, bool aStopAtThemed = true, + bool aPreferBodyToCanvas = false); + + /** + * Determine the background color to draw taking into account print settings. + */ + static nscolor DetermineBackgroundColor(nsPresContext* aPresContext, + const mozilla::ComputedStyle* aStyle, + nsIFrame* aFrame, + bool& aDrawBackgroundImage, + bool& aDrawBackgroundColor); + + static nsRect ComputeImageLayerPositioningArea( + nsPresContext* aPresContext, nsIFrame* aForFrame, + const nsRect& aBorderArea, const nsStyleImageLayers::Layer& aLayer, + nsIFrame** aAttachedToFrame, bool* aOutTransformedFixed); + + // Implementation of the formula for computation of background-repeat round + // See http://dev.w3.org/csswg/css3-background/#the-background-size + // This function returns the adjusted size of the background image. + static nscoord ComputeRoundedSize(nscoord aCurrentSize, + nscoord aPositioningSize); + + /* ComputeBorderSpacedRepeatSize + * aImageDimension: the image width/height + * aAvailableSpace: the background positioning area width/height + * aSpace: the space between each image + * Returns the image size plus gap size of app units for use as spacing + */ + static nscoord ComputeBorderSpacedRepeatSize(nscoord aImageDimension, + nscoord aAvailableSpace, + nscoord& aSpace); + + static nsBackgroundLayerState PrepareImageLayer( + nsPresContext* aPresContext, nsIFrame* aForFrame, uint32_t aFlags, + const nsRect& aBorderArea, const nsRect& aBGClipRect, + const nsStyleImageLayers::Layer& aLayer, + bool* aOutIsTransformedFixed = nullptr); + + struct ImageLayerClipState { + nsRect mBGClipArea; // Affected by mClippedRadii + nsRect mAdditionalBGClipArea; // Not affected by mClippedRadii + nsRect mDirtyRectInAppUnits; + gfxRect mDirtyRectInDevPx; + + nscoord mRadii[8]; + RectCornerRadii mClippedRadii; + bool mHasRoundedCorners; + bool mHasAdditionalBGClipArea; + + // Whether we are being asked to draw with a caller provided background + // clipping area. If this is true we also disable rounded corners. + bool mCustomClip; + + ImageLayerClipState() + : mHasRoundedCorners(false), + mHasAdditionalBGClipArea(false), + mCustomClip(false) { + memset(mRadii, 0, sizeof(nscoord) * 8); + } + + bool IsValid() const; + }; + + static void GetImageLayerClip(const nsStyleImageLayers::Layer& aLayer, + nsIFrame* aForFrame, + const nsStyleBorder& aBorder, + const nsRect& aBorderArea, + const nsRect& aCallerDirtyRect, + bool aWillPaintBorder, + nscoord aAppUnitsPerPixel, + /* out */ ImageLayerClipState* aClipState); + + /** + * Render the background for an element using css rendering rules + * for backgrounds or mask. + */ + enum { + /** + * When this flag is passed, the element's nsDisplayBorder will be + * painted immediately on top of this background. + */ + PAINTBG_WILL_PAINT_BORDER = 0x01, + /** + * When this flag is passed, images are synchronously decoded. + */ + PAINTBG_SYNC_DECODE_IMAGES = 0x02, + /** + * When this flag is passed, painting will go to the screen so we can + * take advantage of the fact that it will be clipped to the viewport. + */ + PAINTBG_TO_WINDOW = 0x04, + /** + * When this flag is passed, painting will read properties of mask-image + * style, instead of background-image. + */ + PAINTBG_MASK_IMAGE = 0x08, + /** + * When this flag is passed, images are downscaled during decode. This + * is also implied by PAINTBG_TO_WINDOW. + */ + PAINTBG_HIGH_QUALITY_SCALING = 0x10, + }; + + struct PaintBGParams { + nsPresContext& presCtx; + nsRect dirtyRect; + nsRect borderArea; + nsIFrame* frame; + uint32_t paintFlags; + nsRect* bgClipRect = nullptr; + int32_t layer; // -1 means painting all layers; other + // value means painting one specific + // layer only. + CompositionOp compositionOp; + float opacity; + + static PaintBGParams ForAllLayers(nsPresContext& aPresCtx, + const nsRect& aDirtyRect, + const