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Diffstat (limited to 'media/ffvpx/libavcodec/refstruct.h')
-rw-r--r-- | media/ffvpx/libavcodec/refstruct.h | 297 |
1 files changed, 297 insertions, 0 deletions
diff --git a/media/ffvpx/libavcodec/refstruct.h b/media/ffvpx/libavcodec/refstruct.h new file mode 100644 index 0000000000..c64ad62b6b --- /dev/null +++ b/media/ffvpx/libavcodec/refstruct.h @@ -0,0 +1,297 @@ +/* + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#ifndef AVCODEC_REFSTRUCT_H +#define AVCODEC_REFSTRUCT_H + +#include <stddef.h> + +/** + * RefStruct is an API for creating reference-counted objects + * with minimal overhead. The API is designed for objects, + * not buffers like the AVBuffer API. The main differences + * to the AVBuffer API are as follows: + * + * - It uses void* instead of uint8_t* as its base type due to + * its focus on objects. + * - There are no equivalents of AVBuffer and AVBufferRef. + * E.g. there is no way to get the usable size of the object: + * The user is supposed to know what is at the other end of + * the pointer. It also avoids one level of indirection. + * - Custom allocators are not supported. This allows to simplify + * the implementation and reduce the amount of allocations. + * - It also has the advantage that the user's free callback need + * only free the resources owned by the object, but not the + * object itself. + * - Because referencing (and replacing) an object managed by the + * RefStruct API does not involve allocations, they can not fail + * and therefore need not be checked. + * + * @note Referencing and unreferencing the buffers is thread-safe and thus + * may be done from multiple threads simultaneously without any need for + * additional locking. + */ + +/** + * This union is used for all opaque parameters in this API to spare the user + * to cast const away in case the opaque to use is const-qualified. + * + * The functions provided by this API with an FFRefStructOpaque come in pairs + * named foo_c and foo. The foo function accepts void* as opaque and is just + * a wrapper around the foo_c function; "_c" means "(potentially) const". + */ +typedef union { + void *nc; + const void *c; +} FFRefStructOpaque; + +/** + * If this flag is set in ff_refstruct_alloc_ext_c(), the object will not + * be initially zeroed. + */ +#define FF_REFSTRUCT_FLAG_NO_ZEROING (1 << 0) + +/** + * Allocate a refcounted object of usable size `size` managed via + * the RefStruct API. + * + * By default (in the absence of flags to the contrary), + * the returned object is initially zeroed. + * + * @param size Desired usable size of the returned object. + * @param flags A bitwise combination of FF_REFSTRUCT_FLAG_* flags. + * @param opaque A pointer that will be passed to the free_cb callback. + * @param free_cb A callback for freeing this object's content + * when its reference count reaches zero; + * it must not free the object itself. + * @return A pointer to an object of the desired size or NULL on failure. + */ +void *ff_refstruct_alloc_ext_c(size_t size, unsigned flags, FFRefStructOpaque opaque, + void (*free_cb)(FFRefStructOpaque opaque, void *obj)); + +/** + * A wrapper around ff_refstruct_alloc_ext_c() for the common case + * of a non-const qualified opaque. + * + * @see ff_refstruct_alloc_ext_c() + */ +static inline +void *ff_refstruct_alloc_ext(size_t size, unsigned flags, void *opaque, + void (*free_cb)(FFRefStructOpaque opaque, void *obj)) +{ + return ff_refstruct_alloc_ext_c(size, flags, (FFRefStructOpaque){.nc = opaque}, + free_cb); +} + +/** + * Equivalent to ff_refstruct_alloc_ext(size, 0, NULL, NULL) + */ +static inline +void *ff_refstruct_allocz(size_t size) +{ + return ff_refstruct_alloc_ext(size, 0, NULL, NULL); +} + +/** + * Decrement the reference count of the underlying object and automatically + * free the object if there are no more references to it. + * + * `*objp == NULL` is legal and a no-op. + * + * @param objp Pointer to a pointer that is either NULL or points to an object + * managed via this API. `*objp` is set to NULL on return. + */ +void ff_refstruct_unref(void *objp); + +/** + * Create a new reference to an object managed via this API, + * i.e. increment the reference count of the underlying object + * and return obj. + * @return a pointer equal to obj. + */ +void *ff_refstruct_ref(void *obj); + +/** + * Analog of ff_refstruct_ref(), but for constant objects. + * @see ff_refstruct_ref() + */ +const void *ff_refstruct_ref_c(const void *obj); + +/** + * Ensure `*dstp` refers to the same object as src. + * + * If `*dstp` is already equal to src, do nothing. Otherwise unreference `*dstp` + * and replace it with a new reference to src in case `src != NULL` (this + * involves incrementing the reference count of src's underlying object) or + * with NULL otherwise. + * + * @param dstp Pointer to a pointer that is either NULL or points to an object + * managed via this API. + * @param src A pointer to an object managed via this API or NULL. + */ +void ff_refstruct_replace(void *dstp, const void *src); + +/** + * Check whether the reference count of an object managed + * via this API is 1. + * + * @param obj A pointer to an object managed via this API. + * @return 1 if the reference count of obj is 1; 0 otherwise. + */ +int ff_refstruct_exclusive(const void *obj); + +/** + * FFRefStructPool is an API for a thread-safe pool of objects managed + * via the RefStruct API. + * + * Frequently allocating and freeing large or complicated objects may be slow + * and wasteful. This API is meant to solve this in cases when the caller + * needs a set of interchangable objects. + * + * At the