nsRect& aBorderArea, + nsIFrame* aFrame, uint32_t aPaintFlags, + float aOpacity = 1.0); + static PaintBGParams ForSingleLayer( + nsPresContext& aPresCtx, const nsRect& aDirtyRect, + const nsRect& aBorderArea, nsIFrame* aFrame, uint32_t aPaintFlags, + int32_t aLayer, CompositionOp aCompositionOp = CompositionOp::OP_OVER, + float aOpacity = 1.0); + + private: + PaintBGParams(nsPresContext& aPresCtx, const nsRect& aDirtyRect, + const nsRect& aBorderArea, nsIFrame* aFrame, + uint32_t aPaintFlags, int32_t aLayer, + CompositionOp aCompositionOp, float aOpacity) + : presCtx(aPresCtx), + dirtyRect(aDirtyRect), + borderArea(aBorderArea), + frame(aFrame), + paintFlags(aPaintFlags), + layer(aLayer), + compositionOp(aCompositionOp), + opacity(aOpacity) {} + }; + + static ImgDrawResult PaintStyleImageLayer(const PaintBGParams& aParams, + gfxContext& aRenderingCtx); + + /** + * Same as |PaintStyleImageLayer|, except using the provided style structs. + * This short-circuits the code that ensures that the root element's + * {background|mask} is drawn on the canvas. + * The aLayer parameter allows you to paint a single layer of the + * {background|mask}. + * The default value for aLayer, -1, means that all layers will be painted. + * The background color will only be painted if the back-most layer is also + * being painted and (aParams.paintFlags & PAINTBG_MASK_IMAGE) is false. + * aCompositionOp is only respected if a single layer is specified (aLayer != + * -1). If all layers are painted, the image layer's blend mode (or the mask + * layer's composition mode) will be used. + */ + static ImgDrawResult PaintStyleImageLayerWithSC( + const PaintBGParams& aParams, gfxContext& aRenderingCtx, + const mozilla::ComputedStyle* aBackgroundSC, + const nsStyleBorder& aBorder); + + static bool CanBuildWebRenderDisplayItemsForStyleImageLayer( + WebRenderLayerManager* aManager, nsPresContext& aPresCtx, + nsIFrame* aFrame, const nsStyleBackground* aBackgroundStyle, + int32_t aLayer, uint32_t aPaintFlags); + static ImgDrawResult BuildWebRenderDisplayItemsForStyleImageLayer( + const PaintBGParams& aParams, mozilla::wr::DisplayListBuilder& aBuilder, + mozilla::wr::IpcResourceUpdateQueue& aResources, + const mozilla::layers::StackingContextHelper& aSc, + mozilla::layers::RenderRootStateManager* aManager, + mozilla::nsDisplayItem* aItem); + + static ImgDrawResult BuildWebRenderDisplayItemsForStyleImageLayerWithSC( + const PaintBGParams& aParams, mozilla::wr::DisplayListBuilder& aBuilder, + mozilla::wr::IpcResourceUpdateQueue& aResources, + const mozilla::layers::StackingContextHelper& aSc, + mozilla::layers::RenderRootStateManager* aManager, + mozilla::nsDisplayItem* aItem, mozilla::ComputedStyle* mBackgroundSC, + const nsStyleBorder& aBorder); + + /** + * Returns the rectangle covered by the given background layer image, taking + * into account background positioning, sizing, and repetition, but not + * clipping. + */ + static nsRect GetBackgroundLayerRect(nsPresContext* aPresContext, + nsIFrame* aForFrame, + const nsRect& aBorderArea, + const nsRect& aClipRect, + const nsStyleImageLayers::Layer& aLayer, + uint32_t aFlags); + + /** + * Called when we start creating a display list. The frame tree will not + * change until a matching EndFrameTreeLocked is called. + */ + static void BeginFrameTreesLocked(); + /** + * Called when we've finished using a display list. When all + * BeginFrameTreeLocked calls have been balanced by an EndFrameTreeLocked, + * the frame tree may start changing again. + */ + static void EndFrameTreesLocked(); + + // Draw a border segment in the table collapsing border model with beveling + // corners. + static void DrawTableBorderSegment( + DrawTarget& aDrawTarget, mozilla::StyleBorderStyle aBorderStyle, + nscolor aBorderColor, const nsRect& aBorderRect, + int32_t aAppUnitsPerDevPixel, mozilla::Side aStartBevelSide, + nscoord aStartBevelOffset, mozilla::Side aEndBevelSide, + nscoord aEndBevelOffset); + + // A single border bevel. + struct Bevel { + mozilla::Side mSide; + nscoord mOffset; + }; + + // A single solid beveled border segment. + struct SolidBeveledBorderSegment { + nsRect mRect; + nscolor mColor; + Bevel mStartBevel; + Bevel mEndBevel; + }; + + // Collect the table border segments with beveling. Can't be called with + // dashed / dotted borders, since we don't support beveling those. + static void GetTableBorderSolidSegments( + nsTArray<SolidBeveledBorderSegment>& aSegments, + mozilla::StyleBorderStyle aBorderStyle, nscolor aBorderColor, + const nsRect& aBorderRect, int32_t aAppUnitsPerDevPixel, + mozilla::Side aStartBevelSide, nscoord aStartBevelOffset, + mozilla::Side aEndBevelSide, nscoord aEndBevelOffset); + + // NOTE: pt, dirtyRect, lineSize, ascent, offset in the following + // structs are non-rounded device pixels, not app units. + struct DecorationRectParams { + // The width [length] and the height [thickness] of the decoration + // line. This is a "logical" size in textRun orientation, so that + // for a vertical textrun, width will actually be a physical height; + // and conversely, height will be a physical width. + Size lineSize; + // The default height [thickness] of the line given by the font metrics. + // This is used for obtaining the correct offset for the decoration line + // when CSS specifies a unique thickness for a text-decoration, + // since the offset given by the font is derived from the font metric's + // assumed line height + Float defaultLineThickness = 0.0f; + // The ascent of the text. + Float ascent = 0.0f; + // The offset of the decoration line from the baseline of the text + // (if the value is positive, the line is lifted up). + Float offset = 0.0f; + // If descentLimit is zero or larger and the underline overflows + // from the descent space, the underline should be lifted up as far + // as possible. Note that this does not mean the underline never + // overflows from this limitation, because if the underline is + // positioned to the baseline or upper, it causes unreadability. + // Note that if this is zero or larger, the underline rect may be + // shrunken if it's possible. Therefore, this value is used for + // strikeout line and overline too. + Float descentLimit = -1.0f; + // Which line will be painted. The value can be + // UNDERLINE or OVERLINE or LINE_THROUGH. + mozilla::StyleTextDecorationLine decoration = + mozilla::StyleTextDecorationLine::UNDERLINE; + // The style of the decoration line + mozilla::StyleTextDecorationStyle style = + mozilla::StyleTextDecorationStyle::None; + bool vertical = false; + bool sidewaysLeft = false; + gfxTextRun::Range glyphRange; + gfxTextRun::PropertyProvider* provider; + }; + + struct PaintDecorationLineParams : DecorationRectParams { + // No need to paint outside this rect. + Rect dirtyRect; + // The top/left edge of the text. + Point pt; + // The color of the decoration line. + nscolor color = NS_RGBA(0, 0, 0, 0); + // The distance between the left edge of the given frame and the + // position of the text as positioned without offset of the shadow. + Float icoordInFrame = 0.0f; + // Baseline offset being applied to this text (block-direction adjustment + // applied to glyph positions when computing skip-ink intercepts). + Float baselineOffset = 0.0f; + }; + + /** + * Function for painting the clipped decoration lines for the text. + * Takes into account the rect clipping that occurs when + * text-decoration-skip-ink is being used for underlines or overlines + * + * input: + * @param aFrame the frame which needs the decoration line + * @param aDrawTarget the target/backend being drawn to + * @param aParams the parameters for the decoration line + * being drawn + * @param aRect the rect representing the decoration line + */ + static void PaintDecorationLineInternal( + nsIFrame* aFrame, DrawTarget& aDrawTarget, + const PaintDecorationLineParams& aParams, Rect aRect); + + /** + * Function for painting the decoration lines for the text. + * + * input: + * @param aFrame the frame which needs the decoration line + * @param aDrawTarget the target/backend being drawn to + * @param aParams the parameters for the decoration line + * being drawn + */ + static void PaintDecorationLine(nsIFrame* aFrame, DrawTarget& aDrawTarget, + const PaintDecorationLineParams& aParams); + + /** + * Returns a Rect corresponding to the outline of the decoration line for the + * given text metrics. Arguments have the same meaning as for + * PaintDecorationLine. Currently this only works for solid + * decorations; for other decoration styles the returned Rect will be empty. + */ + static Rect DecorationLineToPath(const PaintDecorationLineParams& aParams); + + /** + * Function for getting the decoration line rect for the text. + * NOTE: aLineSize, aAscent and aOffset are non-rounded device pixels, + * not app units. + * input: + * @param aPresContext + * output: + * @return the decoration line rect for the input, + * the each values are app units. + */ + static nsRect GetTextDecorationRect(nsPresContext* aPresContext, + const DecorationRectParams& aParams); + + static CompositionOp GetGFXBlendMode(mozilla::StyleBlend aBlendMode) { + switch (aBlendMode) { + case mozilla::StyleBlend::Normal: + return CompositionOp::OP_OVER; + case mozilla::StyleBlend::Multiply: + return CompositionOp::OP_MULTIPLY; + case mozilla::StyleBlend::Screen: + return CompositionOp::OP_SCREEN; + case mozilla::StyleBlend::Overlay: + return CompositionOp::OP_OVERLAY; + case mozilla::StyleBlend::Darken: + return CompositionOp::OP_DARKEN; + case mozilla::StyleBlend::Lighten: + return CompositionOp::OP_LIGHTEN; + case mozilla::StyleBlend::ColorDodge: + return CompositionOp::OP_COLOR_DODGE; + case mozilla::StyleBlend::ColorBurn: + return CompositionOp::OP_COLOR_BURN; + case mozilla::StyleBlend::HardLight: + return CompositionOp::OP_HARD_LIGHT; + case mozilla::StyleBlend::SoftLight: + return CompositionOp::OP_SOFT_LIGHT; + case mozilla::StyleBlend::Difference: + return CompositionOp::OP_DIFFERENCE; + case mozilla::StyleBlend::Exclusion: + return CompositionOp::OP_EXCLUSION; + case mozilla::StyleBlend::Hue: + return CompositionOp::OP_HUE; + case mozilla::StyleBlend::Saturation: + return CompositionOp::OP_SATURATION; + case mozilla::StyleBlend::Color: + return CompositionOp::OP_COLOR; + case mozilla::StyleBlend::Luminosity: + return CompositionOp::OP_LUMINOSITY; + case mozilla::StyleBlend::PlusLighter: + return CompositionOp::OP_ADD; + default: + MOZ_ASSERT(false); + return CompositionOp::OP_OVER; + } + } + + static CompositionOp GetGFXCompositeMode( + mozilla::StyleMaskComposite aCompositeMode) { + switch (aCompositeMode) { + case mozilla::StyleMaskComposite::Add: + return CompositionOp::OP_OVER; + case mozilla::StyleMaskComposite::Subtract: + return CompositionOp::OP_OUT; + case mozilla::StyleMaskComposite::Intersect: + return CompositionOp::OP_IN; + case mozilla::StyleMaskComposite::Exclude: + return CompositionOp::OP_XOR; + default: + MOZ_ASSERT(false); + return CompositionOp::OP_OVER; + } + } + + protected: + static gfxRect GetTextDecorationRectInternal( + const Point& aPt, const DecorationRectParams& aParams); + + /** + * Returns inflated rect for painting a decoration line. + * Complex style decoration lines should be painted from leftmost of nearest + * ancestor block box because that makes better look of connection of lines + * for different nodes. ExpandPaintingRectForDecorationLine() returns + * a rect for actual painting rect for the clipped rect. + * + * input: + * @param aFrame the frame which needs the decoration line. + * @param aStyle the style of the complex decoration