beginning, the user must call allocate the pool via + * ff_refstruct_pool_alloc() or its analogue ff_refstruct_pool_alloc_ext(). + * Then whenever an object is needed, call ff_refstruct_pool_get() to + * get a new or reused object from the pool. This new object works in all + * aspects the same way as the ones created by ff_refstruct_alloc_ext(). + * However, when the last reference to this object is unreferenced, it is + * (optionally) reset and returned to the pool instead of being freed and + * will be reused for subsequent ff_refstruct_pool_get() calls. + * + * When the caller is done with the pool and no longer needs to create any new + * objects, ff_refstruct_pool_uninit() must be called to mark the pool as + * freeable. Then entries returned to the pool will then be freed. + * Once all the entries are freed, the pool will automatically be freed. + * + * Allocating and releasing objects with this API is thread-safe as long as + * the user-supplied callbacks (if provided) are thread-safe. + */ + +/** + * The buffer pool. This structure is opaque and not meant to be accessed + * directly. It is allocated with the allocators below and freed with + * ff_refstruct_pool_uninit(). + */ +typedef struct FFRefStructPool FFRefStructPool; + +/** + * If this flag is not set, every object in the pool will be zeroed before + * the init callback is called or before it is turned over to the user + * for the first time if no init callback has been provided. + */ +#define FF_REFSTRUCT_POOL_FLAG_NO_ZEROING FF_REFSTRUCT_FLAG_NO_ZEROING +/** + * If this flag is set and both init_cb and reset_cb callbacks are provided, + * then reset_cb will be called if init_cb fails. + * The object passed to reset_cb will be in the state left by init_cb. + */ +#define FF_REFSTRUCT_POOL_FLAG_RESET_ON_INIT_ERROR (1 << 16) +/** + * If this flag is set and both init_cb and free_entry_cb callbacks are + * provided, then free_cb will be called if init_cb fails. + * + * It will be called after reset_cb in case reset_cb and the + * FF_REFSTRUCT_POOL_FLAG_RESET_ON_INIT_ERROR flag are also set. + * + * The object passed to free_cb will be in the state left by + * the callbacks applied earlier (init_cb potentially followed by reset_cb). + */ +#define FF_REFSTRUCT_POOL_FLAG_FREE_ON_INIT_ERROR (1 << 17) +/** + * If this flag is set, the entries will be zeroed before + * being returned to the user (after the init or reset callbacks + * have been called (if provided)). Furthermore, to avoid zeroing twice + * it also makes the pool behave as if the FF_REFSTRUCT_POOL_FLAG_NO_ZEROING + * flag had been provided. + */ +#define FF_REFSTRUCT_POOL_FLAG_ZERO_EVERY_TIME (1 << 18) + +/** + * Equivalent to ff_refstruct_pool_alloc(size, flags, NULL, NULL, NULL, NULL, NULL) + */ +FFRefStructPool *ff_refstruct_pool_alloc(size_t size, unsigned flags); + +/** + * Allocate an FFRefStructPool, potentially using complex callbacks. + * + * @param size size of the entries of the pool + * @param flags a bitwise combination of FF_REFSTRUCT_POOL_FLAG_* flags + * @param opaque A pointer that will be passed to the callbacks below. + * @param init A callback that will be called directly after a new entry + * has been allocated. obj has already been zeroed unless + * the FF_REFSTRUCT_POOL_FLAG_NO_ZEROING flag is in use. + * @param reset A callback that will be called after an entry has been + * returned to the pool and before it is reused. + * @param free_entry A callback that will be called when an entry is freed + * after the pool has been marked as to be uninitialized. + * @param free A callback that will be called when the pool itself is + * freed (after the last entry has been returned and freed). + */ +FFRefStructPool *ff_refstruct_pool_alloc_ext_c(size_t size, unsigned flags, + FFRefStructOpaque opaque, + int (*init_cb)(FFRefStructOpaque opaque, void *obj), + void (*reset_cb)(FFRefStructOpaque opaque, void *obj), + void (*free_entry_cb)(FFRefStructOpaque opaque, void *obj), + void (*free_cb)(FFRefStructOpaque opaque)); + +/** + * A wrapper around ff_refstruct_pool_alloc_ext_c() for the common case + * of a non-const qualified opaque. + * + * @see ff_refstruct_pool_alloc_ext_c() + */ +static inline +FFRefStructPool *ff_refstruct_pool_alloc_ext(size_t size, unsigned flags, + void *opaque, + int (*init_cb)(FFRefStructOpaque opaque, void *obj), + void (*reset_cb)(FFRefStructOpaque opaque, void *obj), + void (*free_entry_cb)(FFRefStructOpaque opaque, void *obj), + void (*free_cb)(FFRefStructOpaque opaque)) +{ + return ff_refstruct_pool_alloc_ext_c(size, flags, (FFRefStructOpaque){.nc = opaque}, + init_cb, reset_cb, free_entry_cb, free_cb); +} + +/** + * Get an object from the pool, reusing an old one from the pool when + * available. + * + * Every call to this function must happen before ff_refstruct_pool_uninit(). + * Otherwise undefined behaviour may occur. + * + * @param pool the pool from which to get the object + * @return a reference to the object on success, NULL on error. + */ +void *ff_refstruct_pool_get(FFRefStructPool *pool); + +/** + * Mark the pool as being available for freeing. It will actually be freed + * only once all the allocated buffers associated with the pool are released. + * Thus it is safe to call this function while some of the allocated buffers + * are still in use. + * + * It is illegal to try to get a new entry after this function has been called. + * + * @param poolp pointer to a pointer to either NULL or a pool to be freed. + * `*poolp` will be set to NULL. + */ +static inline void ff_refstruct_pool_uninit(FFRefStructPool **poolp) +{ + ff_refstruct_unref(poolp); +} + +#endif /* AVCODEC_REFSTRUCT_H */ |