line + * @param aClippedRect the clipped rect for the decoration line. + * in other words, visible area of the line. + * @param aICoordInFrame the distance between inline-start edge of aFrame + * and aClippedRect.pos. + * @param aCycleLength the width of one cycle of the line style. + */ + static Rect ExpandPaintingRectForDecorationLine( + nsIFrame* aFrame, const mozilla::StyleTextDecorationStyle aStyle, + const Rect& aClippedRect, const Float aICoordInFrame, + const Float aCycleLength, bool aVertical); +}; + +/* + * nsContextBoxBlur + * Creates an 8-bit alpha channel context for callers to draw in, blurs the + * contents of that context and applies it as a 1-color mask on a + * different existing context. Uses gfxAlphaBoxBlur as its back end. + * + * You must call Init() first to create a suitable temporary surface to draw + * on. You must then draw any desired content onto the given context, then + * call DoPaint() to apply the blurred content as a single-color mask. You + * can only call Init() once, so objects cannot be reused. + * + * This is very useful for creating drop shadows or silhouettes. + */ +class nsContextBoxBlur { + typedef mozilla::gfx::sRGBColor sRGBColor; + typedef mozilla::gfx::DrawTarget DrawTarget; + typedef mozilla::gfx::RectCornerRadii RectCornerRadii; + + public: + enum { FORCE_MASK = 0x01, DISABLE_HARDWARE_ACCELERATION_BLUR = 0x02 }; + /** + * Prepares a gfxContext to draw on. Do not call this twice; if you want + * to get the gfxContext again use GetContext(). + * + * @param aRect The coordinates of the surface to create. + * All coordinates must be in app units. + * This must not include the blur radius, pass + * it as the second parameter and everything + * is taken care of. + * + * @param aBlurRadius The blur radius in app units. + * + * @param aAppUnitsPerDevPixel The number of app units in a device pixel, + * for conversion. Most of the time you'll + * pass this from the current PresContext if + * available. + * + * @param aDestinationCtx The graphics context to apply the blurred + * mask to when you call DoPaint(). Make sure + * it is not destroyed before you call + * DoPaint(). To set the color of the + * resulting blurred graphic mask, you must + * set the color on this context before + * calling Init(). + * + * @param aDirtyRect The absolute dirty rect in app units. Used to + * optimize the temporary surface size and speed + * up blur. + * + * @param aSkipRect An area in device pixels (NOT app units!) to + * avoid blurring over, to prevent unnecessary work. + * + * @param aFlags FORCE_MASK to ensure that the content drawn to + * the returned gfxContext is used as a mask, and not drawn directly to + * aDestinationCtx. + * + * @return A blank 8-bit alpha-channel-only graphics context to + * draw on, or null on error. Must not be freed. The + * context has a device offset applied to it given by + * aRect. This means you can use coordinates as if it + * were at the desired position at aRect and you don't + * need to worry about translating any coordinates to + * draw on this temporary surface. + * + * If aBlurRadius is 0, the returned context is aDestinationCtx and + * DoPaint() does nothing, because no blurring is required. Therefore, you + * should prepare the destination context as if you were going to draw + * directly on it instead of any temporary surface created in this class. + */ + gfxContext* Init(const nsRect& aRect, nscoord aSpreadRadius, + nscoord aBlurRadius, int32_t aAppUnitsPerDevPixel, + gfxContext* aDestinationCtx, const nsRect& aDirtyRect, + const gfxRect* aSkipRect, uint32_t aFlags = 0); + + /** + * Does the actual blurring and mask applying. Users of this object *must* + * have called Init() first, then have drawn whatever they want to be + * blurred onto the internal gfxContext before calling this. + */ + void DoPaint(); + + /** + * Gets the internal gfxContext at any time. Must not be freed. Avoid + * calling this before calling Init() since the context would not be + * constructed at that point. + */ + gfxContext* GetContext(); + + /** + * Get the margin associated with the given blur radius, i.e., the + * additional area that might be painted as a result of it. (The + * margin for a spread radius is itself, on all sides.) + */ + static nsMargin GetBlurRadiusMargin(nscoord aBlurRadius, + int32_t aAppUnitsPerDevPixel); + + /** + * Blurs a coloured rectangle onto aDestinationCtx. This is equivalent + * to calling Init(), drawing a rectangle onto the returned surface + * and then calling DoPaint, but may let us optimize better in the + * backend. + * + * @param aDestinationCtx The destination to blur to. + * @param aRect The rectangle to blur in app units. + * @param aAppUnitsPerDevPixel The number of app units in a device pixel, + * for conversion. Most of the time you'll + * pass this from the current PresContext if + * available. + * @param aCornerRadii Corner radii for aRect, if it is a rounded + * rectangle. + * @param aBlurRadius The blur radius in app units. + * @param aShadowColor The color to draw the blurred shadow. + * @param aDirtyRect The absolute dirty rect in app units. Used to + * optimize the temporary surface size and speed + * up blur. + * @param aSkipRect An area in device pixels (NOT app units!) to + * avoid blurring over, to prevent unnecessary work. + */ + static void BlurRectangle(gfxContext* aDestinationCtx, const nsRect& aRect, + int32_t aAppUnitsPerDevPixel, + RectCornerRadii* aCornerRadii, nscoord aBlurRadius, + const sRGBColor& aShadowColor, + const nsRect& aDirtyRect, const gfxRect& aSkipRect); + + /** + * Draws a blurred inset box shadow shape onto the destination surface. + * Like BlurRectangle, this is equivalent to calling Init(), + * drawing a rectangle onto the returned surface + * and then calling DoPaint, but may let us optimize better in the + * backend. + * + * @param aDestinationCtx The destination to blur to. + * @param aDestinationRect The rectangle to blur in app units. + * @param aShadowClipRect The inside clip rect that creates the path. + * @param aShadowColor The color of the blur + * @param aBlurRadiusAppUnits The blur radius in app units + * @param aSpreadRadiusAppUnits The spread radius in app units. + * @param aAppUnitsPerDevPixel The number of app units in a device pixel, + * for conversion. Most of the time you'll + * pass this from the current PresContext if + * available. + * @param aHasBorderRadius If this inset box blur has a border radius + * @param aInnerClipRectRadii The clip rect radii used for the inside rect's + * path. + * @param aSkipRect An area in device pixels (NOT app units!) to + * avoid blurring over, to prevent unnecessary work. + */ + bool InsetBoxBlur(gfxContext* aDestinationCtx, + mozilla::gfx::Rect aDestinationRect, + mozilla::gfx::Rect aShadowClipRect, + mozilla::gfx::sRGBColor& aShadowColor, + nscoord aBlurRadiusAppUnits, nscoord aSpreadRadiusAppUnits, + int32_t aAppUnitsPerDevPixel, bool aHasBorderRadius, + RectCornerRadii& aInnerClipRectRadii, + mozilla::gfx::Rect aSkipRect, + mozilla::gfx::Point aShadowOffset); + + protected: + static void GetBlurAndSpreadRadius(DrawTarget* aDestDrawTarget, + int32_t aAppUnitsPerDevPixel, + nscoord aBlurRadius, nscoord aSpreadRadius, + mozilla::gfx::IntSize& aOutBlurRadius, + mozilla::gfx::IntSize& aOutSpreadRadius, + bool aConstrainSpreadRadius = true); + + gfxAlphaBoxBlur mAlphaBoxBlur; + mozilla::UniquePtr<gfxContext> mOwnedContext; + gfxContext* mContext; // may be either mOwnedContext or mDestinationContext + gfxContext* mDestinationCtx; + + /* This is true if the blur already has it's content transformed + * by mDestinationCtx's transform */ + bool mPreTransformed; +}; + +#endif /* nsCSSRendering_h___ */ |